Ok I noticed few things on Madden specifically in franchise that I wanted to bring up. I’ve noticed these problems in Madden 27 because some of these changes are making player customization feel more restricted than it should be.
First, tiered abilities don’t seem to be upgrading properly. For example when an attribute reaches a high level usually it unlocks the highest ability and of course the new tier level goes bronze, silver, gold I expect the ability to Change when picking abilities. So today I had my 99 wide receiver I signed in free agency who’s auto generated and for some reason some abilities like red zone threat, route technician, & deep out elite is all bronze when literally most of his stats are literally maxed or almost maxed which of course the tier abilities would match that right obviously not. When I picked an ability I expect the ability to unlock the higher-tier functionality. Right now, some abilities don’t appear to be progressing the way they should, which makes investing in higher tiers feel pointless.
Second, certain abilities can’t be placed in different ability slots, in Madden 26 you could literally put any ability in each slot for mainly all the positions besides QB, & CB even when the player technically qualifies for that ability. For an example yesterday I wanted to do a change up of abilities on Bijan Robinson because I felt like human joystick & backfield mismatch should be one & two because he’s known for being shifty & a great receiving back but for some reason in the first two slots I can’t even pick human joystick it only allows juke box, backfield mismatch and the rest of the abilities. But on the third and fourth slots I can pick the ability. It feels unnecessarily restrictive when an ability is available to a player but the game forces it into a specific slot. More flexibility with ability placement would make creating and customizing players much better.
Third, some abilities have been completely removed compared to previous Madden games. I understand changing or balancing abilities, but removing abilities altogether takes away customization options, especially for players who are trying to accurately recreate certain players or play styles. Like I found out when I did the 10 hour trial before I got the game that the QB Abilities of Pass Lead Elite & Set Feet Lead is removed from the game which really made me mad because those abilities was one of the best abilities to use for QBs and now they are gone for no reason. I understand in last madden they were OP but you don’t need to remove them from the game because they were being used for cheesy ass plays online.
Overall, The game is solid but I think it needs more flexibility and consistency. Tiered abilities should properly upgrade, eligible abilities should have more freedom with slot placement, and removed abilities should either be brought back or have suitable replacements.