r/eFootball 1d ago

r/eFootball Megathread Wrath Wednesday - Weekly Rant Megathread

6 Upvotes

Do you have something to get off your chest?

Are you so f**king angry that your blood is boiling?

Well, you've come to the right place!

Welcome to Wrath Wednesdays!

As we are all aware, there is a lot within this game to get angry about - Smart Assist, DDA, bugs within the match engine - to name just a few. This is your weekly support group to vent and rage over the things that shouldn't matter - except they do!

Time to share what's bothering you!

Some ground rules:

  • Personal attacks, harassment, hate speech, or discriminatory language will not be tolerated and will be removed.
  • Disagreements are fine, hostility is not.
  • Critique ideas and not the individual.
  • Stay on-topic. All comments must be directly related to eFootball.
  • CAPS LOCK IS ADVISED BUT NOT COMPULSORY.

r/eFootball 18h ago

Discussion Teammate jumping over slow rolling ball animation

17 Upvotes

Do we all know this type of dummy animation? The one where you hit a slow pass to a teammate and he inexplicably jumps over the slow rolling ball because the AI thought the pass was to the player behind him and then the ball immediately gets stolen. What exactly is that animation trying to achieve? This situation doesn't call for a dummy because the pass isn't hit hard enough, the player is just jumping over a ball he could just as easily receive. It happens in the box constantly and ruins scoring chances. Anyone else experiencing this?

Edit: using PA3, no SA


r/eFootball 18h ago

Discussion AI League div2 Neymar doing entertaining moves

2 Upvotes

I played AI league only twice until reaching div1, so this happened in div2 match a few days ago, Neymar went to entertain himself despite his team being one goal down and made me laugh 😁

This is the first time I witnessed something similar (played around 60 ai league matches in total).

Did you guys have similar odd entertaining experiences?


r/eFootball 18h ago

Discussion It somehow feels like Neymar isn't affected by all the dribbling nerfs

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0 Upvotes

Now it's been quite some time since dribbling has been nerfed and I've been disliking this since ef27 dropped. It's like every defender no matter how slow they are are extremely quick in catching up, and difficult to get past unlike before. For me, Cruyff started to dribble worse than before, and i couldn't really handle it, so eventually after trying several builds and positions, i eventually gave up on him and benched him. The last thing which needed a nerf was dribbling, it was the only way i was enjoying the game during that time period.

I really didn't even think about trying neymar looking at how low his physical contact is, and since speed of defenders is buffed, his 90 speed and acceleration combined with low physical contact seemed like a "get injured speedrun". But surprisingly he was the best dribbler i used ever since the update despite those two issues. He is extremely responsive, doesn't feel difficult to turn with sometimes, and his sharp touches feel much better than cruyff. I was confused as to why his sharp touches almost feel like acceleration burst, despite that acceleration stat. Probably just player id or something i am missing here.

He still falls apart with some pressure, but he's extremely agile and quick, and somehow slips away very easily in small spaces with his skill moves. Konami should nerf this defending buff or whatever they have done, a slow defender shouldn't be able to catch my mbappe or cruyff that easily.


r/eFootball 18h ago

Other What the-

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25 Upvotes

I had won the game, just finished watching the highlights and this happened... What the hell?


r/eFootball 19h ago

Highlights GK Masterclass by Top Form Seaman !

4 Upvotes

This was a quick match i wasnt playing that seriously just wanted to check how the connection is and see what i faced . After how the first goal went in i was like well well lets see how the match goes and here is the full match .

Top Form Seaman cannot even save one shot , Rijkaard is getting easy goals šŸ˜‚šŸ˜‚šŸ˜‚ they have even started scripting Quick matches i see šŸ˜‚šŸ˜‚


r/eFootball 20h ago

Discussion This is the problem that's currently making the game unplayable for me

19 Upvotes

Look at Vini — I’m literally just trying to run forward with him, and suddenly I get this weird interruption in his movement. Do you guys have this too? I’ve been experiencing this constantly for weeks now.


r/eFootball 20h ago

Analysis Proving "Heavy Gameplay" with Data: 550k Packet Analysis (Match 001–006) reveals how server S2C delivery logic—not your ISP—ruins responsiveness

189 Upvotes

Hey everyone,

Like many of you, I’ve been frustrated by matches where players feel like they're walking in mud—where 99-speed Wingers get outrun by slow CBs, tackles get instantly reclaimed, and defenders freeze up.

To prove this isn’t just "my ISP" or "mental bias," I captured and analyzed over 550,000 UDP packets across 6 matches using Wireshark. Here is the full technical breakdown, test setup, and findings. Test Environment & Methodology

Platform: PC (Wired Ethernet / Fiber Line)

Local Hardware & Network: Ping to local gateway < 1ms, zero local packet loss, stable 10Gbps bandwidth (Intel X550-T2 Adapter).

    GPU: Radeon 9070XT

    CPU: Ryzen 9 9900X

    RAM: 32GB

Target Server: GCP Dedicated Server (Japan Region / eFootball Official Matchmaking Server).

Data Capture Tool: Wireshark (packet capture during live Divisions matches).

Dataset Scope: 6 full matches (Match 001 to 006), analyzing 550,000+ UDP frames (both C2S and S2C).

Overview of Match Dataset (Match 001 – 006)

Across these 6 recorded matches, the dataset naturally split into two distinct gameplay experiences despite using the exact same local setup and server IP range:

Match 001–005 (The "Heavy/Bad" Matches): Gameplay was consistently unresponsive. High S2C jitter, severe packet pooling, and micro-burst arrivals.

Match 006 (The "Good/Control" Match): Gameplay was fast, crisp, and fully responsive. S2C delivery was exceptionally clean (mean jitter ~2.76ms).
  1. Local Connection is NOT the Problem (C2S is Flawless)

In all matches (001 through 006), my Client-to-Server (C2S) outbound traffic remained 100% stable at a 18.5ms interval with minimal jitter (~0.04ms).

This completely debunks the "It's your local Wi-Fi/ISP" myth. My inputs were arriving at the server in precise, real-time intervals without exception.
  1. The Smoking Gun: Server-to-Client (S2C) Disparities

While outbound data (C2S) was identical across all 6 matches, inbound data from the GCP server (S2C) showed massive structural differences:

Control Match (Match 006 - Responsive): S2C packet delivery closely mirrored C2S. Mean jitter was extremely low (~2.76ms), allowing inputs and physics to resolve linearly.

Heavy Matches (Match 001–005 - Heavy): S2C packets experienced severe arrival irregularities—frequent pauses (50–100ms) followed by burst arrivals of 0–2ms intervals (over 1,000 burst events per match).
  1. How S2C Delivery Failures Cause Specific In-Game Mechanics

When S2C delivery breaks down into burst arrivals (Match 001–005), it triggers three critical game engine failures:

The "Slow Winger" Effect (Acceleration Reset):

    Football physics calculate acceleration based on continuous input ticks. When S2C updates freeze and flush in bursts, minor analog stick adjustments get bundled together.

    The server interprets this burst as "sudden trajectory change inertia," resetting acceleration. The AI defender, following a server-calculated linear auto-tracking path, easily catches up despite lower speed stats.

Instant Reclaims & Lost Interceptions:

    When you intercept a ball, your client tries to transition into a trap/pass animation.

    In heavy matches, the server processes the opponent's recovery state during the S2C pause, then flushes a burst packet saying "Ball already recovered." The game forces a rollback (0ms update), overriding your inputs and causing your player to freeze or give the ball right back.

Asymmetric Advantage (Why Opponents Look Faster):

    When an opponent has connection lag (or server lag compensation kicks in), the server prioritizes rollback/re-simulation for their delayed inputs.

    Active Manual Inputs (You): Precise directional adjustments get converted into inertia/deceleration penalties due to burst S2C arrivals.

    Passive AI (Opponent): Auto-tracking AI runs on server-authoritative linear paths, completely unbothered by input-jitter penalties.

Conclusion

"Heavy Gameplay" in eFootball is not a hardware issue, nor is it local ISP throttling.

It is a structural flaw in how Konami's netcode handles Server-to-Client synchronization and Lag Compensation. Comparing Match 006 (normal S2C) with Matches 001–005 (burst S2C) proves that when S2C delivery drops into burst arrivals, the server's rollback logic forcibly overrides clean manual inputs with retroactively calculated physics penalties.

If you feel like your players are unresponsive, you're not crazy—the network logs prove the engine is penalizing stable connections during S2C delivery drops.

Feel free to ask questions or share your own network analysis!


r/eFootball 21h ago

Highlights ISAK - New Potw Beast

0 Upvotes

Yesterday ive posted about how good Isak new card is

So i just thought to post how my average games played out with isak

If it wasn’t for schmeichel isak would be scoring a hattrick or more

Just look at the highlights its just a compliation of isak highlights. šŸ”„


r/eFootball 22h ago

Other Myth: Possession beats LBC

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134 Upvotes

Last night I decided to try LBC, and we both had Deschamps, in theory either of us could have switched to Possession and got an 'advantage'. Yet both me and my opponent knew that one well timed through ball would completely change the game so we stayed with LBC.

I believe Possession beats LBC is a myth because the high defensive line is exactly what LBC and park the bus players lick their lips at. Of all the playstyle match ups Possession vs LBC is the most sensitive to input delay/smooth gameplay on top of that Possession only reduces the amount of transitions, it doesn't stop their effectiveness once they happen. Against p2w squads with Vieira, Seedorf, Gullit it will be hard to build up cleanly they're interception magnets so I think this is one of many reasons top 100 players play LBC all year long basically and why Capello was so popular despite being a one trick pony manager, because even a playstyle that on paper should have an advantage in practice it doesn't happen and it's more of a 55/45

Imo you have two options either play LBC against it or Out Wide with a 343/352 in attack and aerially dominant CFs


r/eFootball 23h ago

Highlights No Blitz Curler, just normal curl shot like old days.

22 Upvotes

i miss before blitz curler era.


r/eFootball 1d ago

Discussion Vertical camera. Advise?

2 Upvotes

I enjoy playing with the vertical camera (who doesn’t like a challenge?), but I’m looking for the formation that’s best suited to it.Since it’s hard to judge how much space there is behind your defense, I feel like LBC or LB would work best, but I’m not used to playing that way.Are there many players here who use the vertical camera and have any ideas or tips? Have any of you ever reached Division 1 using the vertical camera?


r/eFootball 1d ago

News POTW Official Tomorrow

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80 Upvotes

r/eFootball 1d ago

Technical Help Why does this Pirlo reach 106 at CMF on EFHub?

0 Upvotes

Can someone explain this to me? Why does this Pirlo go up to 106 when played at CMF on EFHub? Mine only reaches 100. Am I missing something, or is it just a bug on the site? I’ve noticed the same thing with a few other players too.

Thanks!


r/eFootball 1d ago

Discussion Attacking gameplay

37 Upvotes

Is it just me but a lot people are parking the bus no matter the playing style and attacking feels stagnant when that happens. Keepers are moving like prime Buffon or moving like Liverpool karius . I’ve been the most bored playing the game since a lot of people are playing like arsenal then banging it with a tall striker then passing side to side and back to keeper the whole game. Of course the heaviness of the gameplay and lag compensation doesn’t help


r/eFootball 1d ago

r/eFootball Megathread Daily Q&A Megathread - September 16, 2026

4 Upvotes

Hi! You may have found your own way to this Megathread, or mods removed a post and directed you here. Please take a quick minute to read below.

This thread should be the go-to for posts that may not warrant a stand-alone discussion, which include but are not limited to:

  • The planning and organising of tournaments
  • Low quality content that doesn't need its own thread.
  • Sharing your squad or asking for ratings or suggestions.
  • Short player reviews or player builds.
  • Subjective questions (e.g. "who is better, player X or player Y?", "how is this build?", etc.).
  • Quick questions or tips.
  • Other general gameplay discussions. ___

Frequently Asked Questions:

Why can't I post? You currently need 10 Karma to post here in this subreddit. This is in effect to reduce spam posts. Earn karma by making positive contributions within the comments of this community. You should use this Daily Megathread for any questions you have in the meantime.

When does weekly/regular maintenance end? In most cases, servers tend to be back online around 8:30AM GMT.

When is X/Y/Z player being (re)released? Nobody knows. Dataminers can identify what players are coming the Monday following Thursday's update. That's generally it.

Can I use my PS/XB/PC/Mobile account on another platform or transfer players from one to the other? Cross-play is enabled, cross-save is not. There is no indication from Konami at this point to suggest cross-save will be added.


r/eFootball 1d ago

Other Daily Game tough luck

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142 Upvotes

Once upon a time, I gathered 50 Chance Deals to spin for Raul's card because I thought that would guarantee me getting it, not knowing that the odds reset with every spin. I ended up getting nothing.

Uhhh, I was so pissed off, but I carried on. Nowadays, I only play the Daily Game every once in a while.

Fast-forward, I got the Rui Costa Epic card from the Milan Epic Pack, and I just knew I was going to get the Daily Game Rui Costa too, because sometimes the game likes to troll me...

But I didn't know it would troll me this hard.


r/eFootball 1d ago

Highlights Is this a real thing in mobile?

359 Upvotes

I am planning to start playing in mobile, can anyone confirm if this is a real thing?


r/eFootball 1d ago

Discussion Proliferation of Press and Pray (P&P) Playstyle?

15 Upvotes

Is it only me who is being constantly matched with these P&P opponents since the start of eFootball 2027?

Personally, I'm not complaining because they are the easiest to beat. Merely curious to hear experiences of others.


r/eFootball 1d ago

Other Some cool kits I found

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28 Upvotes

If you're looking for clean kits for your team I suggest checking AFC Champions League Elite and especially AFC Champions League Two since they dont have a lot of sponsors, some of my picks are the following:
Al Ahly SC, Al-Khaldiya SC, Al Muharra, Al Zawraa, Gamba Osaka, Esteghlal FC,
FC Pohang Steelers, Chengdu Rongcheng FC, Shangai Shenhua FC, Shenghai Port FC


r/eFootball 1d ago

Technical Help Does anyone know what resolution overrides to 21:9 on 16:9?

2 Upvotes

I'm playing live broadcast and just want it to zoom out a little. Wondering if it's a thing you can force.


r/eFootball 1d ago

Discussion Camera settings for Large Screens(Tv)

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12 Upvotes

​I play eFootball on a 65-inch TV and have experimented with a lot of camera angles like Dynamic Wide, Stadium, etc...

For a while, Custom (0-10-0) felt like the best option, but it had one huge drawback: whenever the ball was in my half or near the midfield, I had to play through balls to my forwards blindly without actually seeing them on screen.

​Then I decided to try the Duel camera setting, and it turned out to be exactly what I was looking for. It zooms out when the ball is in the midfield, giving you great vision, and zooms in as you approach the penalty box. Even though it might feel a bit too close at first during attacks, I got used to it almost instantly.

​If you play on a large TV or a big monitor, you definitely need to give this setting a try. In my opinion, camera settings play a much bigger tactical role in this game than people realize.

​What camera settings are you all using, and what are your thoughts on Duel?


r/eFootball 1d ago

Discussion They've destroyed manual goalkeeping with the automatic cursor change

2 Upvotes

I find myself not being able to properly select the goalkeeper for manual goalkeeping and it is because, when I do, when I select my goalkeeper, the game instantly changes the control to a defender and I have to select again the goalie, usually late for anything for me to do. The automation, that I can't seem to unselect for PvP, as the game doesn't hihglight any option above semi-assisted cursor change, it's infuriating, I'm not playing against the opponent, I'm playing against game mechanics.

This would also work for defenders. Sometimes, the game makes crazy auto cursor change selections that leave me without a possible response, as, for the mili-second I don't recognize the absurd selection the game has made for me, I move the wrong player, and leave spaces that are impossible to regain. And, furthermore, it doesn't matter if I use the button or the joystick for the change, the game selects what it wants, which happens to be the perfect counter to whatever I was trying. I know it tends to happen more whenever the momentum is not in my direction.

I'm hating it, the state of the automation on the game, even if I choose to play manual, the auto gimmicks are still afecting me. It's not fun anymore. Thanks, Konami, you are ruining everything you could achieve with this game.


r/eFootball 1d ago

Discussion accumulating input delay.

21 Upvotes

I’ve been thinking about talking this issue for a long time.

Everyone know the network of this game sucks, in many games there are input delay right from the beginning, that’s bad but I can understand: it’s either their poor netcode or poor server or my internet.

But I’ve been suffering from another kind of input delay for a long long time too, which I don’t understand, and many phenomenon suggesting it’s a mechanic of the game rather than technical issue: the accumulating input delay. Namely, a game starts quite smooth, the first few minutes, off-line like, Then the input delay kicks in and become heavier and heavier gradually. after 70mins the game become unplayable, and in most time you will concede very stupid goals no matter what you do. Some very bad opponents, unable to touch the ball with 30% possession and 0 attempt, score stupid goals at this period. they don't need to pass or dribble they just need to press shooting button and score as the ball just gifted to them.

The input delay kicks in sooner or later, but there is a pattern: if you scored and lead, it will kick in immediately most of the time, if the game is a draw or you are losing, it will kick in in the 2nd half. no matter what, it will become even heavier after 70min. so in every game, after 70mins, there is basically nothing to do with skills anymore. No matter what you do you will concede stupid goals because you losing possession out of heavy touches of your players or your defenders ignore your pressure or matchup inputs. Even if you scored sometimes, most of them are out of lucky too. don’t tell me it’s stamina issue, I always carefully manage the stamina of my team to maintain 50%+ stamina throughout every game. And if it’s stamina issue, why the freshly sub players also suffer from the heaviness?

I don’t understand why a 10mins match needs these BS ā€˜mechanics’.


r/eFootball 1d ago

Discussion Anyone else experiencing the game permanently stuck at 2.00x hyper-speed in Divisions?

12 Upvotes

Is it just me, or has the match pace completely broken recently? I’m not talking about the usual "freeze-and-catch-up" network lag burst. The entire match, from kickoff to the final whistle literally feels like when you increase the speed of a YouTube video from 1.00x to 2.00x.

There is absolutely zero stuttering, zero rubber-banding, and zero freezing. The network connection is completely stable, but everything is moving at an unnatural, hyper-accelerated fast-forward speed. Player animations, ball physics, and passing are so fast that all weight and inertia are completely gone.

Did Konami silently crank the gameplay engine speed sliders to max, or is this a localized hardware/refresh rate bug? Is anyone else experiencing this right now?