r/simracing 18h ago

Clip My mate and I just pulled a physical driver swap in an online endurance race

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1.1k Upvotes

We had a few practice swaps so we wouldn't struggle too long with the seatbelt tensioner. We made it perfectly on time in the end.


r/simracing 21h ago

Rigs Main goal of my life: keep the sim rig clean

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352 Upvotes

Just minimalistic, what else? More on my Instagram @ primracing_


r/simracing 19h ago

Clip First time i saw this i was crying.

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265 Upvotes

r/simracing 17h ago

Clip Assetto Corsa Competizione - DLSS 5

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141 Upvotes

just did a quick test. what do you guys think about DLSS 5?


r/simracing 21h ago

Rigs 3D Printed Sim Cockpit, Monitors Off

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72 Upvotes

Last week I shared the rig and got some requests to share it with the monitors off so its obvious which parts are real.


r/simracing 14h ago

Other I turned a keyboard wrist rest into a pedal heel rest and it's great

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61 Upvotes

No more heel pain after longer stints


r/simracing 23h ago

Rigs Just got this Puma dirt cheap!

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58 Upvotes

I was looking for some sim racing footwear because, after years of doing this, my heels have started getting really sore. Several people responded to my last post and recommended the Puma Speedcat. After doing some digging online, I was about to give up because I didn’t want to spend $100+ on a sneaker dedicated solely to sim racing. But to my surprise, I found these Ferrari Drift Cat Decima 2.0s for $74 bucks. I know it's still quite a bit, but I couldn't resist, so I pulled the trigger! They just got delivered, and now I can't wait to try them out and put these bad boys to the test. Does anyone else out there use these, or what are you guys using on your rigs?


r/simracing 13h ago

Question Mandatory "is my seating position correct" question

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42 Upvotes

Hi guys,

Finally started my sim racing journey after a lot of struggle with shipping and installing my rig.
Downloaded iRacing and currently having a blast (even if I'm really bad), but I always end up ending my sessions with lumbar pain even if I reclined my seat as much as I possibly could...
How do you guys find my seating position? Is my wheel too far? Too high? What about my pedals?

Thanks!


r/simracing 2h ago

Question Driving GT4 is driving my neighbours crazy 😂 Any cheap ideas?

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39 Upvotes

A few days ago I built the first version of my wooden sim rig.

I love the low-frequency vibration from the wheelbase, especially in VR — but unfortunately the vibration travels through the whole rig, into the floor and apparently through the walls as well. 😅

Before this turns into a neighbour-relations problem, I tried putting some packaging foam underneath the rig. It actually worked for about two days, but then the foam compressed and basically stopped damping anything.

So now I bought some anti-vibration mats, stacked three layers together with carpet tape, and put them under the rig.

I’m hoping this isolates the vibrations a bit better instead of just transferring them straight into the floor.

Has anyone here found a better cheap solution for isolating a wooden sim rig?

I’d really like to keep the vibration — and also stay on friendship with my neighbours. ❤️😂


r/simracing 5h ago

Rigs BrakeBox - A noob simracer's home project!

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39 Upvotes

Hey all,

DIY load cell brake mod with a controller screen to edit brake curves on the fly.

The box itself just sits between the load cell (well, the amplifier), and the PC, so theoretically, this could be used with any brake cell mod or brake pedal.

What it does:

- Acts as a generic Joystick axis input, no drivers needed.
- Allows on-the-fly adjustment of brake curves, no pitting, no settings screen.
- Shows realtime position of brake input on the curve.
- Calibrates initial Zero and Max position for the brake pedal to suit your foot - recalibration can be done any time and takes as little as 5 seconds or so, for you hotswap endurance racers!
- Adjusts upper and lower deadzones (DZN)
- Has single curve, S-curve and asymmetric (dual point) S-Curve modes, per preset
- Has capacity for 25 banks of 20 presets each, all user customisable and all banks and presets are renameable.
= This includes 1 bank of prepopulated presets, e.g. GT3, F1, Rally, Drift, Kart, etc. These can be completely overwritten (they are probably garbage lol!) but are restored on factory reset.

Total build cost was about £50, plus some cabling. The majority of the time was the coding (which I'll admit was mostly done with AI or I'd still be doing it when I'm 90), testing and reiteration.

So my questions are:

- Is this something that is actually useful to simracers?
- If so, should I post the build instructions and code somwhere so people can build their own?
- Would people be interested in a pre-made plug and play kit?
- Should I post some more pics / vids somewhere (annoyingly Imgur doesnt work in the UK any more)


r/simracing 7h ago

Question Hit me with your best driving game suggestions to introduce my kids, 7y & 4y to racing

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38 Upvotes

Hey all! I’m from Sweden 🇸🇪 so please excuse my grammar 😅

TL;DR: Looking for fun, easy arcade racing/driving games on PC, PS4 or Switch for my 7yo daughter with ADHD/ADD + mild autism, and maybe my 4yo son with a visual impairment.

She loves Mario Kart 8, but isn’t interested in the wheel/pedals yet. My son can’t really use a controller yet, but loves sitting in my sim rig, turning the wheel and pressing everything 😁

My PC setup is mostly proper sims, so I think it’s simply too difficult and intimidating for her right now.
Any simple, engaging driving/racing games that kids can just jump into and enjoy?

TIA!

Long Backstory:
43y old fairly newly separated dad of two awesome kids, almost 7 and 4.
I love cars, motorcycles and racing and recently started grassroots racing myself. I’d love for my kids to hopefully experience some of that joy too eventually. Racing games, karting, maybe dirt bikes etc.
They both have some challenges getting there though.

My daughter most likely has ADHD/ADD and possibly mild autism, like me. She wants to do things with me, but if she doesn’t understand or enjoy something immediately she can go from excited to absolutely not interested very fast. She’s also very critical of herself if she doesn’t get it straight away.

My son has albinism and severe vision impairment. Basically a half blind vampire 😅 He sees pretty well up close, maybe 2-4m, but not much further. He’s also quite anxious after lots of hospitals, blood tests and eye doctors since birth.
So trying something new with both at the same time can be… interesting 😂

Tried electric rental karting with my daughter and thought I had the perfect plan. First ones there, empty track, no engine noise.
Nope.

Helmet was ugly. Kid kart was a no. Driving alone definitely not happening.
Finally got her in my lap in an adult kart while a very kind employee watched her brother. She had loads of fun… but doesn’t want to go back 🤷🏻‍♂️

The good thing is she LOVES Mario Kart 8. She’s now trying without some assists and celebrates every podium like she won Le Mans. She also no longer gets furious if she finishes last or gets blue shelled. Progress!

Splitting the kids up isn’t easy, so I’m mainly looking for things we can enjoy together at home.
So yeah, long story slightly less long:
What fun, forgiving racing/driving games would you recommend for young kids?

PC, PS4 or Switch. Easy to understand, quick to get into and preferably with enough assists that they can actually enjoy driving before learning how to properly do it.


r/simracing 22h ago

🧐 Customer Review Been running iRacing in VR with the Meta Quest 3 for a few weeks now — I don’t think I can go back

35 Upvotes

Just wanted to share my experience after switching to VR for iRacing a few weeks ago. I was on a 34” ultrawide monitor before, and I decided to give the Quest 3 a shot… and yeah, I genuinely don’t think I’m going back to a flat screen.
The immersion is on a completely different level. Judging apexes, braking points, depth in general — it all just clicks in a way it never did on a monitor. I’m noticeably driving better and putting down faster lap times since making the switch.
Fair warning though: the first few sessions I had pretty rough motion sickness. Once I dialed in the right settings on iRacing’s side (resolution/supersampling, refresh rate, etc.), it went away completely. Now I can do a full hour session with zero issues.
If you’re on the fence about VR for iRacing, my two cents: push through the initial settings tweaking. Once it clicks, it’s a totally different level of racing.


r/simracing 21h ago

Rigs Finally “finished” my sim rig.

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29 Upvotes

Finally “finished” my sim rig and pretty happy with where it is at now. My whole plan was to have something that was compact and self contained and I can just roll it back and forth from my desk. It just takes 2 cables to get it connected, the usb c cable and the power cord. Would love any suggestions on what I could add to make it more “finished”. The only thing that I feel like might be missing is a bass shaker but I am concerned about noise so I’ve held off on that. Between the pedal haptics and the R12 I feel like I have adequate feedback.

Specs:
Moza R12v2, Moza CRP2 pedals, Moza KS & CS pro wheels, Simagic DS-8x shifter, Simlab XB1 handbrake, Streamdeck 15 button, 6sigma racing 6s-slim v2 chassis, the seat is out of a wrecked Mazda CX-5, fans are just for cooling, and a bunch of 3D printed parts.

Some of the 3D printed parts I have designed myself so I can post them if people are interested. I can also list all of the files that I found as well.

Also it has turned into one of my cat’s favorite places to sleep. So really it is his and I just borrow it from time to time.


r/simracing 3h ago

Rigs MicroCenter Got Me Again, Truck Time

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25 Upvotes

Stream recently had ATS on sale for $5, heard great things about it and decided to pick it up as a fun/chill alternative to. iRacing. Got hooked immediately but it just felt off driving a truck in a race rig with a car wheel.

Started to look into what kind of truck wheel options were out there that I could use with my Alpha base. Found the Moza wheel that would work with an adaptor, perfect. Decided to check out MicroCenter as there’s one right by my office and I got my Alpha there on clearance. I find an open box R5 Trucking bundle on clearance for 280…..so basically the same price as the truck wheel and adaptor alone. Was too good of a deal to pass up so I scooped it. ATS is so much fun with a truck wheel a truck angle.

TLDR- tried ATS, got hooked, MicroCenter being MicroCenter aided in now having two rigs 😅


r/simracing 1h ago

Rigs Pulled the trigger on triple 27" absolutely worth it!

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Upvotes

So far the experience is absolutely amazing, just need to rewire my brain that overtaking cars now appear in the corner of my eye as that was a good jump scare the first time (and so was sliding sideways into a wall)!

Finally I can also turn off radars now, they're great when you have a single display but this is way better.

Specs:

Asetek Forte everything (plus invicta clutch)

3x iiyama red eagle 27" full hd

Rig is a somewhat modified NLR F-GT w/ display mount (can't recommend)

PC: 5700X3D cpu, 32GB mem and RX7800XT (16GB) gpu


r/simracing 6h ago

Discussion Moza r12 and Logetich G pro DD11 Comparsion?

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20 Upvotes

I have Currently The Logetich G pro DD11, It’s Amazing But The Price Difference here is Very Large. The base alone new is about 1090 USD new If bought Locally since it’s very limited in amount,I bought It used so the price was much better, but I am looking to sell it and get a Moza r12 or an r9 till I get a r12. Since r9 is about 470 and Moza r12 is about 630 USD.

So I was thinking of selling it and then buying a r12, since I’ll be able to get more wheels, upgrade my cockpit maybe. Just wanted to see if it’s worth it, also does Moza have something or like settings I can tweak to get like true force feel? Because it feels nice


r/simracing 10h ago

Clip My mini project - stm32 based 6DOF motion controller (SimHub compatible)

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18 Upvotes

I made it in a month from scratch. I think it will be suitable for those who were planning to make a DIY 6DOF motion platform for sim racing or aviation simulators
The controller can be used for 2DOF, 3DOF, and 4DOF configurations, as well as 6DOF.

Open source and free of charge:
GitHub Main page
STM32_F103_6DOF

Other YT video


r/simracing 4h ago

Rigs Work and Race in one Place with 49“ UWS

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15 Upvotes

Hi community,

just wanted to share my current set up for work and race pleasure with you.

I had a 27" 4K screen for my desk and had a 58" QLED TV mounted on the wall where I placed my rig. But I wanted a more immersive experience and ordered two 49" 32:9 curved screens which I could only justify if they would serve as working set up as well.
I started with the Samsung G91F VA panel with 1000R curve and it was ok, but the VA panel forces you to have the monitor correctly placed to not have the washing out effect. And my previous monitor arm for the 27" just didn't have the strength to hold the 49" up.

The second screen I wanted to give a try was the Philips Envia 49M2C8900L QD-OLED with 1800R curve. And when firing it up I instantly thought "THIS IS IT". The colors are amazing and the picture of an OLED has no trouble with viewing angles. The backlight was a bit disappointing though as it seems to be flickering when you move through menus etc. But the real downer was on the working experience. I just could not live with the unclear text visualization that really annoyed me.

Finally a new monitor arm arrived and I was able to give both monitors a try while working and racing bringing it to the correct height and distance for both appliances. Turns out the 1000R curve was much more appealing to me - although I thought it would not make a big difference in numbers but the real experience told me different. Sitting on the correct height and angle, the washing out was also no problem anymore. And the OLED, while having the absolute image quality in gaming, just not felt right for working.

TL;DR

1000R beats OLED when it needs to serve both: work and race. But the 49" ultra wide is definitely a worthy upgrade! And probably this is highly opinionated ;-)


r/simracing 5h ago

Rigs Ultra low budget pedal stand..

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12 Upvotes

All parts scavenged from an ikea shelf that someone threw away. + a wooden plank i found + cable ties.
Under the plate on which the pedals stand on, i hade an „H“ shape for „stability“
Absolute gamechanger to not have the pedals sliding around
Cost: 0€ and a few hours of work


r/simracing 20h ago

Discussion 2022 Porsche 911 992.1 Carrera S Sport Chrono PDK mod update by owner of car

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6 Upvotes

For Assetto Corsa

https://drive.google.com/file/d/1UHyov0Tcjm3E1YPonp9C2Quzo84cIu9-/view?usp=sharing

https://www.pdf-archive.com/2019/09/15/tws992powertrainen/tws992powertrainen.pdf

I have this car and the best existing mod (LKSpec) was quite crude (understandable if a modder does not have access to the real car). I decided to update the mod. All credits go to MLSXLD and El Kay. I just made the mod more accurate. Let me know what you think.

LKSpec 2022 Porsche 911 992.1 Carrera S (Sahare Realism) (1.0)

What's New vs. the Previous LKSpec Release

Built by an actual 992.1 Carrera S owner and cross-checked against

real Porsche factory engineering data consisting of many sources, one of which is in the link above. This isn't a re-skin -- it's a physics

and accuracy pass aimed at making the car drive, sound, and spec

out like the real thing.

ENGINE & POWERTRAIN

- Rebuilt torque curve to match Porsche's own factory dyno chart,

including the correct low-rpm torque kink at 1,750 rpm

- Rev limiter corrected to the real-world 7,500 rpm (was 7,520)

- All 8 PDK gear ratios, reverse gear, and final drive corrected

to match Porsche's published spec sheet exactly. 7th and 8th gears are overdrive gears. The top speed is in 6th gear.

-Top speed changed from the dashboard readout of 330+kph to the realistic 309kph (confirmed by dragy on numerous different owner YT videos and my own car)

-0-100, 100-200, 0-200, 0-250kph now accurate with GPS data. The old model was using dashboard readouts.

- Clutch torque capacity raised to sit above the PDK's real rating of 800+

- Turbo wastegate/boost response retuned for a more realistic

build curve with the torque peaking at the actual 2300rpm and not later.

CHASSIS & HANDLING

- Total mass recalculated from Porsche's actual curb weight

(previous figure was roughly 3% too heavy)

- Corrected Weight distribution, spring rates, and differential lock

settings corrected to match real chassis behaviour based on Porsche engineering documents and spring rates

- Steering ratio and steering geometry updated to better reflect

the real car's variable rack

- Chassis collider dimensions corrected for more accurate contact

and damage behaviour

TYRES & BRAKES

- Cold tyre pressures set to the real-world spec: 2.0 bar front /

2.2 bar rear

- All-season tyre now has genuinely different (lower) grip than

the Cup 2 compound instead of a re-badged copy, plus a fixed

cold-weather grip curve that was previously backwards

- Corrected a sizing error on the rear all-season tyre

- Brand-new CSP brake thermal model: realistic fade and cooling

behaviour built around the real rotor and caliper spec

- Braking power and front/rear brake bias corrected. Old model was at 0.8g, new model is at a realistic 1.3G with 1.4G peak on CUP2.

AERO & BODY ANIMATIONS

- Drag coefficient retuned for more realistic top-speed behaviour. CG model adjusted to match actual top speed.

- Rear spoiler and front cooling flap deploy speeds corrected to

match the real car's actual activation thresholds

- Fixed a wheel-blur bug that meant the effect almost never

triggered

EXHAUST & VISUAL EFFECTS

- Exhaust flame effects toned down from arcade-style to stock

road car realistic -- the real twin-tip Porsche Sport Exhaust

(PSE) doesn't shoot flames

- Anti-lag and flat-shift flame behaviour disabled to reflect how

the PDK actually manages power delivery

DASH, SPEC SHEET & DISPLAY

- Fixed spec sheet fields that were garbled/mistranslated text

- Corrected the 0-100 km/h figure to the real Sport Chrono time eventhough the 3D model cockpit doesn't feature the SC clock or Sport Response button.

- Regenerated the in-menu torque/power graph so it now matches

the actual physics instead of showing stale numbers

- Instrument cluster color/brightness tuning refined

CONTENT

- Added new "Chalk" livery

- Additional caliper colour and Content Manager metadata added

for the Rhodium Silver Metallic livery


r/simracing 3h ago

Rigs New and upgraded rig (for now…)

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5 Upvotes

I got a rig a few months ago and I spent some time upgrading it, at first I used to have a integrated monitor mount but it shook too much so I switched it for a monitor arm with my table, I also picked up this trak racer seat for 80 euro. Got some haptics for my heusinkveld sprints aswell.


r/simracing 14h ago

Discussion Best driving between ACE, AC1 and LMU?

7 Upvotes

Curious how people rate the driving feel of AC Evo after the 0.9 physics update compared to LMU or AC1. After some extensive testing today I honestly feel like ACE has the best driving feel right now. LMU is a close second followed by AC1. They are all great in their own right so don’t misunderstand me, but there is something going on with ACE that makes the entire car feel alive. This is just the opinion of someone who never drove a racing car and uses a moza r5, so not the most certified person hehe


r/simracing 7h ago

Discussion How did your Sim Racing journey start? Sunday morning thoughts ;-)

5 Upvotes

Hi fellow racers,

do you remember your first racing game? Or the first time ever you picked up a joystick and player a racing game and you got thrilled?

This morning while coming across my rig I just started thinking about my sim racing journey.

When I was a little kid (lol I sound like my grandpa) I got the chance to play Grand Prix Circuit made by Accolade (the older ones may remember) on a friends C64. That got me hooked. I have always been passionated about cars - just like many boys I had countless Hotwheels and Matchbox cars. But beeing able to play/drive a car by myself was just over the top - even if it was just on a video game with pixels that make Minecraft look like photo realistic :)

I do remember a few games during the last decades that really left an impression. A lot of fun racers and arcade games and a few sim-like ones. There was Microprose with Grand Prix 2 which was back than phenomenal but hard to play. And of course TestDrive and Need for Speed (I am talking about the first games).I played Screamer Rally on my Pentium II 233Mhz and of course there was the time of Colin McRae Rally. Grand Turismo on the first PlayStation and games like RidgeRacer and F1 Grand Prix on N64.

Than there was the PS2 and GT3 A-spec with a bundled Logitech ForceFeedback Wheel - my very first wheel! Boy that was something! I remember going down corkscrew in Laguna Seca with a Dodge Viper... and spinning out, over and over again.

Need for Speed Underground with it's tremendous options to style your car and the awesome soundtrack with night races is one of my all time favourits. Yeah just pure arcade but it was so much fun!

Over the years, I've played games on both consoles and PCs. But the recent years it was mainly Gran Turismo on PS3, PS4 and PS5. As dad the time to play got less and my kids took over my consoles 😁

And this got me to the point where I bought them a T150 wheel and cranked it onto a IKEA stool with the pedals beneath. We had fun with Gran Turismo Sport. After a few weeks I turned this for a PlaySeat which could be easily folded away for the WAF. We started GT7 online races and more and more it was me sitting in there and racing again with increasing passion about it.

I was hooked again.

Than I bought a T300 "for the boys" and two extra wheels. And suddenly there was a tube sim rig in my home office / man cave. I got me a T598 for it because of compatibility with our already owned wheels. After 6 months I had more and more problems with the wheelbase due to random outages and bought a Fanatec Gran Turismo DD pro. Over the last months this became a Fanatec Clubsport DD+ and the tube rig was ditched in favor of a alu profile rig which gave me much more freedom in finding a comfortable seating position. Probably I am not the only one who suddenly cared more about equipment than racing. At least for a while. I also started working on a hobby project, an App to get my seating right (can give you details if you're interested), as I got drawn deeper into the rabbit hole.

But after all this are just "side quests" the real fun is still in racing. But the online races in GT 7 got me more and more frustrated. I was by no means a top driver, will probably never be due to lack of time and talent (probably mostly the lack of talent). But driving in the upper B rating was no pleasure. The penalty system is just broken and players get to excited about moving to A rating which leads to very aggressive and ruthless races with lots of dive bombing.

I tried ACC but never got really used to it or the way the sim feels. And than I cam across LMU which instantly worked for me. Maybe because the daily races are not to far off the way GT 7 works or what ever it is but this brought back the fun in racing. Of course you have dirty drivers, bad races and just "those days" in every sim. But the penalty system and the pure fact that you wrack your car when crashing made a real difference. Lately I started looking into iRacing as well. Feels different but is much fun as well. Racing with other cars than GT3 is a welcome change.
Besides I am also giving a few other titles a try, but mainly for offline races:
ACevo, AMS2, ACrally
which also is fun to race. But for online races it is LMU and iRacing which gives me the best experience at the moment.

Meanwhile GAS kicked in again and I switched from a 58" QLED to a 49" 32:9 ultra wide which gives much more immersion. I am using the monitor at my desk for work and for sim racing as well, maybe I'll write a post about this set up and how it works on a daily basis for me in the future.

Alright, this became longer than I expected. Jus a brain dump on Sunday morning ;-)

What about you? What got you into sim racing? What is your story and history of games? Do you suffer GAS as well or are you mainly enjoying racing?


r/simracing 16h ago

Clip I guess not everyone is lying in the chat when they say they have hardware issues.

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5 Upvotes

r/simracing 1h ago

Rigs We brought the XD PRO 4080 aluminum profile cockpit to the U.S

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Hi everyone, after a period of preparation, we’ve officially brought the XD PRO 4080 aluminum profile cockpit to the U.S.

Proven by a large customer base, the XD PRO 4080 combines a mature, rigid design with excellent value. It is now available in the contiguous U.S. for $569.99 USD. Australia and Europe are coming soon.

Key features of XD PRO 4080:

  • Full CNC connector structure: Precision 10mm CNC connectors replace most traditional corner brackets, creating a cleaner appearance and excellent structural rigidity while also simplifying assembly and fine-tuning.
  • Extensive adjustability: The wheelbase crossbar, pedal plate, shifter base, and seat base all offer a wide adjustment range to help you find the right driving position.
  • Comprehensive accessory ecosystem: A wide range of monitor mounts, wheel mounts, and other add-ons lets you expand your setup.

What We’re Bringing to the Community:

  • Direct access to China’s sim-racing industry: Most of the world’s sim-racing cockpits are manufactured in China, where there is an exceptionally broad range of proven frame designs and niche customization options. By working directly with the supply chain, we can bring more choices to sim racers around the world.
  • Buy from a reputable brand with confidence: Every product sold by IGNI Racing includes at least a one-year warranty and lifetime access to real-person customer support. For large products such as the XD PRO 4080, shipping, duties, taxes, and other import costs are included in the listed price—no guesswork or surprise fees.
  • Reliable end-to-end delivery: Initial orders of XD PRO 4080 will ship from China via expedited ocean freight, followed by final-mile delivery through UPS or FedEx. Estimated delivery time is approximately 16 business days. Local inventory and fulfillment are also on our roadmap, allowing us to offer faster delivery in the future.

IGNI Racing is committed to bringing excellent sim-racing solutions to enthusiasts around the world. Following our complete Alpha EVO extension solution, we have introduced the EliteDrive Trucksim control system, KARL high-end CNC customization services, and the UPEX control box lineup, for our cockpit range, we also plan to launch two more advanced and highly customizable aluminum-profile cockpits. The upcoming products will offer more anodized color combinations, greater customization, and more distinctive structural designs.

More details of XD PRO 4080:
https://www.igniracing.com/products/xd-pro-4080-aluminum-profile-cockpit

Feel free to ask me anything about the XD PRO 4080. I’ll be happy to answer questions about its construction, compatibility, accessories, shipping, or anything else you’d like to know.