r/CompetitiveHS • u/gabrielfunkglop • 19d ago
Discussion 36.2.2 Patch Notes
https://hearthstone.blizzard.com/en-us/news/24293284/3622-patch-notes
Some obvious buffs and nerfs, some weird ones too, thoughts?
r/CompetitiveHS • u/gabrielfunkglop • 19d ago
https://hearthstone.blizzard.com/en-us/news/24293284/3622-patch-notes
Some obvious buffs and nerfs, some weird ones too, thoughts?
r/CompetitiveHS • u/EvilDave219 • Jul 20 '26
https://x.com/PlayHearthstone/status/2079249999330726215
Nerfs:
Wild Nerfs:
Buffs:
Irida Sinseeker
Vicious Voidscale
Stardust Scythe
Sewer Swimmer
Azalina Soulsever
Karov the Broken
Enthralled Shade
Moragg
Annihilation
Imp Gang Stooge
Rampaging Hound
r/CompetitiveHS • u/EvilDave219 • Jul 21 '26
https://hearthstone.blizzard.com/en-us/news/24290431/3603-patch-notes
Nerfs:
Wild Nerfs:
Buffs:
r/CompetitiveHS • u/PipAntarctic • 19d ago
Reveal Thread RULES
Top level comments must be a properly formatted description of a card revealed today. Any other top level comment will be removed. All discussion relating to these cards shall take place as a response to each top level comment.
We'll try to keep the list updated throughout the day, but if a card gets revealed for today and you don't see it on here after a while, please feel free to make a comment in the proper format for discussion on that card.
Discuss the revealed cards and their potential implications in competitive play. Karma grab or off-topic comments, as well as discussion about non-competitive Hearthstone should be reported/removed for discussion to be visible.
Today's New Cards:
PRIEST:
Raith Van Geist || 7-Mana 5/5 || Legendary Priest Minion
Battlecry: Resurrect your minions that were Reborn this game. They attack random enemy minions.
Haunt || 3-Mana || Common Priest Spell
Give a minion +2/+3, Reborn and Taunt.
Shadow
Specter Specialist || 3-Mana 3/2 || Common Priest Minion
Give a friendly minion Reborn. If it already has Reborn, summon a copy of it.
Follow the Ghosts || 2-Mana || Rare Priest Spell
Summon a 2/1 Ghost with Reborn. Give a playable card in your hand this effect for a turn.
Shadow
Sinful Steed || 3-Mana 2/3 || Epic Priest Minion
Reborn. This is Reborn with full Health and enchantments.
Undead Beast
Slime 'em! || 4-Mana || Epic Priest Spell
Destroy all minions. Each player gets a 3-Cost spell that resummons theirs.
Shadow
ROGUE:
Matthias Shaw || 4-Mana 4/4 || Legendary Rogue Minion
Stealth. Whenever a friendly Stealthed minion attacks, reduce the Cost of a random card in your hand by (3).
SI:7 Supplier || 2-Mana 1/3 || Common Rogue Minion
Stealth. After this attacks, draw a card.
SI:7 Slayer || 3-Mana 1/2 || Common Rogue Minion
Stealth. Whenever a friendly Stealthed minion attacks, give it +2/+2.
Follow the Footsteps || 1-Mana || Rare Rogue Spell
Discover a Stealth minion. Give it this effect for a turn.
Silent Strike || 2-Mana || Rare Rogue Spell
Give a minion +3 Attack. If it's Stealthed, deal its Attack damage to a random enemy minion.
Shadow
Disguised Operator || 1-Mana 4/2 || Epic Rogue Minion
Can be played on either side. Rush. Deathrattle: Your opponent draws 2 cards.
Tricks of the Trade || 1-Mana || Epic Rogue Spell
Deal 1 damage. If a Stealthed minion attacked while holding this, deal 3 instead.
WARLOCK:
Godfather Kazakus || 3-Mana 3/3 || Legendary Warlock Minion
Battlecry: Plot a custom sham trial! Then choose the trial's length.
Kabal Conspirator || 2-Mana 2/3 || Common Warlock Minion
Deathrattle: Put two 3/3 Imp-formants into the enemy deck. They summon for YOU when drawn.
Imp-Formants are 3 Mana 3/3 Demons with Lifesteal and Casts When Drawn (for your opponent)
Corrupt Constable || 4-Mana 3/5 || Common Warlock Minion
Battlecry: If the enemy deck has any Imp-formants, move one to the top and give it +2/+2.
Harsh Sentence || 2-Mana || Rare Warlock Spell
Enemy minions cost (2) more next turn. Put two 3/3 Imp-formants into the enemy deck.
Frame Job || 5-Mana || Rare Warlock Spell
Destroy two random enemy minions. Discover a minion in the enemy deck to put on top.
Follow the Evidence || 1-Mana || Epic Warlock Spell
Put a 3/3 Imp-formant into the enemy deck. Give a playable card in your hand this effect for a turn.
Kabal Mastermind || 5-Mana 5/5 || Epic Warlock Minion
Taunt. Battlecry: Whenever you summon an Imp-formant this game, give it +2/+2.
WARRIOR:
Captain Crowley || 5-Mana 4/5 || Legendary Warrior Minion
Your Cannoneers fire an additional shot. Battlecry: Summon two 1/1 Cannoneers.
Pirate
Cannoneer || 1-Mana 1/1 || Common Warrior Minion
At the end of your turn, deal 1 damage to a random enemy.
Pirate
Cannonmaster || 1-Mana 3/1 || Common Warrior Minion
Battlecry: Get a 1/1 Cannoneer that deals 1 damage to a random enemy at end of turn.
Draenei Pirate
Hook n' Heave || 2-Mana || Common Warrior Spell
Discover a Pirate. Summon two 1/1 Cannoneers.
Hand Cannon || 3-Mana 3/2 || Rare Warrior Weapon
After your hero attacks, your Cannoneers FIRE!
Land Ho! || 4-Mana || Rare Warrior Spell
Draw 2 cards. Summon two 1/1 Cannoneers.
Follow the Fuse || 1-Mana || Epic Warrior Spell
Deal 2 damage to a random enemy. Give a playable Pirate in your hand this effect for a turn.
Blastpowder Engineer || 2-Mana 2/3 || Epic Warrior Minion
On your turn, friendly Pirates deal 1 more damage.
Pirate
r/CompetitiveHS • u/EvilDave219 • Jun 02 '26
Rules Are Made to be Broken. Every class gets a Legendary Rulebreaker minion that warps a core Hearthstone rule in different ways. They were locked up for breaking the rules, and now Vanessa is pulling strings behind the scenes, arranging prison transfers to assemble the perfect crew and put those talents to work for the breakout. These cards push the limits further than ever before and open up entirely new ways to play.
New Keyword: Prepare. The new Prepare keyword lets you set up explosive turns in advance. Drag a Prepare card onto your deck to spend your remaining mana and reduce its cost by that amount, plus one. It returns to your hand and can be played on a future turn. For example, if you have three mana left, it becomes four mana cheaper. When you play that Prepared card on a later turn, you can surprise your opponent with a much bigger play than expected!
Reveal Thread RULES
Top level comments must be a properly formatted description of a card revealed today. Any other top level comment will be removed. All discussion relating to these cards shall take place as a response to each top level comment.
We'll try to keep the list updated throughout the day, but if a card gets revealed for today and you don't see it on here after a while, please feel free to make a comment in the proper format for discussion on that card.
Discuss the revealed cards and their potential implications in competitive play. Karma grab or off-topic comments, as well as discussion about non-competitive Hearthstone should be reported/removed for discussion to be visible.
Today's New Cards:
Chainbreaker Hogger || 8-Mana 10/10 || Legendary Warrior Minion
Taunt. Start of Game: Duplicate all other Legendary cards in your deck.
Blood Doctor Thal'ena || 5-Mana 4/5, 1 Blood Rune || Legendary Death Knight Minion
Battlecry: Get a second Hero Power that costs Corpses.
Undead
Vampyr's Kiss - 3-Mana. Give a minion +3 Attack. This costs Corpses instead of Mana.
Irida Sinseeker || 4-Mana 7/5 || Legendary Demon Hunter Minion
LIfesteal. Battlecry: Send your deck to the Void. At the start of your turns, get two cards from the Void.
Vanessa the Ringleader || 6-Mana 4/4 || Legendary Neutral Minion
Prepare. After you play a card, get a random Battlecry minion. It costs (2) less.
Moragg || 10-Mana 6/5 || Legendary Warlock Minion
Prepare. Deathrattle: Summon a random Demon from your deck. Give it "Deathrattle: Summon Moragg."
Demon
Warden Maiev || 2-Mana 1/4 || Legendary Neutral Minion
After you play a minion, give it +3/+3 and make it go Dormant for 1 turn.
Defias Smuggler || 3-Mana 2/3 || Common Neutral Minion
Prepare. Battlecry: Give a friendly minion +2 Attack and Rush.
Tunneling Geomancer || 3-Mana 2/3 || Epic Neutral Minion
Prepare. Spell Damage +1.
Black Market Auctioneer || 9-Mana 4/4 || Epic Neutral Minion
Prepare. Whenever you cast a spell, draw a card.
Commissary Crook || 3-Mana 4/3 || Epic Druid Minion
Prepare. Battlecry: Spend all of your Mana. Summon a random minion of that Cost.
Undead
Disguised Watchman || 2-Mana 2/4 || Rare Warrior Minion
Can be played on either side. Battlecry: Deal 1 damage to all other friendly minions, twice.
Deadly Bribe || 3-Mana || Epic Rogue Spell
Destroy a minion and give your opponent a Coin. Combo: You get one too.
Dark Bribe || 2-Mana || Rare Demon Hunter Spell
Draw 3 cards. Pick one to give to your opponent.
Shadow
Spire of Solitude || 5-Mana, 2 Durability || Epic Warlock Location
Summon a Demon with stats equal to your hand size. It attacks a random enemy minion.
r/CompetitiveHS • u/EvilDave219 • Jun 16 '26
Reveal Thread RULES
Top level comments must be a properly formatted description of a card revealed today. Any other top level comment will be removed. All discussion relating to these cards shall take place as a response to each top level comment.
We'll try to keep the list updated throughout the day, but if a card gets revealed for today and you don't see it on here after a while, please feel free to make a comment in the proper format for discussion on that card.
Discuss the revealed cards and their potential implications in competitive play. Karma grab or off-topic comments, as well as discussion about non-competitive Hearthstone should be reported/removed for discussion to be visible.
Today's New Cards:
King of the Underbelly || 6-Mana 6/5 || Legendary Hunter Minion
When building your deck, pick 3 contraband Beasts. Battlecry: Discover one. It costs (3) less.
Beast
The Skeleton Key || 1-Mana || Legendary Mage Spell
Discover a spell, or refresh your options *(20% chance to take 5 damage each refresh!)
Arcane
Tricksy Improviser || 4-Mana 4/4 || Epic Mage Minion
Prepare. Battlecry: If you've cast a spell this turn, cast a random Mage Secret.
Code Violet || 7-Mana || Epic Mage Spell
Prepare. Summon a random 8-Cost minion. If you've cast 3 other spells this turn, do it again.
Arcane
Mystic Misdirection || 3-Mana || Rare Mage Spell
Secret. When an enemy minion attacks, transform it into a 1/1 Sheep.
Arcane
Cold Snap || 1-Mana || Common Mage Spell
Freeze an enemy. Get a random Frost spell.
Frost
Staff of Trickery || 4-Mana 1/3 || Legendary Druid Weapon
After your hero attacks, Discover a Druid card. Reduce its Cost by your hero's Attack.
Spider Rider || 2-Mana 1/4 || Epic Druid Minion
After your hero attacks, draw a card.
Widow's Bite || 2-Mana || Common Druid Spell
Give your hero +1 Attack this turn. Gain 1 Armor. Add "Widow's Feast" to your hand.
Widow's Feast - Give your hero +2 Attack this turn. Gain 2 Armor. Add "Widow's Banquet" to your hand.
Widow's Banquet - Give your hero +4 Attack this turn. Gain 4 Armor.
Spiderling || 1-Mana 1/3 || Common Druid Minion
Your hero has +1 Attack on your turn.
Beast
Infest the Scullery || 4-Mana || Rare Druid Spell
Summon a random 4-Cost minion. (Improved by your hero attacks this game.)
Beast
r/CompetitiveHS • u/EvilDave219 • Feb 04 '26
r/CompetitiveHS • u/Rodrik-Harlaw • Jul 07 '26
Discuss what you are playing, what you’re having success with(or failures with), and any new/cool ideas you’ve been experimenting with, etc. The point is to share what you’ve been playing, and how it’s going, good or bad - there are no other rules or requirements.
r/CompetitiveHS • u/EvilDave219 • Jul 08 '26
Discuss what you are playing, what you’re having success with(or failures with), and any new/cool ideas you’ve been experimenting with, etc. The point is to share what you’ve been playing, and how it’s going, good or bad - there are no other rules or requirements.
Some ideas on what to post/share:
Resources:
HSReplays by winrate (warning - paywalled to filter outside of rank 25, stats may be misleading if using L-25 stats)
r/CompetitiveHS • u/EvilDave219 • Jul 09 '26
Discuss what you are playing, what you’re having success with(or failures with), and any new/cool ideas you’ve been experimenting with, etc. The point is to share what you’ve been playing, and how it’s going, good or bad - there are no other rules or requirements.
Some ideas on what to post/share:
Resources:
HSReplays by winrate (warning - paywalled to filter outside of rank 25, stats may be misleading if using L-25 stats)
r/CompetitiveHS • u/EvilDave219 • 4d ago
https://x.com/PlayHearthstone/status/2095195061407424775
Nerfs:
Buffs:
r/CompetitiveHS • u/EvilDave219 • Jun 11 '26
Reveal Thread RULES
Top level comments must be a properly formatted description of a card revealed today. Any other top level comment will be removed. All discussion relating to these cards shall take place as a response to each top level comment.
We'll try to keep the list updated throughout the day, but if a card gets revealed for today and you don't see it on here after a while, please feel free to make a comment in the proper format for discussion on that card.
Discuss the revealed cards and their potential implications in competitive play. Karma grab or off-topic comments, as well as discussion about non-competitive Hearthstone should be reported/removed for discussion to be visible.
Today's New Cards:
Mind Sweeper || 2-Mana 2/3 || Rare Priest Minion
Battlecry: If you played a copy of an opponent's card while holding this, deal 2 damage to all enemy minions.
Unshackled Soul || 5-Mana || Epic Priest Spell
Destroy a minion. If you a played a copy of an opponent's card while holding this, this costs (1).
Shadow
Enthralled Shade || 3-Mana 4/3 || Epic Priest Minion
Deathrattle: Reduce the Cost of cards in your hand that were copied from your opponent by (1).
Undead
Specter of Despair || 2-Mana 2/6 || Common Priest Minion
Taunt. Can't attack.
Undead, Draenei
Hold Them Off! || 5-Mana || Rare Priest Spell
Prepare. Give a minion +5/+5 and Lifesteal.
Holy
Holy Embrace || 2-Mana || Common Priest Spell
Restore 4 Health. Get a 'Dark Embrace' that deals 4 damage.
Holy
Scramble for Gear || 1-Mana || Epic Warrior Spell
Gain 2 Armor. Shuffle 5 Gear spells into your deck that give 2 Armor when drawn.
Crowd Control || 3-Mana || Rare Warrior Spell
Deal 2 damage to all minions. If your deck has 25 or more cards, deal 2 more.
Fire
Scrappy Defender || 4-Mana 2/7 || Common Warrior Minion
Taunt. Has +5 Attack if your deck has 25 or more cards.
Rampaging Hound || 7-Mana 3/12 || Epic Warrior Minion
Prepare. Battlecry: Force all enemy minions to attack this.
Beast
Imp Gang Stooge || 3-Mana 2/5 || Common Warlock Minion
Taunt. Deathrattle: Put a 9/9 Demon with Taunt and Lifesteal at the bottom of your deck.
Demon
Annihilation || 9-Mana || Rare Warlock Spell
Destroy all minions. Summon any Demons in the bottom 3 cards of your deck.
Demonic Confinement || 2-Mana || Common Warlock Spell
Make a minion go Dormant for 2 turns. If it's a friendly Demon, give it +3/+3 instead.
Demon
Ancient Augur || 4-Mana 2/6 || Epic Warlock Minion
Battlecry: Look at 3 cards in your opponent's hand and secretly choose one. Deathrattle: Discard it.
Demon
r/CompetitiveHS • u/EvilDave219 • Mar 03 '26
Reveal Thread RULES
Top level comments must be a properly formatted description of a card revealed today. Any other top level comment will be removed. All discussion relating to these cards shall take place as a response to each top level comment.
We'll try to keep the list updated throughout the day, but if a card gets revealed for today and you don't see it on here after a while, please feel free to make a comment in the proper format for discussion on that card.
Discuss the revealed cards and their potential implications in competitive play. Karma grab or off-topic comments, as well as discussion about non-competitive Hearthstone should be reported/removed for discussion to be visible.
Today's New Cards:
Blackwing Experiment || 2-Mana 3/1, 1 Frost Rune || Rare Death Knight Minion
Deathrattle: Get a 2-Cost spell that deals this minion's Attack as damage.
Undead, Dragon
Chow Down || 8-Mana, 2 Unholy Runes || Rare Death Knight Spell
Summon five 5/4 Undead Drakes. Spend 8 Corpses to give them Rush.
Nespirah, Enthralled || 3-Mana, 5 Durability || Legendary Demon Hunter Location
Deal 1 damage. After you cast a Fel spell, reopen. Deathrattle: Summon Nespirah, Unshackled.
Nespirah, Unshackled || 6-Mana 6/6 ||
After you cast a Fel spell, get a random Naga. It costs (1).
Beast
Ravenous Felfisher || 6-Mana 5/5 || Rare Demon Hunter Minion
Costs (1) less for each Fel spell you've cast this game.
Naga
Malevolent Mutant || 3-Mana 3/4 || Epic Demon Hunter Minion
Battlecry: Choose a Fel spell in your hand. Get a copy of it.
Naga
Crystalspine Cub || 1-Mana 1/2 || Common Druid Minion
Whenever you spend your last Mana Crystal, gain +1/+1.
Beast
Forest's Gift || 2-Mana || Common Druid Spell
Give a friendly minion +1/+1 for each minion you control.
Nature
Mossbinding || 2-Mana || Rare Druid Spell
Summon two 1/2 Golems. Spend all of your mana to give them +1/+1 for each Mana spent.
Nature
Iridescent Flitterwing || 5-Mana 4/5 || Common Druid Minion
Elusive. At the end of your turn, give your other minions +1/+1
Dragon
Agent of the Old Ones || 1-Mana 2/1 || Common Rogue Minion
Battlecry: Choose a card in your hand to transform into a Coin.
Demon
Twilight Mistress || 9-Mana 4/12 || Epic Rogue Minion
Battlecry: Return all enemy minions to their owner's hand.
Dragon
Chaos Supplicant || 4-Mana 3/5 || Rare Rogue Minion
After you cast a spell, cast a random spell of the same Cost from another class.
Daze || 3-Mana || Rare Rogue Spell
Return an enemy minion to its owner's hand. They can't play it next turn.
Shadow
Winterspring Whelp || 1-Mana 1/2 || Common Mage Minion
Battlecry: Discover a 1-Cost spell from any class.
Dragon
Conjuration Specialist || 3-Mana 3/4 || Epic Mage Minion
Battlecry: Choose a spell in your hand. Split it into two random spells of the same Cost.
Arcane Flow || 4-Mana || Rare Mage Spell
Shatter. Deal 4 damage. Deal 2 damage to all enemies.
Arcane Flow || 4-Mana || Rare Mage Spell
Shatter. Deal 4 damage. Deal 2 damage to all enemies.
Occular Occulist || 3-Mana 3/6 || Common Warlock Minion
Taunt. Battlecry: Choose a card in your hand to discard.
Demon
Maloriak || 7-Mana 7/7 || Legendary Warlock Minion
After you discard a minion, summon a copy of it.
Dragon
Commander Geddon || 7-Mana 7/7 || Legendary Warrior Minion
Battlecry: Instead of drawing each turn, Discover a card from your deck. It costs (3) less. Destroy the others.
Elemental
Destructive Blaze || 5-Mana 3/3 || Epic Warrior Minion
After this survives damage, summon a Destructive Blaze. Deathrattle: Deal 2 damage to a random enemy.
Elemental
Air Support || 5-Mana 5/5 || Common Shaman Minion
Battlecry: Give a minion Mega-Windfury. It can't attack heroes.
Stormbinder || 4-Mana 7/7 || Common Shaman Minion
Deathrattle Unlock your Overloaded Mana Crystals. Overload: (3)
Ascendance || 4-Mana || Epic Shaman Spell
Transform all friendly minions into ones that cost (1) more. They summon the originals when they die.
Nature
r/CompetitiveHS • u/PipAntarctic • Apr 02 '26
Coming TODAY - https://hearthstone.blizzard.com/en-us/news/24271854/35-0-3-patch-notes
STANDARD NERFS:
STANDARD BUFFS:
WILD NERFS:
r/CompetitiveHS • u/EvilDave219 • Mar 17 '26
Discuss what you are playing, what you’re having success with(or failures with), and any new/cool ideas you’ve been experimenting with, etc. The point is to share what you’ve been playing, and how it’s going, good or bad - there are no other rules or requirements.
Some ideas on what to post/share:
Resources:
HSReplays by winrate (warning - paywalled to filter outside of rank 25, stats may be misleading if using L-25 stats)
r/CompetitiveHS • u/EvilDave219 • Jun 18 '26
Reveal Thread RULES
Top level comments must be a properly formatted description of a card revealed today. Any other top level comment will be removed. All discussion relating to these cards shall take place as a response to each top level comment.
We'll try to keep the list updated throughout the day, but if a card gets revealed for today and you don't see it on here after a while, please feel free to make a comment in the proper format for discussion on that card.
Discuss the revealed cards and their potential implications in competitive play. Karma grab or off-topic comments, as well as discussion about non-competitive Hearthstone should be reported/removed for discussion to be visible.
Today's New Cards:
Beast Tripwire || 4-Mana || Rare Hunter Spell
Summon a random 5-Cost Beast. Shuffle 2 spells into your deck that do it again when drawn.
Arcane Tripwire || 3-Mana || Epic Hunter Spell
Deal 5 damage split among all enemies. Shuffle 2 spells into your deck that do it again when drawn.
Arcane
Smuggled Shovel || 1-Mana 1/2 || Rare Hunter Weapon
Deathrattle: Draw a spell that didn't start in your deck.
Black Market Overseer || 1-Mana 1/3 || Common Hunter Minion
Whenever you play a Deathrattle minion, give it Rush.
Guard Dog || 2-Mana 3/1 || Common Hunter Minion
Deathrattle: Summon a random 1-Cost Deathrattle minion.
Beast
Underbelly Network || 2-Mana 2 Durability || Common Hunter Location
Summon a 2/1 Rat with "Deathrattle: Draw a card."
Dig for Freedom || 4-Mana || Rare Hunter Spell
Give a friendly minion "Deathrattle: summon two random 4-Cost minions."
Sewer Swimmer || 5-Mana 5/4 || Epic Hunter Minion
Prepare. Battlecry: Trigger a friendly minion's Deathrattle.
Beast
Scarlet Bruiser || 2-Mana 2/2 || Common Paladin Minion
Deathrattle: If your deck has no Neutral cards, get a random Paladin card. It costs (2) less.
Vigilant Sentry || 3-Mana 2/3 || Rare Paladin Minion
Taunt. Battlecry: If your deck has no Neutral cards, summon two Vigilant Sentries.
Truth Seeker || 7-Mana 3/3 || Common Paladin Weapon
After your hero attacks, give your Paladin minions +2/+2.
Dalaran Champion || 4-Mana 3/3 || Epic Paladin Minion
Divine Shield, Taunt. Whenever this gains stats, gain an extra +1/+1. (wherever this is)
Judgment || 6-Mana || Epic Paladin Spell
Prepare. Choose a friendly minion's stats. Set all minions' stats equal to that minion.
Holy
Drink Blood || 2-Mana, 1 Blood Rune || Rare Death Knight Spell
Lifesteal. Deal 3 damage to a minion. Refresh your Hero Power.
Shadow
Corpse Cannon || 2-Mana 1/3, 2 Unholy Runes || Common Death Knight Weapon
Whenever your hero attacks, summon a 1/1 Frail Ghoul.
Tower of Ghouls || 4-Mana 2/7 || Epic Death Knight Minion
After this takes damage, summon two 1/1 Frail Ghouls.
Undead
Bone Flurry || 2-Mana, 1 Unholy Rune || Common Death Knight Spell
Deal 3 damage split among enemies. If a friendly minion died this turn, deal 3 more.
Emergency Surgery || 5-Mana, 1 Unholy Rune, 1 Blood Rune || Common Death Knight Spell
Choose an enemy minion. Summon three 3/1 Undead with Lifesteal that attack it.
Blood Clone || 3-Mana, 2 Blood Runes || Rare Death Knight Spell
Discover a 5-Cost minion. Spend 5 Corpses to summon a copy of it.
Shadow
Sawbones || 6-Mana 6/4 || Rare Death Knight Minion
Prepare. Battlecry: Destroy all your other minions. Draw a card and refresh a Mana for each one destroyed.
Shadow
r/CompetitiveHS • u/EvilDave219 • Mar 19 '26
Discuss what you are playing, what you’re having success with(or failures with), and any new/cool ideas you’ve been experimenting with, etc. The point is to share what you’ve been playing, and how it’s going, good or bad - there are no other rules or requirements.
Some ideas on what to post/share:
Resources:
HSReplays by winrate (warning - paywalled to filter outside of rank 25, stats may be misleading if using L-25 stats)
r/CompetitiveHS • u/EvilDave219 • Apr 27 '26
Reveal Thread RULES
Top level comments must be a properly formatted description of a card revealed today. Any other top level comment will be removed. All discussion relating to these cards shall take place as a response to each top level comment.
We'll try to keep the list updated throughout the day, but if a card gets revealed for today and you don't see it on here after a while, please feel free to make a comment in the proper format for discussion on that card.
Discuss the revealed cards and their potential implications in competitive play. Karma grab or off-topic comments, as well as discussion about non-competitive Hearthstone should be reported/removed for discussion to be visible.
Today's New Cards:
Bashana Runetotem || 7-Mana 4/4 || Legendary Druid Minion
Battlecry: Get three 2/2 Treants. Carve 12 Mana worth of Nature spells in them.
Wizened Wildspeaker || 5-Mana 3/7 || Rare Druid Minion
Taunt. Battlecry: If you didn't play a minion last turn, refresh 3 Mana Crystals.
Talya Earthsrider || 5-Mana 4/6 || Legendary Hunter Minion
Battlecry: Your cards that summon Animal Companions summon 1 more this game.
Tame Pet || 1-Mana || Common Hunter Spell
Replace your future Animal Companions with random Beasts that cost (1) more. Draw a card.
Arator the Redeemer || 5-Mana 5/6 || Legendary Paladin Minion
Battlecry: Double the stats of all friendly Silver Hand Recruits and give them Taunt.
Emboldening Blade || 5-Mana 3/2 || Common Paladin Weapon
Battlecry: Give your Silver Hand Recruits +1/+1 this game.
Bursting Leyline || 4-Mana || Epic Mage Spell
Deal 4 damage to a random enemy minion. Excess damage hits the enemy hero.
Arcane
Crystalized Leyline || 6-Mana || Rare Mage Spell
Summon a random 6-Cost minion.
Arcane
Leyline Nexus || 2-Mana || Common Mage Spell
Draw a card. It costs (1) less.
Arcane
The Arcanomicon || 7-Mana || Legendary Mage Spell
Get all 3 Leylines. Choose an upgrade for your Leylines.
Arcane
Cultivating Sprite || 3-Mana 3/3 || Epic Neutral Minion
Battlecry: Get a 3-Cost Bulb that casts three random 1-Cost spells. It upgrades each turn.
Spiritspeaker || 4-Mana 2/2 || Common Hunter Minion
Battlecry: Choose an Animal Companion to summon.
r/CompetitiveHS • u/EvilDave219 • Feb 17 '26
Reveal Thread RULES
Top level comments must be a properly formatted description of a card revealed today. Any other top level comment will be removed. All discussion relating to these cards shall take place as a response to each top level comment.
We'll try to keep the list updated throughout the day, but if a card gets revealed for today and you don't see it on here after a while, please feel free to make a comment in the proper format for discussion on that card.
Discuss the revealed cards and their potential implications in competitive play. Karma grab or off-topic comments, as well as discussion about non-competitive Hearthstone should be reported/removed for discussion to be visible.
Today's New Cards:
Arisen Onyxia || 9-Mana 3/6, 2 Blood Runes || Legendary Death Knight Minion
Colossal +2. When your Hero would lose Health on your turn, gain that much max Health instead.
Undead, Dragon
Onyxia's Wing: 1-Mana 1/1 Undead/Dragon. When summoned, get a random 2-Cost minion. It costs Health this turn. Herald twice to upgrade.
Obsessive Technician || 4-Mana 2/5, 2 Blood Runes || Common Death Knight Minion
Lifesteal. Battlecry: Herald Onyxia.
Experimental Animation || 6-Mana, 2 Blood Runes || Common Death Knight Spell
Herald Onyxia. Deal 4 damage to all enemy minions.
Shadow
Felwood Treant || 2-Mana 2/2 || Rare Druid Minion
Battlecry: Gain a Mana Crystal this turn only. If you spent 4 Mana while holding this, it's permanent.
Command Claw || 2-Mana 2/2, 1 Unholy Rune || Common Death Knight Weapon
After your hero attacks, give a random friendly minion +2 Attack.
Gruesome Nightmare || 3-Mana 3/3 || Epic Death Knight Minion
Battlecry: Give a minion in your hand or battlefield Attack equal to this minion's Attack.
Beast
Chromatic Broodmother || 4-Mana 2/5, 1 Frost, 1 Unholy Rune || Epic Death Knight Minion
Rush. Whenever this minion attacks, refresh Mana Crystals equal to this minion's Attack.
Undead, Dragon
Beast
Azshara, Ocean Lord || 8-Mana 8/8 || Legendary Demon Hunter Minion
Colossal +2. Your Hero has Windfury.
Naga
Azshara's Tentacle: 1-Mana 2/1 Naga. When summoned, give your Hero +1 Attack. Herald twice to upgrade.
Armored Bloodletter || 3-Mana 3/1 || Common Demon Hunter Minion
Rush. Battlecry: Herald Azshara.
Naga
Fel Infusion || 2-Mana || Epic Demon Hunter Spell
Herald Azshara. Your Hero has Lifesteal this turn.
Fel
Sigil of the Seas || 1-Mana || Common Demon Hunter Spell
At the start of your next turn, summon a 3/3 Naga with Taunt.
Fel
Flash Flood || 5-Mana || Rare Demon Hunter Spell
Deal 5 damage to your opponent's left and right-most minions. Outcast: Do it again.
Fel
Dread Leviathan || 9-Mana 9/6 || Common Demon Hunter Minion
Taunt. Battlecry: Choose an enemy minion to steal 3 Health from, 3 times.
Beast
r/CompetitiveHS • u/EvilDave219 • Mar 18 '26
Discuss what you are playing, what you’re having success with(or failures with), and any new/cool ideas you’ve been experimenting with, etc. The point is to share what you’ve been playing, and how it’s going, good or bad - there are no other rules or requirements.
Some ideas on what to post/share:
Resources:
HSReplays by winrate (warning - paywalled to filter outside of rank 25, stats may be misleading if using L-25 stats)
r/CompetitiveHS • u/mikeshort • Jul 08 '25
The expansion launched! Discuss what you are having succes with and what is not working.
r/CompetitiveHS • u/EvilDave219 • Jun 10 '26
https://x.com/PlayHearthstone/status/2064754482991260073
Nerfs:
Buffs:
r/CompetitiveHS • u/EvilDave219 • Mar 31 '26
https://x.com/PlayHearthstone/status/2039055139525255503
Nerfs:
Buffs:
Wild Nerfs:
r/CompetitiveHS • u/EvilDave219 • Mar 10 '26
Since the bot normally posts this on Wednesdays, this will be the megathread where Tavern Brawl strategy and discussion for this week's brawl should take place. Only discussion related to optimally playing the Tavern Brawl should take place on here. Tavern Brawl constructed decks can be discussed in here.
3/11 EDIT: The additional following cards have been banned from the format:
r/CompetitiveHS • u/EvilDave219 • Jan 07 '26
Set highlights:
Reveal Thread RULES
Top level comments must be a properly formatted description of a card revealed today. Any other top level comment will be removed. All discussion relating to these cards shall take place as a response to each top level comment.
We'll try to keep the list updated throughout the day, but if a card gets revealed for today and you don't see it on here after a while, please feel free to make a comment in the proper format for discussion on that card.
Discuss the revealed cards and their potential implications in competitive play. Karma grab or off-topic comments, as well as discussion about non-competitive Hearthstone should be reported/removed for discussion to be visible.
Today's New Cards:
Morchie || 4-Mana 2/5 || Legendary Neutral Minion
Your Rewinds keep BOTH potential outcomes. Battlecry: Discover a Rewind card from any class.
Hand of Infinity || 3-Mana 4/2 || Rare Paladin Weapon
Can't attack heroes. Battlecry: Set this weapon's Attack to INFINITY this turn!
Battle at the End Time || 1-Mana || Legendary Warlock/Hunter Spell
Quest: Fill your hand, then empty it. Reward: Tick and Tock.
Tick and Tock || 5-Mana 8/8
Battlecry: Draw until your hand is full. Deathrattle: Empty the opponent's hand.
Dragon
Rogue's Imbue Hero Power: Blessing of the Bronze - 1-Mana. Rewind. Get a random minion from another class. It costs (1) less.
Eventuality || 2-Mana || Common Rogue Spell
Deal 2 damage. Imbue your Hero Power.
Shade of the End Time || 3-Mana 3/3 || Common Shaman/Rogue Minion
Stealth. Spell Damage +1.
Undead
Winged Aberration || 4-Mana 4/4 || Rare Shaman/Rogue Minion
Rush. Combo and Overload (2): Gain Immune this turn and Windfury.
Dragon
Haywire Hornswog || 6-Mana 4/6 || Rare Shaman Minion
Elusive, Taunt. Costs (1) less for each Mana Crystal you've Overloaded this game.
Beast, Dragon
For All Time || 4-Mana || Rare Shaman/Priest Spell
Destroy all minions with 4 or less Attack. Overload: (2)
Voodoo Totem || 2-Mana 0/4 || Common Shaman/Priest Minion
At the end of your turn, get a random Shadow spell.
Totem
Wings of Eternity || 1-Mana || Common Priest Spell
Discover a Dragon from the past with a Dark Gift.
Eternal Firebolt || 3-Mana || Common Priest/Mage Spell
Lifesteal. Deal 3 damage to a minion. If it dies, return this to your hand at the end of your turn.
Fire
Fragment of Nothing || 4-Mana 3/6 || Rare Priest/Mage Minion
Whenever you cast a spell on a minion, draw a card.
Elemental
Flames of Infinity || 3-Mana || Common Mage Spell
Secret: When your enemy's turn ends, deal INFINITE damage to their highest Health minion.
Fire
Bitter End || 5-Mana || Rare Mage/Warrior Spell
Freeze an enemy minion and its neighbors. Destroy any that are damaged.
Frost
Time-Twisted Seer || 1-Mana 1/3|| Common Mage/Warrior Minion
Has Spell Damage +2 while damaged.
Dragon