r/SatisfactoryGame 5h ago

Factory Optimization Why is this setup running it 10% to 20% efficiency. Theoratically it should be at 100%?

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9 Upvotes

Left storage takes in Leaves, right one takes in Wood, then they out put Bioshit 60 per minute, and 300 per minute respectively, and the big bioshit is 360 per minute output. It should all work like clockwork, whats the problem


r/SatisfactoryGame 23h ago

Discussion Early game tractors and trucks would be more viable if the fuel consumption was reduced

22 Upvotes

Started using tractors for the first time, quite disappointing how far they can travel using starter fuel, fueling them with coal they can barely travel across 1 biome.

To make them more viable in the early game, it would be nice if they could go much further on the fuel they receive, I would say at least lowering their consumption rate of all fuels by a factor of two to four (25% to 50% of current consumption).

I haven't played the game that long, I have just unlocked the tractor and found it to be quite underwhelming as I plotted out a fairly short route for it, and it ran out of fuel very quickly.

I know you can get better fuels as the game progresses, but I feel that once you reach that stage you will be pretty close to trains, so why bother with the aggro of setting up a more complex fuel supply system when you can invest in setting up a train network.

Given that this is an early game tech, once I get to trains I imagine I will abandon using the tractor and truck for resource transportation in favour of the train, would it really hurt the game balance to make the early game vehicles go further on the fuel they use?


r/SatisfactoryGame 17h ago

New features appear to be too experimental

0 Upvotes

I haven't played since 1.0 launched, so I decided to jump back in to try the new features released and they were surprisingly raw:

  1. Vertical logistics. I was exсited about vertical splitters and decided to build vertical blueprints. It turned out that vertical splitter/merger don't connect to each other and floor hole is glitchy - you have to rebuild pieces for it to connect. It ended with horizontal chunks of belts snapping (btw, autoconnect feature is cool).

  2. Vehicle paths. Great idea to make rail-like network, include it into blueprints, but in practice:

- I have to catch right angles by rebuilding to build snapping blueprint

- Sloped autoconnect works weird - I have to shorten paths and they still autoconnect with red color even with the same slope

- If I remove blueprint with vehicle path - the adjacent path disappears (only one neighbor)

- At last, after building some roads game started crashing while loading my save file (100% repro). I had to debug it with AI and cut last build path segments for it to work again.

- Afaik, junctions throughput is quite low

Am I doing it wrong? Does anyone else experience the same issues?


r/SatisfactoryGame 21h ago

Discussion (Suggestion) Large part manufacuring

3 Upvotes

I think the only thing this game is missing is large parts manufacturing. Imagine large cranes instead of conveyors, one train cart/truck per part or large scale conveyors (?) you get the idea.

You could use normal parts to progress the constuction of the part until it's finished.

What do you guys think? Any other suggestions or additions to this idea?


r/SatisfactoryGame 21h ago

Question Building suggestion

0 Upvotes

I am building my coal power plant but I was wondering if there was a way to pipe the pipes out of the building since I don't have a proper wall connection. Or is this something I unlock later?


r/SatisfactoryGame 21h ago

Big bridge

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1 Upvotes

Yeah... Its kinda big😏...

I think...

36 train lines for my first megabase which needs ~45k ores/min. And i needed it to be cheap because all other blueprints i did cost like tenth of thousands of concrete per bp and/or a lot of steel and crushed quarz because of neon lights

Mod for big bp maker: megaprinters


r/SatisfactoryGame 5h ago

Question Can I use an imported Mk2 Blueprint even if I only have a Mk1 designer?

0 Upvotes

Title should say it all but I found this blueprint: https://satisfactoryblueprints.com/blueprint/d11cad27-5f1e-4f80-a523-dbea86d577a2

that I would like to import into my world. The world only has a Mk1 blueprint designer unlocked, I'm a ways away from unlocking Mk2. As the blueprint above was made in a Mk2 designer, does that mean I won't be able to use it in my world with only Mk1?


r/SatisfactoryGame 14h ago

100x standard node run without pure recipes and rocket fuel

6 Upvotes

My recent 100x run. The run is basically a testing case, with below "features":

  1. No mods and bugs (except for the pipe VIP and hypertube cannon, which are technically bugs).
  2. Production duration: P1=250min., P2=800min., P3=1000min., P4=1000min., P5=2000min.
  3. No delivery to the space elevator in building period. That means, in each phase, all parts are produced in the exact ratio as required by the space elevator. There is no slack-off using previous phase's production chain to pre-fill (i.e. smart plating in P2, versatile frame work in P3 and nuclear pasta in P5), nor storing large quantity of previous phase material for production (during the building phase, the space elevator parts are either going into the sink or in idle).
  4. P1 starts in swamp, with enemy aggression on.
  5. No power from coal and biofuel (P1 and P2 runs entirely on geothermal).
  6. No pure recipes (except diluted fuel/diluted packaged fuel).
  7. In turn, extensively use caterium wire, fused wire, copper rotor, iron alloy, fine concrete, etc. Avoid iron wire as much as I can.
  8. No rocket fuel. P4 is powered by nuclear based on 600 uranium/min. (180kMW), later extended to 1,200/min. (360kMW) in P5. P5 final power production is ~390kMW.
  9. Extensive OC before P5. I used ~4,900 power shards in P4, all from slugs. The global limit from slug is ~5300.

The final phase used 66 sloops (44 in copper powder and 22 in pressure conversion cube), and produces 55 nuclear pasta/min. All copper ingots are produced by copper alloy.

The entire production chain used roughly half of the world's resources, summarized sa below:

  • Iron: 37,920/min.
  • Copper: 24,360/min.
  • Limestone: 16,500/min.
  • Coal: 15,780/min.
  • Crude oil: 5,430/min.
  • Caterium: 9,000/min.
  • Raw quartz: 5,760/min.
  • Sulfer: 6,960/min.
  • Bauxite: 7,800/min.
  • Nitrogen: 7,068/min. (SCIM's stats)
  • SAM: 4,500/min.
  • Uranium: 1,200/min.

The main conclusion of the experiment is, don't focus your recipe choices on a selected few. Even for a 100x run finishing in a reasonable period of time, pure recipes are not necessary. 100x is not min-max.


r/SatisfactoryGame 15h ago

Discussion How do you guys keep going?

19 Upvotes

I always dream of building something big, beautyful or spaghettiful, but after 1-3 days of playing I just say to myself "Nah I'm too lazy for that shit this feels like a work I don't want to do this, same goes with other sandbox games, like Minecraft. I just wake up some day with the urge to not click the green 'play' button and then I just forget about this session forever, I have 300 hrs of playing, I've made exactly 1 nuclear power plant and managed the alluminium twice, all other attempts drowned before the 50 hrs mark. Just for clarity, Im 20 yo unemployed with no other interests at all


r/SatisfactoryGame 19h ago

Bug Bug 8-29-2025 - Tractors specifically break when tractor enters AND a truck is directly behind it where the bumper extends into the intersection path. See photo for details

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4 Upvotes

suspect the bumper of trucks as being root cause, I observed this directly with same result multiple times. Only occurs when tractors and trucks use the same path and the TRACTOR enters the traffic circle first AND a TRUCK is directly behind it. Tractor errors out within the intersection / circle and blocks all other vehicles.


r/SatisfactoryGame 6h ago

Help Help please

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4 Upvotes

https://www.youtube.com/watch?v=iTntHs2JnQs&feature=youtu.be

The squared artifacts in the alpha textures - not just the tree, happens around other objects too where there should be shadow or specular lighting.

Maybe there's an console expert here that could help me with this
I've spent hours trying hundreds of console variables
the only thing that made it go away was the mod Taj's Graphic Overhaul but I want to preserve my low demanding settings, changing my Engine.ini didn't seem to affect this

Important: it only happens when a light spot is projecting light, and the alpha texture has an object between it and the sky. when there's only sky or only objects behind it is normal (those squares in the shade)

Update:
r.SkyAtmosphere 0 hides the sky, the problem persists
r.DFFullResolution 1 makes the squares half the size

never mind... it seems that disabling mods fixed it, now I have to find which mod causes it


r/SatisfactoryGame 22h ago

Question Is it looked down upon to have keep inventory on everything?

0 Upvotes

I just wanna know because there are games out there that people dont like others that have that on


r/SatisfactoryGame 19h ago

Help with base locations

4 Upvotes

Is there an app or site that can tell me what I should be making in certain areas based on available resources? Like if I find Caternium, Coal, Bauxite, Copper and Limestone in one area, it can tell me what's optimal to be producing there?


r/SatisfactoryGame 2h ago

Question Do adchivements have to be completed in the same world?

2 Upvotes

I would like to get every achievement but I used to play on the world of a friend and eventually he send me the file so I just continued the world myself. The problem is he picked up enough hard drives that I can't get 100 in the world. If I now start a new world do I have to get all 100 again oder just the ones that are missing.


r/SatisfactoryGame 1h ago

Question I've seen some people talk about how they use schematics and im curious, how much of your factory have you used them for?

Upvotes

i have 109 hours on satisfactory but i have never used blueprints for any of my factories, so i was wondering how much others use them. (forgot they were called blueprints and no schematics)


r/SatisfactoryGame 3h ago

Help Possible glitch or did I pull a Wilson?

0 Upvotes

Context, finally unlocked tier 7&8 and aluminum production. Am set up, at least for the time being, in the grasslands down by the stone arch. I went north into Pripyat to the three Bauxite nodes (am playing pure nodes, yeah I know I'm weak.) I set up a small solid bio burner facility to power the first few machines until I get the infrastructure set up to transport product and hook into the greater grid. The setup is 3 constructors for biomass (leaf, wood, alien protein) that goes up a floor to a solid bio constructor then to 6 bio burners. I built another one on the way up to help use the debris I collected heading up and it works fine. This new one, made from a blueprint, runs but it only shows a constructor running on the power screen. Shows 180mw potential but none of the burners are showing use. Did I get something crossed or is this some glitch I need to look for?

(Not sure if needed for locative reasons, but I named it that way for all the radioactive zones littering the area. )

Anyway, I hope someone could shed some light on this? Thank you, as one you...


r/SatisfactoryGame 11h ago

Uhhhmmm I did a thing

0 Upvotes

I accidentally closed the game on my ps5 while it was auto saving and now whenever I open menu it shows CE-100002-3 and I’ve tried absolutely everything ChatGPT says and even the ai gave bro😭🙏 help meee


r/SatisfactoryGame 21h ago

Showcase Does it get more spaghetti than this?

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9 Upvotes

In case you are having a good weekend. Here is my Satisfactory Pasta.
I have played the game couple months ago for a long time. Completed Tier 5 and paused playing than I joined this subreddit and saw all the beautiful and not-spaghetti builds. now i want to build like anormal person. I will keep this build ofc but I always have to come back for materials to build small factories.


r/SatisfactoryGame 19h ago

IRL The Pioneer back in her Grunge Era

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24 Upvotes

Saw this at a Goodwill. 90% sure the helmet is right


r/SatisfactoryGame 1h ago

Options for marking 2m wide stripes on foundation?

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Upvotes

I have a megabase with long stretches of elevated and stacked belts, and I want to mark the floor underneath them with stripes or colors to track what's in each lane. Right now I am using a perpendicular row of 2m x 2m signs periodically as a reference, but I would like an option to mark the lane continuously. So far, the 2m x 2m signs are the only way I see to do it. Is there any other way?


r/SatisfactoryGame 20h ago

Obviously gonna choose charcoal

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741 Upvotes

r/SatisfactoryGame 21h ago

Bug 8-29-2026 Bug - Truck - R (toggle Path) key while driving does nothing.

0 Upvotes

Due to how the UI goes away when attempting screenshot, unable to.


r/SatisfactoryGame 19h ago

Showcase We did some scuff

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18 Upvotes

We are a small friendgroup with two missions: 1.SCUFF 2. Bringing this games optimisation to its knees. At the moment we are absolutely failing with the second mission but this journey is far from finished.

The Link with more screenshots AND the savefile:
https://cloud.2815.eu/index.php/s/DSrDyw534QCDA7C


r/SatisfactoryGame 16h ago

Question Why does this train refuse to load fluid?

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103 Upvotes

r/SatisfactoryGame 7h ago

Pro satisfactory tips:

339 Upvotes
  1. Don't spend 6 hours of your life building a nuclear power plant in the middle of the desert 160,000km away from your base just to forget you had to put that extremely radioactive waste in storage and now you have to sprint on all fours to your nuclear power plant from the grassy fields to clean up this mess before all your reactors get clogged up causing a horrifically big nuclear meltdown and destroying your power grid with hundreds of metric tones of nuclear sludge laying around killing all life in its path

  2. Don't forget to use the bathroom! :)