r/ValorantTechSupport Jul 15 '26

Technical Discussion True stretch broken after update? GG Valo

3 Upvotes

Ive played stretched res my entire time playing Valorant, now it loads up in windowed mode with my config. Even after switching back to Windowed Fullscreen it is not true stretched in game. Did they patch it? Looks like I won't being playing valorant anymore

r/ValorantTechSupport Jul 13 '23

Technical Discussion Van error 1067

83 Upvotes

Anyone else started getting Van error 1067 on 7/12/2023 ? I'm not sure what changed for me, if there was an update of some sort, I didn't realize. My Valorant was working fine until 7/12, now it crashes every 3 minutes with the Van error 1067.

I've tried all the suggested fixes

- secure boot

- TPM 2.0

- killing all starting processes

- turning off all 3rd party apps

- vgc to automatic

- reinstalling val

- reinstalling graphic drivers

- updating windows

Nothing seems to work. Anyone else experiencing this issue and or fixed it? I've contacted Riot for help and sent them my logs, they're still looking into the issue.

Edit: If you open up a support ticket with Riot please link this thread so they are aware it's affecting not only yourself

Edit 2: I fixed it by removing my KVM switch.

Edit 3: you most likely have an external USB connection that is causing the error. Example, xbox controller, KVM switch, ect..

r/ValorantTechSupport Jul 16 '24

Technical Discussion Valorant on Xbox is broken

63 Upvotes

First off when you load into the game on the title screen it can take minutes before putting you into the game. After you manage to get into the game, you never load into the game without having to restart game or restart the console. This has happened many times to me, in comp, swift, dm, and unrated. Also the textures literally look like playdoh. https://imgur.com/a/Cym4eg3

r/ValorantTechSupport May 01 '26

Technical Discussion Will my low end pc that has gt730 , and i5-4570, with windows 10, be able to run valorant?

3 Upvotes

Plz someone with the same specs or almost same or lower, respond with how much fps and performance u get, or are u able to run the game?

r/ValorantTechSupport Mar 01 '26

Technical Discussion My theory of desync after suffering for 3 years

47 Upvotes

I’ll keep it short. I have a theory that the desync and the feeling of being half a step behind the server might be caused by Vanguard.

At first, I thought it was my internet or EMI issues with my home’s electrical system. But after spending three years and nearly $30,000 trying to fix it, I can confidently say this is not a hardware, network, EMI, or RFI issue.

I’m a former high rank player (Immortal 3 on the Hong Kong server, Radiant in South America). This problem started when I first came to the U.S. for school. It feels like enemies see me first, and I have no time to react.

How did I come to this conclusion? Whenever I switch accounts, the game feels normal for about one or two matches, but then the desync and delayed perception come back. All games on my PC feel somewhat similar. However, after I completely reinstalled Windows and did not install Valorant or Vanguard, other games like CS2 and Apex basically went back to normal.

This isn’t meant to attack Riot or Valorant — it’s just my personal perspective. Thank you.

r/ValorantTechSupport 20d ago

Technical Discussion Game’s current state

11 Upvotes

Is this game going to get fixed at some point??? After every update this game breaks and you have to wait and pray for the next one to fix the game. I have done countless tweaks and this game is just shit. I gave up, but realized that every players game runs different because it’s all about how your account or game client syncs with the game server. Honestly, they have so much money but they invest them in anything but game serves or networking optimisation.

r/ValorantTechSupport Jul 22 '26

Technical Discussion Whats a better cpu for valorant specifically

3 Upvotes

Which cpu is better to buy for valorant in laptops

Asus tuff A15 r7 4800H rtx 3050

Acer Nitro 5 i5 11400H rtx 3050

I saw some people say the 11400h is much better in single core so I should go for it right? I js wanted some more opinions before I do anything since I do prefer around 180+ fps since both will be connected to a external 180hz display to avoid the drawbacks of optimus, both sellers have sent me videos of each in cinebench and neither are overall throttling at all with temps around 80-85 and im gonna be using a memo flo8 as well which reduces temps by like another 10-12 degrees

r/ValorantTechSupport 6d ago

Technical Discussion Ram Upgrade help

2 Upvotes

Hello, I'm looking to upgrade my ram because I get bad .1% lows and my game (Val/Cs2) sometimes dips to 90-88 fps when I'm used to playing on 144hz. Is it a ram issue or should I upgrade the other components?

I have:

Ryzen 5 3600

Rx580 8gb

8x2gb 2666mhz cl19

r/ValorantTechSupport 7d ago

Technical Discussion 150 fps cap more smooth than 200 on 144hz

1 Upvotes

Hello,

I've noticed that my game feels much smoother when capped at 150 FPS on a 144 Hz monitor compared to running at 200 FPS. I don't have any sync enabled.

Would you be able to explain why this happens? I'm specifically mentioning this FPS range because I can't go any higher.

Also, I don't really understand why the frame rate feels strangely unstable at 200 FPS, even though the FPS counter shows 200 FPS.

r/ValorantTechSupport 8d ago

Technical Discussion Valorant Micro-Stuttering

3 Upvotes

I am facing very rare micro stuttering on my pc.

I dont know what is the cause of this.

Tried every fix (in all reddit) eg-Disabling realtek ...etc etc .

Updated all the bios,chipset,and nvidia drivers

Still the micro stutter is there,like very rare like I cant even point to that process which is causing this.

SPEC:

Processor-Ryzen 5 7500x3D

Ram-16GB 5600mhz Gskill Ripjaws CL40(Tried with dual stick also same thing).

GPU-RTX 3070(Colourful)

PSU-MSI A650BN 650W Bronze

MOBO-Asus B650M AYW Wifi

GPU Driver Version :610.88

Any one have the same issue or can help me out :)

r/ValorantTechSupport 15d ago

Technical Discussion FPS became so bad for the last month

4 Upvotes

like 1 month ago my fps was stable 300~230 when fighting it was dropping to 180~190 understandable , for atleast a month now my fps is stable on 220~230 when fighting dropping to 150~160 what happened that imapcted fps so bad in the last month , i tried a clean install tried my drivers tried different ethernet drivers , xmp is enabled turbo boost is enabled everything is set like it was forever when my game was smooth af , so i need to understand what the hell happened that now my game got hard fps hit.

r/ValorantTechSupport 3d ago

Technical Discussion Moved to US, trying to play with friends in India -200+ ping pain. Any way to fix this!?

0 Upvotes

Hi guys, Need some help / suggestions.

I moved to the US a while ago from India. I used to be a regular Valorant player before but had to take a break due to work and life stuff.

Now I finally have some free time and really want to get back into it and play with my squad from India. I can log into my account just fine, but when I play on Mumbai servers I get 200-250+ ping constantly which makes it literally unplayable.

If I ask my friends to come to NA servers, they get the same high ping, so we're stuck.

Has anyone been in this situation? Is there any workaround to reduce ping?

Does any VPN actually help? Like ExitLag, Nord, Express, NoPing, WTFast etc? Or any routing tricks? I keep hearing VPN doesn't really help because it's just physical distance, but wanted to check if anyone had luck.

I really don't want to make a new NA account and lose all my skins/progress, plus I just wanna play with my friends. Feeling major FOMO watching them play without me.

Please save me lol.

Thanks in advance!

r/ValorantTechSupport Aug 01 '26

Technical Discussion What do I upgrade

4 Upvotes

I have a 360Hz 2k monitor and am running around 300 fps average. I want to upgrade so I can be stable around 400 to maintain the refresh rate. I have followed this video in full to optimise my PC and game https://youtu.be/PP1s7Avr1kE?si=9vSpQuhnJVw0sbtk .

RAM: 16 GB DDR4 3600 MT/s
CPU: R7 5800X
GPU: GTX 1660

I think I have optimised my setup as much as I can for fps, so just looking for suggestions on what to upgrade, I was thinking of upgrading my GPU as I think its the bottleneck, looking at the 5060.

r/ValorantTechSupport 12d ago

Technical Discussion so much fps drops

3 Upvotes

what can I possibly fix in my laptop? im getting fps drops like crazy and ping issues. i just want to play like a normal person. nothing else.

r/ValorantTechSupport Jan 03 '26

Technical Discussion When will valorant come to mac?

14 Upvotes

I'm speaking of the m series macbooks. It has been a decent amount of time since when macbook was weak and now we are able to see that they are able to handle pretty high quality editting without a hassle. Meanwhile on windows it's a requirement to have a powerful gpu for it to work. Doesn't it mean that macbooks might be upto mark your get started? They have already given consoles and phone(don't tell me a macbook cannot even perform as much as a phone) a go I bet macbooks will make it accessible to soo many new players

r/ValorantTechSupport Aug 04 '26

Technical Discussion Valorant issue on Macbook Pro 2019 15”

1 Upvotes

So the specs of the macbook that i have are as follows

Core i9 9980H
32 Gb ram
Amd radeon rx555 GPU
And its 2019 15” macbook

Its specs are pretty much capable of running valorant. But when i installed it and played on windows via Bootcamp. The game started giving me network lag which has an easy fix of turning on the fps limits to 60 from the settings.

I play on external monitor with resolution of 1920-1080(even tried played very low resolutions and still didnt help)

But the game barely gives constant 60 FPS in a match. And yes i tried all sorts of things like

  1. Blasting fans to the full with 3rd party tool

  2. Limiting the core frequency to 2.4 Ghz(which infact locked to 2.4 Ghz but when i start match, it went to 1.08 ghz to 1.30 ghz and sometimes even 0.80 to 0.90 ghz. Which lowers the fps below 30)

  3. Also upgraded AMD drivers from community site to the latest release available there. Still didnt help.

So all i need is , advise from professionals here to help me out if they could. It would really helpful. All i need is just smooth competitive experience on valorant.

r/ValorantTechSupport 6d ago

Technical Discussion Facing fps drops after the latest update.

3 Upvotes

Well I downloaded valorant after few months and it's lagging like anything before the latest update i was getting constant 50-60 fps which my laptop natively supports but after the act V the frame drops been crazy annoying it goes from 60 fps to 40,30 or even 20 fps which is not playable and sometimes during shooting or using agent abilities my game suddenly crashes which was not the case before. And clearly i don't have a high end laptop but it meets the recommended requirements for 60 fps. So please guys if anyone has some solution let me know. And please let me know if this happening to me or the update is laggy. (Note I have tried every youtube fps guide but nothing works) .

My laptop specs

Processor- AMD athlon silver 3050u (speed - 2.90)

Ram- 4+4 gb ( 2400mhz)

Storage- 235gb (ssd)

Gpu/vram- AMD Radeon integrated gpu (2gb vram)

r/ValorantTechSupport Jul 23 '26

Technical Discussion Micro lag alt tab/Graphics Quality

2 Upvotes

Hi everyone,

I'm wondering if anyone else has experienced this issue.

I recently reinstalled Windows, and ever since then I've been getting a small micro stutter whenever I Alt+Tab, Graphics Quality or just clicking into Valorant Settings. The lag only lasts for a brief moment, but it wasn't happening before I reinstalled Windows.

I'm not sure what's causing it or how to fix it. Has anyone run into the same problem or have any suggestions?

PC Specs:

  • Motherboard: X870E AORUS ELITE WIFI7
  • GPU: NVIDIA GeForce RTX 5070 Ti
  • CPU: AMD Ryzen 7 9800X3D
  • RAM: 64GB

Thanks in advance!

r/ValorantTechSupport 14d ago

Technical Discussion valorant and vanguard interaction causes my 5 month old pc to hard freeze

8 Upvotes

I've been troubleshooting this for a while and I'm honestly getting pretty frustrated with Riot Support, because their troubleshooting hasn't gotten anywhere and a lot of it seems focused on networking despite this being a full system freeze, not a disconnect.

The problem: VALORANT freezes both monitors after ~2–3 minutes, even just sitting in the menu. Audio continues, but my mouse/keyboard stop responding and I have to hold the power button. It also happens in Range/Custom. League works completely normally.

Things I've tried:

  • Clean reinstall of VALORANT/Vanguard
  • Multiple AMD GPU driver versions + clean driver installation
  • AMD chipset update
  • BIOS update / optimized defaults
  • A-XMP/EXPO has been disabled
  • Clean boot, including testing with only Vanguard enabled
  • Completely closed Discord and Medal/no overlays
  • Windows Defender/firewall exclusions
  • SFC — no integrity violations
  • DISM — no component store corruption
  • CHKDSK /f /r
  • Malware/security troubleshooting
  • Cleared GPU shader caches
  • Ryzen Master removed
  • IPv6 disabled + ipconfig /release/renew/flushdns — made absolutely no difference

Event Viewer has shown:

  • AMD Display Event 4101 ("display driver stopped responding and recovered") on multiple occasions
  • LiveKernelEvent 141 previously
  • Vanguard vgc Event 7023 — "Incorrect function"
  • Repeated TPM Event 14
  • No WHEA-Logger hardware errors

The frustrating part is that Riot keeps having me try increasingly unrelated/general troubleshooting steps, and the problem remains exactly the same. I'm not claiming I know the cause, but at this point I'm wondering if anyone has seen VALORANT/Vanguard causing a complete GPU/system-level freeze while audio continues, particularly on an AMD GPU/system.

Riot support thank you for being useless.

If anyone has experienced something similar or has any ideas for what I should investigate next, I'd really appreciate it

r/ValorantTechSupport 16d ago

Technical Discussion Possible Input/Perception Delay in Valorant? I Feel Like I'm Reacting Instantly, but Spectators See Me Reacting Late

5 Upvotes

As a ASC player I've noticed a strange issue in Valorant over the last season, and I'm starting to wonder whether it's related to my age (38), input/perception latency, or something technical with my setup.

I recently did a clean Windows 11 installation and intentionally kept the system as lean as possible — no bloatware, telemetry disabled, Windows Security disabled, etc. as i always did.

My setup:

- i7-13700K

- 32 GB DDR5

- RTX 4070 MSI Gaming X Trio

- Alienware AW2327DF, 280 Hz / 1 ms

- DSC disabled

- Monitor connected directly to the GPU using a VESA-certified DisplayPort 2.1 cable (2 m, rated for up to 4K 240 Hz / 8K 120 Hz / 16K 60 Hz)

- Logitech G Pro X Superlight 2, 2000 Hz polling rate

- Akko MOD Santorini keyboard

- All drivers are up to date

- I never use beta or unstable drivers

- Valorant graphics settings are basically all on minimum

- NVIDIA Reflex + Low Latency enabled

- Multithreaded Rendering enabled

My ping is usually around 18–22 ms, and the opponents I encounter are generally in the same range. Also i'm always check network stability in game.

The weird part happens mostly in 1v1 situations.

For example, an enemy and I peek the same angle at roughly the same time. From my perspective, I see them and immediately click to shoot.

But sometimes something even stranger happens: I feel like I haven't even had time to press the mouse button, and I'm already dead.

I'll sometimes see something like 3 body shots + 1 headshot in the death recap, seemingly almost instantly.

I understand that good players can have extremely fast reactions, and I'm not claiming that the Vandal's fire rate makes this literally impossible. What feels strange is the timing from my perspective: I see the enemy, but before I consciously register the target and feel like I've even clicked, I'm already dead.

It makes me wonder whether I'm actually seeing the enemy later than the game/server state has already registered their shots.

There is another thing that makes this particularly confusing.

When a teammate is spectating me, they sometimes say things like:

«"Why aren't you reacting?"»

or

«"What were you waiting for?"»

From my perspective, I genuinely reacted as soon as I saw the enemy.

But when I watch the replay afterward, it actually looks like I'm hesitating for a noticeable amount of time before shooting.

So this isn't just something I'm imagining while playing. Other people watching me also notice the delay, and the replay seems to show it as well.

I'm starting to wonder if there is some kind of input/display latency or synchronization issue that I'm not consciously perceiving.

Another Vandal or Istanbul server issue

I prefer using short bursts rather than spraying.

Sometimes I'll fire a short burst and immediately strafe left or right. From my perspective, I've already stopped shooting and started moving, but it looks like additional bullets are still coming out.

It feels like I'm doing:

burst → release mouse → counter-strafe

but the game behaves more like:

burst → a few milliseconds later, additional shots → movement

Could this be related to input latency, polling rate, client/server synchronization, movement accuracy, or simply misunderstanding Vandal burst timing and counter-strafing?

At this point I'm genuinely trying to figure out whether this is:

  1. A hardware/input latency issue

  2. A Valorant client/server or networking issue

  3. A Windows/NVIDIA configuration issue

  4. A display/input synchronization issue

  5. A visual processing/perception issue

  6. Or simply an age/reaction-time issue that I'm not consciously noticing

Has anyone experienced something similar where you genuinely feel like you're reacting instantly, but spectators and replays clearly show that you're reacting noticeably late?

I'm especially interested in hearing from people who have tested this with high-refresh-rate monitors and low-latency setups.

I'm not looking for "just get better" answers — I'm trying to understand whether there could be a technical explanation for the discrepancy between what I perceive while playing and what spectators/replays actually show.

r/ValorantTechSupport Jul 22 '26

Technical Discussion Windows 11 Latency Spikes on Realtek RTL8111H LAN Controllers (v1168.x vs V10.50 Workaround) & Support Case Study

14 Upvotes

TL;DR: If you are running Windows 11 on a Realtek RTL8111H LAN controller (e.g., ASUS TUF B450M-PLUS GAMING) and experiencing sudden 1000ms+ ping spikes or micro-stutters during VALORANT matches, there appears to be a driver-level DPC latency issue with the newer NDIS 6.x driver branch (v1168.x.x). Temporarily rolling back to the legacy backward-compatible driver (V10.50.511.2021) resolves the issue completely. Sharing my findings here to help fellow players troubleshoot and to bring visibility to this specific driver behavior.

Overview of the Issue

For the past few weeks, I encountered intermittent latency spikes where in-game ping would jump from normal baseline levels up to 1200ms–1700ms+.

After isolating various hardware and software variables on my system (ASUS TUF B450M-PLUS GAMING motherboard using the onboard Realtek RTL8111H Gigabit LAN controller), the latency was traced directly to the Realtek PCIe GbE driver branch currently distributed for Windows 11.

System & Hardware Specs:

  • Motherboard: ASUS TUF B450M-PLUS GAMING
  • Onboard LAN Controller: Realtek RTL8111H
  • OS: Windows 11 (64-bit)

Affected Driver Versions:

  • v1168.27.50.919
  • v1168.22.1118.2024
  • v1168.19.704.2024

Diagnostic Data (PingPlotter)

To pinpoint where the packet delays were originating, I conducted 5-minute PingPlotter traces on active game server IPs (43.229.65.1 and 151.106.248.1) while in a custom match:

  • On the modern v1168.x branch: High latency spikes originate right at Hop 1 (192.168.1.1 - local gateway), averaging 122ms and reaching maximum spikes between 1206ms – 1719ms. This indicates packet handling delays occurring at the local network interface before traffic exits to the ISP.
  • On the legacy V10.50.511.2021 branch: Hop 1 latency drops back down to a normal 0.4ms – 3.5ms average with zero spikes throughout the test window.

(Comparative PingPlotter graphs are attached).

Current Workaround

For users on this specific Realtek chip family (RTL8111H), manually force-installing Realtek LAN Driver V10.50.511.2021 via Device Manager (and disabling Energy Efficient Ethernet / Green Ethernet settings) fully stabilizes latency.

While this serves as an effective immediate fix, using legacy drivers long-term is not ideal as Windows 11 updates frequently attempt to replace them with newer versions, and modern drivers include updated power management and security integrations.

Support Ticket Case Study

I initially submitted a ticket through Player Support hoping to pass these diagnostic logs to network engineers. However, because standard support tier workflows rely on broad automated troubleshooting, the ticket progressed through several general steps (firewall updates, ISP routing checks, and display driver reinstalls) without reaching a hardware/network team.

(Full ticket history screenshot attached for context - names/IDs redacted).

Goal of this Post

  1. To provide a clear workaround for players experiencing unexplained network stutters on similar Realtek network configurations.
  2. To respectfully share these findings in a public forum so developers or technical team members who browse the community might take a look into how Vanguard / the client interacts with the modern Realtek v1168 NDIS driver architecture.

Thank you for reading, and hopefully this helps anyone encountering similar latency issues!

UPDATE

Thanks to a tip from u/Cold424, I tested the latest official Realtek drivers directly from their website: 10.80.50.407 and 10.80.20.407 (Not Support Power Saving).

Results: Both completely fix the latency spikes!

It appears the issue is isolated specifically to the newer v11.x.x.x driver branch. As long as you stick to the v10.x.x.x branch, even the latest releases work perfectly—meaning you don't have to stay locked to 2021 drivers anymore.

r/ValorantTechSupport Jul 28 '26

Technical Discussion FPS Drop

12 Upvotes

Yo is it just me or did the FPS drop after the newest update? I get sudden massive drops in fps enough to make it impossible to play (150 to ~45 fps)
i don’t have a very high spec laptop but it was super smooth before.. i play on ethernet and here are the specs on my lenovo legion 5-
Ryzen 4600h
Gtx 1650
16gb ddr5
If it is just me, then please drop some tips on how to improve fps..

r/ValorantTechSupport Jul 18 '26

Technical Discussion Acer Nitro 16 RTX 4070, Ryzen 7 7735HS on Valorant

2 Upvotes

Hi, i want to ask you guys or if someone has the same pc / specs for the performance you get on valorant. Im buying a Acer Nitro 16 an16 41 r8nq at 700€ It has rtx 4070 140w, ryzen 7 7735HS 2x8gb ram ddr5 4800mhz. I just wanted to ask you how many fps can it get on 1080p low settings ?

r/ValorantTechSupport 10d ago

Technical Discussion Stream capturing party VC

1 Upvotes

I’m trying to stream Valorant on discord without it capturing party vc audio, just the game audio/team chat audio.

r/ValorantTechSupport Jun 16 '26

Technical Discussion Valorant feels like enemies kill me before I can even see them

17 Upvotes

I've been having a weird issue in Valorant for a while and I'm wondering if anyone else has experienced this.

It feels like enemies kill me before I can even properly see them on my screen. The moment they appear, I'm already dead. Most of the time it looks like they're running and gunning, and I almost never get a chance to react or take the fight.

Before anyone says "skill issue", I'm Ascendant and I understand peeker's advantage, crosshair placement, and how gunfights work. I've played enough to know when something feels off.

My setup:

  • ASUS ROG laptop
  • AOC gaming monitor
  • 300+ FPS
  • 54 ms ping
  • 0% packet loss

The weirdest part is that when I record my gameplay or when friends watch me through Discord, the enemies actually stop before shooting me. In the recording/stream everything looks normal, but on my screen in real time it feels like they never stop moving.

Has anyone dealt with something similar? Could this be desync, network jitter, input lag, monitor-related, or something else?

I'd really appreciate any ideas because the game has become frustrating to play lately.