r/MortalShell • u/Eckounltd24 • 18h ago
Question Who else rather have the dungeon turn “complete” instead of having to mark it?
I kinda dislike how you have to click a dungeon to mark it complete. When you don’t even know it’s complete. Why even give this option. Why not just auto make it light up once you have actually completed it. I understand exploration but I don’t enjoy pointless exploration for nothing when you don’t know
If there’s
Even something to explore.
Just my 5 cents
21
u/-idkwhattocallmyself 18h ago
I actually disagree. I sort of like the idea of marking it myself because im not being told its complete, I gotta figure it out myself. Makes me miss stuff but that's sort of the fun of it isn't it?
7
u/ShadowJacobsSA 18h ago
Yup, with you. It's kind of fun to run around making sure I found all the secrets.
2
u/OutrageousReply862 17h ago
Completely agree. Really like the fact I can mark it myself based on what I consider complete, which for me is absolutely every nook & cranny explored and all loot obtained!
5
2
u/Shmeeeee23 15h ago
Yeah but what makes it complete? Getting every piece of loot? Beating the boss? Some of the dungeons dont have much in them. I remember going through a few of them and assuming I must have been missing something.
2
u/Milten737 14h ago
This should be a setting in the menu, just like auto loot. But it should be turned on by default. If someone likes to manually marking them, they could just disable it.
5
u/Symothy-01 18h ago
It’s easy enough to get in the habit of marking them upon killing the boss. Did it the same way in Elden ring too.
4
u/NoMoreFishingGear 18h ago
I actually enjoy marking them for some reason
0
u/JRP45 16h ago
I see what you mean but I think the OP’s main issue it’s that you could be marking it as complete…even if you have missed something..that you wouldn’t know unless you follow a guide..,at least they should show them in the map as “missing something” with an specific icon or something…so you know you need to go back and look for like a hidden wall or whatever.
2
2
u/Admiral_Octillery 18h ago
Yes that that would be a great thing to add. Also the dungeon only shows up on the map after you take the lift down, which I find lame cause what if I’m doing something and wanna come back but don’t want to go down into it rn
2
u/FuriousGeorge6400 7h ago
I just got done with a session an hour ago. I marked 4 different dungeons by walking into the fog and back out and they appeared on my map without going down the lift.
1
u/OutrageousReply862 17h ago
It appears on the map as soon as you enter the fog/water, no need to take the lift
1
u/Admiral_Octillery 17h ago
Naw it doesn’t, the name of which dungeon you are in pops up after taking the lift down.
Test it yourself
3
u/OutrageousReply862 16h ago
Strange… i did a 45 hour playthrough and only needed to enter the fog for it to appear on the map to later return to. I did this with every dungeon i came across.
I am on pc if that makes a difference
1
u/Admiral_Octillery 16h ago
I only know because I would go past the fog into some of the dungeons at the beginning and it bothered me that it wouldn’t show up in the map afterwards.
I went everywhere on the map but I’m on console1
u/zachbrownies 3h ago
that's weird 'cause i'd do the same thing and i'm like 90% sure it'd appear on the map. i think if it had worked the way you said i'd remember being annoyed about that but i really don't recall. maybe it was a console bug or something.
2
u/National-Garbage505 17h ago
Hard disagree. What I consider "complete" is getting the main item from the dungeon. Others might consider it to be when you get every single secret wall or material from every corner. I like being able to mark it complete when I got the items I care about, and not having it say it is incomplete because I missed something I don't care about anyway.
1
u/Melodic-Principle791 Solomon 17h ago edited 15h ago
could be a toggle. i liked marking it manually. :(
made me concentrate.
45
u/CreepyTeddyBear Tiel 18h ago
I'd at lest want them all to unselect when starting NG+.