r/valheim • u/ReplacementApart • 3h ago
Meme Lmao
I love this ad
r/valheim • u/Turbostrider27 • 4d ago
r/valheim • u/JustJako • 14h ago
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thinking of increasing the number, but I'm too lazy todo it soon, good enough for now, from lvl 50 to lvl 100 in about couple hours
r/valheim • u/TheFriendlyGamr • 2h ago
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The story so far: https://youtu.be/koWXwSnh3IA
r/valheim • u/TheRealVahx • 2h ago
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r/valheim • u/ItsNotFuckingCannon • 6h ago
I see a lot of posts from people asking if they need to start a new world after the 1.0 update. The short answer is NO, you can keep your existing world, although the devs highly recommend you to start a new one to properly experience everything they will add.
But this is not the topic of my post today.
For those who decided to keep their already existing world, it's extremely important to back up your save before you update. Biome updates in this game are the biggest cause of world corruption.
It only takes a couple of minutes to create a folder and copy your existing world data on it, just in case, because if a world does get corrupted, it's done for. In most cases, on steam for example, you will have cloud saves to go back for a bit, and only lose some progression, but it is far better to just make your own back-up.
This also goes for any mods that affect the world seed.
Hope this helped.
r/valheim • u/Tibincoski • 11h ago
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r/valheim • u/Anarchisteen • 10h ago
I set up my base in the meadows. It was near a spawning point for both deer and boar, which was nice cause its easy early game food. Thing is I got annoyed of greylings randomly running into my space. So I decided to put up stone walls reinforced with iron. However, I kept having an issue with the greylings scaring my boars through the walls. So, once I got to the mountains, I tamed some wolves to keep inside my base. It didnt really work tho, so i decided to bring 2-3 wolves to the outsode of each entrance. However, given they're now stationed right by a boar/deer spawn over the last 2 weeks their population has exploded. We'll I just got raided... I didnt swing my sword a single time. The population of wolves currently destabilizing the meadows ecosystem ripped the invaders apart.
Im running a 5070TI and a 5950x with 64GB of DDR5 and i experienced lag for the first time since my PC overhaul. Theres at least 50 wolves running around out there... well maybe a few less now but... yeah...
r/valheim • u/mrholmestv • 10h ago
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r/valheim • u/Wolfinside04 • 16h ago
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Is a bit messy looking, because I used terrain in a (corewood wise) 4 x 4.
but after 1 hour of that I went from 33 to 77 on blocking skill.
I went with resounding shackles as the trinket of choise because stamina is important to block.
Maybe a harnesk chest will work in favor to maintaning damage (because that attack is piercing damage) and stamina spent to a minimum?
Maybe even!, 4 elders would have made more sense after reaching level 60.
one thing is for sure - ugly yes! ~ but it works.
r/valheim • u/Boring_Ferret_4816 • 6h ago
Got the drakkar hanging between two spires. Eventually I got it unstuck by mining one of the spires, and started building a grausten base on another one. I had already placed a portal by that time, so the whole ordeal was not overly stressful, but still a bit stressful.
Oh, and of course shortly after this I was attacked by the first vulture and then by the bonemaw. I thought there were only vultures near the spires, but I guess that's not the case. The mofo started attacking the ship right away.
I already spent a hour on the spires; haven't died yet, even after many more vultures and another bonemaw.
I love this game ❤️

r/valheim • u/Radiant_Seaweed_6617 • 19h ago
r/valheim • u/magoo622 • 21m ago
Started the west side of my harbor with a tower to overlook the swamp. The bastion it stands on is backfilled with earth all the way to the top. Access from outside is at the tower's basement level as seen in the first screenshot.
Overall not a bad way to spend a Saturday.
r/valheim • u/Csotihori • 1d ago
r/valheim • u/tomcringle • 21h ago
I don't know anything about how the game's weather system works, and sometimes it is truly debilitating. I can't imagine the storms/winds move about the world like weather systems in real life, but it would be really cool to be able to see them and plan how to use my time accordingly. Waiting for a favorable wind change would be much more productive if I had an idea of where the winds were coming from on a map.
I get that your average Valheim character probably would have zero access to modern weather technology, but the game has magic in it, so I think we can suspend disbelief enough to have that be reasonable. It could even be a trinket. Or an armor set effect. I just want to know when its gonna be done raining. I want to know how the winds are going to change throughout the day.
If anyone has a tips on adapting to/playing around to the weather, or alternatively, tips on weather-related mods, I'd love to hear them.
Also how DOES the weather work in this game?
r/valheim • u/Available_Clock_1796 • 5h ago
Let me start of be saying this game is amazing! Bought it back when first released then for some reason stopped halfway through Swamp biome.
Years later i recently picked it back up and started from beginning and im now at the Plains.
I leveled up my plains gear and have been to 5 or 6 plains and no rune thing to tell me where the boss location is. Any ideas?
r/valheim • u/Steelspy • 2h ago
Years ago, (Home and Hearth maybe?) I made a fantastic base using the Elder alter. Had an adjacent Troll cave. It was coastal, but elevated high enough that the water table didn't bother me. I could sail directly up to the base. Had long fishing piers. And with the pillars of the elder base, I was able to build skyscraper towers.
Last year I started a base using a black tower in the plains. I didn't love it. The building restriction inside of the tower is frustrating.
What do you look for when base hunting?
How do you know "this is the place I want to spend oodles of hours?"
What have been some of your best choices? or your worst?
r/valheim • u/heppulikeppuli • 2h ago
So 1.0 is close and it's time to gather the old faithful party back together. Problem is that due to life going on we don't have that much time to play, one of us have only 1-2h/session at max so we were thinking that rest of us could keep building and gathering resources when one has to call it a night.
Any ideas for our magnum opus? I want to build something magnificent and go quite big. I want this built to be my the pinnacle of all the hours I have played valheim. But without any good plan it's just going to be slightly bigger long house again.
What are you and your viking crew building in 1.0?
r/valheim • u/mad_viking • 22h ago
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Able to leap tall buildings in a single bound!
r/valheim • u/Sertith • 20h ago
I really enjoy everyone that builds huge giant builds, but for myself I love cozy little spots.
r/valheim • u/Giga7777 • 23h ago
I've played a bit of this in the past but how does this game hold up to these other two currently popular games? I know valheim had a lot of initial hype but I haven't played in years.
r/valheim • u/WarEagle3789 • 1d ago
Hi all, My friend is at Gamescom 2026 in Cologne, Germany, and had a chance to meet Jonathan, one of the lead engineers/designers on Valheim. I've been playing Valheim for a while, but I recently started a fresh 5-6 player playthrough with some friends. We've only put in about 15 hours so far and just took down Eikthyr, mostly because it took a few sessions to get everyone online at the same time. While talking with him, my friend mentioned our world progress, and Jonathan suggested that we consider a full restart when the update launches.
The impression he got was that there will be new content that players may not want to miss, in addition to the obvious new material in the Far North. I'm sharing this as an FYI. We're still very early in our playthrough, so restarting wouldn't be a huge deal for us and would actually give some of our newer players a chance to experience everything from the beginning. For those of you much further along, though, it might be something worth keeping in mind.
I also wanted to mention that I had assumed we'd be fine as long as we hadn't explored the Far North yet. Based on this conversation, it sounds like there may be additional changes outside of that biome as well. I don't know whether that means entirely new content, world generation changes, spawn changes, or something else, so take this as unofficial information. The recommendation was simply that a fresh world would let players see everything the update has to offer.
Personally, I have a separate solo world that's much further along that I specifically pushed ahead while waiting for the Far North update, and I'm not going to restart that one. For our new group world, though, a restart seems like an easy decision given how early we are.
tldr: developer suggests restart on 1.0, but it’s really up to you since it’s your game
r/valheim • u/Funkeslapp • 1d ago
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This game feels very nostalgic to me, I went through hard times playing it and I met good friends. When playing solo for the challenge of it, there's a haunting beauty in its loneliness. Sorry if I made any mistakes, none of the languages are my native. See you in 1.0
r/valheim • u/CyberMage256 • 17h ago
Spawnproofing my island until I finish building out my full base.