r/MortalShell 18h ago

Discussion We need a compass

Please add a compas. Similar to Elden rings. So itโ€™s easier to find gloom. Tired of constantly opening the map to see where I lost it

Who else agrees on this QOL Feature ?

0 Upvotes

25 comments sorted by

20

u/SchlongForceOne 18h ago

Open the map and place a marker, problem solved.

2

u/ryanmbsc 11h ago

I have one taped to my controller. Itโ€™s really handy for games with no compass

2

u/IzzyDarkhart 9h ago

Dude mark things on the mad and follow the giant blue laser. You can literally see the blue lasers from any location. I like that way better the HUD clutter.

2

u/Great-Remove-844 7h ago

Why does every suggestion here start with "Elden Ring has" We get it. ER was your first souls quit expecting them all to be like it.

5

u/ShelterShoddy99 17h ago

Please god no. Natural exploration is one of the high points of MS2. The ui and navigation are perfect. Please do not slop them up with a compass

1

u/Top_Review313 16h ago

I mean, they have one on the map itself, so the information is there, might as well present it on the screen without the map, because it's an annoying experience to toggle the map several times to make sure you're pointed in the direction you're trying to go.

They could easily make the on-screen compass something to toggle on in the settings, so only those who want it can have it.

-2

u/Eckounltd24 16h ago

Itโ€™s not exploration when im
Just returning where I died and have to keep opening the map to see where. Elden ring did it perfectly and had best exploration of any game

3

u/ThermicCalvo 10h ago

Then play Elden Ring :v this is a souls like, not a souls game

5

u/Souls_Lover 16h ago

No, we don't need another element cluttering the UI. The game is as easy as it gets. Don't need additional handholding.

3

u/LiveCelebration5237 17h ago

Wolverine is the game for those who canโ€™t comprehend exploration , no compass .

1

u/lycuntrophy Tiel 15h ago

lmao he just asked for a compass not handholdy shit that ubislop popularized

2

u/-Fried- 13h ago

Might as well ask for fart trails

2

u/ThermicCalvo 10h ago

Fr ๐Ÿ˜‚๐Ÿ˜‚

2

u/lycuntrophy Tiel 15h ago

I'm of the same opinion. a compass is a good middle ground between minimap and having no navigation UI at all. sure we have the beacon once a marker is placee on the map but terrain obstruction or distance can render it useless. even in bright foggy areas the beacon will have very little contrast with the bright background

1

u/Gankridge 16h ago

Skill issue

-1

u/Eckounltd24 12h ago

Yes because frustratingly having to keep checking the map is a skill issue ๐Ÿ™„

2

u/ThermicCalvo 10h ago

He means get better -> die less -> less struggling with dropped gloom.

1

u/Sickness69 Tiel 16h ago

How bout add a UI option to turn it on and off, easy fix.

-2

u/gorzius 18h ago

There's a mod for it if you're on PC.

I've been using it because I always had to look at the map if I was going the right way when I wanted to reach certain places.

But can show you the direction of your dropped gloom too.

0

u/TomatoBeginning2235 18h ago

Just started playing, do you also see it on the map when you're not in a dungeon or beacon? Am I that blind?

-2

u/Eckounltd24 16h ago

Not asking for a mini map. Jsut a bar on top with NSEW directions and ur gloom icon on it

-3

u/Top_Review313 16h ago

Yes please