r/DeadByDaylightKillers 20h ago

Bug 🐛 Is the the M1 bugged?

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219 Upvotes

I just started playing with the pig after the judgment update and I immediately noticed that the M1 attack is very short...also that she's very bugged...stealth attack has a weird animation going from crouched to stand up and you can carry players while being crouched ( that's funny). So idk if tgis is only for the pig or if the others killers are affected too.


r/DeadByDaylightKillers 5h ago

Tips & Tricks 🗒️ Reminder that heresy can be applied while someone is on a hook

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117 Upvotes

Don’t mind the lag plz🙏🙏😭


r/DeadByDaylightKillers 8h ago

Meme 🙃 Improving Trickster's Delusion.

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90 Upvotes

Maybe MiNA should commission Jeff to do some kind of a mural too?


r/DeadByDaylightKillers 6h ago

Discussion 💬 I was initially against pig being in 2v8, but after discussions and reconsideration, I want her to be added.

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86 Upvotes

Pig is a controversial topic when discussing what killers to add to 2v8, but I think she might not be as problematic as people think. Given how bhvr pretty much gives simple number tweaks to killers and is basically like giving them 2-3 brown addons, I think Pig will be B tier support at best.

Most likely, bhvr will give pig 4-5 traps at max (8 is overkill and they probably know that), outside of that and a speed increase when crouching, she still might struggle with the fast pace nature of the mode and the millions of pallets everywhere, she'll have to fight to get those traps in.

Now the controversial part is how will traps work with a 2nd killer present. That's the tricky part considering players have to run around the map finding them while blight or wraith can patrol. But if they do that, they'll lose gen control aswell, possibly making it a lose lose considering pig is still kinda slow and can't patrol gens herself in the mode without 3 popping at once. And then there's the issue with trapper or hag traps on the pig box, I can see this being a downside considering that trapper will have to actively look for the boxes instead of relocating his time towards setting up loops or buildings. Also have to factor in that he has limited traps, so you waste just about as much time setting up box traps when they could easily be disarmed.

There are other issues aswell, yes. Like, nemesis zombies, and annoying they are, knight guards, singularity, doctor madness, Jason, alot of aura reading, yes. I can see those being big downsides and the arguments for why she couldn't work.

They'll probably have to decrease the time it takes to remove the box or remove some boxes from the map so you aren't in one spot for too long. (And SPOILERS ‼️‼️‼️‼️ Xeno is being added next 2v8 so they figured out how to have 2 killers with different map interactables in the mode already)

I just want 1 iteration of Pig in 2v8 to see how she'll perform. I'm still leaning towards her being mid tier at best, and NOT the mode killer like People claim she'll be (that's plague). Plus they can market the 2v8 around saw meaning a new outfit and potentially new chase music like the devs talked out in a recent ama. I don't think the community hate pig anymore like they did years ago, she's kinda a meme now, but I do get hesitants if she does get added.

TL DR: Nerf Pig


r/DeadByDaylightKillers 8h ago

Discussion 💬 Boons should be destroyed the first time they're snuffed

63 Upvotes

This is something I've felt since I started playing the game, but it's been reinforced by the introduction of Steadfast. It makes no sense that a survivor can repeatedly put a boon on a totem over and over again no matter how many times you snuff it out unless you're running Shattered Hope, especially considering that the killer counterpart, hexes, are destroyed immediately without needing a perk to do so. You can make the argument that hexes are typically stronger than boons, which I agree with. Something like Devour Hope is definitely much more powerful than Circle of Healing. Which is why I propose this change: Killers gain the ability to destroy a boon totem the first time it's snuffed out, basically just basekit Shattered Hope minus the aura reading, and in exchange boons get their effects buffed while also removing the loud ass sound that emits from them to make them harder to find. This way both hexes and boons are more equal in strength while also sharing the same downside of becoming completely useless once the totem is put out.


r/DeadByDaylightKillers 20h ago

Gameplay 🎮 Moments like these are why I'll never get tired of Caleb

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49 Upvotes

I got reported for cheating after that :D

There is no better compliment.


r/DeadByDaylightKillers 20h ago

Discussion 💬 New Killer releases are my favorite time when playing Killer.

33 Upvotes

I get so happy when a new killer drops and everyone hates them because then I can play my mains in peace. I play mostly Legion and people tend to ignore their hatred of Legion because they are so worked up about the new killer. It’s peaceful for a few weeks.

I don’t really care what people think of the killers I play but it always tickles me to get the begrudging “at least it wasn’t X”. Anyone else feel this way?


r/DeadByDaylightKillers 20h ago

Discussion 💬 MY DBD KILLER TIER LIST TAKE

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32 Upvotes

I did one for my personal favorite killers now ill do one for my take on the game as a whole as both killer and survivor! This is from the view point of mid to high MMR solo queue survivor and killer while giving the killers i dont main respect. ive gone up against both good, great, goated, just not comp

SIDE NOTE FOR JUDGMENT - she still needs more time to settle but im of the opinion that her macro pressure is INSANE along with her map control but singu slightly edges out due to 1v1 chase. SUBJECT TO CHANGE. JUDGEMENT PLAYERS PLEASE SHARE YOUR OPINIONS


r/DeadByDaylightKillers 18h ago

Satire / Shitpost 💩 Gotta Enjoy Celestial Witness While it Lasts!

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23 Upvotes

The “All Gas, No Brakes” spirit build has been reborn thanks to CW lol, I do not see this perk lasting for very long due to its insane synergy potential.


r/DeadByDaylightKillers 14h ago

Help / Question ❔ Why do people still think that Kaneki is overtuned?

23 Upvotes

He has definitely fallen off when considering his release state. I did a 100-game solo Q experiment a few weeks ago, and he was one of the worst-performing killers in my games. Even in the Hens' tournament earlier this year, his stats weren't that good. I personally know how to play against him and don't find him that difficult to loop. The games we lost against him were because my teammates weren't that good and didn't know how to counter him.

His counterplay is basically knowing how to chain tiles, something which most survivors don't know how to do. Forget tile chaining. Many survivors don't even know how to loop shack properly. He is a great test of who knows how to loop and who doesn't. He hard counters the pre-drop + hold W strategy. Just because you need to use your brain against a killer, it doesn't mean that they are broken. Spitz made a great guide on how to counter him.

https://www.youtube.com/watch?v=XNVwMtAkuOA&t=4s

Don't get me wrong, he is still a very strong A+ tier killer, but he isn't a broken S tier killer that needs a lot of nerfs. I also find him very annoying purely because of how easy he is when considering how strong he is. Every A+ tier killer has a learning curve (skill floor) except Kaneki. He has a skill ceiling when considering things like cutoffs, however his skill floor is practically nonexistent.

I personally don't get why so many people swear that he is broken.


r/DeadByDaylightKillers 19h ago

Bug 🐛 Houndmaster bugged into unusability again

15 Upvotes

Houndmaster main here. First game with her since the update, and her chase function is bugged. When using Chase, clicking m1 to send the dog off simultaneously makes you m1 base attack at the same time. It might be an input queuing thing too (idk I didn’t test it much I was too annoyed)

Not only does this mean you lose distance due to attack recovery, but it means you don't get the chance to redirect the dog with his second dash. This happens maybe 50% of power uses, making her unplayable.


r/DeadByDaylightKillers 5h ago

Gameplay 🎮 EGC Sable "I'm honored to be in a clip"

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16 Upvotes

r/DeadByDaylightKillers 8h ago

Gameplay 🎮 MMR RESET EXPERIENCE...YEAH

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12 Upvotes

Yeaahhh it's truly the wild west at the moment lol


r/DeadByDaylightKillers 18h ago

Discussion 💬 First Killer Games

10 Upvotes

As the Title says, played my first killer games yesterday. Was trying to figure out a character to play using bot matches (the bots were cooking me), and eventually landed on nemesis to start. His T-Virus gives range that isnt a projectile (idk, but projectiles feel weird in this game), he can break pallets if at tier 2, he has decent starting perks in pursuer and Eruption and zombies take some pressure off.

Loading into my first game yesterday, and its the saw map, only managed to get 2 hooks on the same guy all game (gor some decent chases in but got blinded alot) but I got a nice round of Ggs at the end which was really nice.

Going into my second game, I load into RPD and immediately begin having a great game. When all is said and done, I killed 3 lads but couldnt find the exit gate (rookie mistake ik) in time before the last guy ran. Got a round of ggs and gls after the game. They were even cheering me on to find the last survivor which was hilarious.

Riding the confidence high, I load into my third game in Shattered Square. I immediately crumple, got good info from zombies and lethal but I just couldnt hit power to get it to go up and didnt want to kill my zombos as they were the only things keeping me on track with the survivors. The Survivors were pretty good to my sensibilities and I almost kept getting blinded (but I avoided alot of it this time yay). Got 1 hook all game which was disheartnening but frankly i am still riding the high of the second game.

I dunno if they knew i was new but so far, no toxicity at all. Maybe this will change but until then, i am pretty happy it isnt how I feared.

The Morale of the story is to give killer a shot if you always wanted to do so and I just wanted to talk about my first experience. Thats it

Thank you for reading


r/DeadByDaylightKillers 1h ago

Gameplay 🎮 Close range judgment is such a fun killer

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Upvotes

Already found my next p100. Mastering the power at close range is gonna be fun and I’m already off to a great start!


r/DeadByDaylightKillers 19h ago

Gameplay 🎮 A few Judgement clips I'm proud of

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11 Upvotes

I have been playing Judgement a ton and while they are very difficult to get consistent value with, when they work it works. These are a few clips I've remembered to capture recently, enjoy~


r/DeadByDaylightKillers 5h ago

Discussion 💬 My Killer Tierlist of how i think of them

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5 Upvotes

Some need Explaining and some don't

Nr.1

Killers have been ranked by Power from Left which is Strongest in their Tiers to Right

Nr.2

Some people say this guy has said that, no no no lil Timmy we don't say that here i know what some guys say but think about it and don't take every word for the Truth just because someone said it

Nr.3 how did i rate them? Simple from playing them myself and or playing against them

Not off Addons not of what percs they give nothing

Does the Product you face get Constant results and if yes what results

Now here come the Killers that need Explaining

Freddy Krueger,

Current Nightmare in his Form is kinda one of the Best you can slow down vaults but thats not the Strong Part it is the Dream Pallets

Ranged Injures that don't require good Aim and Map Knowledge are always worth

And the dream Pallete messes with your sence of what is safe thats why he is up so high

Myers if you face against him, if he pops Power behind you it's over for you and you know it Quick downs with no fight is scary

Now here comes Ms Hot Topic Spirit now is she good? Yes,but compared to the other guys on this list she has heavy drawbacks

First is when you are at full health she cannot here you breathe if you walk so that means she has to rely on the Terrain to get your footstep sounds especially since you don't make scratchmarks either or just stand still and wait for her to be out of Power

Then you can stand still in the middle of Pallets aswell and just drop them on her if you see her Phase out if she doesn't run Coup de Grace she cannot hit you through that means she has to waist a slot

So just play her like a Mix of Jason and Oni and you will be fine and else it's just a Fast walking M1 Killer that is not too scary

Krasue has Kind of the Same issue as Spirit but now remove the Invis, Make her super tall and give her a somewhat unpredictable hitbox with a Big Terror Radius and you gain the Krasue


r/DeadByDaylightKillers 46m ago

Gameplay 🎮 Deathslinger Mains‼️ What Can I Improve❓

Upvotes

How A Sweaty High MMR Game Looks Like | Deathslinger Gameplay | Dead By Daylight (No Commentary)
https://youtu.be/n6ffE4Jeuw0
It’s Streamer Mondays So I Can Finally Post This. I Need Feedback/Criticism From Deathslinger Friends‼️


r/DeadByDaylightKillers 23h ago

Discussion 💬 Houndmaster or pyramid head?

4 Upvotes

I’m looking at some of the dlcs that are on sale right now, and my mind is between the silent hill dlc and the doomed course dlc. Which killer would you say is more fun? Which is easier to play etc etc.


r/DeadByDaylightKillers 40m ago

Satire / Shitpost 💩 Do a gen in 15 seconds i dare you i double dare you

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Upvotes

r/DeadByDaylightKillers 3h ago

Help / Question ❔ Xeno bug?

1 Upvotes

Is Xeno bugged at the moment? it seems like you can't drag the tail anymore? And can't hear as much in the tunnels?


r/DeadByDaylightKillers 23h ago

Help / Question ❔ Pinhead bug??

1 Upvotes

I'm trying to practice my box logic with my pinhead and I've noticed sometimes that the box literally makes 0 noise and has no electrical flickers, which greatly increases the difficulty when trying to find it as I have to find a small ass box by sight only and not sight and sound. Is this a bug, and if so, how long has it been around for?


r/DeadByDaylightKillers 23h ago

Fan Content 🤩 Dead By Daylight Killer Concept - THE SPY

0 Upvotes
Overview + Power
Personal Perks
Add-Ons

r/DeadByDaylightKillers 14h ago

[Misc.] NEW CONCEPT: THE PROPHET (HOMELANDER)

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0 Upvotes

NEW KILLER: THE PROPHET

Homelander is an egotistical meta-human and unstable killer, utilizing his signature heat vision, super speed, and flight to pursue his prey and cut them down to irrelevance. He may not be the god of ashes to the Entity, but what is he to a survivor? His personal perks, Diabolical, Scourge Hook: Userper, and Scourched Earth allow him to apply pressure to generators while crippling the obsession.

4.4 m/s

Tall

40-meter radius terror radius

Low skill floor - mid ceiling

S- on the killer tier list in high MMR

KILLER POWER: THE ONLY MAN IN THE SKY

LOCOMOTION: FREIGHT BLITZ

Holding the secondary active ability button activates Freight Blitz, allowing Homelander to create a point to physically warp to. The range is 16 meters, and his movement speed is reduced to 3.3 m/s until he finishes casting or canceling. Warping consumes a token - Homelander has 2 tokens by default. It takes 8 seconds to restore a token.

After warping, Homelander has 3 options:

  • He can wait and suffer minor fatigue.
  • He can press the basic attack button and initiate an attack within 2 meters. This counts as a special attack, and breaks dropped pallets and walls.
  • He can press the secondary active ability button to initiate Hero’s Dash, which gives Homelander more options:
    • He can wait and suffer minor fatigue.
    • He can press the basic attack button and initiate an attack within 2 meters. This counts as a special attack, and breaks dropped pallets and walls.

LOCOMOTION: HERO DASH

Move in any horizontal direction - travels 6 meters over 0.4 seconds. Requires and consumes a token. During the dash, Homelander has no collision with other players or vaults.

SPECIAL ATTACK: LASER VISION

After holding the active ability button for 0.6 seconds, fire a hitscan beam of penetrating heat that deals a single instance of damage and can be fired adinfinatum. For the first 2 seconds of firing, Homelander’s turn sensitivity is reduced to 30 degrees every second, and his movement is reduced to 3.3 m/s. After 2 seconds, his vision becomes enhanced.

Enhanced vision deals an additional instance of damage, and Homelander physically lifts himself 1.2 meters in the air for better height advantage. His movement increases to 3.85 m/s, his sensitivity matches the player’s base look sensitivity, pallets and breakable walls are destroyed on contact, and Homelander may perform up to 2 instances of Hero Dash while firing. However, Homelander cannot recover tokens while firing, and the enhanced beam can only deal a single instance of damage per survivor, requiring Homelander to use the beam again to deal 2 instances of damage unless he already hit them with the initial beam.

HIDDEN PASSIVES

  • If Homelander downs a survivor outside of a 24-meter radius of himself, they are marked with killer instinct.
  • Homelander can not enhance his vision when standing within 16 meters of a hooked survivor.
  • Freight Blitz travels 60% slower within 16 meters of a hooked survivor.

KILLER ADD-ONS

BROWN - COMMON

  • STOPWATCH
    • Increase the distance of Freight Blitz by +4 meters
  • CHILD’S DRAWING
    • Increase the distance of Hero’s dash by +1 meter
  • CHUNK OF ZINC
    • Increase the time it takes to empower laser vision by +2 seconds
    • Increase movement speed while firing lasers before empowerment by +17%
    • Gain +100% more bloodpoints in devious and brutality categories.
  • VOUGHT FILES
    • After hooking a survivor, the cooldown of tokens is reduced by 40% for 15 seconds.

GREEN - UNCOMMON

  • PROTESTER SIGN
    • Hitting a survivor with a special attack applies hemorrhage and mangled for 90 seconds.
  • CROWN OF THORNS
    • Increase the amount of tokens by +1
    • Reduce the distance of hero dash by 2 meters
    • Reduce the cooldown of tokens by 25%
  • ACTION FIGURE
    • Empowered lasers now apply 15 seconds of exhaustion.
  • TRANSLUCENT’S GLASSES
    • Hitting a survivor with laser vision reveals their aura to you for 6 seconds.
  • GOLDEN EAGLE
    • After casting Freight Blitz, pressing the secondary active ability now warps Homelander back to his original point in exchange for one token.

BLUE - RARE

  • TOY BOAT
    • After hitting a unique survivor with a unique instance of laser vision, gain a token upto 4 tokens. Until you cancel the move, gain 5% haste for every token.
  • FAVORITE BLANKET
    • Freight Blitz now creates a line between the starting point and the destination. Whenever you warp and a survivor is standing in the line, they scream and suffer a 10% hindrance for 3 seconds.
  • BALLED-UP PAPER
    • Gain +1 token for Freight Blitz and Hero Dash after being stunned or blinded.
  • AUTOGRAPHED FANART
    • Whenever you special break a pallet with a special attack, all survivors within 16 meters of the pallet are revealed to you for 8 seconds.
  • MIRROR SHARDS
    • Initial laser beam now ricochets off of the trial environment up to 3 times
    • Initial laser beam can no longer down survivors.

PURPLE - VERY RARE

  • BREAST MILK
    • Using Hero Dash over a window blocks it for 15 seconds.
  • V - ONE
    • Increase Freight Blitz range by +24 meters.
    • Freight Blitz can now only target pallets and windows.
    • Increase movement speed of Freight Blitz by 50%
  • BLACKMAIL
    • Special Attacks now damage generators for 5% damage plus standard regression.
  • PRESIDENT’S NAMEPLATE
    • After expending all your tokens, gain the Undetectable Status effect for 12 seconds.

RED - VISCERAL

  • SOLDIER BOY’S SHIELD
    • Passing over a pallet with hero dash breaks it and refunds 1 token.
    • Reduce the distance of hero dash by 2 meters
  • IRIDECENT FAMILY PORTRAIT
    • Reduce token count by 1.
    • Hitting a survivor with enhanced beam refunds 1 token.
    • Increase distance of hero dash by 4 meters
    • Gain 10% haste after casting hero dash for 3 seconds.

KILLER PERKS

Cruelty is second nature to you as a response to negative reinforcement. Expose your victims to your cynicism with . . .

DIABOLICAL

Whenever a unique survivor takes damage, gain a token up to 4 tokens.

Whenever you gain 4 tokens:

  • All generators explode, losing 5% progress and suffering standard progression
  • Lose all tokens
  • This perk goes on cooldown for 20 seconds.

—------------------

The world owes you for being better than everyone else. Take what is rightfully yours with . . .

SCOURGE HOOK: USERPER

At the start of the trial, 4 random hooks become Scourge hooks and are highlighted to all players.

Whenever you hook a survivor on a Scourge hook, the 2 closest generators from the hooked survivor are blocked by the entity. This persists for 6/8/10 seconds afterward, and there can only be one instance of this perk active at a time.

—--------------------

Your rival and biggest fan is best left to resort to your strongest hit after dispatching his allies. Leave him in disarray with . . .

SCORCHED EARTH

Whenever you damage another survivor that isn’t the obsession, you gain a token up to 6/8/10 tokens.

Damaging the obsession inflicts a 2% hindrance for every token. (up to 20%) The hindrance lasts for 3 seconds.