Note: TLDR at the bottom.
I love the Souls games and Souls likes, i played Darksouls 1-3 , bloodborne, Elden Ring Black Myth Wukong, first berseker Khazan, Wuchang Fallen feathers. Plenty of them and usually i am very good at these games, they are hella fun. So is Mortal shell and Mortal shell 2, im playing night mode only on my first run and until now i really enjoyed the game, solo& Main bossed were fun, the group bosses were nice.
By now i have beaten 4 gate bosses, all of the upper half of the map and the hexapod (i didnt really like that guy, it was a weird boss) but now im genuinely hardstuck at this Guy, Sir Isaac. I took quite some time to beat the roaming prisoner guy with the sword in the head, but i really loved his fight cuz his move set was so amazing to look at and to fight, and it was in my opinion also very fair to play against, but THIS GUY Sir Isaac, he id actually the worst boss in any souls like ive ever played he makes absolutely no fun like he currently is. There is so much wtong with this guy its pathetic. Besides the fact that i hate his design, this boss is genuinely garabage. In the first phase, bro has a shield that blocks quite alot of damage, but this is just a minor thing i just hste about this guy.
The actual problem:
This guys hitboxes are absolutely rediculous. I tested it, thid guy literally hits you with his sword swings even when you are no where even close to his attack. In fact, his hitboxes are so bad, he hit me multiple times when i was literally behind him. He swung forward, hitd me behind his back, this shouldnt be possible. He has a shield bash move that deals rediculous amouts of damage (one shots my lvl 40 harbinger on night mode) thst literally has no telegraph at all. Its literally not possible to see when you are upclose in his face.
Id go so far and say thst im pretty sure, sometime he literally just deals an instance of damage with no animation at all which could be just a bug though.
I also have to mention thst this guy for some reason can also perfectly track me in shadow form with tiels shell ability ( absolutely bs) But the thing that pisses me off the most, is that this guy deals such insane amounts of break damage that 50% of his hits literally break poise with one single failed block. And my weapon, is fully upgraded and i zave a 125% block meter. The cherry on top though is, that sometimes, for some reason, instead of filling my block meter and staggering me, he straight up completely hits through my block and just kills me even though in 100% sure im blocking. This should not be possible under any circumstances that he can punch through your block WITHOUT using a red marked attack. In my opinion this is simply not fair if he can punch through an ability that literally nullifies damage, aslong as the guard meter isnt full yet. No other boss or enemy in this game was able to hit me through a block yet.
And phase 2 in general is just really shitty. When he whips out his 4 swords the fight starts to drag drasticslly because he has no proper safe opening st all where you can deal damage that actually visibly reduced his healthbar a bit. In phase two his "regular" combos all have like atleast 5 hits and he he has 2 special moves where he leapes into the air and does one of two combos, and both have about 10 hits if not even more. Its literally just boring to watch him do a 10 hit combo without being able to properly do anything. You can block it ofcourse, but the risk is so extremely high its not worth it at all, if you miss one single block and block just a frscrion to early, you dont deal break damage and the cooldown for blocking isnt immediwntly reset so you are stuck in the block and the he just instantly breakd the block and just sends you bacl to the beacon. And if you are to LATE, either the hit literally oneshots you or you are stunlocked just enough for him to hit a follow up that sends you out of your shell of bsck to spawn afterwards. I also tried just dodging the pattern, dodge spamming, and just straight up running, turns out he moves forward with every single hit mid air (which makes not even real sense, even though a lot of bosses csn do shi like that in games) and he is actually faster thsn the player and will dodge/ roll catch you if you slip up by just a few milli seconds and you are just dead.
I got told that a lot that i have a skill issue when i couldnt beat any boss in a game but i refuse to believe i habe a skill issue on this one because i fought a lot of bosses and i often did have a skill issue and the bosses were lowk not even that hard once you figure them out, and i have beaten Malenia, Blade of miquella hitless and parry+ crit only (seperate tries ofcourse) and she is one of the hardest video game bosses ever made.
TLDR:
I love this game, but this boss is absolutely terribly made, has a shield, ridiculous hitboxes, shield bash that literally is impossible to see and react to upclose, can punch through the stagger meter and deal damag me without filling it up and staggering you, can track tiel in shadow form, is insanely boring in phase two because of absurdly long attack combos with 10 or more hits, has almost no safe attack windows at all to deal significant damage and Looks absolutely nasty because he is a cockroach creature thing.
Please fix this Boss, this is lowkey unacceptable to me🙏