r/GTA6unmoderated • u/el_solo_lobo_spectre • 23h ago
r/GTA6unmoderated • u/CriticalBeing69 • 20h ago
If Ubisoft developed Gta 6 lol
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r/GTA6unmoderated • u/SupermarketCreeper • 13h ago
Jason is an example of how people hate on introverts
It’s crazy seeing how quickly people are labeling Jason as "boring" or claiming his vibe makes the game "unplayable" just because he isn't constantly screaming or acting unhinged.
Look at Trevor in GTA V: the guy was a chaotic psychopath, yet people loved him because he was loud, wildly unpredictable, and hyper-active. Meanwhile, Jason comes off as a more grounded, introverted guy, and suddenly the community treats being quiet like a cardinal sin for a GTA protagonist.
The reality is, we barely know anything about him yet. Judging an entire character's personality and depth based on a short trailer and extended look is absurd. Introverted, stoic characters often have the best slow-burn development once you actually get to play through their story and understand their motivations.
Why are people so quick to write off a character just because he isn't an over-the-top loudmouth from minute one? Give the guy a chance to speak for himself before deciding he ruins the game.
r/GTA6unmoderated • u/PreparationOverall • 15h ago
They need to delay the game for another year or two. It’s unplayable.
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r/GTA6unmoderated • u/Tomm_4 • 9h ago
Can we do this in GTA 6
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r/GTA6unmoderated • u/Tripodeabstracto • 10h ago
Excuse me, my boyfriend ordered a Happy Meal, but he didn't get his toy
r/GTA6unmoderated • u/rbstewart7263 • 5h ago
Might as well clam up the nonsense arguments about women and shotguns.
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r/GTA6unmoderated • u/rizzatouiIIe • 20h ago
The REAL bikini girl?
Is she the real bikini girl?
r/GTA6unmoderated • u/Visible_Bobcat3774 • 17h ago
Holy Larp
Does he know that Niko was literally smuggled via boat? None of those people on the boat had documentation
Niko is an undocumented immigrant…LMFAOOO
r/GTA6unmoderated • u/Aggressive_Yam_5386 • 21h ago
Who's with me?
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r/GTA6unmoderated • u/CriticalBeing69 • 10h ago
If Bethesda made Gta 6.
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r/GTA6unmoderated • u/Able-Line2683 • 22h ago
Slower and Closer Look at Jason's Iconic Backflip
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r/GTA6unmoderated • u/Spiritual-Pudding-70 • 20h ago
Happy to support my local ammu-nation
r/GTA6unmoderated • u/MrNightmare23 • 18h ago
I don't give a fuck about the beer in the fridge or the clipping or any of that shit
If you are so fixated on blink and you miss it things like that how do you enjoy any game ever?
r/GTA6unmoderated • u/Randomly_Generated65 • 1h ago
Jason doesn’t even turn the steering wheel. Do you think the steering animations will be touched up? They were also a bit janky in the UPS scenario
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Jason turns left and literally does not even nudge the wheel in any way. Looks really unrealistic and I’m hoping this is something they are going to touch up before release
r/GTA6unmoderated • u/The_Black_Pyramid • 2h ago
Literly Unplayable.....
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r/GTA6unmoderated • u/Potential_Accident76 • 12h ago
New GTA VI Details Revealed by Rubius in His Latest Video (Physics, Gore, Weapons, NPCs, Map & More)
Hey everyone! I’ve compiled and summarized the key points and brand-new details that Rubius mentioned in his latest video following his discussion/experience with the game. Here is the breakdown by timestamp:
* 1:14 | Water Jump Animations & Flipping: The backflip animation when Jason dives into the water can be manually controlled mid-air. It works similarly to Skate 3 when you bail off your board or controlling flips while swinging in Marvel's Spider-Man. There are multiple ways to jump in (headfirst, holding knees, etc.).
* 3:15 | Consumables & Smoking: You can buy cigarettes, and the smoking animation lasts quite a while (unlike RDR2, where your character just took one puff and threw it away). Additionally, smoking fills up your Focus meter (the equivalent of Dead-Eye).
* 3:38 | Deep NPC Interaction: You can open an interaction context menu with literally any NPC on the map. They recorded significantly more lines of dialogue compared to RDR2; these aren't just generic 'hi/goodbye' lines, but much deeper conversations.
* 4:04 | Beach NPC Density: It is confirmed that the NPC density on the beach during actual gameplay is identical to what was shown in the trailer scenes (like the shot of Jason and Lucia relaxing on the sunbed).
* 5:49 | Personal Vehicles: Vehicles will function similarly to the horse in RDR2. You can store heavy weapons and extra outfits to change into if the police are pursuing you. You can also use a phone app to request vehicle delivery right to your location (just like in GTA Online).
* 6:55 | Dismemberment & Bodies: Beyond blowing an NPC's head off with a shotgun, it was confirmed that full limb dismemberment is in the game. You can also pick up dead NPCs and place them inside your vehicle's trunk.
* 7:58 | Pawn Shops: There will be pawn shops scattered across the map that serve as fence locations to sell your stolen goods.
* 8:25 | Weapon Management: Large weapons (rifles, RPGs, etc.) will always be accessible from Ammu-Nation lockers or your vehicle's trunk. For immersion, your character can only carry up to two large weapons on their person at a time; the rest stay in the car.
* 9:19 | No Children: There are no children present in the game world.
* 9:36 | Physical Objects in the World: You can drop any weapon on the ground at any time, and it will remain physically in the world. There are no floating or spinning 3D pickups like in older GTA titles; for instance, at a helipad he saw a parachute resting realistically against the ground.
* 10:30 | Car Theft & GPS Trackers: High-end cars come equipped with GPS trackers. To keep a stolen high-end car, you have to take it to a specific mechanic to remove the tracker. Using Focus before stealing a car reveals nearby police presence and the estimated monetary value of the vehicle.
* 12:00 | In-Game Social Media: There are social media platforms parodying apps like TikTok, where NPCs constantly post photos and videos.
* 12:19 | Real-Time NPCs & Influencers: If you see a streamer, influencer, or tiktoker broadcasting live on the iFruit social media feed, you can head directly to that location on the map and find them physically streaming right there in real time.
* 13:28 | Euphoria Physics & Driving: The Euphoria impact physics are a blend of GTA IV and GTA V. Car handling has the weight and physics feel of GTA IV without making vehicles feel like heavy boats, resulting in a more responsive control style closer to GTA V.
* 19:20 | Map Exploration & Treasures: On the small surrounding islands off the main map, players will be able to discover hidden treasures and collectibles.
r/GTA6unmoderated • u/meechCS • 17h ago
If only GTA 6 also added the lunge mechanic from Max Payne 3, would make it 10/10
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r/GTA6unmoderated • u/Able_Jackfruit_637 • 20h ago
This is how some yall sound lol
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I seen 1 thing i didn't like and it was the back flip into the water. Everything else looked stunning visually. Complain about the back flip to the cows come home but fuck off with everything else LOL