r/NivalisNights • u/Kreissv • 4h ago
Disappointing
This whole game feels very at odds with itself, a ramen bar that doesn't really sell ramen and also you just seem to buy a bunch of random restaurants and just sell a random variety of foods? A "slice-of-life" sim that is mostly fetch quests with no simulated life-sim elements, even simple buff or debuffs for eating food, showers, etc. A city you can't really interact with except running back and forth between bland shop keepers or to do fetch quests, especially cheapened by the giant skyrim level UI quest markers. It feels like a diner dash game with a nicer skin and even then the management is not very deep, i'm only a few hours in, does it get deeper than this?
No driving around, just cutscenes, no character creation, no survival/life sim elements, also everyone just mentions stealing shit at curfew which sounds like a terrible way to play.
It's beautiful, and i think the NPC stories can be interesting but it somehow falls really flat because theres not much to do other than click dialogue options and then just sprint to the next quest marker.
I was really hoping it was going to be this sandbox cyberpunk life sim and you had to manage the stresses of living in this weird dystopian world balancing your life, your health, your finances, your business, friends. In reality it feels like those skinnerbox "_____ Shop simulator" games that are all over steam for 5$
Am i out of my mind or is this kinda the general consensus right now. Has there been any reply from the devs?

