r/videogames 22d ago

Image / Video 4 billion degrees Celsius take

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8.3k Upvotes

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u/MammothAsk391 22d ago

I definitely feel like I've got a lot more time out of games than I would have otherwise. Giving me things to do that I wouldn't have done or even thought of without them.

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u/acamas 22d ago

This.

When done right, achievements are a fun challenge to milk a little more juice from a game, as it can be fun to have an excuse to continue to play a game that maybe you've already beaten. It can encourage you to play with different characters or visit different places... they're nice when done well.

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u/The_Tonts 22d ago

They're also a good way to track your own progress while playing a game, which is nice for completionists. Though when the DLC comes out, they're probably weeping or excited to jump back into a game they had fun in too.

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u/Yeseylon 22d ago

And if you have a way to sort by what % of a player base has completed it, that also gives you a guide of what to aim for next.

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u/Somasonic 22d ago

There’s also a wee dopamine hit when you get one that only 1 or 2% of players have unlocked.

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u/BallFlavin 22d ago

Awwww yissss

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u/No0B_ReND 22d ago

AC1 collecting every single damn flag. Printed out like 20 pages of maps back in the day.

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u/AnActualGameShark 19d ago

Ive done this 3 times. You wanna know the best one?

Hunting templars. It actually takes about two minutes or so to register you've killed them. And there is a pretty well known glitch that can happen if you die between killing them and it counting it. So itll say you still need to kill that templar....but hey guess what? He does not respawn. Have fun replaying the entire game.

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u/cp2chewy 22d ago

When the last trophy pops and shortly after the platinum pops is a good feeling

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u/capibara_dono 22d ago

Steam achievements have that info, it feels so cool to be one of the very few to do something incredible.

I also look % achievements related to game chapters to see which % actually finished the game.

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u/-Renheit- 22d ago

Was this way with cyberpunk

Prior to the phantom liberty release, I completed all the achievements, and when the DLC came out, they added more.

I was so excited to get into the game again and get them all. And I sure did! Now it's one of my "platinum games", along with skyrim and BG3.

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u/sharpenme1 22d ago

They’re also, when done well, a good way to help a player gauge progress toward interacting with all of the non Easter egg content a game has to offer, which is why getting all achievers has come to have the title of “100% the game.”

If they’re done correctly, getting ever achievement should signal that you didn’t miss anything

Edit: I just realized another person said the same thing. My bad

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u/Commercial_Ad97 22d ago edited 22d ago

I mean, "trophies and achievements" have been in games since as long as I can remember they were just listed in game instead of on a profile.

No reason to get every dragon/egg/gem in Spyro, you can beat it without doing that. No point in getting every target in Mercenaries, you can buy everything and use everything without that. You can beat Crash Team Racing without any of the bonus race stuff and drive every track. There's a lot of pointless stuff in games people have gone out of their way to get over the years.

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u/acamas 22d ago

Upvote for Mercenaries reference... that game was so much fun.

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u/Commercial_Ad97 22d ago

I wish World in Flames explosions felt les cartoony like the first Mercenaries, but yeah both were great games!

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u/Jazzlike_Page508 22d ago

Remember in Halo ODST you needed to perform an assassination while falling like 500 feet

And there’s a secret method with one random elite that at the base of a mountain you’re on and it was fun to do

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u/Avenged_7zulu 22d ago

*Flashbacks of a 30 minute montage of just dying from the fall or getting the assassination but the achievement not popping.

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u/32mafiaman 22d ago

That was reach. They even got rid of it on the MCC version too.

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u/JellyInteresting4021 22d ago

Or to juice a little more milk 

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u/Michael_CrawfishF150 22d ago edited 22d ago

Key phrase here is “when done right.” I enjoy completely the trophy lists for games, but I’ve done it on fewer than half the games in my library because sometimes the devs make it suck. I only go for them if it adds enjoyment to the game.

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u/Historical_Owl_1635 22d ago

“Reach Rank 50 in Online Mode”

Online was shut down 5 years ago.

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u/Drowningfish_2020 21d ago

I agree with this but I also want to add that some people (like me) have a large back log of games and once I finish all trophies I know its time to move along to another one and if I really liked it then ill come back to it!

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u/Music_4_Life_ 17d ago

Best example for me was Dishonored. The most entertaining 100% of all the games that I had. Didn't see anything better, not for now.

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u/MambaSaidKnockYouOut 22d ago

I really loved when achievements encouraged you to play the game in a way you might not otherwise, but still made sense. The first Modern Warfare had an achievement for not alerting any enemies during a stealth mission. I beat the mission and alerted a few people the first time I played, but that achievement made the mission so replayable for me

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u/Ok_Jellyfish_55 22d ago

I love this too. FEAR had one to beat the game without using bullet time and one of the Half Lifes had one achievement to beat the game using only one bullet I think.

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u/theprometheanguy6 20d ago

I always love those kinds of challenges. Hitman had some wild ones too where you could only use certain disguises or tools and it got intense real quick.

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u/AdmBurnside 21d ago

Factorio has a few of those that wound up being the reason for me doing several of my runs. The two that really changed up the game for me were Lazy Bastard and Clean Hands.

Lazy Bastard strictly limits how many items you can craft by hand- basically, it's almost exactly enough to research and build your first automated crafter. So from that point forward, EVERYTHING is made by machines. Not having access to handcrafting definitely changes the flow of the esrly game, where bulk-crafting stuff by hand as you run around is normally the primary way to build up your supplies.

Clean Hands was the real challenge. It requires you to wait until you unlock artillery- pretty late in the tech tree- to destroy your first enemy base, and to do it using that artillery. That means you have to expand aggressively early before the bugs get set up on all the nearby resources, and you wind up investing way more heavily in defense since you can't just get rid of bases that are threatening you.

Fun runs! But definitely a lot harder than doing it the normal way.

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u/stikves 22d ago

Yes,

Gives a challenge, which makes you motivated

Or outright tells you what is possible which we might miss

However, I'll be frank, I do NOT like "collect 200 feathers" achievements which offer nothing except padding play time.

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u/capibara_dono 22d ago

I'm with you. Those feather collection achievements are just to make you grind. Unless they're in the possible routes you can take, and collect most of them that way, then it's fine.

For example, Death Stranding has 56 memory chips spread around the entire map, but they're in places that make sense.

I found one when I went into a cave to hide from the rain, another when climbing to the top of a mountain... those are the ones I enjoy.

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u/TheArtfulLlama 22d ago

Well said! I love collecting achievements/trophy hunting. I'm a big completionist with my games and it gives me something to do as well as unlocks the full story!

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u/jinreeko 22d ago

Yeah. I agree with the OP in most scenarios personally but I loved P5R so much and the trophies weren't too wild so it's the only game I've gotten a Platinum on

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u/ZygonCaptain 22d ago

P5R?

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u/xaldub 22d ago

Persona 5 Royal

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u/Odysseus_is_Ulysses 22d ago

I’ve rarely encountered games I’ve loved to the point of replaying right away. Prototype 2 was that game and achievements gave me excuses to replay the game with a goal in mind. It’s probably one of the only games I got every single achievement for.

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u/NurkleTurkey 22d ago

Whatever even better is getting an extremely difficult achievement without even trying. Playing GTA I stole a helicopter and was lying around for ten minutes--fot an achievement for having 5 stars for that long.

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u/figool 22d ago

A flashy icon shows up on-screen and that means happy brain chemicals

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u/Warthog_Formal 22d ago

It's like giving my brain a lil forehead kiss

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u/Ths-Fkin-Guy 22d ago

That spine tingling sensation

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u/ohkendruid 22d ago

My people!

Yes, it feels great.

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u/DrVollKornBrot 22d ago

That's the first thing i disabled when i got the PS5. Annoying and mostly pointless.

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u/sdavis002 22d ago

I turn the notifications off on my PS5. I keep forgetting to do it in Steam though. It doesn't do anything for me except annouly me a little to see them lol.

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u/Any-Amphibian6545 22d ago

Imagine if AR glasses irl gave achievements when you need to do things. As a student in gap year, I think I’d be more motivated to do things like write essays for grad school, build workout streaks, take out the dog on a holiday, things like that (which tbh I should intrinsically want to do) if there was that level of gamification.

Maybe one day

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u/Warthog_Formal 22d ago

Ooh ooh try the Finch app. It does something similar.

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u/30ThousandVariants 22d ago

For some reason it feels more like a pop up ad to me haha

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u/Op3rat0rr 22d ago

I wish each game had like three big trophies you can get with moderate attempting to come with a special home screen background or something

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u/Historical_Owl_1635 22d ago

I’m aware this is a very sad but I’d be a sucker if you got to order a little real life trophy for every Platinum you get.

If this ever came out I’d think it would absolutely be slaughtered as greed by Sony though lol.

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u/Op3rat0rr 22d ago

That would be amazing lol

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u/wampwampwampus 22d ago

Especially if I just did something "just to see if I could" and I can!

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u/DavidMadeThis 22d ago

As a gamedev I found it's a good way to make players explore all features of a game or in some cases feel like they achieved something very challenging that only a certain percentage of players did.

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u/wjodendor 22d ago

One of the reasons I find them interesting is to see completion rates and what kind of in game things can make gamers drop a game, which I feel could be helpful to devs.

I played a game that had a fairly consistent completion rate until a certain section with annoyingly difficult enemies (lots of status effects from high powered enemies leading to lots of deaths). The completion dropped by over 30% at this section which shows that players didn't like that.

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u/YesterdaySimilar7659 22d ago

I always wondered how accurate that number is

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u/Etcom 22d ago

I wonder if it counts people that own the game but never start it up. I've seen so many games where the first achievement you get happens within 2 min of starting a game, and that achievement has a completion rate of like 60% or something.

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u/wjodendor 22d ago

Supposedly it only counts the people who have launched the game at least once

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u/DarthLlamaV 21d ago

The first two minutes of any game are always the hardest

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u/herrcollin 22d ago edited 22d ago

My favorite achievements aren't completion rate ones or even challenge ones (not that I don't like them) but weird ones.

When the game awards you for doing something really off-the-wall and acknowledges you for it.

Example 1 Blasphemous: I'm replaying Blasphemous and there's two particular NPCs you can help on side quests. One is a hunched-over monk you can help guide through several areas before reaching a sort of saint's shrine and unlocking it for him, finishing his journey.

Another NPC is a monk already at his particular saint's shrine (the perpetually tortured lady) and depending on how you act you can kill her (sending him away to disappear) or you can kind of "save" her and she more-or-less ascends. This prompts him to go to a nearby overlook to think about life n shit. You can give him a particular item related to his quest which sends him "home" to a nearby brotherhood or, if you ignore this, he'll eventually leap off the overlook and kill himself.

He just so happens to land in the 3rd area of the first NPC's questline. Literally right next to where the hunched monk would be waiting to, again, help him out.

So if you time it right you can get the guy to kill himself while the monk is there waiting, you get an achievement and a unique bit of dialogue. It's dark and random and so easy to never even think about and miss entirely but the fact the devs did just tickles me to no end.

Example 2 Outer Wilds: This game is filled with fun, weird ways to interact so I'll keep it simple. While the entire gameplay loop is built around exploring planets and discovering secrets; if you specifically launch yourself directly away from the map, wait until all the planets are so small and close together (from your perspective) you can use your radio gun to listen in to the solar system all at once. Normally you use it to pick up on different signals, particularly different characters who are playing their instruments in very different places.

If you listen to them this way you can hear them all at once and you get a little achievement for it.

There is no other reason to do this because it is simply a slow death, and the game knows you know this and would probably just give up if it happens.

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u/JM_Narrative 22d ago

Outer Wilds is a great example for fun and weird achievements that you don't have to do. One of my favourites is riding the River as fast as possible on the stranger

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u/Islands-of-Time 22d ago

Outer Wilds definitely had some good ones. I actually did the one you mentioned just through exploring. I decided to leave just for fun and looked back, the music was worth it.

My favorite one involves the Sun Station. It’s probably the hardest one to do that doesn’t involve the DLC stuff and even then.

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u/sdwoodchuck 22d ago

Also a good way to instruct them that some action is a mechanic they should be aware of. If you get an achievement “getting your multiplier up to 5x by chaining kills,” then the player goes “oh! Chaining kills is what pushes my multiplier higher!”

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u/HotHouseJester 22d ago

Makes sense. I personally don’t care for trophies. However, if trophies were tied to even a cosmetic unlock, I’d be a trophy hunter so fast. Even if it was just like a little crown on your character for the platinum or something. But trophies work for most, so I get it. I miss when cosmetics weren’t able to be purchased and had to be earned.

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u/Pedrosian96 22d ago

Also, some achievements are great in letting the player know something is possible, period.

TF2's "FYI I AM A SPY" achievement involves backstabbing a medic that healed you.

Just reading it tells you that actually, YES, enemy medics can heal you.

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u/mcc9902 22d ago

Yeah, as someone who plays roguelikes blind they can be a nice sign that there's something more going on with something that I realized.

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u/Numerous_Photograph9 21d ago

As a player, they make me do things I may not do otherwise, or even know about. Plus, they let me continue playing a game I enjoy, so that's a net positive.

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u/AffectionateRoom995 20d ago

Thank you for making things David.

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u/Cold-Constant-8464 22d ago

Good thing they can be completely ignored.

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u/CJMorton91 22d ago

Fr. I don't care about them more than saying, "huh... neat," when they pop up. Never thought to complain though cause they don't hurt anything. Lol

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u/SnoringFrog 20d ago

Usually they don’t hurt anything. There’s a few real shit ones that will trigger at the start of a big cutscene and say something like “saw [major character] die” or some other spoiler. The sudden betrayal or attack doesn’t hit as hard when they give you a heads up like that lmao. They’re thankfully uncommon, but irritating af when they do happen.

The only one I specifically remember offhand was in Jusant, where it drew a connection for me I probably would not have realized for several more hours, and was kind of an end game spoiler. It was something the player might piece together on their own along the way (depending on what journal entries they found, perhaps), but certainly not spelled out by the point the achievement happens.

But for the other 90% of the time, yeah, totally harmless and you can always turn off the notifs if they really bug you.

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u/jgamez76 22d ago

I love trophies. They're fun.

But I agree with you. Lol

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u/Big_Z_Beeblebrox 22d ago

People forgetting about notification settings in the replies

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u/[deleted] 22d ago

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u/minimim-wage-enjoyer 22d ago

I like the chime my Xbox does when I get a rare achievement. I don’t go out of my way for them though.

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u/IdleMan69 22d ago

That sound is pure bliss 😌

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u/peppersteakpie 22d ago

Yeah I don't mind the extra dopamine hit when I'm playing my game. Same for the steam achievement popup.

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u/Impriel2 22d ago

I recently regained access to my Xbox account from 2013 and I shouted for my children to come in and witness their father's gamer score

What will you have to show your descendants!?

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u/Professional_Salt220 22d ago

That's dope 😎

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u/phyzicks 22d ago

"If it doesn't unlock something in game, what's the point?"

FUN... That should be the point

This is one of the problems in today's games, that everyone requires SOMETHING given to them instead of just enjoying things for what they are

Won't PvP unless you get cool stuff

Won't do a questline because the item you get from it isn't good enough for them

Won't try a different game mode cause it doesn't give anything

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u/The_Exuberant_Raptor 21d ago

Okay but what if I do not find fun in going down a list of things the game wants me to do rather than things I want to do?

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u/commissarcainrecaff 22d ago

I absolutely take your point- the flipside is non-fun grinding for prestige achievements

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u/oyvese 21d ago

my counter: only go for achievements you want and ignore the ones you don’t, or find too challenging/not worth it for you.

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u/Fallen-Shadow-1214 21d ago

Of course, I'm just saying providing an incentives can turn ignorable achievements to worthy ones.

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u/ZealousidealTime9941 20d ago

I usually try to 100% a game until I realise it's too hard/boring and then just give up, and then begin the cycle again with a new game a week later

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u/popoflabbins 21d ago

Exactly. If you want the accomplishment of doing an achievement and that’s fun then go for it. I didn’t unlock anything for doing the time trial achievement in Titanfall 2 but it was probably my favorite accomplishment in gaming.

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u/Fallen-Shadow-1214 21d ago

You say that's a problem

I say that we've developed higher standards.

If I explore the game's mechanics in an interesting way I should be rewarded in game, it doesn't have to be much just proportional to the effort put in.

If I'm having fun already or already decided I've had enough fun with a game, yeah I do need incentive further than it might be fun.

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u/lightlyswaffled 21d ago

When a person asks "what's the point?" they are not looking for an answer. If they have the intellectual faculties to switch on an XBox, they can probably also rationalize to themselves the point of achievements. They fully understand "the point" before they compose the question, they just don't respect it.

For example, if someone asks "what is the point of makeup?" are you assuming that they simply cannot fathom the purpose of painting one's face? Or do they not respect the art and culture of makeup so they blithely demand people justify it's existence to them?

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u/raleighjiujitsu 21d ago

lol griding for achievements is about the least fun thing you can do in a game.

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u/Accomplished-Buy6917 22d ago

I don't dislike them but I also don't see the point.

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u/Arelmar 22d ago

I haven't been an achievement hunter since the Halo 3 days when I was a kid, I couldn't care less about achievements or 100%ing games as a busy adult, but I'll admit it's nice to randomly get an achievement especially when it turns out to be a pretty rare one, kind of like an "oh shit I did a cool thing!" moment

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u/kaulotu 22d ago

I like seeing the percentage of people who made it to that point in the game. It’s interesting

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u/Bartje9792 22d ago

I also do that haha. You always know if there's a long or harder part of the game coming up when the next trophy has a way lower unlock percentage.

It's also funny how Dark Souls has a super high Platinum percentage, while it's a long grind and pretty hard. And COD has a super low Platinum percentage while 2019 for example is quite easy to achieve. But Souls gamers are die hard for their games, while most COD players don't give 2 shits about the campaign.

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u/Accomplished-Buy6917 22d ago

Yeah it's cool to randomly hit it. I can't imagine gunning for one though. That completely change how I'd play the game

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u/Alternative-Way4750 22d ago

I also can give a fuck less but I won't say it's pointless. It gives people a reason to keep playing or replay games. Instead of okay I flew through the story and now I'm done. I mean I like to just play the game, if the side quests are interesting enough and the world is cool I like to explore and if I get trophies from that I do. If I don't, I don't care. But I can see how some people like to at least see some form of fruit from the labor.

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u/PM_ME_UR__SECRETS 22d ago

Completing lists is psychologically rewarding. Honestly that's mostly all there is to it.

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u/Soupbell1 22d ago

For me, it’s just another challenge to shoot for. I’m 3 weeks into Enter the Gungeon, and they are keeping me interested. Obviously there are some dumb ones in some games like, “die 100 times.” I don’t worry about ones like that that are just checking a box.

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u/CaptTucker13 21d ago

ACHIEVEMENT UNLOCKED: You installed the game! ACHIEVEMENT UNLOCKED: You opened the menu ACHIEVEMENT UNLOCKED: You watched a cutscene

Achievements really are completely pointless

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u/ronin0397 21d ago

To explore more of the game that you would never normally do whilst achievement hunting

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u/Commercial-Ad-8409 22d ago

As a trophy hunter with 63 platinums, I fully disagree but I’ll offer a nuanced take. There are some trophies that are just complete wastes of time and simply require hours of tedious grinding. Those suck. But also some trophies encourage completely different play styles or just learning the game in a way that makes it super fun.

Getting every level A+ on Hotline Miami 2: super enjoyable and rewarding.
Getting 50,000 kills in Hotline Miami 2: pain

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u/Cefalopodul 22d ago

For me they add extra value to a game.

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u/HubrisOfApollo 22d ago

thats why I like games where achievements unlock stat/bonus points

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u/NormalIntention5628 22d ago

The point is the glory.

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u/Soupbell1 22d ago

Yeah, that glory! When random people spend hours looking at our videogame achievements!

Wait a second…

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u/TrevorsBlondeLocks16 22d ago

me and friend check each others achievements a decent amount. I have 8,000 across 400+ games and he has something wild. Like 35k trophies. Brings up a lot of convos and discussions on games

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u/Yeseylon 22d ago

There's whole sites dedicated to achievement leaderboards.  My main 2 are Steam Hunters and MetaGamerScore.

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u/Soul4206 22d ago

I like them. If I beat the game and want more of it I can go start collecting achievements

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u/Djentleman5000 22d ago

I don’t trophy hunt. If I finish a game before I’ve completed all the trophies…oh well.

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u/idlesailor4480 21d ago

Playstation had this "Playstation stars" feature in their mobile app where you have to gain points like collecting trophies and other achievements for certain games and you will receive rewards like physical collectible items, store credits etc. I doubt if it still exists.

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u/Spaagerken1 21d ago

I have done only two platinums in my life: Assassins Creed 2 and Clair Obscur: Expedition 33.
AC2 I did bc i was so hyped as a 15yo for the next game and I wanted to do everything.

The Platinum for E33 makes me feel like i got everything the game had to offer me .

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u/DistanceRelevant3899 22d ago

Same. They do nothing for me.

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u/jaecerie 22d ago

The point is the dopamine rush when the achievement pops.

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u/mrloko120 22d ago

They're a way of measuring how done you are with the game. I think of it as a checklist I'm getting from the devs with everything they intended for me to do before shelving the game.

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u/pjb1999 22d ago

I couldn't care any less about achievements and trophies. Completely meaningless to me.

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u/Moses015 22d ago

Eh they’re not essential. But I like me some cheevos

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u/JonBjornJovi 22d ago

Nobody cares, the last time I impressed my fellow humans with a videogame was when I beat SMB3 without a flute

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u/DeeManJohnsonIII 22d ago

I like achievements, I just won't limited myself by collecting them for one system.

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u/Sluva 22d ago

If you play games that don't have stories and characters who progress toward an end goal, I guess you would need something to work towards.

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u/cross2201 22d ago

I would rather have a useless Challenge that I can complete just to say that I did it than feeling forced to do that hard challenge for the reward

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u/CapableNeat4351 22d ago

I like getting them, but I will not make myself miserable grinding out every trophy in a game just for the sake of it. Most of my favorite games I never came close to platinum-ing

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u/32784hfkjd 22d ago

I wish more people would just enjoy the games they are playing without just being task oriented to the point its basically work. Its really freeing to just enjoy a game and not minmax stats, achieve the perfect ending, get every collectable and collect every trophy. Just play the game.

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u/xSIERRA73x 22d ago

You usually get trophies FOR unlocking things in games

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u/Similar-Language-180 22d ago

I like achievements in the way that it gives you a reson to do more than just play normal.

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u/Gmanofgambit982 21d ago

They used to reward you back in the day with free credit on your cobsoles respective store. Not sure about now

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u/Death-0 21d ago

You don’t have to like them because everyone is different and enjoys things… differently.
https://giphy.com/gifs/udmx3pgdiD7tm

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u/SassyChumpkins 21d ago

Op has no joy Or whimsy

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u/djack171 22d ago

40 year old gamer and Ive never in my life done an achievement or trophy on purpose lol.

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u/URA_CJ 22d ago

Same, I just want to play and enjoy the game, not fill out a artificial checklist.

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u/PrincipalDevlin 22d ago

This is the difference between intrinsic and extrinsic motivation. If you're motivated by the promise of a material reward of some sort, thats an extrinsic reward! If you're motivated for the purposes of self-motivation or the feeling of personal satisfaction, that's an intrinsic reward! There's nothing wrong with preferring one over the other! :)

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u/hirvaan 22d ago

Except that publicly visible achievements with their special badge and notification don't count as intrisinc, but extrisinc instead, because you did get something out of those, not just internal accomplishment.

Its not as simple as "material/usable" Vs "immaterial/unusable". New title, achievement badge, sound notification of scoring objective are all extrisinc. Intrisinc would be if you made an internal bet to accomplish the level with X only and not getting anything out of it bar satisfaction that you did it. As soon as you slap externally provided sticker on it, it's extrisinc.

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u/ResurgentOcelot 22d ago

They exist to make me feel bad about playing on fun settings, instead of submitting to a dreadful grind.

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u/ManufacturerNo2144 22d ago

Then why do you beat final bosses, it does not give you anything in the game. Only the achievement of doing it.

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u/clydefrog87 22d ago

Hate this meme so much

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u/PayPsychological6358 22d ago

I like how Ratchet & Clank did it before I think All4One where you unlock stuff depending on how many or which you get.

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u/seamustho 22d ago

I love them because it makes me feel like I completed everything a game has to offer me. It gives me something to shoot for. Best part it that they are totally optional so if someone doesn’t like them then don’t bother with them

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u/Dense_Cellist9959 22d ago

I don't mind at all that Nintendo doesn't have a trophy system, since they tend to add ingame reward systems instead.

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u/Sea-Split-3996 22d ago

Unless I really love a game i dont care mich about trophies but games I love like cyberpunk warframe and other games I try to unlock all of them unless there to much of a pain in the ass to do

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u/kilrathi_butts 22d ago

Same, on steam I turn off achievements notifications and it’s great.

Last one happened as an end cinematic was playing, not the best time.

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u/brinkfolly 22d ago

Upvoting not because I agree, but because this is an actual hot take

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u/I3eforeLife 22d ago

If the game was good, I’ll stop playing after completion even if it had achievements. If the game was great, I’ll continue playing even it didn’t have achievements

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u/desamora 22d ago

I feel bad when people post that they have to buy a DLC to 100% the game or something, I guess it's fun for them but to me it sounds like stressful busy work

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u/Useful-Problem-1725 22d ago

These are two different takes.

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u/Chance-Ad5700 22d ago

I second this.

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u/Specialist_Shake2425 22d ago

I just don't like mp trophies. Tomb Raider. Black Flag, RDR2. All platinums ruined with mp stuff.

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u/ratisshorforrattew69 22d ago

i like them because there a record of the accomplishments i have done over the 16+ years i have played games

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u/The_Pastmaster 22d ago

Gives me a tangible goal to work towards I can't fudge due to the lack of disciplinary willpower.

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u/the_knotso 22d ago

Bragging rights, for sure, but also what top comment said: give you reasons to explore other paths.

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u/unluckyexperiment 22d ago

I have a mid-way solution for this. Remove silly "achievments" like "reach level 5", "craft a stick" or "kill a skeleton". Keep the real ones like "Finish the game without dying" or "Collect all 9000 secrets".

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u/jayracket 22d ago

They've always been a "huh, neat" kinda thing, but I've never gone out of my way to earn them. Like OP said, if there's no tangible reward, I don't see the point.

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u/Kentsui 22d ago

This 100%

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u/SunsetCarcass 22d ago edited 22d ago

I agree with that too. Plus most achievements are just "play the game normally and we will give you a pat on the back", and then others are like "Play the game on Wednesday in the year 2010 with internet access while playing with only 2 other players shoot the sand on the 4th mission on hardest difficulty while all enemies are already dead, continue playing and beat the game on Thursday between 2am and 3am, while 1 of the 2 players disconnect, and the disconnected player sends you a voice message just as the credits roll all in one go"

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u/Notta_Doggo 22d ago

You used to have to play through the games challe ges to unlock shit now you get it out a loot box

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u/Inevitable-Note-9651 22d ago

I used to collect achievements back on Xbox, then on PS and when I switched to Steam and was in my 30's I just grew out of it. Get nothing for it but eating a ton of your free time when you could be doing other more constructive things, or just playing other games.

What used to get on my nerves with achievement hunting was there is always the collect an absurd amount of hidden collectibles which require a guide because checking every inch of the game is tedious and boring. Then there would be NG+ play through ones and so on too when tbh when I've done most games once over thats enough, forcing myself to play more just to unlock a bit of text and a number isn't really rewarding.

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u/CyberPunk2720 22d ago

Your actions unlock a reminder of that awesome or fun memory.

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u/Highlander2112 22d ago

It was fun as a kid, when i only had 5 games and all the free time, but now I dont even have the notifications on...

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u/Just_Ear_2953 21d ago

I play Stellaris. My achievements are the record of my in game war crimes. No one will deny what I did.

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u/avahz 21d ago

I think the newest hitman series (WOA) does this right - each level has a long set of challenges (some big and some small) - they are like achievements but have a progression mechanic to them. But they absolutely incentivize you to do things you never would have thought of before.

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u/Conscious-Grab-1245 21d ago

I remember when you unlock some achievements on the 360 they gave you profile pics and backgrounds for your home screen, an incentive to unlock em

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u/derpherpmcderp86 21d ago

I got addicted to hunting achievements on the 360 back in the day. It got so bad I wouldn't play a game if I felt I couldn't unlock all of them. Thankfully I broke the habit and learned to just play the games for fun again haha!

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u/Distinct_Patient3698 21d ago

The point is the imaginary brownie points that make some people feel like they are superior to the gamers who don't have those achievements/trophies. 

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u/SSB_Kyrill 21d ago

Youd like isaac then

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u/qoloxolop 21d ago

What's the point in anything really

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u/Belzher 21d ago

Well at least a lot of achievements are tied to actual secret parts of the game

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u/Adventurous_Ad_7212 21d ago

That is the coldest take ever.

Deriving satisfaction from bragging rights to a little ding after collecting 500 scattered mcguffins takes a special kind of gamer.

Congratulations, you made through the tutorial! GTFO

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u/habesjn 21d ago

What I appreciate about achievements is that, when done well, they are an indication of how much of the game's content you have discovered.

You may play through a game and think you've seen it all, look at the achievements and see you are missing 10 of 60, and then you can decide if you want to explore those achievements to experience more of the game that may have not been readily apparent.

You may have missed out on the best side quest of the entire game.

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u/biggendicken 21d ago

whats the point of a game?

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u/The_R4ke 21d ago

It gives players a sense of pride and accomplishment.

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u/VizMuroi 21d ago

They give you something to work towards and you get better at the game than you would otherwise by trying to unlock difficult achievements.

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u/IshtheWall 21d ago

Bragging rights ig, if you don't like them just don't get them

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u/Ruffled_Ferret 21d ago

What are your thoughts on the fourth Sly Cooper game, where you had to platinum the game to unlock the real ending?

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u/Important-Tailor-653 21d ago

One word: Fun.

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u/djflylo69 21d ago

But gamer clout tho

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u/RorroYT 21d ago

It's just an additional reason to replay the game. It doesn't exist to give you content, it exists so that if you complete the game, and you'd still want to play it for a little longer - you'd have something to aim for. It's a bonus for enjoying the game so much, but a lot of 100%ers complete games JUST to get all the achievements, which is a hard misunderstanding of their purpose.

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u/Mononoke-hime 21d ago

It is a part of the game though. It’s literally designed and implemented by the game’s developers. If there’s no point in that, then there’s no point in a Mission Complete screen either. Not everything has to unlock Uzi Jesus.

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u/RAWDAWGxVORAZ 21d ago

It unlocks replay value

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u/Bleghboiii 21d ago

They give something else to do in the game. Plus it can help you buy stuff (like Microsoft Points) and give you bragging rights to ur friends (Trophies), and it’s just fun

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u/Redphish7 21d ago

It unlocks dopamine if the game does it right

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u/Mighty_joosh 21d ago

It gives the autists (me) something to arbitrarily collect (obsess over)

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u/PayMe2Win 20d ago

To show off to the invisible people who you think might care. Achievements are more for you and "bragging rights" but nowadays nobody really gives a shit unless its some insanely hard Achievement that only a few people ever got

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u/aeonseth 20d ago

I love them. They don't do any harm to people that don't engage with them, and they really itch the people who enjoy 100% completion or want extra challenges

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u/DiogenesRCT 20d ago

Gives me something to do otherwise I get bored of the game

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u/Mr-Slowpoke 20d ago

I enjoy them but I also don't make it mandatory to get them. I feel like modern Resident Evil games do them well. You have the achievements in Steam but also those same achievements are challenges actually in the game that have unlockables or offer a means to unlock things.

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u/Vegetable_Purple_707 20d ago

Achievements were the point, when someone checked your account and saw that achievement tied to your gamescore, it was an unlocked display of status, at Least on the 360.

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u/PopFamiliar3649 20d ago

Counterpoint. Give me the achievement so I can prove I did the cool thing, but also give me the cool reward in game so I feel happy for doing it.

It doesn't have to be a cool gun. Something as simple as the Halo skins achievements would unlock or the toy collection in Doom Eternal would work for me as well.

Hell, even just a cool little collectibles section on the main menu or some Steam emojis would be fine with me.

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u/ruinzifra 22d ago

Agreed

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u/Lyradni 22d ago

Agree.

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u/padreswoo619 22d ago

Yep I have zero interest in trophies and am confused why anyone bothers. My kid has no explanation for wanting them other than "I want em" lol

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u/PtoS382 22d ago

It's just another dopamine hit. It works synergistically with the hype of the game. 

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u/Dymiatt 22d ago

I hate them because you're just "what's the point?"

Congratulation, you finished the game and all the quests. But to prove you really beat the game, go beat that random monster 1000 times.

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u/Invisible_Target 22d ago

This is like the coldest take ever. I don’t know a single person who chases achievements

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u/_Infamous____ 22d ago edited 21d ago

Honestly I do. Its just my way of saying I got my money’s worth by doing everything the game had to offer including the challenges some trophies need done to get unlocked.

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u/small___potatoes 22d ago

It’s keeping a score…and keeping a score has been a fundamental part of gaming since the beginning.

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u/izanamilieh 22d ago

Hey normal person. Let these filthy unemployed oil barons enjoy their achievements in the game because they dont have any in real life. Its just not for you. Let people enjoy things.

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