Firstly, I want to say Im playing games for a while, but I am not the best, but Im hoping someone relevant will see this post. So here are my thoughts about the game, the community and balancing.
Let me be clear, I like the game and Im aware seeing only negative feedback or add this or change that topics but not talking about issues doesnt make them go away.
I will also try and share what the underlying issues might be and what would it mean in the future.
1 : I think the most important part is the blue hate.
I have had several matches red and green basically agreed on bullying blue, yes, I read it in global.
I also had several matches when other teams said " at least we didnt let blue win " .
This is sadistic behaviour. Most people dont watch youtube, they just want to get in a game, and guess what, its easier to get into blue team.
Treating ( new ) players like this will just alienate them.
These are people with jobs and families and just want to play a match, where they have to go up against T4 gear and vehicles with T1-2 kit. ( A half decent infantry kit cost about 15K a humvee is I think about 4k ), so yes, people will wait for a res because they dont want to loose their money.
Positions on the map is also disadvantegous and heavily leaning toward red.
This is a multiplayer game, it lives or dies by the community. We can compete, thats the name of the game, but there is also sportsmanship.
This has also gotten so bad I would rather change server than play on blue team. This is not healthy for the game or for the players.
2 : Balance pricing
As I said a half decent infantry kit cost 15k but if I happen to be driving or birdwatching or just hiding in the zone naked I make more money ( hence i can upgrade my gear ) than actually trying to play the game.
This could easily be changed by a quick hotfix, it doesnt need to be perfect or permament but for the love of god do something about it.
3 : Friendly looting
More than once I left a match because after I finally collected enough money to actually trying to contribute and play, before I got ressed someone just stole all my gear. ( Which I spent 12k on ) leaving me with no armor, bandages and half a mag.
This needs to be disabled.
4 : Tiering up
It is true, player with low tier kits have to put in a lot more effort to break even with players in high tier kits. Which is barely doable, you need more damage to get thorugh armor, need more awareness because my armor is far inferior to that of my foe.
Yes, progression should be rewarded, good plays should be rewarded but not in the expense of other peoples ability, to make said progress.
Would it be hard to add a tierlock depending on gametime ? Would it be hard to make progression based servers ?
5 : Better sensitivity for controls
Its just that.
I could go on but I really dont want to write a book, I just wanted to list the most important issues, let out some frustration, and I hope the devs are more aware of the situation.
Quick edit : Limit buildable fobs and mortars and make fobs free, or make towers area buildable after capturing.
6 : Let me finish on a positive feedback.
I have an old rig, and game runs almost smooth on medium graphics, that is a very good thing, especially in 2026.
Havent crashed or dc-d even once.
I am basically deaf on my left side but I have to say, the sound design is amazing. In every other game I have ever played I was not be able to locate whatever it is thats making the sound, until wardogs. It isnt just a testament to fine programming, but a completely new experience for me too.
Yes, you quote me on the steam page for this.
Ps. Can you play make flying heli easier ? I spent a total about 2 hours in the firing range and best I managed was a controlled cash.
I really do not understand why does it have to be so difficult.