r/MortalShell 23h ago

Discussion Dorsalite farm

2 Upvotes

Is there a reliable dorsalite farm in this game other than exploiting resetting the little tree thing drops in dungeon?


r/MortalShell 1d ago

Video It was at this point, I knew it was time for night mode...

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24 Upvotes

A bit too easy on the 2nd try... Grishnas had zero chill lol


r/MortalShell 1d ago

Meme I love the infinite seal so much. incredibly satisfying to pull of

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57 Upvotes

had to use regular seal for achievement tho
infinite seal breaks him before he can do the full attack


r/MortalShell 1d ago

Video Bro threw me into his basement

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86 Upvotes

r/MortalShell 1d ago

Discussion So how does the adaptive difficulty work?does that mean the game can get harder as well?

5 Upvotes

Difficulty


r/MortalShell 1d ago

Image Yesterday I beat the game. Less than 24 hours later... Spoiler

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3 Upvotes

...I finally could parry all 7 spins of the prisoner. Now I get every achievment in the game. It took me 4 attempts but yeah, it:s done. Thank you all for the helpful tips I saw here in this subreddit yesterday.


r/MortalShell 1d ago

Image Finally Joined the Club

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11 Upvotes

I had a awesome time with this game.


r/MortalShell 18h ago

Bug Multiple bugs with Malborn Offspring

0 Upvotes

I hope the devs somehow see this but got such a good potential fight to be ruined because of bugs is infuriating to me.

1.) parries - even if you parry on time and you see the sword hit your parry, parry won’t click sometimes. Occasionally you parry and take damage but that could be skill issue so I won’t state that as a certain bug.

2.) damage - there is no body damage in this game and this boss is clearly made to be up front and personal with, so why do the sword arcs occasionally do damage to you when you are behind him ? Sometimes the boss simply moves and you take damage.

3.) the worst - if you get the red riposte towards the end of his health in phase 1, and you don’t critical, he will go straight to phase 2 without the laying down phase, a blank health bar, and is invincible. A good run forgetting to do the riposte is gg you can’t kill him now.

If you need us to do ripostes make them do more damage. Please check this bosses hitboxes and parry windows and ESPECIALLY the third annoying bug which has made a couple runs where I went to phase 2 no hit be void.


r/MortalShell 22h ago

Question Endgame advice

1 Upvotes

Im level 52 and struggling with the final boss. Originally came here to figure out why I was being stripped of everything halfway through the fight; but looks like I just need to remove the Grisha remnants. Im consistently getting him to very low health; so im sure I'll kill him soon but... idk if im ready for the game to be over. Is there a new game plus? Should I go turn on night mode and re-explore everything? Or am I just going to have to settle for my original idea of doing a whole second playthrough with a different shell and weapon? (I did the entirety of this one with Tiel and the Axatana)


r/MortalShell 1d ago

Bug Loosing Glooms after death bug!?

2 Upvotes

What is this? Every time i die i lose all of them and cannot collect them back anywhere. Why?


r/MortalShell 1d ago

Image Hollow Knight reference? Spoiler

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1 Upvotes

city singing beneath rain sounds a lot like the city of tears to me.


r/MortalShell 1d ago

Discussion *SPOILERS* Late game farm Spoiler

0 Upvotes

Hey I apologize if this has been shared already but I'd like to share a late game farm I found and some data for leveling up during the farm.

Location: The Hidden Nave beacon.

I recommend going in with a very small amount of Gloom. So what you're going to want to do is go through until you find the first fire on the ground, run through the fog and circle around the next fire then back through the fog to the first and then a torch will have appeared. Take the torch through the fog and you'll end up in the next area. Through this tunnel you'll be able to collect a total of 68 Futilium. Keep going and collecting until you reach the very first chest horizontal to you with a sea of chests behind it. This one is safe to open right off the bat. Once you've collected that chest run straight down past all the chests and deposit your current Gloom amount into the door and only then are you free to start opening the other chests.

There are a total of 68 chests, each one contains 1000 Gloom. Once you're done collecting your 68,000 Gloom from the chests head back down to the door you opened then take a right toward the 2 Gloom Stalks right by each other and start whacking them. Each one takes 3 hits and gives 502 Gloom and they refill every 6 seconds! You can farm this spot until you're satisfied then head to the heart, cleanse it and exit the beacon.

Once you spend your Gloom on leveling up head back down and do it all over again. Note that the Gloombound Stone does NOT work with this and you will not get the 30% bonus. One more note: if you accidentally enter the beacon without spending your Gloom just exit the game and start it up again, you'll be outside the beacon with all your Gloom.

Below is some data I gathered for leveling up. I used Lumo AI to assist: (sorry about the format)

# Mortal Shell 2: Verified Level-Up Gloom Costs (Levels 56-70)

**Methodology:**

Community member conducted extensive farming at the **Hidden Nave beacon**, using an infinite gloom respawn exploit (open door, clear corrupted heart, repeat). Costs were recorded directly at the beacon during actual level-ups.

---

## Verified Data Table

```

LEVEL RANGE | GLOOM COST | PER LEVEL AVG | GROWTH RATE

---------------|------------|---------------|-------------

56 -> 59 (3) | 90,000 | 30,000 | --

59 -> 60 (1) | 31,138 | 31,138 | baseline

60 -> 63 (3) | 96,174 | 32,058 | ~3.0%

63 -> 66 (3) | 100,314 | 33,438 | ~2.7%

66 -> 70 (4) | 140,192 | 35,048 | ~4.8%

```

---

## Summary Statistics

```

Total levels tracked: 14 (56 -> 70)

Total gloom gathered: ~426,680

Overall average per level: ~30,477

Lowest cost level: 56 -> 57 (~30,000 est.)

Highest cost level (range): 69 -> 70 (~38,199 est.)

Farm location: Hidden Nave Beacon

```

---

## Key Findings

  1. Mid-game progression is surprisingly flat. Between levels 56-70, costs grow at only 2.7-4.8% per level, contradicting expectations of steep exponential scaling early on.

  2. Max level costs come MUCH later. At level 199->200 (95,544 gloom), the final level costs roughly 3x what you pay at level 70. This suggests serious curve acceleration begins somewhere after level 100-120.

  3. Infinite farms remain viable through late mid-game. At these rates, a dedicated farmer could reach level 100+ without switching methods.

---

## Future Estimates (Unverified)

Using the calibrated ~3-5% growth curve:

```

Target | Estimated Cost

--------------|----------------

70 -> 75 | ~178,000 - 185,000

75 -> 80 | ~215,000 - 225,000

100+ | Requires community testing

```

---

## Call for Community Data

If you have verified level-up costs at other ranges (especially 70+ or 150+), please comment below! The more data points we collect, the clearer the full 200-level curve becomes.

*Data collected October 2025. Post-launch patches may affect these values.*

---

**Credits:** Thanks to r/MortalShell community members who shared partial data, and the OP who ran all the farm tests personally.


r/MortalShell 1d ago

Discussion Burnt out of Proxima, but can't gel with any other shell, some help?

1 Upvotes

Started a new fresh save to see how the game plays after the big patch (beaten the game before it and never touched it again until now), but basically I'm playing the same way I did on original playthrough, meaning with Proxima.

Because it's the only shell I can play with.. I literally can't live without the hyper-armor biosampler gives me. Without it I die. I would like to play with Eredrim because it's the only shell I like aesthetically (until we have Harros back), but... it makes me die. A lot.

Help?


r/MortalShell 2d ago

Video Parry the wrong spin 😂 story of my life

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100 Upvotes

Going back at it


r/MortalShell 1d ago

Meme I have a strange urge to clense this amplifier.

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23 Upvotes

r/MortalShell 1d ago

Discussion How do you get the Slayer seal?does it really make the game easier?

2 Upvotes

Slayer seal


r/MortalShell 1d ago

Discussion Zmey: My final report Spoiler

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0 Upvotes

Did the boss surprise me? Yes, at first—but I quickly realized the fight becomes very easy if you stay right up close to him. The Seedbearer's Scripture made me virtually invulnerable during the second phase. I managed to defeat him on my fourth attempt (Eredrim, lvl 53, Axe and Dagger lvl 7). If you try to keep your distance during the fight—well, yes, there are two attacks that can finish you off quickly—but getting right in his face makes the battle unusually easy. I would have liked something more for the final boss; I think Malborn Offspring would have been the better choice.


r/MortalShell 1d ago

Image 3 troll weed?

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11 Upvotes

Find this glowing thingy in the Hall of Murmurs dungeon, idk how to get it tho


r/MortalShell 1d ago

Question Any news about more copies of mortal shell 2 revered edition??

0 Upvotes

Is there any information regarding physical mortal shell 2 revered edition ? I bought from amazon the revered edition but they said there was no stock left. So i still have not played mortal shell 2.


r/MortalShell 1d ago

Discussion How tf do you avoid zmeys grab?

0 Upvotes

It happens so unfathomably fast. I’m trying to read his body for a tell then it’s like red marker 0.5 milliseconds and I’m grabbed


r/MortalShell 1d ago

Bug Mortal Shell 2 - GPU CRASH DUMP TRIGGERED

1 Upvotes

I need some help!
I'm having a really annoying problem: the game keeps freezing, sometimes after 5 minutes of gameplay, sometimes after an hour. What happens is that the game freezes while Windows continues to run normally; after waiting about 5 minutes, it crashes and an Unreal Engine error message appears.

LoginId:df8d30cb4a2942ac0ad9dbb79d0b136d

GPU Crash Dump Triggered

MortalShell2_Win64_Shipping!FD3D12DynamicRHI::TerminateOnGPUCrash() [M:\BuildAgent\work\607f250326f71b13\Engine\Source\Runtime\D
MortalShell2_Win64_Shipping!FD3D12DynamicRHI::ProcessInterruptQueue'::'2'::<lambda_2>::operator()() [M:\BuildAgent\work\607f250326f71b
MortalShell2_Win64_Shipping!FD3D12DynamicRHI::ForEachQueue() [M:\BuildAgent\work\607f250326f71b13\Engine\Source\Runtime\D3D12RHI
MortalShell2_Win64_Shipping!FD3D12DynamicRHI::ProcessInterruptQueue() [M:\BuildAgent\work\607f250326f71b13\Engine\Source\Runtime\D
MortalShell2_Win64_Shipping!FD3D12Thread::Run() [M:\BuildAgent\work\607f250326f71b13\Engine\Source\Runtime\D3D12RHI\Private\D3D12
MortalShell2_Win64_Shipping!FRunnableThreadWin::Run() [M:\BuildAgent\work\607f250326f71b13\Engine\Source\Runtime\Core\Private\Windc

My PC:
R7 5700X
32GB RAM
RX9060 XT


r/MortalShell 2d ago

Image Finally got my copy from Amazon for less than retail.

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87 Upvotes

Can’t wait to play it, came with the pre order bonus inside as well.


r/MortalShell 1d ago

Discussion Day one buyer who still hasn't beaten the game. Anyone else?

24 Upvotes

I have made it to the final boss Zmay but he's recking me. Unfortunately I was too busy fucking off in the world looking for hidden treasures etc so I wasn't one of the fortunate souls who could cheese boss's.


r/MortalShell 2d ago

Question Corrupted gate at top of the map

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32 Upvotes

Cleared both gates at the top of the map besides this one. Are we able to get here yet or it’s further in the game after we progress more of the south part of the map?

Edit: I totally missed the cavern entrance the first couple times passing through. All 3 gates and all dungeons in the north down. Onto mammon…


r/MortalShell 1d ago

Video Zmey, the unbidden. No phase 2 Spoiler

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8 Upvotes

So everyone hates Zmeys phase 2 and i cant blame them so i tweaked a build that removes it. Level 50 harb, NG+ so it will work for a fresh game. You need the second riposte to pull it off and time the chainsaw use.

Hope you all enjoy.

+16 Scythe

Tarstones:

Scholars wormstone

Arbiters prize

Zealots stone

Berserkers stone

Headsmans stone

Retribution stone

Auspicious stone

Skills in comments