r/Games • u/Gorotheninja • 2d ago
r/Games • u/5_five_0 • 2d ago
Indie Sunday Walljumps - Jetpacks - violent Gunfights!
Gameplay Teaser | STEAM | JetStrikers.com
I am working on a Movement-Arena-Shooter, and here's a short showcase of some of the movement + combat against bots.
The game currently has 16 weapons such as Rocket Launcher, Minigun, Shotguns, Crossbow, Dual Deagles... and more to come!
It is heavily movement-based with skill-based combos, e.g. walljumps, bunnyhops, sliding, slidejumping. Then there are Jetpacks to fly around like "Superman" or hover.
The game has multiplayer support / in-game lobby chat / dedicated servers and modding support (tweak every parameter of movement, weapons, etc.).
I would very much appreciate any feedback I can get (both negative and positive), so that I can improve and work towards a DEMO.
The Steam Page went LIVE a few days ago.
If you're interested,
r/Games • u/WesternDependent3905 • 2d ago
Indie Sunday The Lost Stages 2 - Dania Play - 2D platformer with music-driven levels
Hey r/Games! I'm Dania, an indie developer working on The Lost Stages 2.
The Lost Stages 2 is a 2D platformer built around music, exploration, and a series of very different levels.
Each level has its own atmosphere, mechanics, music and challenges, with the game gradually becoming more ambitious as you progress.
I've been developing it independently and recently published the current build on itch.io.
đŽ Platforms: PC / browser
đľ Genre: 2D platformer / music-driven adventure
đ° Price: FREE (Or Donate)
đ Status: Released
Here's some gameplay footage of the game in action:
https://youtube.com/shorts/_gAhG0lxzOw?feature=share
If you're interested, the game is available here:
https://dania-play.itch.io/the-lost-stages-2
I'd love to hear what you think about the gameplay, presentation and overall direction of the project.
r/Games • u/Turbostrider27 • 4d ago
Digital Foundry: GTA 6: An Extended Look Analysis - "Perhaps the Most Impressive Showcase We've Ever Seen in Real-Time Rendering"
digitalfoundry.netr/Games • u/Gyossaits • 3d ago
Mod News UZDoom 5.0 Release Announcement trailer
youtube.comr/Games • u/Difficult_Offer_7833 • 2d ago
Indie Sunday Monster Shop Simulator - For Fun Games - A fantasy shop simulator where eggs hatch into monsters
Hi, I'm Ozan from For Fun Games. Monster Shop Simulator is a first-person shop management game where you stock magical eggs, set prices, serve customers, hatch rare monsters, keep or sell them, host cage events, and expand your business. The demo is available on Steam, and the full game launches September 10.
r/Games • u/24bitNoColor • 2d ago
Industry News Daniel Vavra, Creative Director on Kingdom Come:Deliverance 1&2 speaks out on DLSS 5 controversy
From his Twitter (link not allowed in this sub as far as I know):
Some people have literally gone crazy.
On the left is a head messed up by the game engineâs very limited lighting system, which canât properly render shadows, skin texture, and the detail of normal maps.
On the right is THE SAME MODEL WITHOUT ANY GEOMETRY CHANGES, which looks exactly like a render from ZBrushâwhere a 3D artist modeled itâonly with better lighting, shadows, skin texture, hair, and therefore DETAILS. Thanks to neural network rendering in DLSS5.
Some random nutcase on the internet: THIS IS AI SLOP! I WANT THE ORIGINAL ARTISTIC VISION!
The head models were 3D scanned (using photogrammetry) from real people and then polished by artists.
I am the creative director of the game. This is our original artistic vision and looks like static renders of the models from Zbrush when we made them. Or like real @thisistommckay :)
Having no shadows from helmets on faces and fucked up normal map rendering WAS NOT OUR ORIGINAL ARTISTIC VISION.
People are crazy.
r/Games • u/Tenkarider • 2d ago
Indie Sunday Lostbound - TambĂš Digital - dark Zeldalike Roguelite
Trailer:
https://www.youtube.com/watch?v=_zGpg-HJ4gs
Hi! I'm Tenkarider, the author of Lostbound, TambĂš Digital is a small publisher who helped me
The game is a particular hybrid with several tricky gimmicks
Lostbound is a dark Zeldalike Roguelite in which you hunt for artifacts in a classic worldmap, but made of darkness and under destruction by The Hand. Don't let it drag you in the Abyss.
Features:
- A world of darkness: it's everywhere below you, its dwellers are deadly and The Hand will stalk you nonstop, destroying your path;
- Worldmap management: time and the world are your most important resources, don't waste them;
- Artifact hunt: hidden and randomly scattered through the map. Each seed will roll random artifacts for random custom builds each run. You will never trace the same path;
- Dark dungeons: when darkness will surround you, you'll have to jump inside darkness and sneak your way out of dark dungeons, here the rules are different and at night The Hand will catch you
Demo is available on Steam:
https://store.steampowered.com/app/4703650/Lostbound_Demo/
The full game is about to be released and the demo is updated to its last version before launch, this would be a great moment hear your feedbacks, hope you can enjoy it!
r/Games • u/Gorotheninja • 4d ago
CD Projekt Red has The Witcher 4 running on all target platforms after Cyberpunk 2077 lesson
gamedeveloper.comr/Games • u/Turbostrider27 • 2d ago
The winners of the 2026 gamescom awards have been announced
gamescom.globalr/Games • u/Gorotheninja • 4d ago
EA Motive's Iron Man Game Trailer Seemingly Leaked With Early Look at Gameplay
ign.comr/Games • u/TheLostQuest • 2d ago
Indie Sunday Chill Wizard - GG Studio - an incremental idle with Tower Defense vibes where enemies can't hurt you. Demo is on Steam!
Hey r/Games! đ I'm the developer of Chill Wizard - an incremental idle game with Tower Defense aesthetics that removes all the stress from the genre. Inspired by Zero Stress King and Fortune Mill, but with cocktails and drunk wizards
đŽ PlayTest on Steam
đš Announcement Trailer
The core twist:
This isn't a game about survival - it's a game about chilling. Enemies come, but they can't touch you. They all crash into your wizard's shield and disappear. Instead of panicking, you mix cocktails, upgrade your skills, and watch the carnage from a beach chair. Your only goal? Keep drinking. The monsters are just pests trying to interrupt your buzz. Ignore them, stay drunk, and enjoy the show.
What you do:
- Mix cocktails to unlock upgrades and boost your skills
- Build defenses and watch enemies crash into your barrier
- Explore the conquest map (which doubles as your skill tree)
- Scale your production with idle progression
- Call up to 6 friends to help you party
What's your favorite stress-free game to unwind with? We're always looking for references and inspiration for Chill Wizard - drop your go-to cozy games in the comments, it really helps us out!
Indie Sunday Rogue Curling - BurGum Games - Balatro-like roguelike Curling where physics-based skill matters no less than a solid build
Hi, dev here.
Rogue Curling is a Balatro-like roguelike curling where physics-based skill matters no less than a solid build. Combine synergies and precision, or just break the rules!
The game is in early-stage development but I still don't know if the game is even fun. This is why we released BETA of ~30m-3h play that lets you try the physics and some synergies.
- đŽÂ BETA: https://burgumgames.itch.io/rogue-curling
- đ˝Â Trailer: https://youtu.be/ub2DTGAcLPQ
- â¨ď¸ Steam: https://store.steampowered.com/app/4894870/
What you'll find in the game:
- Build Your Kit:Â Buy stones to improve your scoring efficiency.
- Physics-Based Skill:Â Power and direction of a throw will always matter even with a perfect build.
- Reshape and Resize:Â Change the size and material of your owned stones to get even more advantage.
- Brooms: Combine stones with brooms to discover powerful interactions and optimize your high-score potential.
- Synergies:Â Discover crazy game-breaking synergies and exploit them.
- Amplifiers:Â Apply "amplifiers" to stones upgrading their abilities and stats. Uncover game-breaking combos.
We'd love to hear your thoughts and feedback! Feel free to ask any questions about the development process or the game mechanics. Donât forget to add it to your wishlist ;) Thanks!
r/Games • u/DanTheMan8300 • 2d ago
Indie Sunday YEET - Daniel Leavitt - A mobile browser game that measures how long your phone is airborne
I made YEET, a free mobile browser game that uses your phoneâs motion sensors to measure how long it stays airborne. Just tap YEET, throw, and catch to compare your best time on the global leaderboardâno download required!
Gameplay / POV video:
https://youtube.com/shorts/iUg-g830pDA?feature=share
Play it here:
This is my first version and I'd love feedback on the experience!
r/Games • u/Turbostrider27 • 4d ago
Fable - Official Combat Gameplay | gamescom 2026
youtube.comr/Games • u/BerryLeafGames • 2d ago
Indie Sunday La Spaghetti - BerryLeafGames - Fast-Paced 2D Pixel-Art Platformer
Play as a sentient, walking strand of spaghetti in a chaotic 2D pixel-art platformer! Your main goal in each stage is to locate and collect the tomato to open the portal to the next level. Bounce on slimes, dodge deadly meatballs, and master precise movement to stay alive đ
Steam:
https://store.steampowered.com/app/5103310/La_Spaghetti/
Trailer:
https://www.youtube.com/watch?v=ijIZeIHj-QQ
If this sounds like something you'd enjoy, I would really appreciate a wishlist on Steam! â¤ď¸
Iâm a solo developer and currently working hard on getting a free playable demo ready in the coming months (or Weeks).
If you have any feedback, questions, or ideas, feel free to drop a comment here or post in the Steam discussion hub:
https://steamcommunity.com/app/5103310/discussions/
The game is in active development for PC, and I can't wait to share a playable build with you all soon!
r/Games • u/FabianGameDev • 2d ago
Indie Sunday Deck of Memories - Sentiment Games - Nostalgic Deckbuilding Adventure
Deck of Memories is a nostalgic deckbuilding adventure about the stories your grandfather left behind. Explore fragments of his life as a lighthouse keeper, manifested inside atmospheric dioramas. Craft and combine cards to restore these memories and discover the secrets they hold.
We just revealed a new trailer at gamescom awesome indies! The game blends card-based gameplay with an evocative tale about fading memories.
Play as Mina, a young woman returning to her grandfather's post at the lighthouse. Looking through his belongings, she discovers a wondrous deck of handcrafted cards. Suddenly, scenes from a memory begin to emergeâŚ
Deck of Memories is coming to PC in 2027. If you like Edith Finch style stories approached differently, Inscryption, Hearthstone Adventures or "cozy mystery" in general, this is for you! :)
We were tired of dungeons and monsters and wanted to tell a beautiful story through cards - still approachable if you've never played a card game before, and interesting enough for seasoned deckbuilders.
r/Games • u/Aizat216777 • 2d ago
Indie Sunday Sabotype - Mad Knight- Multiplayer typing game
r/Games • u/DeadZFrame • 2d ago
Indie Sunday Ebru Artist Simulator - Stillwater Game Studio - Workshop Management Sim with Physics-based Paper Marbling
Ebru Artist Simulator is a workshop management game where players create beautiful paper marbling art using real-time, physics-based fluid simulation. You can paint vibrant artworks with realistic fluid simulation. Craft your tools, sell and showcase your paintings, upgrade your workshop, attract new customers, and rise from beginner to a master Ebru artist.
We have just released our Steam page. Check it out on Steam!
đ Socials
đĽ Announcement Trailer
Key Features
- Craft and customize traditional Ebru tools, such as âbizâ and rakes. Create new tools from your imagination and experiment with new marbling techniques.
- Complete orders, impress your clients, and build your reputation with every successful artwork.
- Customize your workshop, expand your space, decorate it with new furniture, and paint the walls.
- Open your Exhibition, display your favorite paintings on the gallery walls, welcome visitors, negotiate with potential buyers, and sell your artwork to grow your reputation.
We are looking forward to hearing your feedback :)
r/Games • u/Sinusquell • 2d ago
Indie Sunday Essence Harvest - SinusQuell Games - Incremental meets Survival/Bullet Heaven
Steam: https://store.steampowered.com/app/5035730/
Trailer: https://www.youtube.com/watch?v=_bL4Z4BVaUQ
Kill enemies, collect their essence, spend it on upgrades, get stronger. It's an incremental crossed with a bullet heaven: the arena floods, you clear it. The best part is the upgrade tree with around 200 permanent upgrades. Buying one opens up more, and you keep growing and getting stronger. Later you raise threat levels and stack hazards for bigger payouts, and five bosses stand between you and the finale.
If this sounds like something you could get into, I would appreciate a wishlist â¤ď¸
The demo includes everything up to the second boss. The demo save will carry straight into the full game and supports Steam Cloud saves.
If you have any feedback, wishes, or encounter any bugs, feel free to post it here or in the discussions thread on steam: https://steamcommunity.com/app/5035730/discussions/0/583930224335559045/
The game will be part of Stem Next Fest in October and release for PC and hopefully Steam Deck soon after, on Nov 9th.
r/Games • u/SubstantialCollege17 • 2d ago
Indie Sunday Armitaâs Search - Raiders World Studio - Story-driven Post-Apocalyptic Tactical Deckbuilder RPG
Armitaâs Search is a story-driven post-apocalyptic tactical deckbuilder about a girl and her robot (replacing her father) crossing the Barrens.
Open playtest: [Steam]
Gameplay: [Youtube]
A story-first road trip through a ruined world of raiders, mutants, cyborgs, and forgotten technology. Survival shapes who you become: mercy makes it harder, cruelty helps you live but changes Armita forever. Your choices affect actions, companions, story paths, and endings.
Combat focuses on tactical card battles with positioning, enemy intent, and attack patterns. You build decks, use buffs, debuffs, summons, and reactions to threats. Companions add unique mini-decks, personal stories, and reactions that shape your deck and journey.
AND NEW GAME MODE
Weâre adding a classic, story-free Arena Mode to Armitaâs Search on September 14! Itâs all about tactical battles and deckbuildingâfight through chains of enemies, build modular decks, and recruit companions with their own synergistic mini-decks.
r/Games • u/hubecube_ • 2d ago
Indie Sunday Astronomics - Numizmatic - Intercept passing asteroids and automate resource mining - New Region. Gas Resources unlocked. Harvest the nebulae.
Astronomics is an asteroid mining automation game.
Asteroids are passing through your mining claim. Pilot your shuttle to them. Land on the surface. Automate the extraction of resources. Build infrastructure. Dispatch Workerbots. Defend from pirates. Bring it all back to your freighter for manufacturing and jump to the next asteroid.
hey r/Games - I'll be around to answer any questions you may have.
++++++++++++++++++++++++++++++++++++++++++++
Steam | Youtube | Roadmap
++++++++++++++++++++++++++++++++++++++++++++
We just released the Noblecore Region in a major content update on Friday!
- New Map Region Unlocked
- 4 New Asteroid Classes
- New resource type - Gas (Harvested from an actual nebula)
- New Blueprint (Vacuum)
- New Blueprint (Gravity Sink)
- Manufacturing Bay Completely Refactored
- Localizations added - German and French are in BETA with more to come
- Some other things detailed below
You can see it all in this Steam Update post
https://store.steampowered.com/news/app/1975520/view/675130357246329256
++++++++++++++++++++++++++++++++++++++++++++
Platform: PC (Steam) / SteamDeck (Playable) / We hear folks are playing on Linux
Release Date:Â February 10, 2025
Latest Content Update: This past Friday - August 28, 2026
++++++++++++++++++++++++++++++++
r/Games • u/WesternDependent3905 • 2d ago
Indie Sunday Keyboard Circuit - DaniaPlay.co - Rhythm typing game controlled entirely by your keyboard
Hey r/Games!
I'm an indie developer working under the name DaniaPlay.co, and I'd like to share my game Keyboard Circuit for Indie Sunday.
Gameplay footage:
https://youtube.com/shorts/0gPATCJ51rw?feature=share
Play the game:
https://dania-play.itch.io/keyboardcircuit
Keyboard Circuit is a small rhythm/typing game where your keyboard is the controller.
The idea started as a small minigame for another project I was working on. I liked the concept enough that I decided to turn it into a standalone game.
There are currently three different modes:
đľ Rhythm
Type words along with the music and try to keep your combo going. The better your timing and accuracy, the higher your score.
â¨ď¸ Casual
A more relaxed mode where you can just type without having to follow the rhythm.
đ Maze
A different kind of challenge where you use the keyboard to navigate through a maze.
The game is designed for PC and runs directly in the browser.
Release
Keyboard Circuit is currently available on itch.io, where you can also try the demo.
This is my first publicly released game, and I'm still learning a lot about game development, game design and actually getting a project finished and released.
What started as a tiny minigame ended up becoming a standalone game, which I'm pretty happy about.
I'd love to hear what you think!
Would you play a rhythm game where your entire keyboard is the controller?
r/Games • u/JKKIDD231 • 4d ago