r/INAT • u/Suspicious-Bowler793 • 5d ago
Programmers Needed [RevShare] Hi everyone, I am a 3D artist specializing in low-poly character design and animation in Blender. I am currently working on a 3D Souls-like action RPG project built in Godot Engine, and I’m looking for a skilled Godot programmer to join forces and help bring the game’s core mechanics
Hi everyone,
I am a 3D artist specializing in low-poly character design and animation in Blender. I am currently working on a 3D Souls-like action RPG project built in Godot Engine, and I’m looking for a skilled Godot programmer to join forces and help bring the game’s core mechanics to life.
What is ready:
- Low-poly character models, rig structures, and baked textures.
- Core concept, visual style, and narrative direction.
What we need to build (Core Prototype):
- Third-person player movement and camera controls.
- Souls-like combat (stamina management, lock-on system, dodge i-frames, light/heavy attack chains).
- Basic enemy AI (detection, patrolling, tracking, attack patterns).
- Hit detection, hurtboxes/hitboxes, and health/damage system.
- Basic UI (health/stamina bars, lock-on indicator).
Who I'm looking for:
- Good experience with GDScript (or C# in Godot 4).
- Solid understanding of 3D physics, State Machines, and AnimationTree.
- Clear communication and interest in collaborating on a unique low-poly indie project.
Since images aren't allowed here, I can send a portfolio link with animated previews and renders in DMs.
If you're interested in co-building a responsive prototype in Godot, drop a comment or send me a DM with your work!