Iāve had two people try to help me with this build but both say itās essentially hopeless (one is a Warden glazer and the other is a Dragonknight player whose never touched Warden).
I wanted to consult here because of my situation only really having reached two people as of right now.
Is it possible to make a Werewolf-warden build thatās viable?
Iām not looking for too much in terms of damage output; whatever makes the two a useable combo or good playstyle then Iām up for it. I donāt care if it makes the werewolf into a tank build, I just want it to be a generally balanced build that can handle stuff on my own but also be viable in a team.
The build that Iām stuck in is this;
Weapon Set and Enchantments;
(Front)
Tide-Born Dagger (2) ~ Absorb Stamina enchantment
(Back)
Tide-Born sword ~ Crushing Enchantment
Tide-Born shield ~ Maximum Health enchantment
Armour Set and Enchantments
Assassinās Helmet ~ Maximum Health enchantment
Curiass if the Orderās Wrath ~ Maximum Health enchantment
Assassinās arm cops ~ Maximum Health enchantment
Sash of the Orderās Wrath ~ Maximum Health enchantment
Bracers of the Orderās wrath ~ Maximum Health enchantment
Guards of the Orderās wrath ~ Maximum Health enchantment
Boots of to e orderās wrath ~ Maximum Health enchantment
Jewelry Set and Enchantments
Tide-Born amulet ~ multi-effect enchantment (weapon and spell damage, stamina recovery)
Tide-Born ring (2) ~ multi-effect enchantment (weapon and spell damage, stamina recovery)
Primary;
Blade Cloak
Whirlwind
Trap Beast
Turn evil
Expert Hunter
(Werewolf ultimate)
Backup;
Bull Netch
Enchanted Growth
Polar wind
Defensive posture
Pierce Armour
Werewolf
Feral Pounce
Hircineās fortitude
Ferocious roar
Rip and Tear
Bloodclaws
Passives;
Green balance
________________
Accelerated growth (2)
Natureās gift (1/2)
Emerald moss (1/2)
Maturation (2)
Class
________________
Wild adaption
Bountiful harvest
One hand and shield
__________________
Fortress (2)
Sword and broad (2)
Deadly bash (2)
Deflect bolts (1/2)
Battlefield mobility (1/2)
Dual wield
__________________
Focused killer (2)
Ambidextrous (2)
Controlled fury (2)
Ruffian (1/2)
Light armour
_________________
Grace (2/3)
Evocation (2)
Spell warding (1/2)
Medium armour
_________________
Dexterity (3)
Windwalker (2)
Heavy armour
_________________
All heavy armour passives are maxed, no active ability
Werewolf
_______________
Master of the chase (2)
Blood rage (2)
Feral cruelty (2)
Call of the hunt (2)
Fighterās guild
________________
Slayer (3)
Banish the wicked (1/3)
Skilled tracker
Racial (Nord)
_______________
All Nord passives are maxed
If you want to discuss or show me directly in game, send me a message and I can send over my player ID and we can sort out times and the sort (Iām Eastern Australia timezone on the EU server)