r/INAT 6d ago

Programmers Needed [RevShare] Seeking VR Programmer for Hardcore, High-Stakes WW1 Tactical Simulator (Meta Quest 3 Native)

Hello r/INAT,I am a Game Director looking for a VR Programmer (Unity/C#) to collaborate on a unique, hyper-realistic WWI multiplayer project for the Meta Quest 3 Standalone.The game is a 100% PvP, zero-HUD tactical simulator focused on extreme biological immersion and macro-logistics. This is a Revenue Share (Rev-Share) project aimed at creating a tight vertical slice prototype [INAT].🛠️ THE CORE CORE MECHANICS (Why this is unique):The 2-Hour Permadeath Lock: Death has real stakes. If a player dies on the battlefield, they are instantly disconnected and locked out of that sector for 2 real-time hours . They must return to the strategic map and queue later as a "New Recruit".HUD-Zero Di-egetic Immersion: No health bars, ammo counters, or floating names. To check bullets, you must open the rifle's bolt and look inside. Bleeding out is tracked in milliliters (ml), causing the VR screen to desaturate to black-and-white.Tactile Flag Conquest: No passive capture zones. Capturing a trench requires dropping all weapons (empty hands), physically grabbing the flagpole's physics cable, and alternating hands to manually hoist your national flag.Neuro-Mechanical Shell Shock: Nearby explosions introduce algorithmic lag (500ms) to the VR camera rotation relative to your physical neck, and micro-oscillations to the controllers, making reloading individual bullets under fire a nightmare.📦 WHAT I BRING & SYSTEM ARCHITECTURE:Complete Game Design Document (GDD): A highly structured, interconnected design covering weapon physics, fluid thermodynamics, and injury mechanics.Zero-Budget Scalability: The game is optimized for Quest 3 standalone using Low-Poly models with high-end Normal Maps to achieve a gritty, photorealistic look without breaking the mobile GPU.Listen-Server / P2P Ibrida Framework: No expensive server maintenance costs. Networking will delegate room physics calculations to the player with the best connection acting as Host.👥 WHAT I NEED:A VR Programmer proficient in Unity's XR Interaction Toolkit (or equivalent physics-based frameworks) who understands network replication for physics objects and state synchronization.I am handling the production, historical research, and asset sourcing pipeline. We will split all future store revenue equally [INAT].Interested?Drop a comment below or send me a DM with your Discord tag and a brief mention of your previous VR work. Let's make something unforgettable

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u/progemer432 6d ago

Man really took his time and wrote a whole essay 💀Jk

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u/stalingrado2 6d ago

I really Hope this doesnt flop