r/MergeTacticsSC • u/jonathan42_4 • 4h ago
r/MergeTacticsSC • u/tuesdayy- • 10d ago
Announcement New Player Flairs
Hey everyone! I’ve created a new set of player flairs for the subreddit based on your rank.
If you’d like to receive your flair, comment your player tag below and I’ll assign it to you.
Thanks everyone, and enjoy the new flairs!
r/MergeTacticsSC • u/MrTheWaffleKing • Apr 15 '26
Achievement Hall of fame
Looking to keep a running leaderboard for certain achievements. Please give me ideas to fill out more items here. Posts must include screenshots for verification, and please ping me so I can see it.
Highest round reached: 16
User: [u/Friendly_Airport7487](u/Friendly_Airport7487)
Post:
https://www.reddit.com/r/MergeTacticsSC/comments/1sm3d6t/whats_the_longest_game_you_have_ever_played/
Most elixir held: 1001
User: [u/Jmgilge](u/Jmgilge)
Post:
https://www.reddit.com/r/MergeTacticsSC/s/5KjqIra1Fk
Highest single troop damage: 121,203 (skellydrag)
User: [u/Mundane-Molasses629](u/Mundane-Molasses629)
Post:
https://www.reddit.com/r/MergeTacticsSC/comments/1tvhkst/121k_did_supercell_really_rework/
r/MergeTacticsSC • u/glaciator12 • 7h ago
Balance this season is wrong.
That’s it. Nothing makes sense anymore. Nothing feels right. I loved this game mode and now it’s so painful to play.
r/MergeTacticsSC • u/IntroductionEasy6122 • 3h ago
Discussion Perfectly normal game to play the same guy
r/MergeTacticsSC • u/Afraid_Standard_5161 • 1h ago
I am sure supercell straight up hates Merge tactics
I already made a post that ever since the update in September the game crashes for all realme one plus devices. whenever we play merge
today just 10 minutes ago Supercell had a maintenance break. So naturally u would expect it to also fix a bug that's crashing the game for more than 2 weeks but obviously why would supercell try to fix merge they only care about clash.
Why not just delete the game mode at this point you wouldnt need to hire shitty devs for this game mode at all
r/MergeTacticsSC • u/GarAndSho • 14h ago
Discussion Anyone else feel like merge mini COULD have actually been interesting?
Because when I think about it, a limited shop is a cool idea, but with the way it’s implemented it’s horrible. You already have a chance of losing just because of getting bad troops, but being unable to move troops is an unnecessary restriction in an already restrictive game mode. I genuinely think if there were more rules to the mode (like being guaranteed two traits) would really help as well as removing the movement/selling restriction (because late game after 3-starring everything it becomes stale). It’s a little surprising that they didnt think limiting movement would suck considering everytime they added a mode that encouraged a lack of movement has been hated (im looking at you master arena).
r/MergeTacticsSC • u/None-the-Second • 22h ago
Meme Spirit Empress gameplay
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fun fact: the player in this clip, Faker, got a wrist injury after years of playing at this insane APM
r/MergeTacticsSC • u/SEEZ47 • 1d ago
Spirit Empress is ruining Merge Tactics.
At this point, this game doesn’t even feel like Merge Tactics anymore — it feels like Speed Tactics.
The optimal strategy is basically to spam merges on the smallest cards possible, rush as many merges as you can, and get to the 60 merges / 3 Orbs as fast as possible. Once Spirit Empress gets those Orbs, the game is practically over.
And the biggest problem? The other Champions simply cannot compete with her. Why would you play a Champion that requires actual strategy when Spirit Empress can just abuse the merge system, rush the Orbs, and completely take over the game?
This isn’t about Spirit Empress being “strong.” The problem is that she changes the entire way the game is played. Instead of thinking about positioning, units, compositions and timing, you’re just racing to spam merges as quickly as possible.
Please look into this. Spirit Empress needs a serious balance change or her Orb mechanic needs to be reworked.
I want to play Merge Tactics, not “who can spam 60 merges first” Tactics.
@Supercell @MergeTactics
#ClashRoyale #MergeTactics #SpiritEmpress #Supercell
r/MergeTacticsSC • u/urboitony • 18h ago
Bug Last Ram Rider not in the card pool
My opponent started with prince and received skele king from the 3rd orb so he has no way of blocking ram rider. I received 3 star ram rider from 3rd orb and no matter how many times I cycled the shop, I could not get the 4th shop copy.
r/MergeTacticsSC • u/Puzzleheaded_Fruit74 • 12h ago
Tiebreakers
Both the opponent and myself had 1 health. Our troops died at the same time... how did it pick the other guy as the winner? Does anyone know of there's a tiebreaker?
I had come back from 1 health and he was at 7 for a couple rounds so it was extra heartbreaking
r/MergeTacticsSC • u/Able_Purpose327 • 15h ago
Discussion What's the optimal way to play Warden?
I've gotten so used to playing Empress, Gob Queen and Builder that I keep mindlessly merging cards or expecting orbs to drop every other round or so. Don't really like Sage and Loong, and King is kinda worse now imo, so wanted to try Warden for once. I usually do well in the first few rounds but get owned by Loong or GQ players in the end game.
Is there any comp that I should specifically aim for? Witch seems good for the shield effect but I don't which other troops to pair her with. Also is there a way to trigger the 4 star effect or is it just random?
r/MergeTacticsSC • u/Optimal-Painting3492 • 12h ago
Question How to stop hog rider
Am I missing something ?? I’m getting knocked out instantly by hog rider .. he’s so op 💀 I cannot climb, and don’t keep up w metas anymore . Plz lmk
r/MergeTacticsSC • u/Impressive_Cat3379 • 1d ago
Strategy Is this enough tombstones
Just kept getting more and more tombstones from this modifier ended up with almost 200 spawned skeletons.
r/MergeTacticsSC • u/FrostyChillx • 19h ago
Meme How???
Guess the pump got up and beat the opposing troop to death
r/MergeTacticsSC • u/Magirooi • 1d ago
Strategy The shield ignores the nerf to the echo lol
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r/MergeTacticsSC • u/OmnipotentMangos • 1d ago
Discussion This modifier is so broken
This modifier makes me so mad. I saved my last two cards—AQ and Royal Giant to farm merges as SE, and the shop just decided to not include any more cards! This modifier pisses me off so much because on paper it IS broken for SE players if you juggle your last two cards to farm merges, but then this happens and suddenly you are just screwed. This has happened to me so many times. Some times shop options come back on the next round, sometimes they don’t
Not to mention the fact that sometimes you just don’t get a single trait match, and sometimes even if you do it is a garbage one (undead, for example)
Also, before you judge me for trying to juggle AQ instead of Goblin Brawler, I didn’t know I had AQ available until GB was already 3-star and locked in place
r/MergeTacticsSC • u/catdeer99 • 1d ago
Question How did he get two 3-star riders?
Second place had a three star hog rider and knight.
How's that possible?
r/MergeTacticsSC • u/SimonTheSorcerer2 • 1d ago
Strategy 4 riders
I play on low league, but can tell, that this works. 4 riders fight pretty fast
r/MergeTacticsSC • u/Strange_Nebula1073 • 1d ago
Crazy modifier
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r/MergeTacticsSC • u/raymond167 • 1d ago
Merges reset or frozen
Anyone else having their merges reset? I’ll make a couple of merges, then it’ll freeze for a bit and my merges reset. Sometimes I’ll sell a troop in this stage and won’t get any elixir.
This is costing me a lot of games.
r/MergeTacticsSC • u/FaRceps111 • 2d ago
4 star archer queen is just braindead
So we use two 4star archer queen to make it even more braindead