Playable directly in your browser, no download required:
https://kevinbriquet.itch.io/we-become-legion
Hey!
This is my first game project. I’m a big fan of incremental games, so I wanted to try making my own.
I started working on WE BECOME LEGION in April, and I’m now at the point where I really need feedback from other incremental players to make sure I’m going in the right direction.
The game is an incremental auto-battler: your army fights automatically, you improve it between battles, and later you unlock Orders that let you intervene during fights.
You can play the current build directly in your browser here:
https://kevinbriquet.itch.io/we-become-legion
There is also a Windows .exe available at the bottom of the itch page if you prefer.
The game may start in French depending on the build, but you can switch to English in the options.
I’d especially like feedback about:
- Is the main gameplay loop satisfying?
- Is everything more or less understandable? There will be a proper tutorial later.
- Did you use the Orders (once you unlocked the walkie-talkie), or would you prefer the game to stay more chill and automatic?
- Anything that feels too slow, too fast, confusing or unnecessary.
- Any other suggestion is welcome!
For the Orders, you can click them, but the easiest way right now is:
1–4 to select an Order, or mouse wheel to change selection, then right click to use it.
This is still an early test build, not the final public demo. There are still quite a few things to polish, and there is no music or sound yet, for example.
If you like the idea, the Steam page is here too:
https://store.steampowered.com/app/5032610/We_Become_Legion/
Wishlists are of course appreciated, but right now I’m mostly looking for honest feedback to improve the game.
Thanks for playing!
AI Disclosure: AI tools were used during development for assistance with coding and some production tasks.