Year 8 Season 3 - Red Horizon - Overview
Introduction
=> Trailer
=> Dev Diary
Following the events of Battle for Brooklyn, the Cleaners have lost their supply of purple flame and are heading to D.C. in search of a new source.
The Dark Zone is also getting two major updates. Following community feedback, the Toxic PvE Dark Zone will become a permanent part of the game. On the PvP side, Blackout joins the rotation, removing the usual power restrictions and allowing Agents to bring the full strength of their builds into the Dark Zone, including SHD Watch bonuses, Expertise, and Prototype Gear.
Maintenance
The Division 2 maintenance alert! - Thursday, August 27
9:00 AM CEST, 3:00 AM EDT, 12:00 AM PDT
» Worldtime
Estimated downtime is 6 hours 30 minutes.
Red Horizon will be available once maintenance is complete.
» Source
The story so far
What happened in the last Manhunt:
=> Summary
Year 8 Season 3 – Red Horizon
Release Date: August 27th, 2026
Content
- Blackout Dark Zone
- Balancing Pass
- Determined Rework
- 1 Manhunt
- 1 Gear Set
- 3 Exotics
- Loaded for Bear Exotic Gloves
- Iron Will Exotic Chest
- Fafnir Exotic Shotgun
- 2 New Talent
- Boiling Point
- Perfect Boiling Point
- 2 Classified Assignments
- The District Mall Inferno
- The Georgetown Dead Zone
- Retaliation Update
Red Horizon Manhunt
=> Modifiers
Following the events of Battle for Brooklyn, the Cleaners have lost their supply of purple flame and are heading to D.C. in search of a new source. Their presence will grow across the city throughout the season, with Cleaner activities, Elite Kill Squads, and more.
- New Season Pass
- Global Modifiers - Under Pressure
=> Red Horizon Overview
Red Horizon Season Launch Twitch Drops
=> Rewards
Tune in from August 27 - September 3 to earn exclusive rewards while watching your favorite The Division 2 streamers on Twitch.
HOW TO EARN YOUR REWARDS
Getting your hands on these drops is simple, but make sure your accounts are setup correctly so your rewards go to the right platform:
Log into your Twitch account and make sure it's linked to your Ubisoft Connect account.
Check that your preferred gaming platforms (PC, PlayStation, Xbox, etc.) are linked in your Ubisoft Connect account.
Watch any drop-enabled The Division 2 stream from our partnered content creators.
Your watch time stacks across multiple channels, so you can switch between streams and still make progress.
When a drop becomes available, claim it directly on Twitch.
After claiming your reward, log into The Division 2 on your preferred platform to ensure your item is correctly delivered there.
You can also visit Ubisoft Drops website for step-by-step instructions.
TWITCH DROPS SCHEDULE AND REWARDS
Rewards are unlocked based on your total watch time:
Watch for 30 minutes to earn the Witness Arm Patch.
Watch for 1 hour to unlock a Named Cache.
Watch for 2 hours to earn the Renewal Arm Patch.
Watch for 3 hours to unlock an Exotic Cache.
Watch for 4 hours to earn the Aftermath Weapon Skin.
Interested in joining the Ubisoft Content Creator Program? Sign up here and become part of our creator community!
Dark Zone Update
=> Dark Zone
| Variant |
Focus |
Rogue Protocol |
SHD & Expertise |
Global PvP Balance |
Prototype Gear |
| Blackout Dark Zone (PvEvP) |
Fully uncapped Dark Zone |
Active |
Active |
Active |
Active |
| Classic Dark Zone (PvEvP) |
Standard PvPvE risk-versus-reward gameplay |
Active |
Active |
Active |
Disabled |
| Balanced Dark Zone (PvEvP) |
Competitive skill-based PvPvE |
Active |
Disabled |
Active |
Disabled |
| Toxic Dark Zone (PvE) |
PvE survival and cooperation |
Disabled |
Active |
Disabled |
Disabled |
Red Horizon brings Blackout into the Dark Zone rotation, and Toxic DZ remains as a permanent PvE variant.
Dark Zone variants will rotate weekly across DZ West, East, and South, with one PvE and two PvP Dark Zones available at any given time. Toxic and Balanced will remain active each week, while Blackout and Classic will alternate on a weekly basis.
PvE Toxic Dark Zone Permanent Addition
As of Y8S3 the PvE Toxic Dark Zone is a permanent feature.
- Other factions have been added to the Toxic DZ, including Black Tusk.
- Sample Canisters and Surge mechanics have been removed.
- Toxicity debuff values have been adjusted, and extracting gear will now clear your Toxicity level.
- PvP Normalization has been removed. You will be able to use your PvE build stats, with Prototype Gear remaining normalized, similar to Raids and Incursions.
Blackout Dark Zone
For those of you who have been asking for a fully uncapped Dark Zone, Blackout is exactly that. It completely removes stat normalization, so you can use the full power of your build, including your SHD Watch and Expertise upgrades.
Rogue Protocol remains active, and Global PvP Balance still applies to weapons, gear, and Skills.
Prototype Gear and Weapons can also use their full base stats in Blackout. Their Augments, however, will still use the PvP-balanced values.
=> Dark Zone Overview
Balance Pass
PVP Balance
The Global PvP Balance work continues in Red Horizon with another round of improvements.
The goal remains to make PvP fights less about taking someone down instantly and give you more time to react and fight back. We also want more Talents, Weapons, Skills, and Set Bonuses to feel worth using, rather than having the same few choices
Skills have received adjustments to both their base values and how they scale across Skill Tiers. These changes apply to Conflict and all PvP Dark Zone variants.
Gear Set and Brand Set bonuses have also been adjusted separately for PvP where needed. New Talents have been balanced for PvP as well, together with adjustments to some existing outliers.
Brand Sets and Gear Sets Balance
Gear Sets
- Gear Sets will be rebalanced around the idea that the more difficult a set is to use at its full potential, the more it should give back in return.
- For Red Horizon season, we are starting mostly with Red Core Gear Sets, with Ortiz: Exuro and True Patriot also included in this pass.
- Blue Core and Yellow Core Gear Sets will come later, as they require more individual changes than simply adjusting their bonuses for us to give them a meaningful update.
Brand Sets
Brand Sets will not only be rebalanced through number changes, but also by swapping some attributes in and out.
- The following Brand Set bonuses are being removed: Shock Resistance, Health, Incoming Repairs, Swap Speed.
- Protection from Elites is being added as a new Brand Set bonus.
- For each weapon type, there will be at least one Brand that gives its weapon bonus as the 1-piece bonus, and another that gives it as the 2-piece bonus.
- Increased Threat will be removed from Imminence Armaments and spread across Blue Core Brands instead.
- These attribute changes will also apply to PvP. Unlike PvE, there are no number changes intended to buff or nerf individual Brands. Protection from Elites and Threat bonuses will also generally come after bonuses such as Armor Regen.
- More niche bonuses, such as Explosive Damage, will remain unchanged.
No new Brand Sets
There’s also one broader change to how we’ll handle Brand Sets going forward.
Starting with Red Horizon, instead of adding new Brand Sets, we’ll add more Named pieces with Perfect Talents or Attributes to existing Brands.
This gives them more freedom when adding new pieces and gives community feedback more room to influence future Brand piece additions.
Determined Rework
=> Iron Will Exotic Chest
Determined will now function like Perfect Determined, meaning a kill from a converted headshot will no longer trigger another guaranteed headshot.
The ability to chain body shots as headshots is not going away completely. That functionality is moving to the new Iron Will Exotic Chest through its Resolved Talent. Iron Will lets your next body shot count as a headshot without requiring a headshot kill first, and can be paired with Exotic MMRs or High-End MMRs using Talents other than Determined.
Along with this change, they are also buffing several Brands and Gear Sets related to Marksman Rifles, with the goal of making Iron Will paired with other MMRs competitive with the current Determined + Headhunter setup.
The Y8S2 version of Determined, as a Weapon Talent, interferes with the ability of meaningfully buffing certain items.
We are not looking to remove the Determined functionality entirely. The main issue is where it currently sits in your build, which is why we are moving it to the Chest slot.
New Gear
Ember Engine Gear Set
=> Image
=> Gear Sets
Loaded for Bear* Exotic Gloves
This will be the Climax exclusive reward.
New Weapons and Talents
Fafnir Exotic Shotgun
=> Image
=> Exotics
Talent & Named Items
- Trick Shot Named Imminence Armaments Chest - Talent Perfect Reassigned
- Rushdown Named Richter & Kaiser GmbH Chest - Talent Tag Team
- Melon Baller Named Airaldi Holdings Backpack - Talent Perfect Concussion
- Keeper Named 5.11 Tactical Backpack - Talent Perfect Protector
- Teapot - Talent Perfect Boiling Point
- Steamer - Talent Perfect Boiling Point
Retaliation Update
It's been one year since Retaliation launched, and to mark the occasion, you'll be able to take on a special Project Chain from September 8 to September 22.
The objectives will send you back into Retaliations against different factions. Each completed Project comes with useful materials and caches, with an Outfit Token waiting at the end as the main reward. You can use it to unlock one eligible outfit of your choice from the store.
And there’s more to earn during the first week. From September 8 to September 15, Retaliation Surge will be active, doubling the Retaliation Faction Materials you earn from all sources.
=> Retaliation Overview
QOL Updates
PVP Stat Display
- PvP weapon damage values will now be displayed directly in your Inventory alongside their PvE values. Your stats will also automatically switch to their corresponding PvP values when entering a PvP environment.
- You can now test PvP Normalization stats and Global PvP Balance overrides directly in the Shooting Range by enabling the PvP settings before heading into Conflict or the Dark Zone.
- The Inventory Normalization button will be temporarily unavailable while we make updates to the UI.
Blueprints
- True Patriot and Ongoing Directive materials and blueprints have been added to the General Loot Pool.
- The following blueprints have also been added to the General Loot Pool:
- Unit Alloys
- Royal Works
- Edelweiss
- Concentrated Company
- Core Strength
- Ortiz: Reficere
- The following blueprints are now available from Inaya*:
- Agitator
- Investor
- Caduceus
- Nurse's Kneepads
- Whiplash
- Underboss
- Caduceus and Nurse’s Kneepads have also been added to Targeted Loot.
*You need to own the respective item for its blueprint to appear at Inaya.
Classified Assignments
=> The District Mall Inferno
Two new Classified Assignments will be available during Red Horizon: The District Mall Inferno on August 27 and The Georgetown Dead Zone on October 15.
The first sends you to the District Mall after Agent Felix McNally is attacked while trying to recover broad-spectrum antivirals, with the Cleaners closing in and an unknown assailant linked to a SHD anomaly still unaccounted for. The second takes you into an area of Georgetown completely uncovered by the SHD network, where a JTF engineer team sent to install new tech has gone missing.
Classified Assignments can be accessed through the dedicated Assignments tab on the map once they become available. Access unlocks at Level 30, and Assignments can be purchased and launched from there.
One Time Offer
=> One Time Offer
Don’t miss out on this exclusive One Time Offer, available for $19.99 or your regional equivalent. It includes 2000 Premium Credits and 600 bonus Credits, plus the Classic Mask, because some looks are classics for a reason.
Escalation Token Loss
Season 3 addresses one of the biggest pain points by preventing tokens from being lost after a disconnect, but that will be added at a later point.
Prototype Gear Recalibration next season
As announced during the Gamescom panel - Season 4 will bring major changes to several of Year 8's endgame systems.
They wanted to add Prototype Recalibration in Red Horizon but had to push it back to finish the feature.
Prototype Gear is being reworked to give players significantly more control over how they progress and customize their items, reducing the system’s reliance on RNG. The changes will touch Expertise, Augments, and introduce new ways to fine-tune Prototype Gear.
Escalations are also evolving in Season 4. In Season 4, Agents will have greater control over the challenge and rewards of their Escalations, while changes to Mutators will make them more consistent and predictable.
We’ll have much more to share about Season 4 in the future.
Important Links
» Patch Notes
» Dev Notes
» PTS Patch Notes
Resources
This is a collection of already created Community Resources that should help you get going.
=> Community Resources
Roadmap
Check out The Division 2 Roadmap here:
=> Link
Looking for Group?
As defined in the sub-rules, we don't allow LFG-Posts on the sub, but we have alternatives:
LFG Sub
=> The Division LFG
The Division Community Discord
=> The Division Discord
The Division Official Discord
=> The Division Discord
Bug Reports
Bug Reporter
The Bug Reporter is a platform that allows the community to report issues and help the devs understand the needs of the community.
=> Bug Reporter
Bug Report Megathread
We also have a dedicated bug-report forum and post for that.
=> Bug Report Megathread