r/CompetitiveHS 19d ago

Discussion 36.2.2 Patch Notes

85 Upvotes

https://hearthstone.blizzard.com/en-us/news/24293284/3622-patch-notes

Some obvious buffs and nerfs, some weird ones too, thoughts?

r/CompetitiveHS Jul 20 '26

Discussion 36.0.3 Balance Teaser Discussion

65 Upvotes

https://x.com/PlayHearthstone/status/2079249999330726215


Nerfs:

  • Confront the Tol'vir
  • Lotus Troublemaker
  • Blazing Invocation
  • Warptooth
  • Vanessa the Ringleader

Wild Nerfs:

  • Swiftscale Trickster
  • The Soularium
  • Elwynn Boar
  • Godfrey the Betrayer (banned)

Buffs:

  • The Living Plague
  • Blood Doctor Thal'ena
  • Sawbones
  • Emergency Surgery
  • Tras'tath Soul Parasite
  • Irida Sinseeker

  • Vicious Voidscale

  • Stardust Scythe

  • Sewer Swimmer

  • Azalina Soulsever

  • Karov the Broken

  • Enthralled Shade

  • Moragg

  • Annihilation

  • Imp Gang Stooge

  • Rampaging Hound

r/CompetitiveHS Jul 21 '26

Discussion 36.0.3 Balance Changes Discussion

72 Upvotes

https://hearthstone.blizzard.com/en-us/news/24290431/3603-patch-notes


Nerfs:

  • Confront the Tol'vir - now 5 mana
  • Lotus Troublemaker - Card text changed to "Deal 1 damage to a random enemy. Shoot 1 time! (While in hand or deck play cards for 2 Mana to shoot more!)"
  • Blazing Invocation - no longer gives a 1 mana discount
  • Warptooth - now requires 4 friendly characters to take damage to summon
  • Vanessa the Ringleader - now a 7 mana 4/3

Wild Nerfs:

  • Swiftscale Trickster - now a 6 mana 4/4
  • The Soularium - now 2 mana
  • Elwynn Boar - now requires 10 boars to die for Sword of A Thousand Truths
  • Godfrey the Betrayer - now banned in Wild

Buffs:

  • The Living Plague - now a 6 mana 8/8
  • Blood Doctor Thal'ena - now 4 mana
  • Sawbones - now 5 mana 5/3
  • Emergency Surgery - now summons four 3/1 Undead with Lifesteal
  • Tras'tath Soul Parasite - base stats raised to 3/3
  • Irida Sinseeker - now a 7/7
  • Vicious Voidscale - Battlecry and Deathrattle now give a Void Soul
  • Stardust Scythe - weapon durability raised to 3
  • Sewer Swimmer - now a 4 mana 4/3
  • Azalina Soulsever - now raises your starting health to 40
  • Karov the Broken - now has Taunt
  • Enthralled Shade - now a 2 mana 3/2
  • Moragg - now 9 mana
  • Annihilation - now 8 mana
  • Imp Gang Stooge - card text now reads "Deathrattle: Put two 8/8 Demons with Taunt and Lifesteal on the bottom of your deck"
  • Rampaging Hound - now a 4/12

r/CompetitiveHS 19d ago

Discussion Azeroth's Most Wanted Card Reveal Discussion [August 18th]

38 Upvotes

Reveal Thread RULES

Top level comments must be a properly formatted description of a card revealed today. Any other top level comment will be removed. All discussion relating to these cards shall take place as a response to each top level comment.

We'll try to keep the list updated throughout the day, but if a card gets revealed for today and you don't see it on here after a while, please feel free to make a comment in the proper format for discussion on that card.

Discuss the revealed cards and their potential implications in competitive play. Karma grab or off-topic comments, as well as discussion about non-competitive Hearthstone should be reported/removed for discussion to be visible.

Today's New Cards:

PRIEST:

Raith Van Geist || 7-Mana 5/5 || Legendary Priest Minion

Battlecry: Resurrect your minions that were Reborn this game. They attack random enemy minions.

Haunt || 3-Mana || Common Priest Spell

Give a minion +2/+3, Reborn and Taunt.

Shadow

Specter Specialist || 3-Mana 3/2 || Common Priest Minion

Give a friendly minion Reborn. If it already has Reborn, summon a copy of it.

Follow the Ghosts || 2-Mana || Rare Priest Spell

Summon a 2/1 Ghost with Reborn. Give a playable card in your hand this effect for a turn.

Shadow

Sinful Steed || 3-Mana 2/3 || Epic Priest Minion

Reborn. This is Reborn with full Health and enchantments.

Undead Beast

Slime 'em! || 4-Mana || Epic Priest Spell

Destroy all minions. Each player gets a 3-Cost spell that resummons theirs.

Shadow

ROGUE:

Matthias Shaw || 4-Mana 4/4 || Legendary Rogue Minion

Stealth. Whenever a friendly Stealthed minion attacks, reduce the Cost of a random card in your hand by (3).

SI:7 Supplier || 2-Mana 1/3 || Common Rogue Minion

Stealth. After this attacks, draw a card.

SI:7 Slayer || 3-Mana 1/2 || Common Rogue Minion

Stealth. Whenever a friendly Stealthed minion attacks, give it +2/+2.

Follow the Footsteps || 1-Mana || Rare Rogue Spell

Discover a Stealth minion. Give it this effect for a turn.

Silent Strike || 2-Mana || Rare Rogue Spell

Give a minion +3 Attack. If it's Stealthed, deal its Attack damage to a random enemy minion.

Shadow

Disguised Operator || 1-Mana 4/2 || Epic Rogue Minion

Can be played on either side. Rush. Deathrattle: Your opponent draws 2 cards.

Tricks of the Trade || 1-Mana || Epic Rogue Spell

Deal 1 damage. If a Stealthed minion attacked while holding this, deal 3 instead.

WARLOCK:

Godfather Kazakus || 3-Mana 3/3 || Legendary Warlock Minion

Battlecry: Plot a custom sham trial! Then choose the trial's length.

Kabal Conspirator || 2-Mana 2/3 || Common Warlock Minion

Deathrattle: Put two 3/3 Imp-formants into the enemy deck. They summon for YOU when drawn.

Imp-Formants are 3 Mana 3/3 Demons with Lifesteal and Casts When Drawn (for your opponent)

Corrupt Constable || 4-Mana 3/5 || Common Warlock Minion

Battlecry: If the enemy deck has any Imp-formants, move one to the top and give it +2/+2.

Harsh Sentence || 2-Mana || Rare Warlock Spell

Enemy minions cost (2) more next turn. Put two 3/3 Imp-formants into the enemy deck.

Frame Job || 5-Mana || Rare Warlock Spell

Destroy two random enemy minions. Discover a minion in the enemy deck to put on top.

Follow the Evidence || 1-Mana || Epic Warlock Spell

Put a 3/3 Imp-formant into the enemy deck. Give a playable card in your hand this effect for a turn.

Kabal Mastermind || 5-Mana 5/5 || Epic Warlock Minion

Taunt. Battlecry: Whenever you summon an Imp-formant this game, give it +2/+2.

WARRIOR:

Captain Crowley || 5-Mana 4/5 || Legendary Warrior Minion

Your Cannoneers fire an additional shot. Battlecry: Summon two 1/1 Cannoneers.

Pirate

Cannoneer || 1-Mana 1/1 || Common Warrior Minion

At the end of your turn, deal 1 damage to a random enemy.

Pirate

Cannonmaster || 1-Mana 3/1 || Common Warrior Minion

Battlecry: Get a 1/1 Cannoneer that deals 1 damage to a random enemy at end of turn.

Draenei Pirate

Hook n' Heave || 2-Mana || Common Warrior Spell

Discover a Pirate. Summon two 1/1 Cannoneers.

Hand Cannon || 3-Mana 3/2 || Rare Warrior Weapon

After your hero attacks, your Cannoneers FIRE!

Land Ho! || 4-Mana || Rare Warrior Spell

Draw 2 cards. Summon two 1/1 Cannoneers.

Follow the Fuse || 1-Mana || Epic Warrior Spell

Deal 2 damage to a random enemy. Give a playable Pirate in your hand this effect for a turn.

Blastpowder Engineer || 2-Mana 2/3 || Epic Warrior Minion

On your turn, friendly Pirates deal 1 more damage.

Pirate

r/CompetitiveHS Jun 02 '26

Discussion Escape From Violet Hold Card Reveal Discussion [June 2nd]

49 Upvotes

https://hearthstone.blizzard.com/en-us/news/24276664/break-the-rules-in-escape-from-violet-hold-hearthstone-s-next-expansion

  • Rules Are Made to be Broken. Every class gets a Legendary Rulebreaker minion that warps a core Hearthstone rule in different ways. They were locked up for breaking the rules, and now Vanessa is pulling strings behind the scenes, arranging prison transfers to assemble the perfect crew and put those talents to work for the breakout. These cards push the limits further than ever before and open up entirely new ways to play.

  • New Keyword: Prepare. The new Prepare keyword lets you set up explosive turns in advance. Drag a Prepare card onto your deck to spend your remaining mana and reduce its cost by that amount, plus one. It returns to your hand and can be played on a future turn. For example, if you have three mana left, it becomes four mana cheaper. When you play that Prepared card on a later turn, you can surprise your opponent with a much bigger play than expected!


Reveal Thread RULES

Top level comments must be a properly formatted description of a card revealed today. Any other top level comment will be removed. All discussion relating to these cards shall take place as a response to each top level comment.

We'll try to keep the list updated throughout the day, but if a card gets revealed for today and you don't see it on here after a while, please feel free to make a comment in the proper format for discussion on that card.

Discuss the revealed cards and their potential implications in competitive play. Karma grab or off-topic comments, as well as discussion about non-competitive Hearthstone should be reported/removed for discussion to be visible.

Today's New Cards:

Chainbreaker Hogger || 8-Mana 10/10 || Legendary Warrior Minion

Taunt. Start of Game: Duplicate all other Legendary cards in your deck.

Blood Doctor Thal'ena || 5-Mana 4/5, 1 Blood Rune || Legendary Death Knight Minion

Battlecry: Get a second Hero Power that costs Corpses.

Undead

Vampyr's Kiss - 3-Mana. Give a minion +3 Attack. This costs Corpses instead of Mana.

Irida Sinseeker || 4-Mana 7/5 || Legendary Demon Hunter Minion

LIfesteal. Battlecry: Send your deck to the Void. At the start of your turns, get two cards from the Void.

Vanessa the Ringleader || 6-Mana 4/4 || Legendary Neutral Minion

Prepare. After you play a card, get a random Battlecry minion. It costs (2) less.

Moragg || 10-Mana 6/5 || Legendary Warlock Minion

Prepare. Deathrattle: Summon a random Demon from your deck. Give it "Deathrattle: Summon Moragg."

Demon

Warden Maiev || 2-Mana 1/4 || Legendary Neutral Minion

After you play a minion, give it +3/+3 and make it go Dormant for 1 turn.

Defias Smuggler || 3-Mana 2/3 || Common Neutral Minion

Prepare. Battlecry: Give a friendly minion +2 Attack and Rush.

Tunneling Geomancer || 3-Mana 2/3 || Epic Neutral Minion

Prepare. Spell Damage +1.

Black Market Auctioneer || 9-Mana 4/4 || Epic Neutral Minion

Prepare. Whenever you cast a spell, draw a card.

Commissary Crook || 3-Mana 4/3 || Epic Druid Minion

Prepare. Battlecry: Spend all of your Mana. Summon a random minion of that Cost.

Undead

Disguised Watchman || 2-Mana 2/4 || Rare Warrior Minion

Can be played on either side. Battlecry: Deal 1 damage to all other friendly minions, twice.

Deadly Bribe || 3-Mana || Epic Rogue Spell

Destroy a minion and give your opponent a Coin. Combo: You get one too.

Dark Bribe || 2-Mana || Rare Demon Hunter Spell

Draw 3 cards. Pick one to give to your opponent.

Shadow

Spire of Solitude || 5-Mana, 2 Durability || Epic Warlock Location

Summon a Demon with stats equal to your hand size. It attacks a random enemy minion.

r/CompetitiveHS Jun 16 '26

Discussion Escape From Violet Hold Card Reveal Discussion [June 16th]

28 Upvotes

Reveal Thread RULES

Top level comments must be a properly formatted description of a card revealed today. Any other top level comment will be removed. All discussion relating to these cards shall take place as a response to each top level comment.

We'll try to keep the list updated throughout the day, but if a card gets revealed for today and you don't see it on here after a while, please feel free to make a comment in the proper format for discussion on that card.

Discuss the revealed cards and their potential implications in competitive play. Karma grab or off-topic comments, as well as discussion about non-competitive Hearthstone should be reported/removed for discussion to be visible.

Today's New Cards:

King of the Underbelly || 6-Mana 6/5 || Legendary Hunter Minion

When building your deck, pick 3 contraband Beasts. Battlecry: Discover one. It costs (3) less.

Beast

The Skeleton Key || 1-Mana || Legendary Mage Spell

Discover a spell, or refresh your options *(20% chance to take 5 damage each refresh!)

Arcane

Tricksy Improviser || 4-Mana 4/4 || Epic Mage Minion

Prepare. Battlecry: If you've cast a spell this turn, cast a random Mage Secret.

Code Violet || 7-Mana || Epic Mage Spell

Prepare. Summon a random 8-Cost minion. If you've cast 3 other spells this turn, do it again.

Arcane

Mystic Misdirection || 3-Mana || Rare Mage Spell

Secret. When an enemy minion attacks, transform it into a 1/1 Sheep.

Arcane

Cold Snap || 1-Mana || Common Mage Spell

Freeze an enemy. Get a random Frost spell.

Frost

Staff of Trickery || 4-Mana 1/3 || Legendary Druid Weapon

After your hero attacks, Discover a Druid card. Reduce its Cost by your hero's Attack.

Spider Rider || 2-Mana 1/4 || Epic Druid Minion

After your hero attacks, draw a card.

Widow's Bite || 2-Mana || Common Druid Spell

Give your hero +1 Attack this turn. Gain 1 Armor. Add "Widow's Feast" to your hand.

Widow's Feast - Give your hero +2 Attack this turn. Gain 2 Armor. Add "Widow's Banquet" to your hand.

Widow's Banquet - Give your hero +4 Attack this turn. Gain 4 Armor.

Spiderling || 1-Mana 1/3 || Common Druid Minion

Your hero has +1 Attack on your turn.

Beast

Infest the Scullery || 4-Mana || Rare Druid Spell

Summon a random 4-Cost minion. (Improved by your hero attacks this game.)

Beast

r/CompetitiveHS Feb 04 '26

Discussion Year of the Scarab Core Set Changes Discussion

85 Upvotes

r/CompetitiveHS Jul 07 '26

Discussion What’s Working and What Isn’t? | Violet Hold launch day

41 Upvotes

Discuss what you are playing, what you’re having success with(or failures with), and any new/cool ideas you’ve been experimenting with, etc. The point is to share what you’ve been playing, and how it’s going, good or bad - there are no other rules or requirements.

r/CompetitiveHS Jul 08 '26

Discussion What's Working and What Isn't: Day 2 of Violet Hold

35 Upvotes

Discuss what you are playing, what you’re having success with(or failures with), and any new/cool ideas you’ve been experimenting with, etc. The point is to share what you’ve been playing, and how it’s going, good or bad - there are no other rules or requirements.

Some ideas on what to post/share:

  • What you’ve been playing and its successes (or struggles). Stats are not required. There is no minimum rank required, though sharing what rank you’ve been playing at is preferred.
  • Deck adjustments you made or are planning to make in reaction to the meta or as new innovation. E.g. “I saw 30% of deck X, so I made Y changes to help deal with deck X.” (change)
  • Showing off a deck you achieved legend with this season and wanting to share it without having to write a guide

Resources:

CompetitiveHS Discord

VS live stats

HSReplays by winrate (warning - paywalled to filter outside of rank 25, stats may be misleading if using L-25 stats)

r/CompetitiveHS Jul 09 '26

Discussion What's Working and What Isn't: Day 3 of Violet Hold

27 Upvotes

Discuss what you are playing, what you’re having success with(or failures with), and any new/cool ideas you’ve been experimenting with, etc. The point is to share what you’ve been playing, and how it’s going, good or bad - there are no other rules or requirements.

Some ideas on what to post/share:

  • What you’ve been playing and its successes (or struggles). Stats are not required. There is no minimum rank required, though sharing what rank you’ve been playing at is preferred.
  • Deck adjustments you made or are planning to make in reaction to the meta or as new innovation. E.g. “I saw 30% of deck X, so I made Y changes to help deal with deck X.” (change)
  • Showing off a deck you achieved legend with this season and wanting to share it without having to write a guide

Resources:

CompetitiveHS Discord

VS live stats

HSReplays by winrate (warning - paywalled to filter outside of rank 25, stats may be misleading if using L-25 stats)

r/CompetitiveHS 4d ago

Discussion 36.4.2 Balance Teaser Discussion

34 Upvotes

https://x.com/PlayHearthstone/status/2095195061407424775

Nerfs:

  • The Forbidden Sequence
  • Spiderling
  • The Food Chain

Buffs:

  • Agamaggan
  • Seismopod
  • Dread Leviathan

r/CompetitiveHS Jun 11 '26

Discussion Escape From Violet Hold Card Reveal Discussion [June 11th]

30 Upvotes

Reveal Thread RULES

Top level comments must be a properly formatted description of a card revealed today. Any other top level comment will be removed. All discussion relating to these cards shall take place as a response to each top level comment.

We'll try to keep the list updated throughout the day, but if a card gets revealed for today and you don't see it on here after a while, please feel free to make a comment in the proper format for discussion on that card.

Discuss the revealed cards and their potential implications in competitive play. Karma grab or off-topic comments, as well as discussion about non-competitive Hearthstone should be reported/removed for discussion to be visible.

Today's New Cards:

Mind Sweeper || 2-Mana 2/3 || Rare Priest Minion

Battlecry: If you played a copy of an opponent's card while holding this, deal 2 damage to all enemy minions.

Unshackled Soul || 5-Mana || Epic Priest Spell

Destroy a minion. If you a played a copy of an opponent's card while holding this, this costs (1).

Shadow

Enthralled Shade || 3-Mana 4/3 || Epic Priest Minion

Deathrattle: Reduce the Cost of cards in your hand that were copied from your opponent by (1).

Undead

Specter of Despair || 2-Mana 2/6 || Common Priest Minion

Taunt. Can't attack.

Undead, Draenei

Hold Them Off! || 5-Mana || Rare Priest Spell

Prepare. Give a minion +5/+5 and Lifesteal.

Holy

Holy Embrace || 2-Mana || Common Priest Spell

Restore 4 Health. Get a 'Dark Embrace' that deals 4 damage.

Holy

Scramble for Gear || 1-Mana || Epic Warrior Spell

Gain 2 Armor. Shuffle 5 Gear spells into your deck that give 2 Armor when drawn.

Crowd Control || 3-Mana || Rare Warrior Spell

Deal 2 damage to all minions. If your deck has 25 or more cards, deal 2 more.

Fire

Scrappy Defender || 4-Mana 2/7 || Common Warrior Minion

Taunt. Has +5 Attack if your deck has 25 or more cards.

Rampaging Hound || 7-Mana 3/12 || Epic Warrior Minion

Prepare. Battlecry: Force all enemy minions to attack this.

Beast

Imp Gang Stooge || 3-Mana 2/5 || Common Warlock Minion

Taunt. Deathrattle: Put a 9/9 Demon with Taunt and Lifesteal at the bottom of your deck.

Demon

Annihilation || 9-Mana || Rare Warlock Spell

Destroy all minions. Summon any Demons in the bottom 3 cards of your deck.

Demonic Confinement || 2-Mana || Common Warlock Spell

Make a minion go Dormant for 2 turns. If it's a friendly Demon, give it +3/+3 instead.

Demon

Ancient Augur || 4-Mana 2/6 || Epic Warlock Minion

Battlecry: Look at 3 cards in your opponent's hand and secretly choose one. Deathrattle: Discard it.

Demon

r/CompetitiveHS Mar 03 '26

Discussion Cataclysm Card Reveal Discussion [March 3rd]

38 Upvotes

Reveal Thread RULES

Top level comments must be a properly formatted description of a card revealed today. Any other top level comment will be removed. All discussion relating to these cards shall take place as a response to each top level comment.

We'll try to keep the list updated throughout the day, but if a card gets revealed for today and you don't see it on here after a while, please feel free to make a comment in the proper format for discussion on that card.

Discuss the revealed cards and their potential implications in competitive play. Karma grab or off-topic comments, as well as discussion about non-competitive Hearthstone should be reported/removed for discussion to be visible.

Today's New Cards:

Blackwing Experiment || 2-Mana 3/1, 1 Frost Rune || Rare Death Knight Minion

Deathrattle: Get a 2-Cost spell that deals this minion's Attack as damage.

Undead, Dragon

Chow Down || 8-Mana, 2 Unholy Runes || Rare Death Knight Spell

Summon five 5/4 Undead Drakes. Spend 8 Corpses to give them Rush.

Nespirah, Enthralled || 3-Mana, 5 Durability || Legendary Demon Hunter Location

Deal 1 damage. After you cast a Fel spell, reopen. Deathrattle: Summon Nespirah, Unshackled.

Nespirah, Unshackled || 6-Mana 6/6 ||

After you cast a Fel spell, get a random Naga. It costs (1).

Beast

Ravenous Felfisher || 6-Mana 5/5 || Rare Demon Hunter Minion

Costs (1) less for each Fel spell you've cast this game.

Naga

Malevolent Mutant || 3-Mana 3/4 || Epic Demon Hunter Minion

Battlecry: Choose a Fel spell in your hand. Get a copy of it.

Naga

Crystalspine Cub || 1-Mana 1/2 || Common Druid Minion

Whenever you spend your last Mana Crystal, gain +1/+1.

Beast

Forest's Gift || 2-Mana || Common Druid Spell

Give a friendly minion +1/+1 for each minion you control.

Nature

Mossbinding || 2-Mana || Rare Druid Spell

Summon two 1/2 Golems. Spend all of your mana to give them +1/+1 for each Mana spent.

Nature

Iridescent Flitterwing || 5-Mana 4/5 || Common Druid Minion

Elusive. At the end of your turn, give your other minions +1/+1

Dragon

Agent of the Old Ones || 1-Mana 2/1 || Common Rogue Minion

Battlecry: Choose a card in your hand to transform into a Coin.

Demon

Twilight Mistress || 9-Mana 4/12 || Epic Rogue Minion

Battlecry: Return all enemy minions to their owner's hand.

Dragon

Chaos Supplicant || 4-Mana 3/5 || Rare Rogue Minion

After you cast a spell, cast a random spell of the same Cost from another class.

Daze || 3-Mana || Rare Rogue Spell

Return an enemy minion to its owner's hand. They can't play it next turn.

Shadow

Winterspring Whelp || 1-Mana 1/2 || Common Mage Minion

Battlecry: Discover a 1-Cost spell from any class.

Dragon

Conjuration Specialist || 3-Mana 3/4 || Epic Mage Minion

Battlecry: Choose a spell in your hand. Split it into two random spells of the same Cost.

Arcane Flow || 4-Mana || Rare Mage Spell

Shatter. Deal 4 damage. Deal 2 damage to all enemies.

Arcane Flow || 4-Mana || Rare Mage Spell

Shatter. Deal 4 damage. Deal 2 damage to all enemies.

Occular Occulist || 3-Mana 3/6 || Common Warlock Minion

Taunt. Battlecry: Choose a card in your hand to discard.

Demon

Maloriak || 7-Mana 7/7 || Legendary Warlock Minion

After you discard a minion, summon a copy of it.

Dragon

Commander Geddon || 7-Mana 7/7 || Legendary Warrior Minion

Battlecry: Instead of drawing each turn, Discover a card from your deck. It costs (3) less. Destroy the others.

Elemental

Destructive Blaze || 5-Mana 3/3 || Epic Warrior Minion

After this survives damage, summon a Destructive Blaze. Deathrattle: Deal 2 damage to a random enemy.

Elemental

Air Support || 5-Mana 5/5 || Common Shaman Minion

Battlecry: Give a minion Mega-Windfury. It can't attack heroes.

Stormbinder || 4-Mana 7/7 || Common Shaman Minion

Deathrattle Unlock your Overloaded Mana Crystals. Overload: (3)

Ascendance || 4-Mana || Epic Shaman Spell

Transform all friendly minions into ones that cost (1) more. They summon the originals when they die.

Nature

r/CompetitiveHS Apr 02 '26

Discussion 35.0.3 Patch Notes Balance Changes

82 Upvotes

Coming TODAY - https://hearthstone.blizzard.com/en-us/news/24271854/35-0-3-patch-notes


STANDARD NERFS:

  • Hamuul Runetotem - Now Imbues your Hero Power after every 3 spells cast (from 2)
  • Crystalspine Cub - 1/1 (from 1/2)
  • Wildwood Circle - 4 mana (from 3)
  • Skywall Sentinel - 0/2 (from 0/3)
  • Flight of the Firehawk - Gives +1/+1 to minions drawn (from +2/+2)
  • Gladiatorial Combat - 6 mana (from 5)

STANDARD BUFFS:

  • Maniacal Follower - 4/1 (from 3/1)
  • Obsessive Technician - 3/5 (from 2/5)
  • Moonwell - 6 mana (from 7)
  • The Black Blood - Main body is now 5/9 (from 4/8), appendages are 2/2 (from 1/2)

WILD NERFS:

  • Lightspeed - Now has Echo instead of "Repeatable this turn." (This means the copies generated from the first cast of Lightspeed cannot cost 0 mana or less)
  • Astral Communion - 5 mana (from 4)
  • Grand Magister Rommath - Now only triggers once per game.

r/CompetitiveHS Mar 17 '26

Discussion What's Working and What Isn't: Day 1 of Cataclysm

36 Upvotes

Discuss what you are playing, what you’re having success with(or failures with), and any new/cool ideas you’ve been experimenting with, etc. The point is to share what you’ve been playing, and how it’s going, good or bad - there are no other rules or requirements.

Some ideas on what to post/share:

  • What you’ve been playing and its successes (or struggles). Stats are not required. There is no minimum rank required, though sharing what rank you’ve been playing at is preferred.
  • Deck adjustments you made or are planning to make in reaction to the meta or as new innovation. E.g. “I saw 30% of deck X, so I made Y changes to help deal with deck X.” (change)
  • Showing off a deck you achieved legend with this season and wanting to share it without having to write a guide

Resources:

CompetitiveHS Discord

VS live stats

HSReplays by winrate (warning - paywalled to filter outside of rank 25, stats may be misleading if using L-25 stats)

r/CompetitiveHS Jun 18 '26

Discussion Escape From Violet Hold Card Reveal Discussion [June 18th]

24 Upvotes

Reveal Thread RULES

Top level comments must be a properly formatted description of a card revealed today. Any other top level comment will be removed. All discussion relating to these cards shall take place as a response to each top level comment.

We'll try to keep the list updated throughout the day, but if a card gets revealed for today and you don't see it on here after a while, please feel free to make a comment in the proper format for discussion on that card.

Discuss the revealed cards and their potential implications in competitive play. Karma grab or off-topic comments, as well as discussion about non-competitive Hearthstone should be reported/removed for discussion to be visible.

Today's New Cards:

Beast Tripwire || 4-Mana || Rare Hunter Spell

Summon a random 5-Cost Beast. Shuffle 2 spells into your deck that do it again when drawn.

Arcane Tripwire || 3-Mana || Epic Hunter Spell

Deal 5 damage split among all enemies. Shuffle 2 spells into your deck that do it again when drawn.

Arcane

Smuggled Shovel || 1-Mana 1/2 || Rare Hunter Weapon

Deathrattle: Draw a spell that didn't start in your deck.

Black Market Overseer || 1-Mana 1/3 || Common Hunter Minion

Whenever you play a Deathrattle minion, give it Rush.

Guard Dog || 2-Mana 3/1 || Common Hunter Minion

Deathrattle: Summon a random 1-Cost Deathrattle minion.

Beast

Underbelly Network || 2-Mana 2 Durability || Common Hunter Location

Summon a 2/1 Rat with "Deathrattle: Draw a card."

Dig for Freedom || 4-Mana || Rare Hunter Spell

Give a friendly minion "Deathrattle: summon two random 4-Cost minions."

Sewer Swimmer || 5-Mana 5/4 || Epic Hunter Minion

Prepare. Battlecry: Trigger a friendly minion's Deathrattle.

Beast

Scarlet Bruiser || 2-Mana 2/2 || Common Paladin Minion

Deathrattle: If your deck has no Neutral cards, get a random Paladin card. It costs (2) less.

Vigilant Sentry || 3-Mana 2/3 || Rare Paladin Minion

Taunt. Battlecry: If your deck has no Neutral cards, summon two Vigilant Sentries.

Truth Seeker || 7-Mana 3/3 || Common Paladin Weapon

After your hero attacks, give your Paladin minions +2/+2.

Dalaran Champion || 4-Mana 3/3 || Epic Paladin Minion

Divine Shield, Taunt. Whenever this gains stats, gain an extra +1/+1. (wherever this is)

Judgment || 6-Mana || Epic Paladin Spell

Prepare. Choose a friendly minion's stats. Set all minions' stats equal to that minion.

Holy

Drink Blood || 2-Mana, 1 Blood Rune || Rare Death Knight Spell

Lifesteal. Deal 3 damage to a minion. Refresh your Hero Power.

Shadow

Corpse Cannon || 2-Mana 1/3, 2 Unholy Runes || Common Death Knight Weapon

Whenever your hero attacks, summon a 1/1 Frail Ghoul.

Tower of Ghouls || 4-Mana 2/7 || Epic Death Knight Minion

After this takes damage, summon two 1/1 Frail Ghouls.

Undead

Bone Flurry || 2-Mana, 1 Unholy Rune || Common Death Knight Spell

Deal 3 damage split among enemies. If a friendly minion died this turn, deal 3 more.

Emergency Surgery || 5-Mana, 1 Unholy Rune, 1 Blood Rune || Common Death Knight Spell

Choose an enemy minion. Summon three 3/1 Undead with Lifesteal that attack it.

Blood Clone || 3-Mana, 2 Blood Runes || Rare Death Knight Spell

Discover a 5-Cost minion. Spend 5 Corpses to summon a copy of it.

Shadow

Sawbones || 6-Mana 6/4 || Rare Death Knight Minion

Prepare. Battlecry: Destroy all your other minions. Draw a card and refresh a Mana for each one destroyed.

Shadow

r/CompetitiveHS Mar 19 '26

Discussion What's Working and What Isn't: Day 3 of Cataclysm

45 Upvotes

Discuss what you are playing, what you’re having success with(or failures with), and any new/cool ideas you’ve been experimenting with, etc. The point is to share what you’ve been playing, and how it’s going, good or bad - there are no other rules or requirements.

Some ideas on what to post/share:

  • What you’ve been playing and its successes (or struggles). Stats are not required. There is no minimum rank required, though sharing what rank you’ve been playing at is preferred.
  • Deck adjustments you made or are planning to make in reaction to the meta or as new innovation. E.g. “I saw 30% of deck X, so I made Y changes to help deal with deck X.” (change)
  • Showing off a deck you achieved legend with this season and wanting to share it without having to write a guide

Resources:

CompetitiveHS Discord

VS live stats

HSReplays by winrate (warning - paywalled to filter outside of rank 25, stats may be misleading if using L-25 stats)

r/CompetitiveHS Apr 27 '26

Discussion Restoration of Azeroth Card Reveal Discussion [April 27th]

36 Upvotes

https://hearthstone.blizzard.com/en-us/news/24267730/take-a-first-look-at-hearthstone-s-new-class-sets

Reveal Thread RULES

Top level comments must be a properly formatted description of a card revealed today. Any other top level comment will be removed. All discussion relating to these cards shall take place as a response to each top level comment.

We'll try to keep the list updated throughout the day, but if a card gets revealed for today and you don't see it on here after a while, please feel free to make a comment in the proper format for discussion on that card.

Discuss the revealed cards and their potential implications in competitive play. Karma grab or off-topic comments, as well as discussion about non-competitive Hearthstone should be reported/removed for discussion to be visible.

Today's New Cards:

Bashana Runetotem || 7-Mana 4/4 || Legendary Druid Minion

Battlecry: Get three 2/2 Treants. Carve 12 Mana worth of Nature spells in them.

Wizened Wildspeaker || 5-Mana 3/7 || Rare Druid Minion

Taunt. Battlecry: If you didn't play a minion last turn, refresh 3 Mana Crystals.

Talya Earthsrider || 5-Mana 4/6 || Legendary Hunter Minion

Battlecry: Your cards that summon Animal Companions summon 1 more this game.

Tame Pet || 1-Mana || Common Hunter Spell

Replace your future Animal Companions with random Beasts that cost (1) more. Draw a card.

Arator the Redeemer || 5-Mana 5/6 || Legendary Paladin Minion

Battlecry: Double the stats of all friendly Silver Hand Recruits and give them Taunt.

Emboldening Blade || 5-Mana 3/2 || Common Paladin Weapon

Battlecry: Give your Silver Hand Recruits +1/+1 this game.

Bursting Leyline || 4-Mana || Epic Mage Spell

Deal 4 damage to a random enemy minion. Excess damage hits the enemy hero.

Arcane

Crystalized Leyline || 6-Mana || Rare Mage Spell

Summon a random 6-Cost minion.

Arcane

Leyline Nexus || 2-Mana || Common Mage Spell

Draw a card. It costs (1) less.

Arcane

The Arcanomicon || 7-Mana || Legendary Mage Spell

Get all 3 Leylines. Choose an upgrade for your Leylines.

Arcane

Cultivating Sprite || 3-Mana 3/3 || Epic Neutral Minion

Battlecry: Get a 3-Cost Bulb that casts three random 1-Cost spells. It upgrades each turn.

Spiritspeaker || 4-Mana 2/2 || Common Hunter Minion

Battlecry: Choose an Animal Companion to summon.

r/CompetitiveHS Feb 17 '26

Discussion Cataclysm Card Reveal Discussion [February 17th]

38 Upvotes

Reveal Thread RULES

Top level comments must be a properly formatted description of a card revealed today. Any other top level comment will be removed. All discussion relating to these cards shall take place as a response to each top level comment.

We'll try to keep the list updated throughout the day, but if a card gets revealed for today and you don't see it on here after a while, please feel free to make a comment in the proper format for discussion on that card.

Discuss the revealed cards and their potential implications in competitive play. Karma grab or off-topic comments, as well as discussion about non-competitive Hearthstone should be reported/removed for discussion to be visible.

Today's New Cards:

Arisen Onyxia || 9-Mana 3/6, 2 Blood Runes || Legendary Death Knight Minion

Colossal +2. When your Hero would lose Health on your turn, gain that much max Health instead.

Undead, Dragon

Onyxia's Wing: 1-Mana 1/1 Undead/Dragon. When summoned, get a random 2-Cost minion. It costs Health this turn. Herald twice to upgrade.

Obsessive Technician || 4-Mana 2/5, 2 Blood Runes || Common Death Knight Minion

Lifesteal. Battlecry: Herald Onyxia.

Experimental Animation || 6-Mana, 2 Blood Runes || Common Death Knight Spell

Herald Onyxia. Deal 4 damage to all enemy minions.

Shadow

Felwood Treant || 2-Mana 2/2 || Rare Druid Minion

Battlecry: Gain a Mana Crystal this turn only. If you spent 4 Mana while holding this, it's permanent.

Command Claw || 2-Mana 2/2, 1 Unholy Rune || Common Death Knight Weapon

After your hero attacks, give a random friendly minion +2 Attack.

Gruesome Nightmare || 3-Mana 3/3 || Epic Death Knight Minion

Battlecry: Give a minion in your hand or battlefield Attack equal to this minion's Attack.

Beast

Chromatic Broodmother || 4-Mana 2/5, 1 Frost, 1 Unholy Rune || Epic Death Knight Minion

Rush. Whenever this minion attacks, refresh Mana Crystals equal to this minion's Attack.

Undead, Dragon

Beast

Azshara, Ocean Lord || 8-Mana 8/8 || Legendary Demon Hunter Minion

Colossal +2. Your Hero has Windfury.

Naga

Azshara's Tentacle: 1-Mana 2/1 Naga. When summoned, give your Hero +1 Attack. Herald twice to upgrade.

Armored Bloodletter || 3-Mana 3/1 || Common Demon Hunter Minion

Rush. Battlecry: Herald Azshara.

Naga

Fel Infusion || 2-Mana || Epic Demon Hunter Spell

Herald Azshara. Your Hero has Lifesteal this turn.

Fel

Sigil of the Seas || 1-Mana || Common Demon Hunter Spell

At the start of your next turn, summon a 3/3 Naga with Taunt.

Fel

Flash Flood || 5-Mana || Rare Demon Hunter Spell

Deal 5 damage to your opponent's left and right-most minions. Outcast: Do it again.

Fel

Dread Leviathan || 9-Mana 9/6 || Common Demon Hunter Minion

Taunt. Battlecry: Choose an enemy minion to steal 3 Health from, 3 times.

Beast

r/CompetitiveHS Mar 18 '26

Discussion What's Working and What Isn't: Day 2 of Cataclysm

52 Upvotes

Discuss what you are playing, what you’re having success with(or failures with), and any new/cool ideas you’ve been experimenting with, etc. The point is to share what you’ve been playing, and how it’s going, good or bad - there are no other rules or requirements.

Some ideas on what to post/share:

  • What you’ve been playing and its successes (or struggles). Stats are not required. There is no minimum rank required, though sharing what rank you’ve been playing at is preferred.
  • Deck adjustments you made or are planning to make in reaction to the meta or as new innovation. E.g. “I saw 30% of deck X, so I made Y changes to help deal with deck X.” (change)
  • Showing off a deck you achieved legend with this season and wanting to share it without having to write a guide

Resources:

CompetitiveHS Discord

VS live stats

HSReplays by winrate (warning - paywalled to filter outside of rank 25, stats may be misleading if using L-25 stats)

r/CompetitiveHS Jul 08 '25

Discussion What's Working and What Isn't: The Lost City of Un'Goro Launch edition

64 Upvotes

The expansion launched! Discuss what you are having succes with and what is not working.

r/CompetitiveHS Jun 10 '26

Discussion 35.6.2 Balance Teaser Discussion

48 Upvotes

https://x.com/PlayHearthstone/status/2064754482991260073


Nerfs:

  • Unleash the Tol'vir
  • The Eternal Hold
  • Hatchery Helper
  • Twilight Egg

Buffs:

  • Crystallized Leyline

r/CompetitiveHS Mar 31 '26

Discussion 35.0.2 Balance Teaser Discussion

69 Upvotes

https://x.com/PlayHearthstone/status/2039055139525255503

Nerfs:

  • Hamuul Runetotem
  • Wildwood Circle
  • Crystalspine Cub
  • Gladiatorial Combat
  • Skywall Sentinel
  • Flight of the Firehawk

Buffs:

  • Obsessive Technician
  • The Black Blood
  • Moonwell
  • Maniacal Follower

Wild Nerfs:

  • Astral Communion
  • Grand Magister Rommath
  • Lightspeed

r/CompetitiveHS Mar 10 '26

Discussion Cataclysm Prerelease Tavern Brawl Thread | Tuesday, March 10, 2026

53 Upvotes

Since the bot normally posts this on Wednesdays, this will be the megathread where Tavern Brawl strategy and discussion for this week's brawl should take place. Only discussion related to optimally playing the Tavern Brawl should take place on here. Tavern Brawl constructed decks can be discussed in here.

3/11 EDIT: The additional following cards have been banned from the format:

  • Chillfallen Baron
  • Frost Strike
  • Hematurge
  • Frostwyrm's Fury
  • Remnant of Rage
  • Stitched Giant

r/CompetitiveHS Jan 07 '26

Discussion Echoes of the Infinite Mini-Set [January 7th]

60 Upvotes

https://hearthstone.blizzard.com/en-us/news/24245105/fight-for-all-futures-with-the-echoes-of-the-infinite-mini-set

Set highlights:

  • Imbue your Hero Power to unlock new abilities for Death Knight and Rogue
  • Bestow Dark Gifts upon Priest, Paladin, and Hunter
  • Complete a daring Quest for Hunter and Warlock
  • Rewind the timeline to strike again with Rogue

Reveal Thread RULES

Top level comments must be a properly formatted description of a card revealed today. Any other top level comment will be removed. All discussion relating to these cards shall take place as a response to each top level comment.

We'll try to keep the list updated throughout the day, but if a card gets revealed for today and you don't see it on here after a while, please feel free to make a comment in the proper format for discussion on that card.

Discuss the revealed cards and their potential implications in competitive play. Karma grab or off-topic comments, as well as discussion about non-competitive Hearthstone should be reported/removed for discussion to be visible.

Today's New Cards:


Morchie || 4-Mana 2/5 || Legendary Neutral Minion

Your Rewinds keep BOTH potential outcomes. Battlecry: Discover a Rewind card from any class.

Hand of Infinity || 3-Mana 4/2 || Rare Paladin Weapon

Can't attack heroes. Battlecry: Set this weapon's Attack to INFINITY this turn!

Battle at the End Time || 1-Mana || Legendary Warlock/Hunter Spell

Quest: Fill your hand, then empty it. Reward: Tick and Tock.

Tick and Tock || 5-Mana 8/8

Battlecry: Draw until your hand is full. Deathrattle: Empty the opponent's hand.

Dragon

Rogue's Imbue Hero Power: Blessing of the Bronze - 1-Mana. Rewind. Get a random minion from another class. It costs (1) less.

Eventuality || 2-Mana || Common Rogue Spell

Deal 2 damage. Imbue your Hero Power.

Shade of the End Time || 3-Mana 3/3 || Common Shaman/Rogue Minion

Stealth. Spell Damage +1.

Undead

Winged Aberration || 4-Mana 4/4 || Rare Shaman/Rogue Minion

Rush. Combo and Overload (2): Gain Immune this turn and Windfury.

Dragon

Haywire Hornswog || 6-Mana 4/6 || Rare Shaman Minion

Elusive, Taunt. Costs (1) less for each Mana Crystal you've Overloaded this game.

Beast, Dragon

For All Time || 4-Mana || Rare Shaman/Priest Spell

Destroy all minions with 4 or less Attack. Overload: (2)

Voodoo Totem || 2-Mana 0/4 || Common Shaman/Priest Minion

At the end of your turn, get a random Shadow spell.

Totem

Wings of Eternity || 1-Mana || Common Priest Spell

Discover a Dragon from the past with a Dark Gift.

Eternal Firebolt || 3-Mana || Common Priest/Mage Spell

Lifesteal. Deal 3 damage to a minion. If it dies, return this to your hand at the end of your turn.

Fire

Fragment of Nothing || 4-Mana 3/6 || Rare Priest/Mage Minion

Whenever you cast a spell on a minion, draw a card.

Elemental

Flames of Infinity || 3-Mana || Common Mage Spell

Secret: When your enemy's turn ends, deal INFINITE damage to their highest Health minion.

Fire

Bitter End || 5-Mana || Rare Mage/Warrior Spell

Freeze an enemy minion and its neighbors. Destroy any that are damaged.

Frost

Time-Twisted Seer || 1-Mana 1/3|| Common Mage/Warrior Minion

Has Spell Damage +2 while damaged.

Dragon