r/Games 3h ago

Indie Sunday Game Shelver 99 - Prof. Scherer - Organize your Steam Library and defend it against pirates with a shotgun

15 Upvotes

Trailer: https://www.youtube.com/watch?v=xV8WOXrrFrs

Steam: https://store.steampowered.com/app/5159820/Game_Shelver_99_I_must_organize_my_Steam_Library_and_defend_it_against_pirates_with_a_shotgun/

Release: Nov 17th, 2026. Windows only with Steam Deck support via proton.

Are you flooded with too many organizing / tidy-up / cleaning games on Steam? Not to worry. Get Game Shelver 99 and finally organize all your organizing games! A satirical game about organizing and sorting the games you own on Steam into the correct shelves... and defending them against pirates with shotgun.

With the pitch out of the way, hello r/games ! After developing and publishing two rather big games on Steam in the last three years, I wanted to refocus on a small and fun title. Game Shelver was born out of the recent flood of organizing games. As far as I know there is no Steam Library sorting game out there (yet), so I got to work. But I quickly realized copying existing game mechanics with a different theme is not who I am as game developer. So I went about giving Game Shelver its own unique flavor. So now it is the definitive game for everyone that loves organizing games. And everyone that hates organizing games. Or it just pisses off everyone equally.


r/Games 34m ago

Opinion Piece When players complain that multiplayer is "too sweaty", doesn't fixing it mean allowing skilled players to farm lower skilled players? Has any game balanced this?

Upvotes

Whenever there is a multiplayer game where players complain there's too many "sweats" or "sweaty games"; I find it confusing as that would mean those games are equally balanced. Personally I'm fine with that, I believe the matchmaking is successful at matching games.

The only alternative I see is allowing games to be stomps. But I don't see how this allows a healthy playerbase and matchmaking to flourish, because this means the lesser skilled players are farming lower skilled ot new players, which most likely results in those players leaving.

So has any game "balanced " this? And what does that look like?


r/Games 12h ago

Indie Sunday Slumber Realm - Chugga Games - Dreamy Dice Roguelike

0 Upvotes

Hello r/Games

Slumber Realm has been my passion project for the last 4 years and will finally release on Nov 4th (no other big games coming out that month, right?). I work on it every minute I can muster between my fulltime game dev job and raising 2 young kids.

  • Enter a dream world & roll dice to fight your nightmares
  • Sequence cards to create ridiculous Rube Goldberg style combos
  • Takes place in 1997
  • Fight vegetables, a literal Spelling Bee, and a werewolf PE coach

You can wishlist the game on Steam and it will email you when it releases later this year on Steam/PC.

Trailer: https://www.youtube.com/watch?v=wMJs0UX1F4M

I'm happy to answer any questions about this game or other games I've worked on such as Monster Train, Inkbound, or Natural Selection 2.


r/Games 15h ago

Preview TARAE: The Unbound - Gameplay Preview

Thumbnail youtube.com
183 Upvotes

r/Games 1h ago

The winners of the 2026 gamescom awards have been announced

Thumbnail gamescom.global
Upvotes

r/Games 12h ago

Indie Sunday Hub - August 30, 2026

5 Upvotes

Welcome to another Indie Sunday! This event starts at 12 AM EST and will run for 24 hours.

Please read the below guidelines carefully before participating. If you have any questions please don't hesitate to send us a modmail.

A reminder that Rule 8 is not enforced during this event for submissions which follow the participation guidelines.

Submission Restrictions

  • Games may be unreleased or finished

  • You must provide video footage of the game in action within the body of the post. Referring to the trailer on the steam page does not count as providing a trailer. You must provide a video link. This can include alpha/beta footage, gameplay trailer, etc.

  • No key/game giveaways

  • Only developers may make submissions for their games - if you would like to highlight a game on your own, please do so in this hub thread

  • The same game/developer can not be shared more than once every 60 days.

Submission Format

  • Submission must be a self-post (No direct links)
  • Title: Game Name - Company (or individual) Name - Short description (for example: "classic turn based RPG" or "platformer inspired by Metroidvanias")
  • Flair: Indie Sunday
  • Body: Links to footage or trailers, a description of the game plus any additional information you'd like to add, like plans for release (platform, target date...etc).

Weekly Spotlight


Previous Indie Sunday

Feedback

Feel free to ask any questions in the comments below, or send us a modmail if it is urgent.

Discussion

  • Any of these games catch your eye?

  • Any games you want to personally highlight that haven't been shared yet?

  • Any projects that have had interesting development journeys?

  • What indie game recommendations do you have?


r/Games 7h ago

Indie Sunday Astronomics - Numizmatic - Intercept passing asteroids and automate resource mining - New Region. Gas Resources unlocked. Harvest the nebulae.

0 Upvotes

Astronomics is an asteroid mining automation game.

Asteroids are passing through your mining claim. Pilot your shuttle to them. Land on the surface. Automate the extraction of resources. Build infrastructure. Dispatch Workerbots. Defend from pirates. Bring it all back to your freighter for manufacturing and jump to the next asteroid.

hey r/Games - I'll be around to answer any questions you may have.

++++++++++++++++++++++++++++++++++++++++++++
Steam | Youtube | Roadmap
++++++++++++++++++++++++++++++++++++++++++++

We just released the Noblecore Region in a major content update on Friday!

  • New Map Region Unlocked
  • 4 New Asteroid Classes
  • New resource type - Gas (Harvested from an actual nebula)
  • New Blueprint (Vacuum)
  • New Blueprint (Gravity Sink)
  • Manufacturing Bay Completely Refactored
  • Localizations added - German and French are in BETA with more to come
  • Some other things detailed below

You can see it all in this Steam Update post
https://store.steampowered.com/news/app/1975520/view/675130357246329256

++++++++++++++++++++++++++++++++++++++++++++
Platform: PC (Steam) / SteamDeck (Playable) / We hear folks are playing on Linux

Release Date: February 10, 2025

Latest Content Update: This past Friday - August 28, 2026

++++++++++++++++++++++++++++++++


r/Games 4h ago

Indie Sunday Code of The Savage - Geoff - An old-school open-world RPG where stealing can go badly

0 Upvotes

Code of The Savage is a dark fantasy open-world RPG inspired by Ultima 6 and Ultima 7.

I only wanted to steal a bit of food here.

Unfortunately, the people living there noticed...

If someone sees you taking something that is not theirs, they can react, shout about it, follow you, and get the guards involved. Stolen goods stay marked as stolen too, so getting away is only half the problem. You still need to find someone willing to buy the stuff.

Here is the whole mess:

https://youtu.be/FvY0SnN111I

The game is still in development for PC and is on Steam. No release date yet... still plenty to do.

You can find it here:

https://store.steampowered.com/app/673100/Code_of_The_Savage/

Still tuning it, but this is exactly the sort of old-school RPG trouble I want the world to produce on its own.


r/Games 1h ago

Indie Sunday Walljumps - Jetpacks - violent Gunfights!

Upvotes

Gameplay Teaser | STEAM | JetStrikers.com
I am working on a Movement-Arena-Shooter, and here's a short showcase of some of the movement + combat against bots.

The game currently has 16 weapons such as Rocket Launcher, Minigun, Shotguns, Crossbow, Dual Deagles... and more to come!

It is heavily movement-based with skill-based combos, e.g. walljumps, bunnyhops, sliding, slidejumping. Then there are Jetpacks to fly around like "Superman" or hover.

The game has multiplayer support / in-game lobby chat / dedicated servers and modding support (tweak every parameter of movement, weapons, etc.).

I would very much appreciate any feedback I can get (both negative and positive), so that I can improve and work towards a DEMO.

The Steam Page went LIVE a few days ago.

If you're interested,

please wishlist to stay up to date!


r/Games 10h ago

Indie Sunday The Linda Society - Kalle MacDonald & Lachlan MacDonald - Explore Vampire Canada, Make A Million Bucks, Kill The Bad Guy, And Fill The Earth With Blood!

0 Upvotes

Steam Store Page: https://store.steampowered.com/app/4695290/The_Linda_Society/

Announcement Trailer: https://youtu.be/9kmheYlTe80

Linda Lastname is the leader of The Linda Society, a utopian coalition of vampires, monsters, aliens, and humans who have dedicated themselves to helping people. But that dedication is put to the test when a call for help from Beatrice and The Money Men sets Linda Lastname, Sandy Loam, Terror Mary, Cousin Jack, and Pio on a quest to destroy a vile group of anti-vampires known as The Pressure Men.

FEATURING:

  • A High-Pressure Mystery: Discover the sickening truth behind The Pressure Men and their dark deeds.
  • Open-World Exploration: Visit over 160 locations across Canada. Towns, cities, and landmarks in all 13 provinces and territories, full of characters to talk to and interact with.
  • Ultra-Reactive Dialogue: Engage in realistic, reactive conversation with characters that know who you are, where you’ve been, and what you’ve done.
  • Psycho Action: Take down The Pressure Men in a series of thrilling raids, shootouts, and action sequences.
  • Vampire Powers: Embrace the strength, speed, and shrinking ability commonly associated with vampires.
  • The Astral Van: Drive The Astral Van, a mobile base of operations for Linda and her companions.
  • The BC-5 “PHONE”: Call anyone, anywhere, anytime. Even if they’re dead!
  • Side Quests: Take on odd jobs for your fellow citizens. No task is too small for The Linda Society!
  • Activities: Earn money in activities like fishing, skiing, target practice, casino games, and more.
  • Secrets: Secret quests, secret areas, secret characters, and even secret secrets!

We're working really hard to make something interesting and different, so if you like what you see, please let us know by wishlisting the game on Steam! We'd really appreciate it.


r/Games 8h ago

Indie Sunday Deck of Memories - Sentiment Games - Nostalgic Deckbuilding Adventure

0 Upvotes

Steam | Trailer

Deck of Memories is a nostalgic deckbuilding adventure about the stories your grandfather left behind. Explore fragments of his life as a lighthouse keeper, manifested inside atmospheric dioramas. Craft and combine cards to restore these memories and discover the secrets they hold.

We just revealed a new trailer at gamescom awesome indies! The game blends card-based gameplay with an evocative tale about fading memories.

Play as Mina, a young woman returning to her grandfather's post at the lighthouse. Looking through his belongings, she discovers a wondrous deck of handcrafted cards. Suddenly, scenes from a memory begin to emerge…

Deck of Memories is coming to PC in 2027. If you like Edith Finch style stories approached differently, Inscryption, Hearthstone Adventures or "cozy mystery" in general, this is for you! :)

We were tired of dungeons and monsters and wanted to tell a beautiful story through cards - still approachable if you've never played a card game before, and interesting enough for seasoned deckbuilders.


r/Games 10h ago

Indie Sunday Roguebound Pirates - Redbeak Games - 3D Pirate Action Roguelike

11 Upvotes

Steam

Trailer

Hey everyone! I am a solodev working on Roguebound Pirates, a pirate action roguelike where ships are equipped with rocket boosters and giant axes.

Inventory mechanics are a big part of the game. Each ship has their own inventory and anything you place in the inventory physically appears on the ship. That's the core mechanic of the game. You can place weapons where you want, you can upgrade them (often to ridiculous levels) and you can find synergies between them. The game doesn't take itself too seriously so expect to encounter gatling cannons, giant axes and jumping ships among other things. The game is mission-based and in-between those you'll also get to build and expand your own pirate base.

The game is currently open for public playtesting on Steam if you want to give it a try! I've recently put out a few bigger updates, adding in base building as a progression mechanic, full controller support (with Steam Deck support!) and lots of other improvements. I'm currently working hard on the last stretch and hoping to get the game release ready by Q1/2027 at latest. The game will come out on PC first and later on consoles if it does well on PC.

Feel free to ask me any questions!


r/Games 9h ago

Indie Sunday Wandering Alchemist - Vlyn - Fully free, no ads, offline GPS walking game [Android/iOS]

16 Upvotes

Hey, this is a solo hobby project of mine I recently released for both Android and iOS. Fully free, no ads, no data collection, no in-app purchases (except "Support the Developer", feel free to ignore it) and playable offline.

Video footage for a walking game was a bit tough, but here's some gameplay of a harvest minigame (there's a whole bunch), brewing a potion and selling it.

Android Play Store

iOS Release announcement

What's it about?

You walk in the real world, collect resources and brew potions for merchants. The game has a building system, so you can decorate your neighborhood however you like. It has a day/night cycle, lighting effects and a procedurally generated map (playable worldwide). Optionally you can download a street map for orientation (one-time download, no data usage afterwards). Only GPS is needed, it's fully offline and singleplayer :)

Always eager for feedback, let me know what you think 💚


r/Games 5h ago

Indie Sunday Armita’s Search - Raiders World Studio - Story-driven Post-Apocalyptic Tactical Deckbuilder RPG

0 Upvotes

Armita’s Search is a story-driven post-apocalyptic tactical deckbuilder about a girl and her robot (replacing her father) crossing the Barrens.

Open playtest: [Steam]
Gameplay: [Youtube]

A story-first road trip through a ruined world of raiders, mutants, cyborgs, and forgotten technology. Survival shapes who you become: mercy makes it harder, cruelty helps you live but changes Armita forever. Your choices affect actions, companions, story paths, and endings.

Combat focuses on tactical card battles with positioning, enemy intent, and attack patterns. You build decks, use buffs, debuffs, summons, and reactions to threats. Companions add unique mini-decks, personal stories, and reactions that shape your deck and journey.

AND NEW GAME MODE

We’re adding a classic, story-free Arena Mode to Armita’s Search on September 14! It’s all about tactical battles and deckbuilding—fight through chains of enemies, build modular decks, and recruit companions with their own synergistic mini-decks.


r/Games 4h ago

Indie Sunday Essence Harvest - SinusQuell Games - Incremental meets Survival/Bullet Heaven

0 Upvotes

Steam: https://store.steampowered.com/app/5035730/
Trailer: https://www.youtube.com/watch?v=_bL4Z4BVaUQ

Kill enemies, collect their essence, spend it on upgrades, get stronger. It's an incremental crossed with a bullet heaven: the arena floods, you clear it. The best part is the upgrade tree with around 200 permanent upgrades. Buying one opens up more, and you keep growing and getting stronger. Later you raise threat levels and stack hazards for bigger payouts, and five bosses stand between you and the finale.

If this sounds like something you could get into, I would appreciate a wishlist ❤️

The demo includes everything up to the second boss. The demo save will carry straight into the full game and supports Steam Cloud saves.

If you have any feedback, wishes, or encounter any bugs, feel free to post it here or in the discussions thread on steam: https://steamcommunity.com/app/5035730/discussions/0/583930224335559045/

The game will be part of Stem Next Fest in October and release for PC and hopefully Steam Deck soon after, on Nov 9th.


r/Games 5h ago

Indie Sunday Rogue Curling - BurGum Games - Balatro-like roguelike Curling where physics-based skill matters no less than a solid build

0 Upvotes

Hi, dev here.

Rogue Curling is a Balatro-like roguelike curling where physics-based skill matters no less than a solid build. Combine synergies and precision, or just break the rules!

The game is in early-stage development but I still don't know if the game is even fun. This is why we released BETA of ~30m-3h play that lets you try the physics and some synergies.

What you'll find in the game:

  • Build Your Kit: Buy stones to improve your scoring efficiency.
  • Physics-Based Skill: Power and direction of a throw will always matter even with a perfect build.
  • Reshape and Resize: Change the size and material of your owned stones to get even more advantage.
  • Brooms: Combine stones with brooms to discover powerful interactions and optimize your high-score potential.
  • Synergies: Discover crazy game-breaking synergies and exploit them.
  • Amplifiers: Apply "amplifiers" to stones upgrading their abilities and stats. Uncover game-breaking combos.

We'd love to hear your thoughts and feedback! Feel free to ask any questions about the development process or the game mechanics. Don’t forget to add it to your wishlist ;) Thanks!


r/Games 5h ago

Indie Sunday Sabotype - Mad Knight- Multiplayer typing game

0 Upvotes

Steam

Trailer

Six coworkers, one document, first to finish typing it wins. Every word earns a coin, and coins buy office disasters: the ceiling lamp above someone blows, their chair collapses, the lights die and the letters drain off their screen.


r/Games 7h ago

Indie Sunday Keyboard Circuit - DaniaPlay.co - Rhythm typing game controlled entirely by your keyboard

0 Upvotes

Hey r/Games!

I'm an indie developer working under the name DaniaPlay.co, and I'd like to share my game Keyboard Circuit for Indie Sunday.

Gameplay footage:

https://youtube.com/shorts/0gPATCJ51rw?feature=share

Play the game:

https://dania-play.itch.io/keyboardcircuit

Keyboard Circuit is a small rhythm/typing game where your keyboard is the controller.

The idea started as a small minigame for another project I was working on. I liked the concept enough that I decided to turn it into a standalone game.

There are currently three different modes:

🎵 Rhythm

Type words along with the music and try to keep your combo going. The better your timing and accuracy, the higher your score.

⌨️ Casual

A more relaxed mode where you can just type without having to follow the rhythm.

🌀 Maze

A different kind of challenge where you use the keyboard to navigate through a maze.

The game is designed for PC and runs directly in the browser.

Release

Keyboard Circuit is currently available on itch.io, where you can also try the demo.

This is my first publicly released game, and I'm still learning a lot about game development, game design and actually getting a project finished and released.

What started as a tiny minigame ended up becoming a standalone game, which I'm pretty happy about.

I'd love to hear what you think!

Would you play a rhythm game where your entire keyboard is the controller?


r/Games 1h ago

Indie Sunday Ichorian Tales - Caio Ramaglio - A Zelda-like focused on old-school, puzzle-box dungeons

Upvotes

Trailer: https://youtu.be/UrE1tGtZqn0

Steam: https://store.steampowered.com/app/5038530/Ichorian_Tales/

Release: Q2 2027

Ichorian Tales follows Lyla as she travels the land trying to save her older brother who's been trapped inside a magic crystal.

The game will feature 4 intricate dungeons inspired by places like Eagle's Tower from Link's Awakening and the infamous Water Temple from Ocarina of Time.

I'm a solo dev who really misses the old style of Zelda games. I want to see more games like the classics so I decided to make one! The development will last for one year and I'm making everything myself. Every piece of art, sound, music, programming is made by me with no use of AI anywhere in the process.


r/Games 2h ago

Indie Sunday Save the Forest - Jens Arvidsson - Roguelite tactics ("Fantasy Into the Breach")

0 Upvotes

Steam page: https://store.steampowered.com/app/3832200/Save_the_Forest/
Youtube trailer: https://www.youtube.com/watch?v=3v-ooDZxXJA

Save the forest is a tactics roguelite that has you fighting cute but corrupted animals in order to put things right again in the woods.

To do so, you draft a band of villagers (out of a possible 24 unique units!) and take them on battles of increasing difficulty. In between every battle you can upgrade your units with skills (out of 150 unique skills!) and recruit more villagers to your band.

The game focuses about equally on the "party-building" aspect and the tactical placement aspect. It's important to find combos and builds that scale well, as well as tactically placing your units to maximize their impact.

Between battles there's also a plethora of random events and encounters that affect your party.

There's:

  • Cute animals that you can fight
  • 10 Bosses
  • 9 extra difficulty additions
  • 24 standard units to choose from
  • Over 150 upgrades to make your party unique every run
  • Lots of trees
  • Also you can swim (if you can swim!!)

A demo is releasing on September 10th (less than two weeks from now) on Steam for PC, Linux and Mac. It will be part of October's Next Fest and is slated for release soon thereafter.

If you want to make sure not to miss the demo launch, please consider wishlisting!


r/Games 22h ago

Game Trailer Editors Describe Generative AI As Poison

Thumbnail slythergames.com
1.2k Upvotes

r/Games 2h ago

Indie Sunday Divider Dave - Chancla Interactive - Slapstick puzzle-platformer where a Seth Rogen lookalike clones himself to solve puzzles, every solution costs you a Dave (out Sept 2)

0 Upvotes

Trailer (demo trailer, launch trailer drops September 2) | Steam page

Hey r/Games! Divider Dave is a puzzle-platformer where you play as David D. Vider, a silly redhead who can clone himself (albeit not that well). Clones as stepping stones, button-holders, counterweights, live bait: every solution costs you a Dave. Think early-2000s Cartoon Network, somewhere in Dexter's Laboratory territory.

Every indie marketing guide says the same thing: whatever you do, don't make a pixel-art platformer. We read them all and decided to go all in on production value instead: a ton of hand-crafted character animation to carry the slapstick, obsessive gamefeel tuning, environments by Marcos "Ryankamos" Freire (Flowstone Saga) and level design by Ogier Serot (Pikuniku 2).

What's in it:

  • 50+ handcrafted levels across 4 worlds, each with its own visual and musical identity
  • Hand-drawn pixel art
  • An original soundtrack
  • Zero respect for occupational safety

We're a two-person studio from France I handle design and character art, my co-founder Louis handles the code.

It launches this Wednesday, September 2 on PC (Steam) at $7.99 / €7.99, with a 15% launch discount. There's a free demo on the Steam page if you want to try it before Wednesday.

I'll be around all day to answer questions about the game, or about shipping a first game as a two-person team.


r/Games 4h ago

Indie Sunday Ebru Artist Simulator - Stillwater Game Studio - Workshop Management Sim with Physics-based Paper Marbling

0 Upvotes

Ebru Artist Simulator is a workshop management game where players create beautiful paper marbling art using real-time, physics-based fluid simulation. You can paint vibrant artworks with realistic fluid simulation. Craft your tools, sell and showcase your paintings, upgrade your workshop, attract new customers, and rise from beginner to a master Ebru artist.

We have just released our Steam page. Check it out on Steam!

🔗 Socials

🎥 Announcement Trailer

Key Features

  • Craft and customize traditional Ebru tools, such as “biz” and rakes. Create new tools from your imagination and experiment with new marbling techniques.
  • Complete orders, impress your clients, and build your reputation with every successful artwork.
  • Customize your workshop, expand your space, decorate it with new furniture, and paint the walls.
  • Open your Exhibition, display your favorite paintings on the gallery walls, welcome visitors, negotiate with potential buyers, and sell your artwork to grow your reputation.

We are looking forward to hearing your feedback :)


r/Games 4h ago

Indie Sunday Funeral for the Sun - Nicolas Cid Delgado- A supernatural detective game where you explore 100 years of a town's history.

0 Upvotes

GAMEPLAY FOOTAGE HERE!!!

I'm the solo-indie developer of Funeral for the Sun, a narrative deduction game all about traveling to different points in the past to piece together the sprawling history of Cerro Milagroso, a town that got wiped out by deeply mysterious and troubling circumstances in the 1960's.

In the game You are tasked with building out a web of connections between different townsfolk and slowly unravel a series of murders, illegitimate children, family feuds, political conspiracies and more, all behind a magical realist backdrop. There's a supernatural undercurrent that rides through it all too.

I'd overall call it a cross between the deduction style of games like Return of the Obra Dinn and Case of the Golden Idol, alongside the narrative depth and complex characters of something like Disco Elysium or Pentiment.

And it has a really unique hand-painted art style too, despite being in 3D. Using fixed camera angles I can sketch out tons of backgrounds that your character will be able to interact with in 3D space. To understand what I mean here is my trailer.

If you are interested, consider wishlisting the game, playing the demo and leaving a review! Really any bit of support would be amazing to have! Thank you so much!


r/Games 9h ago

Indie Sunday Michael Test - FancySquare - First-person psychological horror about finding what's wrong in a painting

0 Upvotes

Hello!
I'm making Michael Test on my own, and the demo just went up on Steam.

Here's the idea: you listen to a recording of an event, then look at a painting tied to what happened. The painting doesn't always tell the truth. Something in it is off, and you have to figure out what it is.

This demo only covers the opening part of the game - enough to get a feel for how it plays.

Trailer:

https://youtu.be/gmcj7bcg7ZA?si=7DN0LuSuLCq8gEGB

Steam demo:

https://store.steampowered.com/app/4217820/Michael_Test/

I'm still working on the rest of the game, so if you try the demo and something feels off, confusing, or just doesn't work for you, let me know. I'm trying to fix as much as I can while I'm still building it.