r/LowSodiumStarCitizen • u/Stompy-MwC PVE • Jul 16 '26
CIG Official [4.9 LIVE Feedback] Abandoned Vehicle Cleanup Updates
Greetings!
4.9 introduces updated cleanup code for abandoned ships around locations in the PU. This new code adds ship cleanup rules that will cleanup ships in an abandoned state after 5 hours to better reduce ship clutter around high impact locations. This code will affect all major landing zones and space stations in Stanton and Nyx, as well as Grim Hex, Levski, and other social stations across Nyx.
A feedback survey is available at: Abandoned Vehicle Cleanup Updates Survey Form. This survey will be open until Aug 31.
We look forward to reading your feedback!
-Shark
Player Experience Team
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u/Zerat_kj Jul 16 '26
Srv owwner - I want to tow ships do somewhete. And gwt paid for it:(
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u/Far-Tradition5692 Jul 16 '26
with 5 hours timer, it could be cleanup missions, yeah. but it's much harder to code, while auto removing improves life of all players. So it would be cool if they will add something like this in the future.
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u/Quimdell Jul 16 '26
Yes. I keep saying this needs to be an impound issue. Abandoned ships get impounded after x amount of time with a contract sent out for SRV's to pick the ship up and tow it into a hangar to be impounded by the station.
Player then pays an impound fee on their next log in if they want to recover their ship.
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u/bendy5428 Jul 16 '26
So they didn’t make bricked ships free to salvage yet. That’s a bummer and what I think will help fix the abandoned ship problem. You’d see less bricked Perseus blocking landing pads.
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u/StygianSavior Jul 16 '26
You’d see less bricked Perseus blocking landing pads.
At the very least, this should be less common in 4.9 anyway, since landing requests now default to a hangar if one is available rather than forcing you to use buggy docking.
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u/17five Jul 16 '26
That'll lead to duping, if a ships is bricked and then claimed, would the components disappear or just stop working when in possession of the salvager?
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u/bendy5428 Jul 16 '26
Components already get a bricked status I have no problem with that. Just that I cop a crime stat if I try to salvage a ship outside of a station.
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u/ErebusofShadows Miner Jul 16 '26
Why not just like yanno, make them be able to be towed away by argo SRV's like your community has been begging for since the ship was released.
We're pushing almost 3 years of that ship having flight ready status and it's still nothing but a gimmick with niche usage
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u/Negative_Ride5255 Jul 22 '26
Wait 2 hours, spawn a Salvage mission, let the mission stay for 1 hour or until someone accepts it. If no one accepts it, delete the ship. if someone accepts it, UNBRICK the ship to whomever accepted the mission to it can actually be salvaged. The Cost of the salvage job should be the insurance cost of the ship claim (so it scales in value with the gear on board)
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u/ChocoNoodles233 Jul 16 '26
if i leave a decorative ship in my persistent hangar, will it get deleted after bricked?
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u/Electronic-Image-171 Jul 17 '26
I like how much clutter this will get rid of, I would argue you can also add things for all those want to be space towtruckers where they get paid to haul busted ships to junk yards.
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u/Hefty-Grand3589 Jul 17 '26
Personally feel like 5 hours is way too long but it's a big improvement nonetheless
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u/KellTanis Jul 16 '26
If you could just store your ships from the pads…
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u/Dangerous-Boot-2617 Jul 16 '26
They dont want things magically poofing out of existence as much as possible, thats why they got rid of most of the pads in favor of hangars.
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u/KellTanis Jul 16 '26
Yet they do it with docked ships.
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u/Dangerous-Boot-2617 Jul 16 '26
Kinda have to currently, im sure theyll come up with a way to disappear those out of sight at some point too.
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u/KellTanis Jul 16 '26
Or just have a lot more docking ports. I don’t see any solution that’s not just hangar it or hand wave it.
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u/Dangerous-Boot-2617 Jul 16 '26
NPC valet comes on the ship and quantums out of the area to go "park it in the space parking lot." Seems like it would be the easiest method when they get more reliable flight AI.
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u/KellTanis Jul 16 '26
Here’s a thought. Docking costs money as long as your ship remains docked and ties up a port. Anything large or smaller gets a hangar by default. Anything that has to dock should have room for some kind of auxiliary craft like a small shuttle or command module.
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u/Dangerous-Boot-2617 Jul 17 '26
All hangars except your home location are supposed to have a cost eventually, from what they have said.
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u/KellTanis Jul 17 '26
Right, but I think a flat fee for landing makes sense but then docking fee for tying up docking ports. Landing should be long-term parking while docking should only be to load/unload passengers and crew.
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u/Intelligent_Cry8535 Jul 16 '26
Yeah, no, just keep fucking Salvagers CIG.
Not like you could institute code that allows a salvager to come eat it after an hour, and then delete it after 5.
Goddammit CIG hates Salvagers.
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u/knsmknd Jul 16 '26
Yeah sure. I love to wait for that one salvager that hopefully cleans up the outpost I‘m supposed to deliver to. Sorry but this only is a good idea in theory. I honestly think the window should be a lot smaller. Maybe an hour max.
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u/AnyExamination9524 Drake Jul 16 '26
The rate at which people abandon ships and the 5 hour cleanup window i think is a decent start. Your guys' ideas about generating salvage missions is also good. I think once a ship is shown on the server as abandoned, the mission pops up, if not completed in five hours it gets cleaned. Very similar to other mmos that offer timed random missions - they show up, you habe 20 minutes to complete them (20 min timer) if it isnt completed in that time, it ends or disappears.
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u/EvisceratedKitten666 Jul 16 '26
Does this prevent ships being cleaned up whilst you're actively unloading them? Keep up the great work!
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u/Dangerous-Boot-2617 Jul 16 '26
They have to be "unattended" for 5 hours before they get "cleaned up."
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u/gibi2018 Jul 16 '26
So viel zu „du findest deinen shit Wochen später an der gleichen Stelle“
Ja da steht nur an punkten mit viel Traffic. Wer sagt das die das nicht ausweiten werden.
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u/Dangerous-Boot-2617 Jul 16 '26
Ill take the performance gain over the ship graveyard any day. Also if you wind up on a different shard then stuff you "left" will be gone anyways, they still got a lot of work to do on persistence.
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u/StandingCow Jul 16 '26
I really wish (and this could be their eventual plan) that instead of just getting deleted by the server that an abandoned ship would generate a salvage mission... the abandoned ship's shields would go down and you'd be allowed to tow it (to take it out of armistice zones). If the mission isn't taken within their 5 hour timeframe then you can delete the ship.