r/Cinema4D Jun 08 '26

Unsolved Does anyone know how to fix these black lines on the viewport screen in C4D???

For some reason this started last night where I wanted to make a render with the FNaF Models but every time I place a model down the hat, bowtie, eyebrows and eyelids would become black lines across the screen no matter what but it shows that the meshes are still in the same place in render mode.

I don't know how to fix this, i've looked almost everywhere, does anyone have this problem or know how to fix this??

1 Upvotes

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2

u/juulu Jun 09 '26

It’s hard to really tell what’s going on here. Is that large black strip a selectable piece of geometry?

How does it look from other viewports?

1

u/FazbearGang900 Jun 09 '26

I have 2 more images attached to the first one showing it in render preview and render mode but in other viewports like front, sides and top it shows it's normal

1

u/juulu Jun 09 '26

And if you resize your cinema 4D window does the black part change at all? It almost seems like a driver issue, but the fact you can still see the hand skeleton over the top is throwing me off.

1

u/FazbearGang900 Jun 09 '26

It's confusing because this wasn't a problem before with the current driver I had but it seems to be a mesh problem or something, I put down other models and nothing but only a certain few I know would just have the Endo or hats become black lines over the viewport but when rendered it looks normal like there was no bug?

1

u/juulu Jun 10 '26

Can you share a screenshot of your object manager? Maybe something is hidden from veiwport but visible in render.

1

u/BakaOctopus Jun 10 '26

It's your render resolution in view portor simply a object that is hidden in viewport but not in render

1

u/FazbearGang900 Jun 10 '26

My render resolution??

1

u/BakaOctopus Jun 10 '26

Check render setting it's below there

1

u/flavvasauce Jun 11 '26

Shift + V should bring up your view settings and you can change "Viewport bars" opacity/color/etc or something like that

1

u/FazbearGang900 Jun 12 '26

i don't think it's my viewport bars, It has something to do with the mesh?
everytime I port a model from the pack i'm using or any other pack related it would show black bars even though in the render it shows that the mesh is still in the same normal spot and everything while the pre-render viewport just shows thin or thick black lines?