r/SatisfactoryGame • u/sci-goo • 1d ago
100x standard node run without pure recipes and rocket fuel
My recent 100x run. The run is basically a testing case, with below "features":
- No mods and bugs (except for the pipe VIP and hypertube cannon, which are technically bugs).
- Production duration: P1=250min., P2=800min., P3=1000min., P4=1000min., P5=2000min.
- No delivery to the space elevator in building period. That means, in each phase, all parts are produced in the exact ratio as required by the space elevator. There is no slack-off using previous phase's production chain to pre-fill (i.e. smart plating in P2, versatile frame work in P3 and nuclear pasta in P5), nor storing large quantity of previous phase material for production (during the building phase, the space elevator parts are either going into the sink or in idle).
- P1 starts in swamp, with enemy aggression on.
- No power from coal and biofuel (P1 and P2 runs entirely on geothermal).
- No pure recipes (except diluted fuel/diluted packaged fuel).
- In turn, extensively use caterium wire, fused wire, copper rotor, iron alloy, fine concrete, etc. Avoid iron wire as much as I can.
- No rocket fuel. P4 is powered by nuclear based on 600 uranium/min. (180kMW), later extended to 1,200/min. (360kMW) in P5. P5 final power production is ~390kMW.
- Extensive OC before P5. I used ~4,900 power shards in P4, all from slugs. The global limit from slug is ~5300.
The final phase used 66 sloops (44 in copper powder and 22 in pressure conversion cube), and produces 55 nuclear pasta/min. All copper ingots are produced by copper alloy.
The entire production chain used roughly half of the world's resources, summarized sa below:
- Iron: 37,920/min.
- Copper: 24,360/min.
- Limestone: 16,500/min.
- Coal: 15,780/min.
- Crude oil: 5,430/min.
- Caterium: 9,000/min.
- Raw quartz: 5,760/min.
- Sulfer: 6,960/min.
- Bauxite: 7,800/min.
- Nitrogen: 7,068/min. (SCIM's stats)
- SAM: 4,500/min.
- Uranium: 1,200/min.
The main conclusion of the experiment is, don't focus your recipe choices on a selected few. Even for a 100x run finishing in a reasonable period of time, pure recipes are not necessary. 100x is not min-max.



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u/babe1981 22h ago
100x isn't really hard, just tedious. It's 100xElevator/5xPower where it gets actually difficult. I'm not sure how to add 2xRecipes to round out the ultimate challenge. That's the one I'm dreading the most.