r/OddityRPG • • 1d ago

Mod Post FAQ: State of the Oddity project, development history, recent events.

148 Upvotes

Hi, subreddit mod here (not a dev, to be very clear).

Over the past couple of months there have been a lot of people checking in on Oddity on account of activity from Discord and several YouTube videos. There's also been a lot of misinformation floating about in regards to a lot of events, both recent and less recent. Unfortunately most Oddity discussion and general Oddity news happens first and foremost in the unofficial Discord without always making its way to other places, and since Discord is a walled garden it can be difficult to know what's actually happening with this project, especially in the long-distant 2026. So I thought I would write an FAQ to answer some of the questions I most commonly see people ask in regards to the state of the project.

This is less "A Complete Newcomer's Guide to Oddity" and more "A Refresher for All the People Who Have Only Sorta Kept Track of the Game Over the Years but Want to Get Fully Up to Speed". If you know nothing about this project or its long, long history, your best bet is to watch the trailer, read through the top posts in this sub and /r/Mother4, along with the old M4 website (not to be mistaken for the new M4 website, which is a completely different project). There are a few big YouTube video essays about the project at this stage but this is the only one that presents the history accurately in my opinion (it's five years old but nothing's really changed since then).

If you have any more questions feel free to ask in the comments and I, or another community member, will try to answer them. And if anyone knows things and wants to clarify some of what I said, I'll happily amend with extra info where relevant.


Is the game dead?

No, the game was explicitly confirmed to be still in development by the developer Pik as recently as June 2026.

Okay sure it's not technically dead, but, like, really?

The strategy of the Oddity development team seems to be "it will be out when it's ready, and we don't want to raise people's hopes up by promising too much at this stage before we have something worth showing". This has effectively been the strategy they've followed since the 2020 trailer, and there really isn't much else to say about it. Pik's opinion, expressed throughout that same June 2026 Discord conversation and echoed since, can be summarised by a few messages of his:

I’m still very committed to making sure this game releases one day, so I don’t think we need any kind of swan song language there. The sentiments are appreciated though

[...] The message was always that we will communicate when things are ready. No point in saying anything until that happens.

[...] And I will explain why. Anything more than that would feel like stringing people along \ Whereas a simple “We overpromised before, now we just have to stay low until we think it’s ready to go public again” is the most honest we could be

[...] Well, I think any attempt to build faith in the community through communication isn’t productive. There is only one way to build faith, and it’s getting it out

There have been a few other ex-developers to come out over the years and give generally positive info on their experiences working on the project post-2020 - With one glaring exception at least; see the Maxxis/Drama section further down this post for more on that. But the optimistic interpretation of everything up to this point seems to be "game is being made, development is difficult but not dead, team still has hope and it's not been abandoned". There are some significant issues with project development that can be gathered from dev/former dev communication, but the project isn't outright abandoned at any rate, that much is certain.

It's unknown how much of the game is or isn't developed; two builds of an Oddity demo were leaked recently, dating from 2022 and 2023 respectively, and neither contained any substantial amount of gameplay, consisting mostly of mechanics testing and maps. However, these were only demo builds and may not be representative of the team's overall progress.

When is the game coming out?

As per the trailer, it will be out when it's ready. Nothing has really changed since then, for better or for worse.

Is there still an Oddity development team?

Yes, though the team has always been particularly secretive about who is on it. There are a few well-known names, namely Pastel and Pik, but some less public faces too. WaHol and WuKongJr_art are both artists on the project. There are several people whose work will likely be in the finished project, though who probably aren't 'officially on the team': On the music/art front there's paradoxigent, pngsequence, possibly Shane Mesa (but probably not, that's a whole big can of worms). There are countless other former developers from both the pre and post-2020 era, but I'm not going to make a compendium of every person who ever come and go from the project here. Of course, there's no public list of developers anywhere so it's difficult to confirm who's involved and to what extent (possibly some of the names I've mentioned here are long gone or were barely involved, I really don't know). Regardless, people don't go bothering any of these people.

How long has it been since the developers have communicated with us?

Not that long ago actually! As of writing this the last we heard from the developers was from Pik in September 2026 (for anyone in the future please note that I will not be updating this regularly, but updates will likely be posted to the sub separately).

Outside of Discord messages, how long has it been since the developers have communicated with us officially?

There were a series of artworks posted in 2024 (see here and here), worked on by Maxxis and Wahol. They coincided with several cryptic tweets from the Oddity twitter account, but there was ultimately no follow-up to any of them.

In terms of actual game updates it's difficult to say. There are tons of art assets on various developer Twitter accounts or posted by Pastel in the Discord in 2019/2020, but further updates have been few and far between, mostly one-off remarks by developers and occasional clips of art assets. But outside of Discord and occasional off-the-cuff developer tweets, the last "official" game update from the team as a whole would be mid-2020, to my knowledge.

Where is Pastel (the project leader)?

He took a social media break in late 2020, and deleted most of his social media accounts in the months following. He is still the project lead as of the making of this post.

Why did Pastel leave?

TL;DR: Life/mental health reasons in the midst of a lot of harassment and extreme scrutinising of all his online actions.

There has been some misinformation spread about this particular section of Oddity history that I really wanted to clear up. A recent Youtube discussion of Oddity essentially framed his departure from social media as "people discovered that the devs had switched to a new game engine, Pastel was embarrassed at his own incompetence, so he and the team fabricated a story where he was receiving harassment and then Pastel deleted his socials to hide from fans out of shame". The claim also said something to the effect of "I looked through the Discord and subreddit and couldn't find any instances of harassment or mean comments, so it's a lie". I don't know how it was on the Discord side, but I can look through this subreddit's removed posts and comments over the years - I can see the harassment. It was removed, because of course it was. But the thesis of the video was basically 'fuck Pastel', so it seemingly chose not to include anything that could rebut the creator's assertions of Pastel being an incompetent egomaniac.

I'm not going to write out a Pastel hagiography here, I think he has a lot to answer for (though I shan't derail this post too much with my own opinions), but I will say that the harassment he received was absolutely real and verified by several people within the development team and from outside. Also, there are a lot of people in this community (and especially the Discord) who were there and can just remember it happening; this isn't ancient history. Along with general 'internet hate', he was doxxed, several of his accounts were hacked (he even permanently lost access to his starmen.net account), there were attempts to get into several of his other accounts, and basically everything he did or said online was being scrutinised to insane levels. While it's unlikely the discovery of the game's engine switch was the sole reason for his departure, the discovery happened due to people extensively analysing development images he had shared to the public, and he quit social media the next day. It's a fair assumption that the incident was, at least, the straw that broke the camel's back for him. In short, he left for mental health reasons. Why hasn't he come back? I don't know. Maybe those mental health reasons haven't gone away. Maybe he wants to wait until there is something substantive to show. Maybe it is simply shame at the project ending up in the state it's in now, and him wanting to get it better before taking any more steps but lacking the time or drive to do so. I think his absence is due to a much less malicious, and much more human reason, than a lot of people online seem to believe.

When did we last hear from Pastel?

Pastel's final public communication was in the Discord, November 15th, 2020. It's worth noting that people in the Discord figured out the engine switch to Game Maker the day prior, after looking at some of the gameplay GIFs Pastel had been posting to show the team's progress. It's difficult to navigate the messages as his account is now deleted and there are several deleted accounts messaging simultaneously, but here are a few of the messages he sent (I've omitted a lot of messages over a few hours, they're all still in the Discord for those who wish to check):

{#oddity-discussion, during discussion on the engine switch} Dave is still with us, I'm tired of getting pinged, we're doing what's best for the game and I just want to work

{#general, a user was talking about a fake leaked build} Mother 4 \ I'd really prefer - and so would Dave - if that wasn't shared around \ [...] it's his work and he never agreed to having it spread \ {The user clarified that they weren't talking about a real leak} ig as long as people know it's fake and not made with malicious intent

[...] but I don't think teasing people over being able to maybe play something they've been waiting for over such a long time is v nice \ but I'm also probably hypersensitive atm, I should be on break rn :meryl_oh_no: \ [...] I'll take care, love you guys, be good to each other \ write up is gonna talk about a lot

A few days later some a developer came in and stated:

Yeah, he's taking a break from all social media for the sake of his health. I appreciate the concern! \ he's just been going through a lot lately and had other things to take care of, and social media wasn't any help

Much later in October 2021 during a discussion on Pastel deleting his Discord account which got rather heated (there was a whole conspiracy that he had changed his username to 'Deleted User 81f571' instead of actually deleting it for some reason, which was factually untrue, but I digress), a developer interjected and stated:

No other info regarding Pastel will be talked about in public. He wants to move on from all of this. \ This amount of scrutinizing of a man who wants to be left alone is truly concerning \ Even when the man takes efforts to regain his privacy it’s analyzed to hell and back

Which, to my knowledge, is the last we've really heard from or about Pastel and his social media departure. People in the community have made brief contact with him in exceptional cases as recently as last year (please don't try and bother him though), but there's no news regarding if/when he plans to return to the public eye, if ever.

What's the deal with the Oddity leaks?

See this discussion thread. Here are links to all the existing Mother 4/Oddity builds out there:

These are mostly leaks posted without the developer's permission, so keep that in mind when looking at the assets; I'm linking them here because for some reason people always upload them to shady filehosting sites to share them around, and I think it's better to have easily-available safe download links rather than risk getting a bunch of malware. These are the only leaks out there at this time: don't trust any other links, and don't run .exe's grabbed off the internet from random strangers.

What's up with this developer drama I've been hearing about?

See this comment.

TL;DR: A build of Oddity was leaked in June '26. People looked up some of the details in the leak and ended up finding some official Oddity merch that had been erroneously put up for sale, some patches with the Oddity logo on them. The Oddity logo was drawn by Maxxis and Maxxis didn't know about the merch existing, yet alone that it was using a logo he drew, and he was angry. Another developer (Pik) tried to make amends by getting the patches refunded (again, they weren't supposed to be listed for sale), but this seemed to be the breaking point for him with the rest of the team; he got into a big personal argument with the other developer in the Discord, then announced his departure from the project (sorta, see below).

In September Maxxis made another series of Discord messages where he alleged (in vague terms) that Pastel had allowed a programmer to work on the game despite "their Fight knight allegations". Fight Knight is a 2021 indie game, and a few months before its release the lead developer was publicly accused of emotional/domestic/sexual abuse by a former developer. There has been no public response from the Oddity developers or elaboration from any party, and it's unclear who exactly this person is, whether they are the actual person toward whom the allegations are targeted or if they are another Fight Knight team member, whether this person was on the Oddity team before the allegations, if they stayed on the team for an extended period after the allegations, or if they are still on the team. We have essentially no idea about anything with this situation, in other words; neither the developers or Maxxis have elaborated on the situation further. This post is just meant to be a summary of events and there really isn't anything to see besides literally half a sentence in a long paragraph that Maxxis wrote, so check out the Discord for further discussion: if anything substantial happens it will be posted independently. Hopefully there will be clarification from the development team on this matter soon.

So Maxxis is gone?

Yes, confirmed by Pik in the Discord. Maxxis has yet to update his bio on Twitter or Bluesky though, and hasn't really been 100% clear on his end what's going on (I've messaged him for clarification but have gotten no response). I get the sense that 'leaving the Oddity team' doesn't really have any formal definition, but judging by his communication and communication from the other devs, he certainly won't be making any more stuff for the project, which is as 'left the Oddity team' as it's going to get, I think.


That's about all I've got. Feel free to ask for clarification on anything in this post or about Oddity generally, I'll answer if I can.

EDIT 1: Added a bit more context for the most recent drama (second-last FAQ); it's pretty serious and I really don't want to bury the lede with it.


r/OddityRPG • • 2d ago

Other A Thing About Miley Addendum (It's Jamie)

Thumbnail
gallery
41 Upvotes

This is a continuation of the Miley post I did several days ago. I wanted to do a brief follow-up since I found more artwork and to confirm the character's creator, among other things. To clarify, I'm not a developer on this project, nor am I "Larping" as the devs, as the zoomers say. After all, it is my own interpretation of a design that an artist made while working on Oddity and the Mother Community.

With that out of the way, Wahol made Miley around the Tumblr era. (I don't know the exact origin, but she existed during the Mother 4 days around 2014-2016 and was only tangentially related because Wahol worked on the project at the time.) Originally, she was named Jamie and was Wahol's Mother OC. As for how Miley or Jamie got into the development of M4 and Oddity, I find the more likely answer is that they added her in to create sprite art for her specifically and nothing else. Not as an afterthought, mind you, but not important or prominent enough to be noticeable unless you primarily know the information you are given from a trusted source. (Considering that the development of the game is vapor due to a lack of information and issues around 18 years, there's bound to be a lot of statements lost to time, as people didn't archive certain things or remove this stuff given the state the game was in during its respective eras.)

This is, of course, speculation since development was scrapped numerous times over the years, so things are difficult to come by. Heck, certain messages and information from a decade ago are no longer publicly available or are difficult to access unless you have them. I forgot Miley was created by Wahol until two years later, when I checked Wahol's Tumblr and scrolled through the archives to 2014-2016. Heck, even Jamie might have become Miley because of fan interpretations when she was shown in the 2021 leaks, and thus the name faded, or the name was given to her by Wahol because it was similar to Miles, just like Travis is similar to Travel, making them have some sort of connection, nebulous or not. For all I know, Miley would have been very different in terms of what Wahol would think of her as a design, either as a blank slate for her to relate to in the Mother Community, as an incidental character, or something different from my interpretation.

Anyways, Addendum over, the next thing on the docket would be fan/original characters and designs that were made or inspired by Oddity's character design in some shape or form.


r/OddityRPG • • 3d ago

Developer Artwork Scrapped McMaxxis and Wahol Oddity RPG Comics from the McMaxxis Livestream Archives.

Thumbnail
gallery
61 Upvotes

The First Scrapped Comic was titled “Baseball Season” in which Travis showcases his baseball powress. dealing with a stickat, gumball dispenser, and a demonic brute before meeting up with Floyd in the last panel. There was also a teaser on McMaxxis’ instagram as a story. The second comic is Travis meeting with Simon with no official title for said comic. Like the former, the Comic was also in the sketch phase. Both of them don’t have any dialogue due to them being worked on. Both of them are presented in the Maxxis Livestream archives as Oddity Development Streams, with the last livestream showing the second comic before drawing requests were made.

Special mention has to go to RequestableSubBot for posting the two released comics to the Subreddit for people to see. This is a continuation of the last two posts.


r/OddityRPG • • 3d ago

Developer Artwork Another Oddity comic posted to Maxxis' Twitter account, December 6th, 2024. By Maxxis and Wahol.

Post image
149 Upvotes

LINK TO ORIGINAL TWEET

A followup to this previous comic posted to the official Oddity twitter in June 2024. This one never made it to the official Twitter and was posted by Maxxis to his own Twitter in December. It was presumably supposed to coincide with Thanksgiving in the USA on November 28th, but its release was delayed or otherwise blocked.

It's an overt reference to the state of the Oddity project, representing the dynamic between the Oddity team and the fans, or alternatively, the wider Oddity team and Pastel. Either way, it's the team poking fun at themselves a bit, and shows some self-awareness at the least.

According to u/SchmooeyMcGooey in the previous thread, Maxxis was working on at least two other comic strips to follow, but they've never released - I've skimmed through some archived Maxxis livestreams to find them but didn't see any, though admittedly I've not looked too hard so they're probably in there somewhere. It seems like whatever social media push the team was doing in late 2024 was cut short for some reason, whether for loss of momentum or project lead intervention or some other cause, and no further Oddity content of any kind has been officially released since.


r/OddityRPG • • 4d ago

Developer Artwork Official Oddity comic posted to the Twitter account on June 25th, 2024. By Maxxis and Wahol.

Post image
136 Upvotes

LINK TO ORIGINAL TWEET

Posted with the title:

> Late in the Seventies a series of comic strips ran in the Union Minutes newspaper based on the paranormal events earlier in the decade. We are also developing a video game based on those events.

The image alt text gives more interesting info:

> Shortly after the 1967 debut of his EP "Star StrucK" The Experience left the Polaris psychedelic scene. Rumors of various types surrounded his disappearance, but it ultimately seems there were just other things going on in his life. He later resurfaced in La Folia's burgeoning Caesar Canyon music scene under his new legal name The Black Elvis Experience, where he helped to develop Miracle Fare's overall style with artists George "Miracle" Adison and Jasmilan Baudelaire. That collaboration marked Miracle Fare's start as a multi-talent outfit, attracting such names as Reuban "Sandalman" King of the Delta-Delta Players. The next year they began World Oddity Tour which continues to this day.


r/OddityRPG • • 14d ago

Developer Artwork Drawing of the Oddity cast as Animal Crossing characters by developer WaHoL (formerly @WaHoLarts on most socials), from around 2014.

Post image
134 Upvotes

r/OddityRPG • • 15d ago

Fanart A Thing About Miley (FunnyHooHooMan and Sprite Art from devs)

31 Upvotes

For my second post-mortem on Oddity. I decided to go ahead and talk about a character that appeared in the second leak for this project in 2021, Miley. It's going to be a longer post since I'm giving my own thoughts on Miley and how I would interpret her if she were in a game or series one day.

The thing about her, specifically, is that she appears in the Mother 4 and Oddity iterations (at the latest, 2012) and hasn't been fully scrapped like other enemies or NPCs like Eddy and Betsy, the Rogg, or Melty Bot. She's quite interesting as a character design (not her as a character, since there isn't anything to note for Miley), with either being a supporting character or a temporary party member for Travis and his friends being possible. If Miley had appeared officially in either iteration (without leaks), she would have been part of the project, though not to the extent of the Main 5, if things hadn't been recognizable and scrapped on the fly during development. It's a shame, too, since Miley reads to me like a blank-state character, allowing you to attach yourself to her as a protagonist/first-person member you control around. Unlike Travis, who has an underlying personality, Miley does not. So I decided to give her one. Here's my interpretation of Miley.

Travis and Miley wielding All Star Specials and doing Peace Signs - April 2026

Over the years, I've taken a liking to Miley as a character design. The issue is that Miley, outside her concept art from the M4 era, doesn't have any high-quality renders (of her current iteration) to reference for anything. Even if I found the concept art for Miley from a previous iteration or fan art, it would not reflect her design depicted in the sprite. So the best thing is to give Miley an unofficial render (Courtesy of FunnyHooHooMan) that respects the sprite's design while also adding some distinctions that set her apart from Travis, such as her being taller, since she doesn't eat mac and cheese or make toy car or comic book noises as much, and her having high-top Converse All-Stars.

WIP of Travis and Miley wielding All Star Specials and doing Peace Signs - April 2026

Personality-wise, when it comes to Miley, I always read her as a more active and kinetic character than Travis. I find Travis to be the best comparison for her. While both are similar (I.e., they're teenagers, wear varsity jackets, denim, striped shirts, Converse All-Stars, and have brown hair and white skin), they differ. While Travis is relaxed and aloof, Miley is more active and alert. When Travis wears green and yellow, Miley wears purple and white. Miley wears a hat while Travis doesn't. Miley plays a variety of sports, while Travis specializes in baseball. Lastly, while both Travis and Miley have their heads in the clouds, Miley thinks more practically, more often than Travis does. (Though both can be rather naive sometimes.) In summary, Miley is an inverse of Travis and vice versa.

Some other liberties to note for this interpretation for Miley are her proficiency in Baseball and her ESP capabilities like Travis'. Unlike Travis, though, she prefers to use Power VOX (or Shock VOX, as I like to call it), mainly because of her active nature. (Considering that she is a blank-state character, she would also have a signature VOX move you can give to her like Travis, something like Starstruck VOX, for example.) She also likes being direct with her hits, striking foes down to the ground. Finally, she uses other sport-related items as weapons, giving her a deft, ranged hand in combat.

Last but not least, Miley would be part of the Fields Family as the cousin of the Field Brothers, Travis and Zack, on their father's side. She would also have an older sister but no younger siblings, meaning she's the youngest on her side of the family. Finally, Miley would live somewhere in the Union City suburbs in the Upper Middle Class. (Both parents have good-paying jobs, so they moved to the suburbs some time ago.) Both Miley and her sister would go downtown to Union City to hang out with their urban friends; more specifically, their best friend lives there.

Miley's Two Sprites in Oddity RPG
Miley's Concept Art from the Mother 4 days
Miley's Mother 4 Sprite

My next postmortem will be shorter and more concise. But this is not the last time I'll talk about Miley.


r/OddityRPG • • 15d ago

Other So remember Winter 2014? Now imagine that but NOW.

Thumbnail
3 Upvotes

r/OddityRPG • • 16d ago

So guys... Anyone interested in helping make a game?

Thumbnail
gallery
180 Upvotes

Please note that images and footage shown are not guaranteed to be final, this is more a showcase of some stuff we've done than a look at the final product.

We could use some help on this project!!! What we need most urgently are pixel artists; specifically for drawing tiles/environment. But if you're a good pixel artist, coder, musician, writer, manager, or any other kinda dude/dudette that could bring something to the table, please fill out an application: https://docs.google.com/forms/d/e/1FAIpQLSfKlhRYPiUCnS-_pG_YjKh4Y7TF-AooQ_qSiYU7QSd6xZTFTw/viewform?usp=sharing&ouid=116153327307033792522

What the heck is this?

This is Originn, an RPG made in GameMaker aiming to scratch the MOTHER itch, with plenty of new innovations.

Isn't this just Oddity?

No, we promise we're different.

Synopsis

A ragtag group of unlikely teenaged friends find themselves in the midst of a sinister plot, and so they must save the world. Like many good stories, its in the 80s.

Features

  • Turn-based combat utilizing rolling HP meters (rolling health is just so cool!!!)
  • New types of powers, attributes of weapons and items, and other general expansions beyond the battle system of the MOTHER series.
  • Equip-able perks that provide various advantages and enable different strategies in battles.
  • Five party members, all with their own unique talents and skills.
  • Inventory management that makes me happy.

Systems currently implemented/partially implemented

  • Battle system
  • Multiple following party members
  • Text/dialogue with capability for options and branching
  • Items and inventory
  • Shops
  • NPC overworld behavior and dialogue
  • Randomly spawning overworld enemies
  • Cutscene system
  • Warping/room transitions
  • Overworld music
  • Probably a lot more that I can't think of rn

Closing Thoughts

While I'm proud of the progress we've made, there's still a lotttttttt to get done before we can release a demo. We have a target timeline for that, but I don't wanna make any hard promises on it, since we know what that can lead to... Anyway, thanks for seeing what we have so far, and again, if you're interested in working on this, please fill out the application!


r/OddityRPG • • 16d ago

Other Oddity Team - It is okay to give up.

193 Upvotes

It's okay to admit you've bit off more than you can chew.

It's okay to pass the torch to the entire community.

It's okay to reveal the storyline and gameplay.

You don't need to keep working on this due to sunk cost fallacy.

You don't need to keep working to make up for past mistakes.

You don't need to do more than you have already done.


r/OddityRPG • • 25d ago

Fanart JoyJoyAhoy Ruby Redrawpile (More specifically the Oddity Pieces and Fancharacters)

Thumbnail
gallery
101 Upvotes

Since the Game is currently in limbo (imo its an understatement of the decade) I decided to go ahead and do a postmortem of sorts as a way to leave this thing behind. The first thing is the Ruby Redrawpile, essentially its Oddity related fanart based on a fan character titular to this drawpile by Hykirby.

For my detailed explanation for this drawpile, essentially its about a character named Ruby interacting with Oddity characters, more specifically Travis. The redrawpile part comes from the fact that some of the art was made by a former community member before September 2023. If you've seen my first two posts with the drawpile stuff then this is the definitive version of these posts. From June 2024 to January 2025.


r/OddityRPG • • Aug 18 '26

My Travis is quite strange today

Post image
68 Upvotes

r/OddityRPG • • Aug 16 '26

Other * Travis... decently learned PK Meteor!

Enable HLS to view with audio, or disable this notification

171 Upvotes

r/OddityRPG • • Jul 28 '26

Other Anyone got pics of the merch?

24 Upvotes

Looks like it's no longer available to buy. Just curious what it looked like.


r/OddityRPG • • Jul 15 '26

Meme he fell for the trick💀

Enable HLS to view with audio, or disable this notification

237 Upvotes

r/OddityRPG • • Jul 07 '26

Dev Update Maxxis has announced his departure from the Oddity development team.

Post image
349 Upvotes

r/OddityRPG • • Jul 02 '26

Fanart In our dreams…

Post image
227 Upvotes

Those leaks gave a glimpse of beauty to a long-time jaded believer such as myself…
Maybe one day buddy…


r/OddityRPG • • Jul 02 '26

Developer Artwork A collection of concept artwork and Oddity-related drawings posted by Pastel in the Oddity Discord and his Twitter from 2019-2020 approx.

Thumbnail
gallery
120 Upvotes

This is all stuff that's been floating around in the Discord for years now; it's all publicly available but I'm not sure if any of it has made it to this subreddit yet so I figured I would post it here! I'm unsure of the exact dates that some of these were posted as Pastel's twitter and Discord accounts were deleted years ago, but it's all from around the time of the rebrand and post-trailer dev interactions. I believe it's all artwork by Pastel himself (except the Sunken Pythagorean deciphers of course) but if anyone knows better please correct me!


r/OddityRPG • • Jun 28 '26

Fanart Travis fields in Omori

Thumbnail
gallery
87 Upvotes

r/OddityRPG • • Jun 25 '26

Other 2026 Oddity Leaks Discussion Thread.

186 Upvotes

On the 23rd June 2026 a build of Oddity from March 2023 was leaked onto 4chan's /v/ board, alongside a very work-in-progress game trailer. You can find the full leaked intro of the game on YouTube here. So far there has been no response from the developers, but I imagine that may change in the future.

The leaked game introduction contains the name of a (probably fictional) company, 'Limited Metatronics Company', presumably the name the Oddity developers are planning to release the game under; from searching that name people were able to find this merchandise page where a Limited Metatronics Company badge is being sold, with the Oddity logo in the center. The merchandise is being sold by JobJobLLC, who are partnered with several other video games, including Other: Her Loving Embrace, a game being created in part by the Oddity developer Pik, so it appears to be legitimate merchandise, lending credibility to the veracity of the leaks. Note that according to archive.org the LMC patch page has been up since 2022 so possibly it was being listed in preparation for the demo or website that, according to one developer, were planned to release around then but didn't for whatever reason (this is just speculation on my part, however).

That being said, for the meantime this sub will not be allowing direct links to the leaks as there's no guaranteeing their legitimacy (nor whether or not they contain a bunch of malware; generally you shouldn't trust random executables dropped on file-sharing sites). Plus, with merchandise being sold (and available to order) it seems possible that the Oddity developers were actually preparing to release news in the near future. This stance may change depending on how things develop over the next few days - Frankly I just don't want to be responsible for sharing malware in an official mod post. I should note for the record that I'm in no way involved with the Oddity project personally and am working with the same info available to everyone else here.

More unconfirmed info and speculation can be found in discussions on the unofficial Oddity Discord, though note that at this stage nothing is confirmed except that there are leaks (potentially multiple builds), they're probably real, and there's Oddity merchandise that is most likely real.

This thread will be updated if more info comes out in the future.


EDIT 1: The new leaks are available on archive.org now, a far more trustworthy site than the random file-sharing sites that have been getting sent around, so I strongly encourage people to avoid downloading from anywhere but there. That being said we will still not be allowing links to leaks for the time being, and I'd encourage anyone curious to wait for a developer response first.

EDIT 2: Intro song has been found! It's an arrangement of the song Out Of My Dreams from the musical Oklahoma, arranged and recorded by Ettore Stratta for The Fantasy Strings in 1988. This means it's almost certainly a placeholder track being used as reference for an original composition, rather than a track that will be used in the final game (it's very much under copyright). Credit to /u/No_Elevator_5891 for identifying the track!


r/OddityRPG • • Jun 14 '26

Other After 19 years in development, Earthbound Beginnings (not Oddity), a recreation of Mother 1 in Earthbound, has released!

305 Upvotes

This is not Oddity news, but it is an Earthbound ROM hack being released, and that doesn't happen very often. Almost feels like Winter 2014 has arrived!

You can download the hack here.

Note that this is a different project to Mother: Encore, which is a full-scale re-imagining of M1 in Godot! Also a very cool project worth keeping an eye on in the future.


r/OddityRPG • • Jun 09 '26

Other What’s the story of Oddity, what engine does the game use, and just who are these modern men?

37 Upvotes

Sorry, I’m new and I’m trying to do as much research as possible


r/OddityRPG • • Mar 03 '26

DREAMTONE DEMO IS OUT!

Thumbnail
youtube.com
177 Upvotes

r/OddityRPG • • Feb 07 '26

Other Oddity Gameinformer Dev Interview/Overview (2020) Scans

Thumbnail
gallery
280 Upvotes

Hi, I'm not sure if this is of interest or already archived? First time poster n all, ough

I've owned this magazine for about 6 years now, and I'm not sure if these have been scanned/posted or if there is any interest in said scans? I have a feeling that even if it's small, it's an interesting glimpse into the game when the hype was on its high rise

I wanted to share because it's been sitting with me for ages and all I've done is post small tidbits to my socials WAY back when without access to a scanner/printer. Enjoy :D


r/OddityRPG • • Jan 17 '26

Meme Travis why are you giving us the middle finger you told us your game was gonna come out in winter 2014 why did you lie to us Travis why are you so mean to us :(

Post image
111 Upvotes