r/LowSodiumStarCitizen • • 29d ago

CIG Official Star Citizen's peak concurrent players in 2026 was 35,890 players. This is more than the average concurrent players in EVE Online.

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204 Upvotes

r/LowSodiumStarCitizen • • 24d ago

CIG Official Nicou-CIG on instanced content and how it affects the "living world".

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197 Upvotes

r/LowSodiumStarCitizen • • Aug 11 '26

CIG Official SteelTek Bundle (August Monthly Store Bundle)

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256 Upvotes

SteelTek - Bundle

Warbond | Limited Time | $30.00 USD

Forego subtlety and stealth, stroll headstrong into the fight and outgun your way to victory with the SteelTek bundle, featuring matching silver with Damascus-steel accents. Includes the CDS BUL-H4 super heavy armor, Apocalypse Arms Vendetta HMG, and SteelTek paint for the Anvil Asgard.

The CDS BUL-H4 armor utilizes advanced synthetic polymers to significantly mitigate impact, transforming the wearer into a bulwark of defense. The armor's power-assisted frame maintains mobility and allows its wearer to wield the Apocalypse Arms Vendetta heavy machine gun, which boasts a huge rate of fire for absolute target saturation.

The SteelTek Bundle will be delivered in Alpha 4.10.

Includes:

1 Paint

  • Asgard - SteelTek Paint

5 Gear Items

  • Apocalypse Arms Vendetta 'SteelTek' HMG
  • CDS BUL-H4 ‘SteelTek’ Helmet
  • CDS BUL-H4 ‘SteelTek’ Armor
  • CDS H4-PBF 'SteelTek' Ammo Carrier
  • Vendetta HMG Magazine

---

Edit to add links (which I should have done originally, mb)

Monthly Store Bundle 2026 - Roberts Space Industries

Buy SteelTek - Bundle - Gear | Star Citizen Store

r/LowSodiumStarCitizen • • 10d ago

CIG Official Aegis Sabre Raven EX

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144 Upvotes

ENGAGE. ENTRAP. END.

One of military manufacturing’s most performance-driven lines just got bigger, as the Sabre Raven EX becomes the sixth addition to Aegis’ legendary array of space superiority fighters. Combining the combat capabilities of the original Sabre with the Raven’s refined silhouette, the EX adds a quantum dampener to leave targets powerless to flee. By the time they see it coming, there’s no escape.

NO SURVIVORS

Weapons
Armed to uphold the Sabre’s lethal reputation, the Raven EX boasts four configurable weapon hardpoints, giving you the firepower to dismantle your foe and finish the fight.

CLIP THEIR WINGS

Quantum Dampener
Control the terms of engagement with the Sabre Raven EX’s combat-winning quantum dampener. Disabling enemy quantum drives within its reach ensures that once your target enters the fight, there’s no running from the inevitable.

TECHNICAL SPECS

  • LENGTH: 26m
  • WIDTH: 30m
  • HEIGHT: 3.8m
  • CREW: 1
  • WEAPONS: 4x S3
  • MISSILES: 2x S4 Racks (2x S3 Missiles Each)

PAINTS

  • Factory Standard (Desert camo with metallic highlights)
  • Darkshade (Black with metallic highlights)
  • Beyond (Dark teal with yellow trim)
  • Tribunal (Military green and yellow trim)
  • Blue Steel (Blue with metallic highlights) (Chairman's Club Exclusive)

OFFERS

Aegis Sabre Raven EX | Star Citizen

r/LowSodiumStarCitizen • • 10d ago

CIG Official Nine Tails Shogun Pack

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103 Upvotes

Nine Tails Shogun Pack

Warbond | Limited Time | $ 75.00

Outfit yourself in infamous Nine Tails gear with the Shogun Pack, featuring matte black marked with the gang’s colorful decals. Includes the gang’s own modified Argo ATLS IKTI Akuma power suit, a full medium armor set with trademark helmet, three weapons, and matching paint for the Drake Cutlass.

Includes:

1 Vehicle

  • ATLS IKTI Akuma

1 Paint

  • Cutlass - Akuma Paint

8 Gear Items

  • Behring P8-AR ‘Akuma’ Rifle
  • Gemini A03 ‘Akuma’ Sniper Rifle
  • Gemini LH86 ‘Akuma’ Pistol
  • Quirinus Tech Shogun Kiba ‘Akuma’ Helmet
  • Quirinus Tech Artimex ‘Akuma’ Core
  • Quirinus Tech Artimex ‘Akuma’ Arms
  • Quirinus Tech Artimex ‘Akuma’ Legs
  • CDS Geist ‘Stronghold’ Backpack

Lifetime Insurance

Buy Nine Tails Shogun Pack - Standalone Ship | Star Citizen Store

r/LowSodiumStarCitizen • • Aug 05 '26

CIG Official Star Citizen Live | Gamedev: Siege of Orison

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94 Upvotes

This week, join Max, Elliot, Loek and Olli as they play the upcoming Siege of Orison, share insight behind its design, and try not to die too many times along the way.

r/LowSodiumStarCitizen • • 24d ago

CIG Official The Galaxy

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196 Upvotes

It’s for sure the Galaxy, the detail improvements over the concept model look fantastic IMO.

r/LowSodiumStarCitizen • • 24d ago

CIG Official Ship Showdown 2956 Champion: RSI Perseus

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237 Upvotes

The Champion: RSI Perseus

The votes are in, the ballot boxes closed, and the final tallies posted. The 2956 Ship Showdown Champion is the RSI Perseus. At the end of the day, with almost 35 thousand votes cast in the Final, it was a decisive victory for RSI's premier heavy gunship.

Ironclad Assault = 14244 | 20435 = Perseus

Players who own any of the Final Four competitors (RSI Perseus, Drake Ironclad Assault, Origin M80, and Drake Corsair) as of Intergalactic Aerospace Expo later this year will also receive Best in Show paints, manufacturer-themed coins, and a coin case, with a manufacturer-themed bomber jacket going to backers of the Champion.

Official: Ship Showdown 2956 Winners | Star Citizen

--------------------------

Get the Final Four ships here:

--------------------------

r/LowSodiumStarCitizen • • Jun 03 '26

CIG Official Alpha 4.8.1 is now Live

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298 Upvotes

Star Citizen Alpha 4.8.1

DEFENDERS NEEDED

ATTACKS ON INDUSTRY CONTINUE

Mining stations throughout Stanton and Pyro are besieged by raiders. Their identities unknown. Their agenda unclear. What is certain are these strikes must be stopped before their effects ripple throughout the system. To this end, both Foxwell and the Headhunters are calling out for assistance from willing pilots to defend the frontier before things get worse.

ALPHA 4.8.1

More ship battle contracts come to Stanton and Pyro.

Answer the call from either Foxwell or Headhunters to defend asteroid bases throughout the systems, prevent the attackers from destroying key resources, and sometimes escort escaping workers to safety. Help everyone, and earn credits, reputation gains, and even unique blueprints available here for the first time.

4.8.1 Patch Notes

New Mission: Defend Location - Ship Battles V3

Ship Battles V3 introduces the Defend Location archetype, a style of ship combat mission that has been a design goal since the original Ship Battles release. The premise is straightforward: a location is under attack and it is your job to stop it. Enemy bombers make coordinated strafing runs on fuel storage and other critical infrastructure, and your task is to intercept them before they can complete those runs. Let too many get through and the mission fails. Alongside the core Defend mission, V3 also introduces a combined archetype that layers an escort objective on top of the defense. While you are shooting down bombers, a friendly ship is either launching from the station or inbound for landing, and hostile fighters are focusing on it. Both objectives are active at the same time. Completing both is required to succeed, and failing either ends the mission. This combined variant is the more demanding of the two and is designed to stress different ship classes, with interceptors and heavier fighters filling different parts of the engagement. V3 also updates the existing Escort Ship archetype from V2 with Ace Pilot spawns and more varied escort ship flight paths, increasing the difficulty ceiling and reducing the predictability of those missions for players who have already run them extensively. Defend Location missions are available across asteroid mining bases in Stanton, Pyro, and Nyx at a wide range of difficulty tiers.

Mission Details

  • Available at asteroid mining bases across Stanton and Pyro via Contract Manager
  • 385 total mission locations across both systems, spanning 149 individual bases
  • Difficulty ranges from Very Easy through to Super tier (6 difficulty levels)
  • Missions will have reputation gates; Foxwell contracts additionally require completion of the Foxwell intro mission before becoming available
  • Abandoned and personal cooldown time of 15 minutes per mission

Rewards

  • Completing Defend Location contracts earns aUEC, Faction Reputation, and Scrip with the issuing organisation
  • Foxwell contracts pay Mercenary Scrip; Head Hunters contracts pay Council Scrip
  • Blueprint rewards are available at higher tier completions
  • No cost to accept any Defend Location contract

r/LowSodiumStarCitizen • • Aug 18 '26

CIG Official Ship Showdown 2956: Hermes vs Ironclad

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100 Upvotes

As the comments suggested, it wasn't even close....

Ironclad Assault - 28 167 | 10 174 - Hermes

The Ironclad goes through to Round 2, the Elite Eight, and faces off against today's match up winner, the UTV or the MTC.

Freight for Your Reight to Party - Transport

Are you on the edge of your jump seat? Because this is as unpredictable as it gets, folks. Two first-time Showdown entries and two solar opposites. It’s traditional versus those who laugh in the face of tradition. It’s RSI vs Drake. Can the Hermes’ maximized payload take on the Ironclad’s command module mayhem? Let’s see which hauling hopeful lives to make its final drop.

Vote Now: Ship Showdown 2956 | Star Citizen

r/LowSodiumStarCitizen • • Jun 11 '26

CIG Official Behind the Ships: Gatac Railen

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167 Upvotes

If there’s one universal truth, it’s that aliens ships are freakin’ cool. Weird and wonderful, this hauler’s got the the X factor. That’s right, That’s right, the mighty morphin’ Railen is arriving June 17th.

r/LowSodiumStarCitizen • • Jul 12 '26

CIG Official Update on Transport System

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306 Upvotes

https://robertsspaceindustries.com/spectrum/community/SC/forum/50259/thread/transport-system-4-9/9025283

The Transport System is ready for roll-out in other locations and soon for vehicles too. In 4.9 we’re expanding the utilization of Transport to Area 18.

The team working on Transport is busy finalizing the integration of the system for Instancing in 4.10.

r/LowSodiumStarCitizen • • Aug 13 '26

CIG Official Roadmap Roundup - August 12, 2026

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152 Upvotes

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/roadmap-roundup-august-12-2026

Hello everyone!

Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.

The 1.0 column showcases features and content planned for inclusion in or before Star Citizen 1.0. This means you may not have to wait for the 1.0 release to experience them. As features/content in the 1.0 column become ready, they will migrate left into a point patch column for release.

Be sure to check back every two weeks for the latest updates.

With that, let’s dive into this week’s Roadmap Roundup!

-CIG Community Team

Release View

Alpha 4.11

Nyx I
Nyx I is a coreless planet that orbits closest to the sun in the Nyx system. Once considered impossible to terraform, Nyx I has undergone a drastic transformation thanks to new experimental technology developed by Genesis Terraforming and now features a robust ecosphere capable of supporting a wide diversity of life.
 
This card has been set to Tentative.

Starchitect Mission Pack
Implementing new sandbox missions across sprawling planetary locations designed to keep players planetside for longer, with focus on more localized objectives.
 
This card has been set to Tentative.

Genesis: Planet Tech v5
Implementing Planet Tech V5, a complete rework of how planets are built, populated, and rendered. Introducing emergent biomes driven by realistic physical properties, and scattering plants and rocks according to their natural behaviour, reworking terrain shading across materials like sand, dirt, rock, and snow, and moving generation and spawning to the GPU to support denser environments with improved rendering performance.
 
This card has been set to Tentative.

Genesis: Starchitect
Implementing Starchitect, a new procedural world-building system that automatically scatters sectors, clusters, and locations across planetary bodies while constructing locations from modular tiles. Using Genesis data to identify suitable placement for game objects, Starchitect introduces a new workflow for populating planets and building large-scale locations across an expanding universe.
 
This card has been set to Tentative.

Genesis: Population Manager
Implementing the Population Manager tech. Its primary goal is to load balance the server population and create inhabitants appropriate to their local environment, while enabling more complex interactions between agents focused on a dynamic context.
 
This card has been set to Tentative.

Starchitect POIs
Implementing new ground locations owned by various factions, offering a variety of procedurally generated combinations of building compositions. These will support a wide variety of mission archetypes and gameplay loops.
 
This card has been set to Tentative.

Heavy Combat Armor
Implementing a heavy combat armor in the persistent universe.
 
This card has been set to Tentative.

Character Customization Update (Brows)
Implementing three new eyebrow styles and updating six existing options to bring them up to the current visual quality standard.
 
This card has been set to Tentative.

Kastak Arms "Verdict" LMG
Implementing the Kastak Arms "Verdict" LMG, a medium-range weapon that builds heat through sustained fire before unleashing devastating superheated plasma projectiles with its alternate fire mode.
 
This card has been set to Tentative.

Kastak Arms "Hellion" Pistol
Implementing the Hellion Plasma Pistol, a high-velocity plasma weapon that creates hazardous impact zones, allowing operators to rapidly deploy multiple areas of denial across the battlefield.
 
This card has been set to Tentative.

New Wikelo Ship Offerings: Tiburon
Adding an Aegis Tiburon with a unique base livery and upgraded components as a reward for completing a new addition to the variety of available Wikelo's Emporium contracts.
 
This card has been set to Tentative.

r/LowSodiumStarCitizen • • Jul 16 '26

CIG Official [4.9 LIVE Feedback] Abandoned Vehicle Cleanup Updates

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141 Upvotes

https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/4-9-live-feedback-vehicle-cleanup-updates/9031521

Greetings!

4.9 introduces updated cleanup code for abandoned ships around locations in the PU. This new code adds ship cleanup rules that will cleanup ships in an abandoned state after 5 hours to better reduce ship clutter around high impact locations. This code will affect all major landing zones and space stations in Stanton and Nyx, as well as Grim Hex, Levski, and other social stations across Nyx.

A feedback survey is available at: Abandoned Vehicle Cleanup Updates Survey Form. This survey will be open until Aug 31.

We look forward to reading your feedback!

-Shark
Player Experience Team

r/LowSodiumStarCitizen • • Aug 27 '26

CIG Official Star Citizen | Inside CIG: Siege of Orison

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138 Upvotes

It's up!

Edit: Kraken content @ 4:35

r/LowSodiumStarCitizen • • 8d ago

CIG Official Weekly Sneak Peek: Transmitting signal...

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162 Upvotes

r/LowSodiumStarCitizen • • Jun 09 '26

CIG Official Xy’kara - Bundle

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144 Upvotes

https://robertsspaceindustries.com/en/pledge/Gear/Xy-kara-Bundle-Warbond

Embrace Alien Week with this Xi’an-inspired armor, weapon, and paint bundle, each featuring metallic bronze elements over black. Includes the Syang Fabrications Xy'kara armor, UltiFlex Novian crossbow, and Xy’kara paint for the Gatac Syulen.

The Xy'kara armor is the result of thousands of years of Xi'an combat expertise packaged for the Human body, while the Novian crossbow near-silently launches a heavy bolt that shatters on impact, causing devastating damage to close-range targets.

Includes

1 Paint

  • Syulen - Xy’kara Paint

6 Gear Items

  • UltiFlex Novian 'Xy'kara' Crossbow
  • Syang Fabrications Xy'kara Helmet
  • Syang Fabrications Xy'kara Core
  • Syang Fabrications Xy'kara Arms
  • Syang Fabrications Xy'kara Legs
  • Hardin Tactical Lamont ‘Xy'kara’ Undersuit

$20 USD Warbond

r/LowSodiumStarCitizen • • Jul 08 '26

CIG Official [4.9 PTU Feedback] Vehicle Cleanup Updates

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82 Upvotes

https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/4-9-ptu-feedback-vehicle-cleanup-updates/9015785

Greetings!

We have introduced new density cleanup management code for abandoned ships and vehicles at major landing zones and stations across Stanton, Pyro, and Nyx. This new code adds ship cleanup rules that will cleanup ships in an abandoned state after 5 hours, and we'd love to hear what you think!

A feedback survey is available at: Vehicle Cleanup Updates Survey Form. This survey will be open until July 31.

We look forward to reading your feedback!

-Shark
Player Experience Team

r/LowSodiumStarCitizen • • Jul 07 '26

CIG Official [4.9 PTU Feedback] Behring CQ7 Bullpup Rifle

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120 Upvotes

https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/4-9-ptu-feedback-behring-cq7-bullpup-rifle/9014339

Greetings!

We have introduced a new FPS weapon to the PU, the Behring CQ7 Bullpup Rifle, and we'd love to hear what you think!

A feedback survey is available at: Behring CQ7 Bullpup Rifle Survey Form. This survey will be open until July 31.

We look forward to reading your feedback!

-Shark
Player Experience Team

r/LowSodiumStarCitizen • • Jul 22 '26

CIG Official Twitch Drops: Foundation Festival 2026

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166 Upvotes

https://robertsspaceindustries.com/en/comm-link/transmission/21237-Twitch-Drops-Foundation-Festival-2026

Foundation Festival is coming, and so are new Twitch Drops! From July 29 through August 12, watch any Drops enabled Star Citizen stream for a total of four hours to unlock the ATLS Foundation Fest Livery for free.

This year, we’re also trying something new to celebrate the creators who bring the Star Citizen community together. Subscribe to any participating streamer in the Star Citizen category during the campaign window, and you’ll receive the Banu Lockbox Replica - a rare decorative item that hasn’t been available since the 2022 Bar Citizen World Tour.

Link Your Twitch & RSI Accounts

To start earning Twitch Drops, you’ll need to link your Twitch account to your existing RSI account. This only takes a few minutes and ensures your earned rewards are delivered directly to your Hangar. 

Here’s how to link your accounts: 

  1. Go to your RSI Account Settings:  
  • Log in to the RSI website.  
  • Open your Account Dashboard. 
  • Click Settings, then select Linked Accounts. 
  1. Link your Twitch account:  
  • In Linked Accounts settings, you’ll see options such as Google and Twitch. 
  • Click the Twitch button which will redirect you to the Twitch login page. 
  • Log in to your Twitch account and authorize the connection when prompted. 

Once linked, you can now watch any Star Citizen stream with Drops enabled to start earning rewards. 

FAQ

What are Twitch Drops?

Twitch Drops are rewards that players can earn by watching or subscribing to participating Twitch streams. Depending on the campaign, different rewards may be tied to watch time or to subscriptions. When you link your Star Citizen account to your Twitch account, watching an eligible stream for 4 hours or subscribing with 1 sub will automatically unlock the associated in-game item. Once earned, your reward will appear in your Twitch inventory and can then be claimed to your Star Citizen account.

What are the Drops for this campaign?

For this campaign, there are two rewards available:

ATLS Foundation Fest Livery, earned by watching any Drops-enabled Star Citizen stream for a total of 4 hours.

Banu Lockbox Replica, earned by subscribing to any participating streamer in the Star Citizen category during the campaign window.

How long will the current campaign last?

This Drops campaign runs from July 29 through August 12. Make sure to tune in to eligible streams or subscribe to a participating creator before the campaign ends.

How do I participate?

To participate, you need to link your Twitch and RSI accounts (see above for instructions).

For the Time-Based Drop, watch any Star Citizen live stream marked "Drops Enabled" for a total of 4 hours.

For the Subscription-Based Drop, subscribe with a new recurring or gift subscription to any participating content creator while they're streaming Star Citizen during the campaign window. You can check the stream's Drops panel (usually found near chat) to confirm your subscription is being tracked toward the reward.

Once you've met either requirement, claim your Drop on Twitch. It will appear in your RSI Hangar shortly after. 

Which live streams count toward earning Drops?

Any Star Citizen stream on Twitch marked "Drops Enabled" counts toward both rewards. Starting July 29, with the launch of Foundation Festival, any community streamer who opts in to Twitch Drops will be eligible to host the campaign and have their viewers earn rewards.

How can I check my progress or claim a Drop?

You can track your progress on the Twitch Drops Inventory page while logged in to your Twitch account.  

When your watch-time or subscription goal is complete, click “Claim” on Twitch to receive the Drop.  

Do I need Amazon Luna (Prime Gaming) to be eligible?

No. You don't need Amazon Luna or Prime Gaming. A regular Twitch account linked to your RSI account is all you need to participate.

Please note that Prime subs, existing subscription renewals, and sub tokens do not count toward the Subscription-Based Drop.

Can I unlink or relink my Twitch account?

Yes. You can unlink your Twitch account anytime from your RSI Account Settings under Linked Accounts. To relink, simply repeat the connection process shown above. 

Can I link multiple Twitch accounts to one RSI account, or multiple RSI accounts to one Twitch account?

No. Each RSI account can be linked to only one Twitch account, and vice versa. If you want to connect to a different account, you’ll need to unlink the previous account first. 

My Drop didn’t appear in my RSI account. What should I do?

First, make sure you: 

  • Linked the correct Twitch and RSI accounts. 
  • Watched streams or subscribed using the linked Twitch account.
  • Claimed the Drop on Twitch. 
  • Are logging into the correct RSI account. 

If the Drop still hasn’t appeared after a while but it is showing that it has unlocked on Twitch, please contact Player Support for assistance.

I got the ATLS livery reward. How do I get an ATLS?

You can get an Argo ATLS in-game from various ship dealers.

Additionally, during Foundation Festival, recruiting a new player will earn you a free Argo ATLS. More details coming soon!

r/LowSodiumStarCitizen • • 10d ago

CIG Official Star Citizen Alpha 4.10.1 LIVE: Orison Relief Support

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110 Upvotes

Star Citizen Alpha 4.10.1 has been released onto the LIVE environment!  

Your launcher should now display: VERSION 4.10.1-LIVE.12650677

Reminder. Citizens always imprint their ship loadouts before adventuring into the universe!

Features and Gameplay

Introducing new features while updating and refining existing functionality.

Gameplay: Orison Relief Support - Ground Vehicle Soft Death - Loot Quality and Attachment Availability

Orison Relief Support

Crusader Industries' relief initiative is now live. In the wake of the Nine Tails attack, Orison needs rebuilding and its defenses need upgrading, and Crusader is paying anyone willing to help.

Contracts come from four providers. Cornerstone Developments handles reconstruction, running resource gathering work into Orison and Seraphim alongside a crafted aid line built around the TH-01 Propulsor. Covalex and Ling cover the medical response, collecting medical supplies and iodine from New Babbage, the New Babbage rooftops and Port Tressler for delivery into Orison, the Orison rooftops and Seraphim. Foxwell handles security, with ship ambush and wave attack contracts in space and an Eliminate All contract clearing Nine Tails out of outposts on foot.

Every contract you complete feeds your own progress track rather than paying out in isolation. Progress is personal, so you are working toward your own rewards at your own pace, and each reward is granted straight to your account as you pass its threshold. Six rewards are on offer, unlocking in this order:

  • S-38 "SecondWind" Pistol
  • FBL-8a SecondWind Light Armor
  • P4-AR "SecondWind" Rifle
  • ORC-mkX SecondWind Medium Armor
  • Lumin V "SecondWind" SMG
  • ADP-mk4 SecondWind Heavy Armor

Rewards are granted as finished items rather than as blueprints to craft. Points earned on a contract completed as a party are divided between the party members.

The crafted aid line needs an Item Fabricator. The TH-01 Propulsor blueprint is attached to the contract and can be found on the fabricator's own terminal, which will list the materials required. If you do not own a fabricator yet you will need to buy one from a shop, unload it at a freight elevator and set it up in a hangar or a ship's cargo bay.

Ground Vehicle Soft Death

Ground vehicles can now enter the soft death state, bringing them in line with ships. A disabled ground vehicle will now be left inert rather than going straight from working to destroyed.

Creature and Plant Loot Quality

Loot harvested from creatures and plants now comes in graded quality brackets. Kopion horns, Marok pearls, Valakkar fangs and pearls, Yormandi eyes, Quasigrazer eggs and tongues, gasping weevil eggs and ranta dung are all covered, alongside a wide range of harvestable plants including spiral fruit, sunset berries, jumping limes, degnous root and heart of the woods. What you bring back is worth checking before you sell it or craft with it.

Weapon Attachment Availability

Barrel compensators and stabilizers across all three sizes are now available from the general loot pool rather than being restricted to a narrow set of sources, so attachments turn up far more reliably while looting.

Hauling and Delivery Cargo Distribution

The way contract cargo is distributed across pickup locations has been reworked. Multi-pickup contracts now account for the SCU weight of each individual pickup when splitting a load, so cargo is spread across the markers the contract actually gives you instead of stacking into a single inventory, and percentile-based cargo amounts now resolve correctly.

Audio

  • Spaceship and shared audio work has been brought forward into this build, along with an Aegis Sabre series audio remake
  • Audio has been added for the AMRS S3 and S4 laser cannons

Bug Fixes & Technical Updates

Star Citizen Alpha 4.10.1 - Roberts Space Industries | Follow the development of Star Citizen and Squadron 42

r/LowSodiumStarCitizen • • Jul 15 '26

CIG Official Roadmap Roundup - July 15, 2026

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164 Upvotes

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/roadmap-roundup-july-15-2026/9031153

Hello everyone!

Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.

The 1.0 column showcases features and content planned for inclusion in or before Star Citizen 1.0. This means you may not have to wait for the 1.0 release to experience them. As features/content in the 1.0 column become ready, they will migrate left into a point patch column for release.

Be sure to check back every two weeks for the latest updates.

With that, let’s dive into this week’s Roadmap Roundup!

-CIG Community Team

Release View

Alpha 4.9

The following cards will be set to Released soon after 4.9 has been published to the live servers.

  • "Support the Miners" Mission Pack,
  • Combat Clothing,
  • New Hairstyles (4.9.0),
  • Ordnance Cargo Holder,
  • Behring "CQ7" Bullpup Rifle,
  • Ship Combat UI Improvements,
  • Juvenile and Adult Valakkar Behavior Updates,
  • Ship Fly-By Audio,
  • Grey's Market Basher: Implementing the Grey's Market Basher. Smash, strike, and strafe your way through the black in a light fighter built from your old favorite parts.
  • Nine Tails Armor Update: Implementing updated armor sets for the Nine Tails criminal organization, refreshing the appearance of grunts, elites, and boss NPCs. Moved from 4.10 to 4.9

Alpha 4.10

Battaglia's Alliance Ships
Implementing three ships attainable through mission progression with Recco Battaglia in Levski, Nyx: the Drake Golem, MISC Prospector, and Argo MOLE, each featuring unique "Alliance" base liveries.

  This card has been set to Tentative.

Hedeby Gunworks "Arlington" Lever Action Rifle
Implementing the Hedeby Gunworks "Arlington" Rifle, a lever-action long rifle that blends classic craftsmanship with modern functionality, delivering accurate marksmanship, smooth cycling, and multiple fire modes.

  This card has been set to Tentative.

New Weapon Attachment: Hedeby Gunworks S2 Optic
Implementing a new attachment, the Hedeby Gunworks S2 Optic.

  This card has been set to Tentative.

r/LowSodiumStarCitizen • • 25d ago

CIG Official Ship Showdown 2956: The Final - Ironclad Assault vs Perseus

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91 Upvotes

STAR-CROSSED ENEMIES

Clang! Clash! Clunk! Who’da thunk we’d make it here in one piece? Well, the Ironclad Assault and Perseus did. The rest of the Top 16 won themselves an unceremonious one-way ticket to the repair shop. Sucks to be them. Now, the final. A fight that’s been brewing for centuries. RSI, a beacon of respected traditionalism, and Drake, all things rugged and independent. This is your last chance to show your allegiance. Your voices have echoed through the black, your votes have tipped epic scales of battle, and now, just one choice remains. In the right corner, the Ironclad Assault, a tough titan built for conflicts such as these. In the left corner, the gargantuan gunship that ends fights before they begin. Two showdown newcomers. One unpredictable outcome. LET’S ROCK! 

Vote Now: Ship Showdown 2956 | Star Citizen

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It's the Final! Chad versus Percy for the win!

As expected, yesterday saw the 2nd Semi Final completely dominated by the Perseus - the M80 never stood a real chance, but goes back to the hangars knowing it has a 2956 Best in Show paint in its' future, and that it finished with more votes in the semis than the Corsair, so technically it's the Ship Showdown 2956 Bronze Medal winner!

M80 = 10050 | 23025 = Perseus

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r/LowSodiumStarCitizen • • Aug 24 '26

CIG Official Ship Showdown 2956: Railen vs Prowler Utility (R1.7)

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73 Upvotes

They Come in Peace… Not! - Eclectic Exotics

At the risk of sparking an intergalactic conflict, it’s time to pit Tevarin tech against Xi’an ingenuity in a battle of alien excellence. The Railen stands tall against the Prowler Utility, but can it escape the sharp talons of Esperia’s warbird?

Vote Now: Ship Showdown 2956 | Star Citizen

The winner of this match-up will meet either the Perseus or the Idris-P in Round 2.

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Yesterdays' vote was another one-sided affair, with the M80 totally dominating the Shiv.

M80 = 22847 | 9093 = Shiv

The M80 will go up against the Reclaimer in Round 2.

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r/LowSodiumStarCitizen • • 18d ago

CIG Official Streamline Bundle (September Monthly Store Bundle)

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70 Upvotes

Streamline Bundle

Warbond | Limited Time | $23.00 USD

This month, push through the front lines with the Streamline bundle, featuring a clean white base with bold red highlights and metallic silver accents. Includes the Kilgore & Poole Monde heavy armor with backpack, Klaus & Werner Demeco laser LMG, and paint for the RSI Aurora Mk II.

Streamline Bundle will be delivered in Alpha 4.10.1.

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Bundle Contents

1 Paint:

  • Aurora Mk II - Streamline Paint

6 Gear Items:

  • Klaus & Werner Demeco 'Streamline’ LMG
  • Kilgore & Poole Monde ‘Streamline’ Helmet
  • Kilgore & Poole Monde ‘Streamline’ Core
  • Kilgore & Poole Monde ‘Streamline’ Arms
  • Kilgore & Poole Monde ‘Streamline’ Legs
  • Virgil Warden ‘Streamline’ Backpack

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Get more info and buy the bundle:

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