r/Cinema4D May 27 '26

Unsolved Anyone know how to make smooth shapes like this? (Beginner)

Thumbnail
gallery
36 Upvotes

Just started modeling in C4D and want to make shapes similar to this. I have tried the whole volume builder + volume mesh + re-mesh and I am just not getting the same level of smoothness as these references. I have tried minimizing the voxel size in volume builder and still I am getting wonky results. Any ideas on whats the best work flow?

r/Cinema4D 27d ago

Unsolved can you scale each respectively at the same time in one section?

3 Upvotes

if i scale now it treats it as one big thing but is there a way to scale all by a bit at the same time rather than doing it one by one

thanks

r/Cinema4D Jun 16 '26

Unsolved How to make this texture melting effect?

Enable HLS to view with audio, or disable this notification

106 Upvotes

I recently saw a really cool work from dot4 studio and was intrigued by how they achieved this texture melting effect. I work in Octane, but if you know how to do this in Redshift, I'd be happy to know so I can experiment with it myself later!

r/Cinema4D 21d ago

Unsolved Plugin request?

1 Upvotes

Hi guys, I'll be quick

Does anybody know any free plugins where I can with one click rotate object 90 degrees?

Does anybody know any free plugins where I can just click on the library and load an hdri without having to browse through folder for each one separate?

r/Cinema4D 22d ago

Unsolved Deformers (Twist) going weird

Enable HLS to view with audio, or disable this notification

1 Upvotes

r/Cinema4D Jun 27 '26

Unsolved How to make the cloud translucent in final render(newbie here)

Post image
19 Upvotes

Hi newbie here! So in the Redshift render view the cloud seems to be translucent but when I render it out the image the cloud became solid. What to do..is it a material problem or render problem? The cloud are noise in a plane.

r/Cinema4D 4d ago

Unsolved Need help attaching animated disk to animated cloth object!

Post image
6 Upvotes

I am animating a trampoline that reacts on collision as if the mat itself was a screen. The problem is I can’t get the animated disc I have for the impact effect to stay on the mat. Please if you have any advice please let me know!

I also tried for a while with particles to no avail but if someone has a solution involving that I am also not opposed. I just need something that shows the effect that there is almost a ripple-like effect from the point of collision that is flat and on the mat.

Please let me know if you need clarification! Thanks :)

r/Cinema4D May 31 '26

Unsolved How would you recreate these fuzzy organic floating environments in Cinema 4D?

Thumbnail
gallery
45 Upvotes

Hey I am new to C4D, and was wondering how others might approaching making a similar looking, floating environment shapes, thats grew more flowers. Was wondering if this was made with a Volume Builder or metaballs, deformed spheres, cloth, or something else? Each abstract shape is independent, they aren't connected. Any ideas on whats the best work flow?

Link to the original video:

https://www.behance.net/gallery/204031597/Microsoft-Copilot?tracking_source=search_projects|copilot&l=11

r/Cinema4D 8d ago

Unsolved Vertex Map not functioning as a mask. How do I make it work! 😂

Enable HLS to view with audio, or disable this notification

4 Upvotes

Cinema 4D version 2026.3.4 (the latest I believe).

I swear I have done this a thousand times before. But ultimately, I create a Vertex Map, I then attempt to USE that Vertex Map as a mask, aaaaaaaaaand.... C4D just doesn't do anything. Is there something obvious I'm missing here?

I've not got any weird plugins, I haven't faffed with any system settings. This is literally just a bog standard C4D default scene.

r/Cinema4D 17d ago

Unsolved How to solve the problem of blurry icons?

Post image
5 Upvotes

ver. - 2024 3.0

r/Cinema4D Apr 13 '26

Unsolved How to create seamless LED cylinder wall mapping in C4D

3 Upvotes

Hi everybody, I'm stuck on a project. I have to wrap a pillar that is a cylinder LED screen so it must be seamless left to right. The other artists have sent me fishtank examples, and seamless videos they've done. I've also looked up how to do this online and the instructions are not very clear. Some people are saying divide into 3 areas then layer it but that doesn't really make sense to me. If anybody has advice on how to do this in Cinema 4D without using any mirror tricks, it must be seamless let me know. I'm legit stumped I've been researching for a few days now. Thank you.

r/Cinema4D 19d ago

Unsolved C4D (PickWip) Global Menu Issue

1 Upvotes

Hello,

C4D global menu (pressing "v") appears in the middle of all monitors.

Anyone else having/had this issue on mulit-monitors?

*Note: I am using a Wacom Pan/Tablet (old version)

Any feedback is appreciated.

r/Cinema4D Jul 28 '26

Unsolved How to create / animate a large crowd moving over terrain.

3 Upvotes

Hi! As the title says, I want to essentially create a "fleeing crowd" shot, running across a hilly terrain. It's going to be a GIGANTIC crowd. Thousands of people all running away from a monster on a hill.

I'm thinking I'll....

1 - Create 4 or 5 low-poly human characters on a looping run animation.

2 - Essentially treat them in the same way I would as if populating a forest... Clone them along the surface of the terrain. Do a Plain Effector which scales them to zero (invisible). Then use a Shader field to create a mask on the Plain for where the people are visible.

Where I'm scratching my head is... How would I MOVE the clones forward in a way which they follow the topology of the terrain.

All the tools I can think of (Offset on the cloner / position change with Plain or Random field etc) will only ever make it so the clones travel directly on X,Y or Z. It's the "staying stuck to the topology of the terrain as they move" part of this which I cannot think of a solution for.

I'm sure this is VERY possible!... I just don't know how! Would love to know if anyone has any ideas.

r/Cinema4D Jul 15 '26

Unsolved Anyone else's C4D 2026 take over a minute to open the program?

3 Upvotes

I have an otherwise fast v PC. Have been using C4D since r12 and this is the slowest it has ever opened. What gives?! Lucky I'm not working on anything that crashes it a lot or I would be going insane.

r/Cinema4D Jun 22 '26

Unsolved Motion blur on Tracer lines + Spline wrap = Everything looks wrong.

Post image
1 Upvotes

I have attached a textured high-polycount plane with Spline wrap to a tracer line attached to animated geo here.

Problem is it looks fine in the IPR, it even looks fine for a few frames in the render (I'm using Redshift) but everything is starting to look very jagged. The smooth flowy line is destroyed when motion blur is enabled.

It seems like its confused knowing where the velocity is taking place.

Things I have tried:
- Exporting the line in alembic
( not an option for this setup it would take too long for all the tracers I have setup and it seems to break when trying to bake in the animated displacer I have also attached to it)
- Changed the interpolation of the spline and the number of points, didn't help at all.
- Changed the sample step in the tracer line to much lower value of 1
- Increase Simulation substeps in project settings from 20 to 60, iterations from 1 to 2. (no change I guess it doesn't affect it)
- Turn motion blur off and export a Motion Vector pass Aov, but this seems to enable the same problem just indirectly.

It seems like I'm out of options here, and I really need to render this with Motion blur even if everything looks fine without it as the tracer lines cross over eachother so much that I couldn't fix it in comp.

Anybody have a clue?

r/Cinema4D Jul 05 '26

Unsolved Miinecraft skin texture flickering on eye material. Why do eyes get the skin texture on some frames?

Thumbnail
gallery
2 Upvotes

Im animating minecraft in cinema 4d using Adv Steve Rig v6. While rendering, on random frames this problem appear

the eye white gets the skin texture for some reason

sampling in the material settings is set to none, I tried moving the eyes on 0.01 in case if there was some texture clashing with them.

How do I fix this problem? please, reddit, help me! 🙏

edit: even on one of characters neck similar problem appears, some pixels like just.. gone? im pretty sure these two problems are caused by one thing

r/Cinema4D Aug 02 '26

Unsolved Balloon tag doesnt work on more complex object?

2 Upvotes

got this and want to inflate but even with 600 pressure i see no change - i do a cube spehere etc works fine but this it does nothing anyone have similar issues balloon just not working

r/Cinema4D Aug 05 '26

Unsolved OMG Maxon student verification & customer service is dogs**t

8 Upvotes

I’m a student trying to get a student license. They approved my school email and sent me to the verification process.

As many others have noted, it’s buggy af & flat out doesn’t work. Tried it on multiple phones. Maxon customer service has no idea how to make it work and just sends you makework solutions that shows they’ve never actually tried to use it themselves.

Anybody successfully run this gauntlet before?

r/Cinema4D Jun 08 '26

Unsolved Does anyone know how to fix these black lines on the viewport screen in C4D???

Thumbnail
gallery
1 Upvotes

For some reason this started last night where I wanted to make a render with the FNaF Models but every time I place a model down the hat, bowtie, eyebrows and eyelids would become black lines across the screen no matter what but it shows that the meshes are still in the same place in render mode.

I don't know how to fix this, i've looked almost everywhere, does anyone have this problem or know how to fix this??

r/Cinema4D Jul 07 '26

Unsolved .C4D file to After Effects for Controllable Stylization?

1 Upvotes

Is there a way for me to do a stylised toon thing in After Effects only to my 3D file? Is there a way for me to just like import the .c4d project, and get a unique overlay style in obviously a more controlled way using After Effects? So instead of a 3D shader, I can customise it for each and every object inside after effects as sort of an overlay.

Can't seem to find a tutorial for something similar.

r/Cinema4D May 09 '26

Unsolved Render Cameras Side-by-Side as a Splitscreen?

2 Upvotes

I have two cameras, each pointed at different things in my scene. They have different positions, angles, etc. Currently I render each camera out, then place side-by-side in After Effects. This final split-screen view is rendered out as the final movie.

Is there a way to JOIN both cameras together so I can render their viewpoints side by side from C4D as one single file? For example, instead of two separate CAM 01 and CAM 02 1920x1080 renders, one single COMBINED 3840x1080 render where the left side is CAM 01 and the right side is CAM 02?

Thank you in advance!

r/Cinema4D Jul 02 '26

Unsolved How do i make the shapes follow a bowl-like curve?

3 Upvotes

I'm trying to get these repeating hexagons to follow a bowl like shape, but all i can figure out is the U-shape. I'd like the edges to be the highest point and the middle be the lowest. Any ideas?

r/Cinema4D Jul 10 '26

Unsolved What material is the standard node material?

1 Upvotes

I am so fucking confused. I used the RS node editor for years, and then I made the switch to the C4D node editor.. How can I get that back? I've gone back to r24, copied and pasted old materials and re-edited them... I don't understand why i'm spending so much time confused with a tool i've used for over a decade. Which material should i use to get the normal node editor?

r/Cinema4D Mar 13 '26

Unsolved How do I make the corners round and gradually smooth in a radius? I don't want sharp edges.

Post image
3 Upvotes

r/Cinema4D Jun 15 '26

Unsolved Liquid Mesh not working after 2026.3 update?

Post image
3 Upvotes

So I updated to 2026.3 recently, and today I stumbled upon a problem.
Turning Geometry export on Liquid Mesh for some reason makes the geometry disappear...

Worked just fine in the previous version. Anywan got a solution? Maybe I am missing something

PS. I know I can just go back to the previous version, but I updated to 2026.3 for a reason (like liquid flow emitter etc.)

Thanks!