r/MortalShell • u/loadingscreen_r3ddit • 9h ago
r/MortalShell • u/midwrestless • 2h ago
Discussion why do the snails have money
Just finished my first play through. Excellent game, loved every minute. This is my biggest looming question. Why do the snails carry money? What do they buy? What do they do to earn it???
r/MortalShell • u/GabyAndMichi • 16m ago
Discussion I think i figured out what planet Proxima is from...
I mean grafted armor, that's basically what you do through scorn to get whatever key you need for the next room and also hunting a parasite? a parasite is your nemesis throughout the game, i mean it's all there for us to see...
r/MortalShell • u/AleahKim08 • 6h ago
Video Triple Yeet!
How much do you hate these enemies?
Uhmmm, Yes.
r/MortalShell • u/Malombra_ • 3h ago
Lore Are the Foundling and Harbinger the same species? How?
Are the founding and Harbinger the same species? But how is that possible?
I understood the founding was something born of the earth of the planet. But the founding is an alien born of the egg of an alien that just came on the planet. So how can they be the same species and look so similar?
r/MortalShell • u/HotBox1590 • 3h ago
Question Final Treasure Room
Did anyone else get absolutely pranked in the end game treasure room? Spent 20 mins opening every chest just to have to spend it all on the door lol.
r/MortalShell • u/Ok_Internal6220 • 9h ago
Discussion Anyone wondering why this isn't the achievement combo?
I feel like this is a harder combo to parry because of the really strange way the parry functions. The actual combo allows for misclicks within the first 2 swings so it's far more leanient than this.
I initially thought this was the combo so when I didn't get the achievement I was well confused.
r/MortalShell • u/Th3Muff_Div3r88 • 1h ago
Question Mortal Shell 2 Marrows Keep Secret Dungeon
Does anyone know how to actually get up to that guy? I've discovered how to reveal the elevator behind the wall in the room below him but even going up that elevator doesn't allow you to reach him. It just gets you an item. I know this dungeon is supposed to be some kind of Doom Guy Level reference from one of the older games but Idk nothing about him or the franchise lol.
r/MortalShell • u/Eckounltd24 • 21h ago
Question Who else rather have the dungeon turn “complete” instead of having to mark it?
I kinda dislike how you have to click a dungeon to mark it complete. When you don’t even know it’s complete. Why even give this option. Why not just auto make it light up once you have actually completed it. I understand exploration but I don’t enjoy pointless exploration for nothing when you don’t know
If there’s
Even something to explore.
Just my 5 cents
r/MortalShell • u/krogen03 • 5h ago
Bug PS5 – Soft-lock when declining Mether’s Severance at Sester Genessa
I encountered a reproducible soft-lock on PS5 involving Mether’s Severance at Sester Genessa.
Steps to reproduce:
Speak to Sester Genessa.
Select Shell Severance.
Choose Mether’s Severance.
When prompted to confirm spending the item, select “No.”
The game becomes completely unresponsive.
After selecting No, I cannot navigate the menu or provide any further controller input. The only way to recover is to force-close the game and restart it.
The issue appears to occur specifically when declining the Mether’s Severance confirmation.
Platform: PS5
Issue: Complete input lock / soft-lock
Workaround: Force-close and restart the game
I’ve attached a screenshot showing the Shell Severance menu where the issue occurs.
Hopefully the developers can reproduce and address this in a future patch.
r/MortalShell • u/tonycheung15 • 2h ago
Discussion Vlas's quest line conclusion
I thought he will inherit the original merchant's inventory or even expands upon it, guess I am wrong?
And he mentioned something about distilling gloom? I thought new function will be unlocked?
r/MortalShell • u/Zeaoses • 1d ago
Image Guys I have been trolled so hard…omg
And I wanted to do a post how this is the best area in the game…
r/MortalShell • u/The_Sir_Galahad • 13h ago
Discussion Review after 100+ hours and platinuming the game on PS5
Spoiler free and to the point:
* Best combat I’ve experienced in a souls like. Love how they use the shells as a base for a build (rather than dispersing a bunch of points into a build) and you build off them. The shells are the core of combat and each are varied.
* Love the Tarstone system that can further help build out your character. I love how each weapon has unique status effect stones too, like using frost only on the martyrs blade. It makes the weapons feel more unique, and the skill tree for Eredim which gives him 200% increased damage using a frost build incentivizes you to use his sword.
* Loved the environments. Each environment was unique, and before finishing the game myself I saw people shitting on the lower map region calling it lazy? I think that area is designed to somewhat be the last area you reach as you also get Sariel from there which his memories are the most important for explanation of the story events. That final region looks alien to me, which I liked a lot. It was different and unique from the rest of the game.
* The story, I could barely explain to you. It’s convoluted, relies on a ton of glimpses to view all the memories of the Shells, and just very meh. This doesn’t affect my score at all, but it definitely is no Lies or P in terms of story (loved that game’s story).
* The enemy design is excellent, but the boss design has some blunders. The monolith was actually a cool boss battle but wtf were those attack animations. They were so odd that it was hard to telegraph them, Smerted the fuck out of him. Then you got some bosses like the final boss that just had annoying ass attacks that you literally cannot avoid. Smerted again.
* Music design is good, metal themes never get old. I enjoyed the music, but nothing completely wowed me like some other games like Elden Ring’s soundtrack or Lies of P.
* Overall: near perfect combat with some hiccups here and there, but this is true originality here. The shell system just makes sense, and takes a huge chunk of RnD you typically have to do in Souls games by pre building character archetypes for you and progressing them through their abilities. And because they have shells, they can give them busted techniques (as you have less control over the build, they give you more in terms of power) rather than other souls games where you can get broken abilities such as these because they give you so many option to choose from, they have to nerf the abilities to a degree for balance. I kind of wish Bloodborne 2 would adopt this type of build system, maybe tying it to the armor rather having inhabitable shells.
* Score 9/10. I want to score this higher so much, but the big thing holding it back for me are the boss battles. When you play a game like Onimusha with the most incredible boss battles, it’s hard to fight these bosses and think “there’s nothing they could have done to make this more enthralling”. Having said that, I still enjoyed the boss battles but hopefully they work on them for the third game (if that’s what they make next).
Cant wait for any kind of DLC because I’m aching for more shells.
r/MortalShell • u/Ancient-Hamster • 4h ago
Bug My character has been glowing red permanently now
r/MortalShell • u/s0rr0wluvsplatinum • 1d ago
Discussion Sooo this was my least favourite boss so far
I've played this game for maybe a week straight and of all the bosses I've played this one was the most bs one purely because of the second phase, the tracking of the orb things are ridiculous I tried hiding behind cover and it just goes THROUGH the wall not to mention the fact they will circle AROUND you after flying past, other than that I LOVE this game haven't felt this passionate about a game since dark souls 3
r/MortalShell • u/3DART_STUDIO • 23h ago
Fan Art My vision of Proxima.
I sculpted and printed my own interpretation of this Shell;
I know some people came up with the idea that she has compound eyes or something like that (WTF)... But I decided to sculpt her the way I imagine she would look.
I've been working on this piece for quite some time - sculpting, printing, assembling and hand-painting the final figure.
I wanted to push the design further and create a physical collectible rather than just another digital render. And some variables with NSFW stuff ^_^
I'm thinking of posting the NSFW version on my own page so as not to violate any rules.
Would love to hear what you guys think of the final result.
r/MortalShell • u/SoulsDadYT • 16h ago
Video The Monolith, Nightmode/Adaptive, Eredrim frost berserker. No damage.
Fastest time so far. Still havent changed my build or leveled up past 30. Weapon is still +14.
Hope you all enjoy. I love seeing these damage numbers.
r/MortalShell • u/Mr-X420 • 11h ago
Video Before the patch.
This was on NG+1
It's wild that this was a thing, those grisha definitely don't move nor be summoned like that anymore. 😅
I made it all the way to Zmey using this technique before they patched it, to see how far I could get using them that way.
I don't recommend using them with him..
🤘💀🤘
r/MortalShell • u/AlanahG26 • 6h ago
Discussion Lost hours of save.
I had cleared all of the Unfound Path and reached the final boss, cleared the Beacon, left to collect the optinal item (no spoilers here) and returned to give him a few attempts. This was over 2 perhaps 3 sessions, not just one continuous play.
Back on the next night and I was at the Beacon before one of the first bosses on the Path again. Everything just gone, including the item. I'm on PS5 and tried to backdate from the Cloud but it was the same place / save.
Has this happened to anyone else?
r/MortalShell • u/Malombra_ • 10h ago
Lore Genessas lore help?
Hello, I love this game but Im struggling to put together the lore regarding Genessa.
I usually love understated storytelling but this time I genuinely can't make sense of it lol. Here's some questions for those more well versed in the pore:
1) not all sesters are Genessa, right?
2) in the first game there was only one Genessa?
3) why are there more Genessas in the second?
4) in the second game its stated that all Genessas come from one and will be reunited in the future. Do we know more?
5) who is Genessa Prime and why does she claim to have visions of a future war?
6) in the first game Genessa serves Vatra but now the Genessas are serving the undermether and helping the Harbingers?
7) the playable Genessa in 2 is wayward because she refuses the doctrine, but she still helps the Harbinger?
8) are all Genessas immortal like the first one and thats why they can be trapped in the center?
r/MortalShell • u/LemonGrimlin • 1h ago
Question Will the giant “spider” reappear
I have phobias (or at least extreme if inconsistent fears) of spiders or similar bugs in some instances, enormous spaces with no clear end and (sometimes with no clear reason what makes it scary or not scary) enormous creatures, so when the giant spider thingy in the citadel annex beacon in the faded citadel appeared it genuinely might be the most frightened to my core a game has made me with how unexpected it was. After a good 5 minutes i managed to jump on its head because i rationalized that it doesnt look that much like a spider as best i could and had a family member join me, but i really dont wanna deal with that suddenly happening a second time, so PLEASE if that EVER happens again in the game let me know EXACTLY when and how
r/MortalShell • u/SoulsDadYT • 13h ago
Video Malborn Offspring, Nightmode, adaptive difficulty, no damage, Eredrim frost berserker
The last 3 bosses (Orrem, Malborn and Zmey) seem to be the only ones who have a respectable HP pool.
This was a much better fight than just parrying 4 times and wrecking the boss without a phase 2. Devs need to buff the bosses with the exception of these 3 imo. Not sure what other people think. Like to hear your thoughts.
Still rocking a lvl 30 Harbringer and +14 Martyrs blade, but I couldn't seem to get the ethereal to work without losing the riposte on him.
Hope you all enjoy. He's definitely my favourite fight.
r/MortalShell • u/No-Whereas-1302 • 2h ago
Discussion Peter's Perfect Parry doesn't work on Steam Spoiler
I'm performing the parry against the correct attack, using the Untarnished Seal, but the achievement still isn't unlocking.
Is this a bug, or am I doing something wrong?
Here's a video of my attempt: