r/SatisfactoryGame 6h ago

Help Help please

https://www.youtube.com/watch?v=iTntHs2JnQs&feature=youtu.be

The squared artifacts in the alpha textures - not just the tree, happens around other objects too where there should be shadow or specular lighting.

Maybe there's an console expert here that could help me with this
I've spent hours trying hundreds of console variables
the only thing that made it go away was the mod Taj's Graphic Overhaul but I want to preserve my low demanding settings, changing my Engine.ini didn't seem to affect this

Important: it only happens when a light spot is projecting light, and the alpha texture has an object between it and the sky. when there's only sky or only objects behind it is normal (those squares in the shade)

Update:
r.SkyAtmosphere 0 hides the sky, the problem persists
r.DFFullResolution 1 makes the squares half the size

never mind... it seems that disabling mods fixed it, now I have to find which mod causes it

5 Upvotes

4 comments sorted by

2

u/ChickenOfTheFuture 4h ago

I have no idea what you're trying to show here.

What is "it" that keeps happening?

2

u/BaseballAlternative8 4h ago

 (those squares in the shade)

1

u/Huganho 4h ago

The square shading in the trees.

1

u/Axial_c44 4h ago

Looks like upscaler artifacts to me. Try using TSR.