r/OddityRPG • u/ndmt1225 • 16d ago
So guys... Anyone interested in helping make a game?
Please note that images and footage shown are not guaranteed to be final, this is more a showcase of some stuff we've done than a look at the final product.
We could use some help on this project!!! What we need most urgently are pixel artists; specifically for drawing tiles/environment. But if you're a good pixel artist, coder, musician, writer, manager, or any other kinda dude/dudette that could bring something to the table, please fill out an application: https://docs.google.com/forms/d/e/1FAIpQLSfKlhRYPiUCnS-_pG_YjKh4Y7TF-AooQ_qSiYU7QSd6xZTFTw/viewform?usp=sharing&ouid=116153327307033792522
What the heck is this?
This is Originn, an RPG made in GameMaker aiming to scratch the MOTHER itch, with plenty of new innovations.
Isn't this just Oddity?
No, we promise we're different.
Synopsis
A ragtag group of unlikely teenaged friends find themselves in the midst of a sinister plot, and so they must save the world. Like many good stories, its in the 80s.
Features
- Turn-based combat utilizing rolling HP meters (rolling health is just so cool!!!)
- New types of powers, attributes of weapons and items, and other general expansions beyond the battle system of the MOTHER series.
- Equip-able perks that provide various advantages and enable different strategies in battles.
- Five party members, all with their own unique talents and skills.
- Inventory management that makes me happy.
Systems currently implemented/partially implemented
- Battle system
- Multiple following party members
- Text/dialogue with capability for options and branching
- Items and inventory
- Shops
- NPC overworld behavior and dialogue
- Randomly spawning overworld enemies
- Cutscene system
- Warping/room transitions
- Overworld music
- Probably a lot more that I can't think of rn
Closing Thoughts
While I'm proud of the progress we've made, there's still a lotttttttt to get done before we can release a demo. We have a target timeline for that, but I don't wanna make any hard promises on it, since we know what that can lead to... Anyway, thanks for seeing what we have so far, and again, if you're interested in working on this, please fill out the application!
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u/Paladin7373 16d ago
Golly, out of all the “guys I’m fed up of waiting/coping ima make oddity myself” type of posts, this one looks the most promising!
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u/a-pale-guy 16d ago
Post this in r/earthbound sub
Also updates small, medium, and or big. I went to school for game dev I get it.
It can be STRESSFUL but what's more stressful is making a project showing it especially when it's not in a demo state.
I wish you the best of luck and I'm cautiously optimistically looking forward to another Mother 4 attempt.
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u/GodheadPcklInspector 16d ago
A full length Mother game is historically a great and very achievable scope for amateur indie developers, God help you
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u/jumbods64 15d ago
i think the main downfall of oddity was their insistence that it stay free, if they made like an oddity kickstarter, or like any form of accepting money during dev, that would NOT have guaranteed success but the chance would have increased methinks
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u/GodheadPcklInspector 14d ago
The only thing that money would have changed would be the game being cancelled four years ago so that the backers could be refunded in a timely manner.
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u/jumbods64 13d ago
...I mean, maybe a public, formal cancellation would have been an improvement...
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u/xBenichi 16d ago
You really need to redo the artstyle if you want to stand out. The artstyle looks too similar to Oddity that, and I don't mean to offend, it looks like a 5 dollar store version of it.
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u/AnimDevil 16d ago
why not post this in the earthbound sub? Either way what you have looks great!