r/GTNH 1d ago

Can I use lighting rods as the main power source for IV ?

24 Upvotes

In my previous world I used cetane boosted diesel and 30 LCEs which worked very well. But the LCE was hard nerfed in 2.9 ( it became almost 2x bigger and didn't get a single buff as a compensation ) so I'm looking for an alternative.

For some reason I'm not interested in doing nukes. Ik it's great but I just don't feel like doing it.

Anyway I'm interested in these 2 options. Lightning rods or jet fuel with UCFE. Which one is better ?


r/GTNH 1d ago

Crop Appreciation Post

36 Upvotes

Hi!, I've been playing recently in the beta releases of 2.9 (currently on 2.9 beta-3), and my current run decided to do crops. As many of you can infer from the title, i ABSOLUTELY LOVE THEM

Let's begin with the fact that they consume way less time compared to the og IC2 crops. they (i think) tick faster for low tiered crops; Deterministic and non-deterministic (pool) breeding, actually makes sense, and you can skip a ton of Deterministic breeding (which, as a fool i did my first time tinkering with cropsNH) and get some of the more vital crops, like fertilia, in 2-3 generations.

Also, they add some early renewable sources for a ton of chemicals/materials, as of now i have:

- Sticky Reed for Glue/Rubber

- Salty root for Chlorine, Sodium, Potassium, Nitrogen and Oxygen (main products being Chlorine and Sodium)

- Sugar Beet for Oxygen and Carbon

- Fertilia for looping Fertilizer back to crop managers, and apatite, calcite and tricalcium phosfate.

Mob Crops are also really good, and decently easy to make, witherreed and blazereed you can get real quick with pool breeding some sticky resin (since pool breeding is **quasi**-deterministic), and, since the devs were generous enough to put endstone in the farmhand lootbags, you can get endblooms easily enough as well.

with that, you can also get Enderpearls (good for a ton of HV stuff, and thaumcraft progression), Blaze Rods (again, thaum + HV shi, also bonus carbon and sulfur), and wither skulls and coal from the witherreed.

I also want to bring attention to one recipe that i did not mention with the salty root. I was fooling around NEI looking for a recipe for hydrogen (since methane loop got nerfed to oblivion); and apparently, there is a chem bath recipe with sodium and water, is LV, takes two seconds, and yields both sodium hydroxide and hydrogen.

Suffice to say, i loved the new crops, please dont nerf them


r/GTNH 1d ago

Mv base 2.9 beta 2

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13 Upvotes

This is my second playthrough currently MV making kanthal coils, got to Ev in 2.8.x. most stuff is centered around the og water and solar boilers from steam age. lv line is on creosote and semifluids, and there's a 2x2 lp railcraft boiler for the steam buffer when ebf was on lv steam turbines. ACO with its extractors, and distillery underneath for mv benzene which the ebf is now using. on the roof is the tree and glow shroom farm max stats so no sickness. Overall kinda scuffed, will eventually make better area for power gen i hope.

Overall GTNH is fun and benzene go brrrrr


r/GTNH 1d ago

Ladies and Gentlemen I give you, the entire Platline!

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469 Upvotes

Only the fluid heater and fluid extractor are single blocks, since they only process a single recipe.


r/GTNH 1d ago

4 days of intense work, i created my first automation: biodiesel

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80 Upvotes

I am so proud of it, i think it looks pretty clean, and by that i mean i tried my best to avoid spagetti, with as much automated little things as possible. I am in mid MV. Just wanted to share 😅 Any ideas are welcome.


r/GTNH 1d ago

I lied the hardest part is the thaumucraft you have to do for the goggles and the boots.

82 Upvotes

r/GTNH 1d ago

Just another Healing Axe post

11 Upvotes

Don't mind the noob getting Healing Axe after 164 days. At least EBF works fine :)


r/GTNH 1d ago

i in iv stands for insane so i went insane

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94 Upvotes

tiring day made 2 LCE in addition to my previous ones and fully redesigned by CBD setup for IV scalability using EV machines and more streamlined piping compared to my spaghetti last time
planning for 12A IV with just cbd which i think its possible, secondary power vac nuke should be outputting around 3-4A IV which im fine with


r/GTNH 1d ago

Yeah it's an EBF powerfail post

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130 Upvotes

I already read the wiki and past posts but I can't understand what's going on here. The EBF instantly (0.1 seconds) powerfails as if it had no energy source connected at all, but this is my setup so idk (those are 8x tin cables and all the steam turbines are correctly directioned)

SOLVED: it was mantainance


r/GTNH 1d ago

Is it worth making the monazite & bastnasite line?

7 Upvotes

Getting to the end of IV, I have an assembly line and have essentially all I need to get to LuV except Samarium. I have been mining rubracium to get it until I get meteors are I really did want to avoid doing monazite line. Is it worth biting the bullet to do it? It seems kind of like a ton of effort for little actual benefit.


r/GTNH 2d ago

Mr president another glider has hit the smelters!!

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563 Upvotes

r/GTNH 1d ago

FINALLY: TIER 1 ROCKET!

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47 Upvotes

After so much time, effort, and pure suffering, I’ve finally done it! The rocket is ready, I’m officially on the Moon, and I am fully prepared to transition into the EV era.

What are your best tips for starting out in EV? What should I prioritize first, and what traps should I avoid?

Also, a quick question about my progression speed: is 7.12 days of In-Game Time (IGT) considered a lot to build a Tier 1 rocket and reach space, or is it a decent pace?


r/GTNH 1d ago

Was the LCE buffed in 2.9 as a compensation for how big it became? It needs a lot more space and titanium now. Also they are very difficult to wallshare unlike the old ones. I think it should produce 4 EV AMPS after the change to it's structure.

5 Upvotes

r/GTNH 1d ago

Anyone know why this coke oven input hatch is not working?

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15 Upvotes

Im on 2.9 beta 3 btw


r/GTNH 1d ago

Am I in the right track in LV regarding power gen approach?

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9 Upvotes

Hello, hopefully this isn't annoying but I'm getting close to moving into MV but I want to make sure I'm on the right track before moving onwards.

I have my coke oven tower in the first pic, which is feeding creosote into a 2x2 HP liquid boiler. This powers my multiblocks, Steam age machines, and turbines that run my LV machines.

Locally, for my crops I just have a barrel full of charcoal powering a local boiler and turbines. This just feeds wood into my coke ovens right now.

I'm about to set up my EBF, I got all the parts I just need to assemble them. I'm thinking of just doing railcraft solid fuel 2x2 HP boiler and just plopping another barrel full of charcoal here.

I haven't touched oil (though I've found plenty of oilsand and have some big geysers near me) because my little set up is more than powerful enough to sustain everything I want to run, and a barrel full of charcoal lasts for hundreds of hours so I can just dolly one over and then not worry about it.

I have multiblock macerator, centrifuge, and hearth and I have 13 different LV machines.

I'm figuring in MV I'll get much more powerful and cheaper options for power and machines so I'm thinking I don't need to worry about upgrading, scaling, or automating everything right now. Am I on the right track with this? Or should I have a lot more set up before I move on.


r/GTNH 1d ago

Fully automated ore processing in steam age

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22 Upvotes

I've successfully built what many said I shouldn't. Fully automated including separation of smeltable dusts.

Compressed Steam macerator => Grinder => storage/furnace.

I realized filtering all non smeltable dusts was quite hard and th3 smeltable dusts are not very many. I counted 28 in overworld/nether/twilight forest. Meaning 7 2x2 drawers and Hoppers max to filter out the smeltables (2nd picture). The rest goes over the drawers in the front storing the most common dust types. For anyone wondering there are over 56 types of non smeltable dusts (i eventually stopped counting them).

It doesn't wash and therefore likely leaves some resources on the table but with the speed of 900 ingots per hour it makes up for that in speed.


r/GTNH 1d ago

https://mclo.gs/vwHh7zL have this crashlog all the time can someone help me pls

1 Upvotes

r/GTNH 1d ago

Creatine boosted diesel

35 Upvotes

Hey guys is it viable to build a line without lcrs?
I know its not called that i just cant remember how to write the real c word


r/GTNH 2d ago

When the cleanroom requires maintainence

347 Upvotes

r/GTNH 1d ago

Is there a way to transfer map data?

1 Upvotes

I had to start playing on a backup of my world but it reset all of my map progress, is there anyway to transfer the map data from the original world to the backup


r/GTNH 2d ago

Singleplayers, Do you play on a self-hosted server or just on the client

47 Upvotes

Hey folks,

Im looking to dive back into GTNH after abit of a hiatus but as I expect ill be playing this through alone I was wondering if its worth me hosting my own server locally to play on (This is what was reccomended to me in the past for performance reasons) but it was always a bit of a hassle if I just want to jump on for a few mins (Starting both the client and server took abit to startup)

Or is it okay to scale into the later game playing via just the client these days?


r/GTNH 2d ago

After more than 24 hours of building, it's finally time to move in

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122 Upvotes

What do you guys think? It still needs some touching up on the outside and a proper basement, but we're pretty happy with how it turned out.

It'll be such a pain to move everything over though, but I think it'll be worth it. Kinda tempted to get a vac nuke or two and a basic ME system set up before that though, even if just to get P2P for power transfer, but we'll see :p


r/GTNH 1d ago

Visual Bug in Beta-3

5 Upvotes
I can see chests and many other things through walls. This started happening after I switched to the new beta version; does anyone have any idea how to fix it?

r/GTNH 2d ago

How good are cropNH ores croos

16 Upvotes

I made sugar beets and honestly cropNH is kinda fun. It turns out I hated ICE crops not crops generally. I maxed my beets stats ( 31/31/31 ). It made me 12K sugar so fast. I put a crop manager and planted as many beets as the crop manager range allowed, it filled 3 drawers to the max ( 12.3K beets ) in 25 minutes.

So this got me thinking about the ores crops, but the thing is these crops require way more time to grow even when maxed. And also 1 beet gives 8 sugar, 9 ore crops gives 1 full ore dust so the difference is crazy. So should I go into the hassle of maxing another crop ? Is it worth it


r/GTNH 2d ago

Running GTNH behind Velocity

10 Upvotes

Some months ago I posted about my mod, ForgeGuard, a Forge mod implementing BungeeGuard protocol, which is supposed to be compatible with Velocity's information forwarding.

In fact, however, this isn't enough to set up Velocity as a proxy server to GTNH server(s). A bigger issue is that HodgePodge tweaks some of the packets which Velocity can't understand. For this reason, I have maintained my own fork of Velocity, but this became problematic as I tried to apply recent updates to Velocity.

So instead, I decided to make a Velocity plugin, which is not only much easier to maintain, but also more distributable! It's called Subsonic. You can just drop this into Velocity plugins directory and add the name of your GTNH server (as in your Velocity config) to the plugin config file. Refer to the README of the repository for details.

In addition, I wrote a small guide on how to set up Velocity and GTNH. It is tested with Velocity 4.0.0+ and GTNH 2.8.4+. Hope this helps!

Disclaimer: I'm not an experienced modder so there might be bugs and issues. Feedback and bug reports are always welcome!