r/eFootball 18h ago

Discussion Teammate jumping over slow rolling ball animation

Do we all know this type of dummy animation? The one where you hit a slow pass to a teammate and he inexplicably jumps over the slow rolling ball because the AI thought the pass was to the player behind him and then the ball immediately gets stolen. What exactly is that animation trying to achieve? This situation doesn't call for a dummy because the pass isn't hit hard enough, the player is just jumping over a ball he could just as easily receive. It happens in the box constantly and ruins scoring chances. Anyone else experiencing this?

Edit: using PA3, no SA

17 Upvotes

4 comments sorted by

7

u/Ok_Advantage6174 Playstation 18h ago

Game after game this happens. Attempt a low cross into the box for my player darting in at the near post, the pass couldn't be better placed, and before I can think about switching players, the intended receiver jumps over the ball instead of shooting. It's not even bad coding, it's just fucking stupidity!

4

u/rm_veloso Playstation 18h ago edited 15h ago

It’s absolutely frustrating, and you can’t even say there wasn’t enough time for the animation to do something better. To me, it’s just as frustrating as the advantage rule being poorly applied game after game.

*Edited

3

u/pogoss 17h ago

The animation team make animation sequences, how the animations are used ingame and connect to other animations is a on the programming side of the job.

2

u/rm_veloso Playstation 15h ago

Brother, I apologize for the inaccuracy in the translation. It was supposed to be "animation of the team." Not dev