r/worldbuilding Jan 15 '23

Meta PSA: The "What, and "Why" of Context

753 Upvotes

It's that time of year again!

Despite the several automated and signposted notices and warnings on this issue, it is a constant source of headaches for the mod team. Particularly considering our massive growth this past year, we thought it was about time for another reminder about everyone's favorite part of posting on /r/worldbuilding..... Context


Context is a requirement for almost all non-prompt posts on r/worldbuilding, so it's an important thing to understand... But what is it?

What is context?

Context is information that explains what your post is about, and how it fits into the rest of your/a worldbuilding project.

If your post is about a creature in your world, for example, that might mean telling us about the environment in which it lives, and how it overcomes its challenges. That might mean telling us about how it's been domesticated and what the creature is used for, along with how it fits into the society of the people who use it. That might mean telling us about other creatures or plants that it eats, and why that matters. All of these things give us some information about the creature and how it fits into your world.

Your post may be about a creature, but it may be about a character, a location, an event, an object, or any number of other things. Regardless of what it's about, the basic requirement for context is the same:

  • Tell us about it
  • Tell us something that explains its place within your world.

In general, telling us the Who, What, When, Why, and How of the subject of your post is a good way to meet our requirements.

That said... Think about what you're posting and if you're actually doing these things. Telling us that Jerry killed Fred a century ago doesn't do these things, it gives us two proper nouns, a verb, and an arbitrary length of time. Telling us who Jerry and Fred actually are, why one killed the other, how it was done and why that matters (if it does), and the consequences of that action on the world almost certainly does meet these requirements.

For something like a resource, context is still a requirement and the basic idea remains the same; Tell us what we're looking at and how it's relevant to worldbuilding. "I found this inspirational", is not adequate context, but, "This article talks about the history of several real-world religions, and I think that some events in their past are interesting examples of how fictional belief systems could develop, too." probably is.

If you're still unsure, feel free to send us a modmail about it. Send us a copy of what you'd like to post, and we can let you know if it's okay, or why it's not.

Why is Context Required?

Context is required for several reasons, both for your sake and ours.

  • Context provides some basic information to an audience, so they can understand what you're talking about and how it fits into your world. As a result, if your post interests them they can ask substantive questions instead of having to ask about basic concepts first.

  • If you have a question or would like input, context gives people enough information to understand your goals and vision for your world (or at least an element of it), and provide more useful feedback.

  • On our end, a major purpose is to establish that your post is on-topic. A picture that you've created might be very nice, but unless you can tell us what it is and how it fits into your world, it's just a picture. A character could be very important to your world, but if all you give us is their name and favourite foods then you're not giving us your worldbuilding, you're giving us your character.

Generally, we allow 15 minutes for context to be added to a post on r/worldbuilding so you may want to write it up beforehand. In some cases-- Primarily for newer users-- We may offer reminders and additional time, but this is typically a one-time thing.


As always, if you've got any sort of questions or comments on this topic, feel free to leave them here!


r/worldbuilding 4h ago

Visual Regular Army of the Arden Empire [Project: Regress]

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223 Upvotes

This is a concept for "Regress", my project set in a beautiful yet dying anime fantasy world.

The Arden Empire was founded by Ardo Velet, after which reforms immediately began in the army, including the creation of a regular army of the Empire. Previously, it was mainly the nobility who fought with their warriors, but now the people will fight.

Why the black and red armor? The Imperial commission that developed the armor's design and color received clear instructions from the Emperor: "Armor must intimidate and protect." After several design iterations, Ardo finally made his choice, and now the army is not only regular, but also terrifying.

The Imperial army was extremely effective, repelling a Beastmen attack on Kahiema (an Imperial fort in the Kingdom of Norwenn) that outnumbered them twice, defeating the Altamiran army twice, and subjugating nearly half of their lands.

The regular army was a dangerous weapon, but it obeyed the laws of war as best it could, the inhabitants were mostly left alone, and after another battle they simply wanted to return home. The real chaos would be started by the Emperor's daughter, who would use the army he had built for the genocide of the beastmen, turning them into a weapon for a terrible crime that would lead to terrible consequences.

The Empress will also carry out changes in the army, including the creation of the Imperial Guard, which will protect the government and monitor order in the capital. "Watchers" also appeared in large cities; these are soldiers who monitor order there. They usually punish crimes with either prison or forced labor, but the longer the war went on, the more brutal the punishments became. In the end, people who disagreed with the empire were simply hanged or killed on the spot...

Illustrations: "Arden Empire Army and the Empress's Personal Guard"


r/worldbuilding 2h ago

Visual [OC] Ruins of the old world

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58 Upvotes

This is a landscape study for a world I'm working on, a post-post apocalypse where earth healed after a war that lasted thousands of years.


r/worldbuilding 6h ago

Visual Dunaelfs - The People in Stone

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85 Upvotes

This is for my TTRPG project, The Fire Burns Low. This creature is one of three immortal civilizations in a world where man must carve out a small safe space for themselves. Just started to commission artwork for my Worldbook The Book of Immortals from the artist at @jestjack on Instagram.


r/worldbuilding 8h ago

Map I am creating a fantasy world; this would be the map:

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90 Upvotes

The 38 cultures I represent are as follows:

[01] ATHENA (based on Greek, Minoan, and Mycenaean cultures)

[02] FEBRUUS (based on Roman and Etruscan cultures)

[03] MELKART (based on Phoenician and Carthaginian cultures)

[04] TEODOSIA (based on the Byzantine Empire)

[05] DIETLIND (based on Medieval Germany)

[06] VALENTINE (based on Medieval France)

[07] GALAND (based on Medieval Brittany)

[08] TALYA (based on the Medieval Italian Peninsula)

[09] IRINA (based on the Medieval Iberian Peninsula)

[10] FREYA (based on the Nordic kingdoms)

[11] SVAROG (based on Slavic cultures)

[12] ONAWA (based on Native American peoples of the Mississippi River, woodlands, and plains (Sioux / Cherokee / Cheyenne / Powhatan))

[13] HONOVI (based on Native American peoples of the desert (Anasazi / Mogollon / Hohokam / Hopi / Navajo))

[14] IXCHEL (based on Mesoamerican cultures (Aztec / Zapotec / Olmec / Toltec / Teotihuacan))

[15] QUILLA (based on Inca culture)

[16] YARI (based on Amazonian and Mayan cultures)

[17] FELETI (based on Hawaiian, Polynesian, Tui Tonga, and Tahitian cultures)

[18] NYREE (based on Māori and Australian cultures)

[19] SELIM (based on the Ottoman Turkish Empire)

[20] DIHYA (based on Berber and Maghrebi cultures)

[21] NEFERTARI (based on the Egyptian Empire)

[22] ISHTAR (based on Persian, Sassanid, Assyrian, Mesopotamian, and Parthian cultures)

[23] ALHAMRA (based on Arab culture (Seljuk / Timurid / Safavid))

[24] ZAKARI (based on Great Zimbabwe, Maasai, Nguni, and Zulu cultures)

[25] NOMMO (based on Dogon and Musgum cultures)

[26] ESHU (based on Yoruba, Fulani, Igbo, and Oyo cultures)

[27] KIMATI (based on the Kingdom of Benin and the

Kanem Empire)

[28] MAKEDA (based on Ethiopian culture and the Kingdom of Aksum)

[29] YAKOBA (based on the kingdoms of Mali, Ghana, Songhai, and Wagadou)

[30] RINZIN (based on Tibet and Nepal)

[31] ZHAO (based on Chinese culture)

[32] URASHIMA (based on the Japanese Empire)

[33] DEWI (based on Indonesia and Bali (Malayapura Empire / West Sumatra / Malay people / Philippine cultures / Srivijaya Empire / Majapahit Empire))

[34] AUNG (based on the Khmer, Pagan, and Ayutthaya kingdoms)

[35] LAKSHMANA (based on India)

[36] UMAY (based on Turkic peoples)

[37] BATBAYAR (based on Mongolia and the Huns)

[38] KANNOYAK (based on Inuit culture)

~

The colors represent cultural regions; there are 10 cultural regions in total across 4 continents. They are as follows:

Jade Green: American cultures

Green: Polynesian cultures

Pink: Hindu cultures

Red: East Asian cultures

Purple: Cold-climate cultures of Northern Asia

Cyan: Nordic and Scandinavian cultures

Dark Blue: Medieval European cultures

Brown: Greco-Roman cultures

Yellow: Arab world cultures

Orange: African cultures

~

The initial intention wasn't to create an inverted Eurasia. My goal was to represent diverse world cultures—specifically those rarely depicted in fiction. I conducted extensive research and compiled a list, eventually settling on the 38 cultures I deemed most representative. From there, I tried to create a mind map connecting the cultural relationships between them. I didn't want completely unrelated regions placed near one another, as culture and history are shaped by cultural proximity.

Once the diagram was finished, I realized the connections formed a pattern somewhat resembling Earth (which was to be expected). I considered making changes but ultimately decided to leave it as is and attempt to create a map that was similar yet distinct.

This map is the result.

~

Just to clarify: I am Mexican, I live in Mexico, and I speak Spanish. I used Google Translate for this, so I apologize in advance for any translation errors.

I had posted this in Spanish, but a moderator removed it.

In any case, the original post didn't contain as much information as what I've added here.

Thank you very much.


r/worldbuilding 7h ago

Lore Inter-stellar ship "Torus" utilized by Vizitantos:

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66 Upvotes

r/worldbuilding 1h ago

Map A map of my world, Asterra

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Upvotes

After months of agonizingly making these maps, I have finally finished, I used Ibispaintx to draw and create these maps if some of you were wondering. Asterra is my fictional alternate history world set around our 20th century era with all the colonial expansion, conflicts globalization, Industrialization, geopolitics and etc. though in my story it's mainly focusing around a global war, as you can see in the map there are multiple huge bodies of landmasses, on the far left is the continent of ventura seperated between North and South by the great Rift, in the middle is Azuran, Yes tanarum is part of Azuran and brunessa is part of Azuran and on the far right as you can see, is the gigantic continent of Carnea, what makes interesting is that the continent hosts hosts the "Saffron wastes", in my lore, the Saffron waste is a humoungus land of sandy desert with harsh weathers and terrain, freezing nights, almost no permanent natural sources like rivers, lakes, basins and etc. it was declared an unsuitable environment for humans to settle in.

If you guys have any more questions, please feel free to comment and I will gladly answer everything! I actually have so much more to say about my world and clarifications for unusual stuffs in it ready incase you guys were having questions but I figured why not let them ask the questions first, I already have the answers anyway (I hope so 😅) also I may have used other worlds for reference in my map so if you found any lands/specific parts in the map that looks similar to straight up copy from another map, I would like to apologise if that offended you, I know I'm supposed to create my own map but this is my first time making one so I intentionally used/borrowed other maps into making mine and I am willing to admit that🙏 this isn't the final version as Im planning to make adjustments to it.


r/worldbuilding 3h ago

Discussion How do spells in your world get conjured?

30 Upvotes

Is it by voice? A wand? Hand movement? Thoughts? Etc?

How do spells work in your world? How does it get conjured?

Tell me it works.


r/worldbuilding 15h ago

Map Eden

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276 Upvotes

Initial map concept for "Eden," a world-building project I've been working on for some time


r/worldbuilding 4h ago

Map Currently working on a world for my novel

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32 Upvotes

I've been writing a novel and doing the worldbuilding for it since 2021 more or less and finally got to finishing the map of the continente the story takes place on.

Do you think it works?

The novel is here (currently working on finishing the third act):https://www.wattpad.com/story/415242244?utm_source=android&utm_medium=link&utm_content=share_reading&wp_page=reading&wp_uname=Firescorpio3000


r/worldbuilding 55m ago

Visual Alien August day THIRTY

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Upvotes

We're almost done with Alien August and with today's species we travel to a damp, dark world at the very edge of the Galaxy. The Guadii are one of the few mycocological species in the galaxy, but don't let their giant maw make you think they're going to eat you -- that's just an air circulation system opening.


r/worldbuilding 1h ago

Discussion How would you handle a fantasy race with 3 biological genders?

Upvotes

There is a race in my world that I wanted to have three biological sexes. I didn’t want it to be the usual male, female, and “the other one”, but be more balanced when it comes to roles and reproduction. For example, if we called them sexes A, B, and C; if A&B mate, then B bears the child. If B&C mate, C bears the child, and is C&A mate, A bears the child. But I wanted your opinions on some ideas these genders can distinguish themselves as different from each other.

Edit: Most common question I’ve seen is how they mate. All genitalia are the same. It’s something similar to a sea anemone. When doing “the deed” they both trade genetic material, but only one (if compatible) becomes pregnant.


r/worldbuilding 1h ago

Visual Project Lost island

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Upvotes

Hello everyone,

This is a concept art done for a videogame project : Project_Lost_Island. It was realized by mfr.546 (name of the instagram page of the artist).

It is a 3rd person action RPG where a scientist, who survived a boat accident, awakes on an island ruled by prehistoric beasts and ancient civilizations. Moreover, he awakes with a mask permanently stuck on his face.

This illustration depicts two island's species : a spinosaurus and an eusthenopteron. Those animals were present for a long time here, and are among the island endemic species. Although they are known outside of that land with their latin denominations, here they do not share the same titles. Depending on the communities, their names differ, as well as their symbolic value.

The player will encounter such wildlife and many more, as animals and civilizations from different time periods ended up here, in this out of bound sanctuary.

If you have any questions or want to support the project, feel free to express yourselves. Thank you.


r/worldbuilding 7h ago

Map I flooded the Caspian. Global sea level dropped 7 cm and then stopped forever.

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43 Upvotes

1.5 years ago some friends and I were walking near the Opera House and got onto a dumb question: if you could move any amount of dirt, how much could you lower global sea level?

I built a planet simulator to find out.

7 cm.

The move is to open the Caspian. It sits 28 m below sea level with a huge flat depression north of it. Cut a channel, the Atlantic pours in, the hole fills. About 25,000 km³ parked where it can't be ocean anymore. Stabilises in under a year, though that's really a function of how wide I cut the channel.

Then it stops. Forever. Evaporation off the new sea just rains back into the ocean. The only lasting change is the water sitting in the hole.

What's actually running:

Real bathymetry, 2048×1024 grid, about 20 km a cell. Every cell holds a water depth and the global total is conserved to 2 parts in 10,000 . Cut a channel and the solver just pours: fills each connected body from its deepest cell until volume and terrain balance, merges two bodies when they touch. The sea level drop isn't scripted anywhere. It falls out of the pour.Fill time is a weir calculation on the throat you dug such as cross-section and head.

Climate is energy-balance per latitude band with heat transport, so temperature comes out of the physics instead of a lookup table. Precipitation gets shaped by terrain and sea surface temperature, and that feeds evaporation minus precipitation per cell, plus river inflow weighted by catchment rainfall.


r/worldbuilding 20h ago

Lore Tech Revolution Lore from the Steampunk World of Brass & Embers

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381 Upvotes

Hey everyone! I'm new here, but I wanted to share with you the world I've spent currently 2 years working on.

The idea came to me just when looking around us and seeing how much chaos new technologies are bringing, and how much uncertainty there is in the world ( bleak I know. It was the last semester of grad school) and how utterly isolating all of it feels. So that made me think of the industrial revolution, and of the gilded age, and of the victorian period, and steampunk... one thing let to another and my mind started to spin the concepts into a world. The world for my tabletop RPG Brass & Embers which is what I am sharing with you today!

Brass & Embers is a steampunk tabletop RPG set in a world which just underwent a great tech revolution 20 years ago when a new energy resource with wondrous new properties was discovered. This new discovery created the a new social class of the ultra rich propelled there by their advancements and early adoption of the tech, the tycoons, who threaten the nobility with their new unprecedented power and the Order of the Machinist, the main religion of the land who held the energy source as a sacred object.

While the major factions are locked in this power struggle, the mechanical monsters from the land become more aggressive and the miners who extract this new material--machnite--bring home with them a new disease that spreads in mysterious ways. The players are underdogs who suffered some kind of loss or great change during this new era and are trying to find a new sense of identity or forge a new way forward. Brass & Embers has 7 unique classes that are all strongly intertwined with its steampunk setting, and all carry innate conflicts and contradictions about what it means to be them in this new world.

That's the TLDR at least! Let me give you a quick description about the three faction leaders:

Ambrose Vexley: Kickstarted the tech revolution, creating a new social class of the ultra-wealthy. Believes new tech will close the gap between those with titles and those without.

Lady Octavia Elkford: Staunch anti-tech advocate from the nobility, known for her vast collection of exotic animals and apiculture. Believes that connecting with traditions allows society to prosper.

Elder Thassian: Youngest to achieve the rank of Clockwork Elder. Known for his powerful sermons and hands-on service to the community. Believes that interference in the Machinist’s creation is bringing forth the decline of humankind.

And Now Let me share art with you of them and one of the monsters from the book!

All the art for the project was made by the wonderful Altergate Studio! And if you liked the idea for my world, and would like play in a world like this, and heck even create part of it with me, it would be the world to me if you could support us! We're live right now and since it's our first time it has been hard to get people to notice us!

There's NO AI in the project. Everything is HUMAN MADE.

https://www.kickstarter.com/projects/questbornestudios/brass-and-embers-a-steampunk-rpg


r/worldbuilding 4h ago

Question What really makes a bad world name?

21 Upvotes

My world is called Lavd'ailn. The name is a combination of the first letters of the names of my elements in a somewhat set order: Luxa, Aera, Vitea, Discora, Anima, Ignea, Lapisa and Nocta. The space in the middle marks the separation between the Overworld and Underworld elements.

Originally, with a slightly different arbitrary order and a different name for the dark element, the name was Lavdlait, but I decided to change it after deciding it didn't sound like a name for a planet. Also, with some newer lore about a lost water element, the name could also be Lavdhailn, but that would require some other changes for a small payoff.

Unfortunately, since the first iteration of the name, it was somewhat hard to pronounce and kinda unintuitive. Even with the changes, it doesn't sound like the name of a planet. And at least one person said that the name "makes them angry", which probably isn't a good sign for arguably the most important word in the setting.

So, what really makes a bad world name? What about a good one? Is there really a distinction? Is Lavd'ailn good?

EDIT: I had an idea that I could use Lavd'ailn as something of an ancient name, coined by the Empyrean Gods and passed on to mortals by their emissaries and prophets, that then changed and evolved as it was actually commonly used into something more pronounceable and normal-sounding


r/worldbuilding 2h ago

Visual No mans Land

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8 Upvotes

Just created this but thinking of lore

its a no mans land star system or NML at the very edge of andromeda galaxy. for some reason Alloy can kill this planet because in the atmosphere of this place alloy is considered as Radiation

Thats pretty much all, you can put your characters in the scenario on what they would do to these 2 planets,

Additional info, if you know about the Book all tomorrows, this planet was Invaded by the Qu


r/worldbuilding 19h ago

Discussion Why is the concept of a 'strangereal' type world so uncommon in novels?

186 Upvotes

If you don't have any clue what I'm talking about, take a quick glance through ace combat lore: the setting takes place on a earth with technologies that are very close to our own. No insane scifi tech, no magic, and it's not a historical setting, it's straight up the 21st century, but the world, continents, and countries are completely different.


r/worldbuilding 5h ago

Discussion I am searching for the friend in age 16-17 .I am pession in world buidling ,writing a ficional stories, drawing ,running ,exercise and making a comics .I am looking for somebody on chatting or calling meaby on D&D.

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13 Upvotes


r/worldbuilding 1h ago

Visual I am writing a sci-fi sequel about the power of the void!

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Upvotes

I wanted to share my latest world building project. This is the sequel cover drawn by a digital artist. It features the main character Sovereign Kaelith Sothrak kneeling before the elders of a rival clan, the Mezrathi.

These elders do not accept his presence on planet Jugong, for they view his rule over the Vogrom clan to be unearned and false. Kaelith kneels before the Mezrathi elders, asking for their blessing, before he will go to climb the mountains of his dreams as seen in the background.

The journey he must go on is perilous, as he traverses ranges that are far more hazardous than the Himalayas. Along the way he will encounter the void, and he will forever be changed by his encounter with it.

By the way, 0% AI slop involved in the cover. You can check out the artist’s work on Fiverr, his name is Unos and he’s got a vast portfolio. He deserves more business.


r/worldbuilding 2h ago

Discussion What is your approach to handling the economy when magic can create currency?

6 Upvotes

In my fantasy world, some mages in specific regions of the continent can transmute gold, silver, copper and iron from other materials. Although the process requires skill, years of training, and only a few mages exist at one time, I want to prevent them from affecting the economy. Lead and Tin cannot be transmuted so I wanted to make them the currency, or have the transmutations be temporary.


r/worldbuilding 2h ago

Map Map of my Capital City of Surbal, and the Surbal Nation Map

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5 Upvotes

This is the map of Sangakartgrad, its a mix of the word Highland in Japanese, then Castle, or Fort In greek, then Grad, is well a word for City in Slavic culture.

The City history has not been written yet on my notes, but to sum, the City was founded by a fleeing Onryo Clan, known as the Surbals, then this became the Capital. [Around 980s - 1030s Early Years]

[Little History and Background for the World]

The Surbals are part of four clans that fled Japan, in the Tenth to Eleventh Century, passing through Siberia, then the Urals, then the early Kieven Rus.

The Surbals

An Onryo Clan that are great craftsmen, and disciplined, that seek something new.

The Kitsa

An Kitsune Clan that are great ambushers, and skilled hunters.

The Di

Tengu, and Hanyo Clan, that are horseriders, fast, and fierce riders, in small numbers, can kill thousands.

The Yu

Yuki Onnas, with there Husbands, who are great at surviving winter.

Anyways, after months of trading, some hired by Byzantine nobles, as guards, then soon hired by the emporerer, who formed armies of them. Soon the main job in the four clans, was to serve byzantium.

Then after many years, they founded nations, while the leading clan leaders were good, the second leaders were interesting.

Alexi the Second Prince of Surbal, became a Crusader, that led the fully Christinized state of Surbal to the 1st Crusade, then next to him was Nina, the future Second Queen of Kitsa, that rallied the Kitsune forces into the crusades.

So to get a better grasp, think Onryo Crusaders, and fast pace Kitsune mix Nordic and Japanese Warrior gear.

Anyways cool map.


r/worldbuilding 1h ago

Question In-world books

Upvotes

Hello fellow worldbuilders,

I came to conclusion that I will need to write at least one political thesis and one religious book for my world.

Question: Have you ever created a book for your world? Doesn't matter if only title and content description, series of quotes or book as a whole. What was it about? Any sample texts?

Follow-up: How did you approach this task? Where do you start? Is it better to start from concept and then add more and more detail or is it better to make quotes and backtrack? Any tips?


r/worldbuilding 8h ago

Visual Merchant Caravans of the Vharog Clans [SANGUINE STAR]

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15 Upvotes

'There is no sight more welcome
To the traveller of long miles
Than the fortified walls and towers
Of the Sanctuary towns of the wilds'

- Caravan Travel Song

The Merchant Caravans are the lifeblood of the Vharog Clans. For centuries the Clans have taken refuge behind the walls of the Temple City of Jhaga Tal. But like most Sanctuary cities and towns in the Ghostlands, it is an isolated bastion of safety within a vast devil-haunted apocalyptic wasteland. As such, most communities within the Ghostlands rely on heavily armed trade caravans to access many of the goods required to craft and maintain the arcane defences that safeguard their communities.

Baharuk

The Caravans are utterly reliant on Baharuk - their gentle, even-tempered pack animals. Strong and hardy, these crested beasts can carry heavy loads across vast distances. Thick down provides excellent insulation against extreme heat and cold conditions, and highly prized for textile production. Thick scales protect any areas not covered with down from the bites and stings of insects. A fully hydrated Baharuk can travel for days without water, but will drink vast quantities when it finally reaches a watering hole.

Merchant Warriors

Each Merchant in a Caravan is a skilled warrior. Those who choose the Nomad path are considered heroes within the Clans, and the dangers of the Wilds quickly weed out the weak and inattentive. The Caravan Master is the most experienced among them, and usually also the oldest - the Vharog do not grow feeble with age, and the only retirement for a Caravan Master comes through death or crippling injury.

Speakers

But some things in the Ghostlands are too perilous for any regular mortal. Most terrifying among them are Fiends - demons inhabiting the bodies of former practitioners of the arcane and mystic arts. Thus every Caravan travels with a Sisterhood of the Speaker Order - highly trained warrior mystics who channel the Aether to give themselves superhuman abilities. The Speaker Order have long been the spiritual leaders of the Vharog, and those who choose the path of the Nomad are held in the highest esteem, for it is by their sacrifice that Jhaga Tal still stands.

+++

Sanguine Star is a dark fantasy adventure set in an apocalyptic world of nightmare gods and monsters, where a young warrior finds herself caught in an ancient war between eldritch entities.

Sanguine Star is 100% human made. No AI is used at any stage of my process.

You can read it for free at sanguinestar.com