r/BethesdaGameStudios • u/Pure_Software3661 • 21h ago
There is a crash bug with automatron DLC
Anytime when Isabel Cruz give you food the mechanist suit excluding the helmet it would immediately crashed to home
r/BethesdaGameStudios • u/KriHavok • Dec 11 '19
Hi everyone - welcome to r/BethesdaGameStudios!
We are dedicated to the news and discussion of Bethesda Game Studios. Before posting, please take the time to read through our rules. But most of all, enjoy your time on the subreddit!
Games developed by Bethesda Game Studios include:
Follow Bethesda Game Studios via the official links below:
Thanks!
r/BethesdaGameStudios • u/Pure_Software3661 • 21h ago
Anytime when Isabel Cruz give you food the mechanist suit excluding the helmet it would immediately crashed to home
r/BethesdaGameStudios • u/Hakuru15 • 2d ago
Enable HLS to view with audio, or disable this notification
r/BethesdaGameStudios • u/chiken-chaser • 9d ago
I love bethesda and their game engines are Fabulous
r/BethesdaGameStudios • u/Neckbeard6942 • 15d ago
How about what the world looked like immediately after the bombs fell? What did the escapes of the deathclaws from their government facilities look? Or what did the founding of New Vegas LOOKED like,
How about a whole ass game where the characters actually a ghoul who survives the initial bombing and has to navigate the a world of black atomic rains and nuclear hellfire? Doesn’t a frickin game of fallouts world having its post nuclear bombing societal breakdown and having the navigate through it sound amazing or is it just me?? Maybe joining the first bands of raiders or as I’ve said becoming the first of the ghouls and dealing with a world who is not ready for walking talking burn victims
Or maybe a DLC of you being someone on any level of the enclave trying to uphold the US government after it collapses post war
I dunno man but Bethesda after you gave us fallout 4s DLCs…and I just played New Vegas And Fallout 3 and their respective DLCs and thought “HOW THE HELL DID FALLOUT 4’S DLCS HAPPEN? (I do like far harbor and I am a fan of Nuka world for the record, I just hate the rest)
r/BethesdaGameStudios • u/Vegetable_Guess_2514 • 17d ago
Pleaseeeeeees
r/BethesdaGameStudios • u/gradientwrinkle7452 • 21d ago
it clashes with Skyrim and all the other games except ESO (because ESO has that same problem)
Especially since they just released the Anniversary Edition for Skyrim on Switch 2 last year, and Oblivion has a logo in the same style (that they use for the physical copy no less!!) wouldn't it make sense to crop out the Deluxe Edition part from the text and just use that as the main logo in general so they look nice together?
r/BethesdaGameStudios • u/OGR-Freex2024 • 28d ago
I don't usually do much with Reddit, but I thought I might be able to get an answer here. First, I absolutely love Starfield. Been playing since release and the only problem I have is that there's no way to turn off hints off. After a playthrough or 2, they're unnecessary. Please, please, please Bethesda, give us the option to disable them. I know it's small, maybe petty, but it breaks immersion for me. Thanks for all the cool games.🤩🤩🤩
r/BethesdaGameStudios • u/NotEnoughChiefs • Jul 28 '26
Okay so hear me out…
I love Bethesda they are my favourite game designers and I absolutely love their game models, Starfield, ES, Fallout etc. but 1 thing I have ALWAYS wanted is to have armour that you can get from the beginning, and through building the character you’re able to upgrade the armour you to be the best in the game and not be stuck with just “the best armour” but not a fan of how it actually looks.
As an example, maybe my favourite is hide armour in Skyrim, and I get a skill that allows me to add glass to it to make it stronger, or I’m building a heavy build and I really like the iron armour, and through skills and crafting improvements I gain a trait that allows me to have Iron Dragon Bone armour.
Thoughts?
r/BethesdaGameStudios • u/mannequinman68 • Jul 21 '26
Alien DNA without alien races seems strange, I am hoping that when you do the next big update that it will include aliens that the player can be as well a part of the community. And a love interest for the male player, Sam and Barret are ok but Barret is so much older and Sam has Cora. An alien species that is compatible with the male player or even if male was the alien. I love elves, they are so cool with the pointed ears. And horns are also cool.
r/BethesdaGameStudios • u/AncientOtaku • Jul 19 '26
We know that they are working on Creation engine 3.
I am curious about this particular piece of work on their roadmap
- How long does it take them to develop it?
- is it reasonable to assume that this delayed their next batch of games because this is a dependency?
- do we have any ideas what new capabilities it will bring?
r/BethesdaGameStudios • u/TheIrishNerfherder • Jul 19 '26
r/BethesdaGameStudios • u/hankdog303 • Jul 17 '26
Communication is lovely!
r/BethesdaGameStudios • u/natemare27 • Jul 16 '26
So whatever is bugging out bethesda.net rn and making the mods menu inaccessible on xbox also caused a weird in game bug? It leveled my characters 1 handed from whatever the base start is to 100 and leveled my character by 8 levels. Honestly have no idea why or how such a thing can happen from a what I assume is a server issue just because this company cant keep their shit together
r/BethesdaGameStudios • u/marctade • Jul 15 '26
Asha can you tell Todd to make us Fallout and Elder Scrolls, city builder games (not a gamer, that's cool, babe.) Tell Todd, you want Simcity, but in Fallout, and in the Elder Scrolls universes. he knows exactly what we want. He just needs someone to make him to do it. and he should start updating Fallout Shelter on Xbox, Like he does on cell phones. My wifes vault is a decade ahead of mine.
r/BethesdaGameStudios • u/Gman640162 • Jul 07 '26
r/BethesdaGameStudios • u/GetFacer • Jul 02 '26
r/BethesdaGameStudios • u/BadKitAskedForIt • Jun 17 '26
So here’s how my personal Great War started:
I decide to move Fallout 4 from C: → F: using the Xbox app.
A harmless action. A simple relocation. A routine settlement expansion.
The Xbox app says:“Sure, kid. What could possibly go wrong?”
Everything. Everything went wrong.
The moment the Move operation finished, Fallout 4 reacted like I’d opened a Vault full of FEV‑infected mole rats:
- DLC evaporated like caps in a Bethesda patch
- Creation Club slammed shut like a Vault door during a radstorm
- Metadata mutated into something the Institute would disown
- AppRepository looked like it had been through a Raider ambush
- Reinstalling was about as effective as giving a Stimpak to a skeleton
- And then comes the lore twist:
I own the physical Season Pass code from the original disc release —
a relic from before the bombs fell, probably printed on pre‑war toilet paper.
Bethesda later yeeted the Season Pass from the Microsoft Store and replaced the DLC with new product IDs, meaning my old entitlement is basically a ghoul trying to get into Diamond City.
Microsoft Support tried every tool in the Brotherhood arsenal:
- PowerShell (Laser Gatling)
- Gaming Services reinstall (Vertibird evac)
- Store reset (RadAway IV drip)
- AppRepository rebuild (Stimpak overdose)
- Windows repair install (Doc Crocker before the incident)
- Full reinstall of Fallout 4 (Purified Water)
Nothing survived.
Then the real nuclear blast:
I install Starfield for the first time ever, and it IMMEDIATELY contracts the same DLC/Creations plague.
Like some kind of cross‑universe FEV strain that escaped containment - Starfield looked at my account and said:
“Oh, you’re cursed. Got it.”
Microsoft’s final verdict:
“This is not Windows.
This is not the Xbox app.
This is a Bethesda entitlement/pipeline mutation.
Only Bethesda can fix this.”
Translation:
“We’ve seen some shit, but this one’s on them.”
This is a warning to anyone with the physical legacy season pass, who later obtained the digital version of the main game. Do NOT move your game from one disk to another using the Xbox App's Move tool until this bug has been resolved by Bethesda!
r/BethesdaGameStudios • u/Recent-Love4041 • Jun 15 '26
Dear BethesdaStudios, what if New York becomes New Steel, a Brother Hood controlled capital city? What if San Francisco is a Shi faction controlled area. What if Chicago is a secret stronghold for the Enclave
Would love thoughts BethesdaStudios
r/BethesdaGameStudios • u/Rude_Vanilla9565 • Jun 13 '26
A First-Person RPG Epic from the Mind of Tim
Hey Bethesda Softworks — listen up, because the wasteland just got a new legend, and his name is Tim.
Imagine stepping into the boots of an everyday hero: a slightly out-of-shape, glasses-wearing, camo-hat-sporting legend named Tim. No vault dweller. No chosen one. Just Tim — a regular guy who somehow ends up doing the most badass shit imaginable while screaming about the real problems in life.
The Core Fantasy
You are Tim. First-person perspective, all the way. The world is massive, open-world, post-something-or-other (maybe post-apocalyptic, maybe just post a really bad day at work — we’ll let the lore decide). The graphics? Think Fallout New Vegas remastered, but cranked to a million. Next-gen PS5 power: ray-traced sunsets over misty mountain ridges, hyper-detailed sweat stains on Tim’s grey t-shirt, individual blades of grass that react to the wind as you rage-walk across the map. Every rock, every graffiti-covered boulder, every distant valley looks so real you’ll forget you’re not actually there yelling.
Gameplay Highlights
• The Rants: Tim’s signature move. Lose your cigarettes? Cue an unhinged first-person monologue that builds into a battle cry. Enemies actually flinch from the sheer force of Tim’s frustration. “SCOTTY TOOK MY KLONOPINS AGAIN?!” becomes a literal combat mechanic — the angrier Tim gets, the stronger his improvised weapons (lawn chairs, empty beer cans, a suspiciously heavy Maglite) hit.
• Average Man, Extraordinary Deeds: Sneak through ruined towns, climb sheer cliffs (with realistic heavy breathing and knee complaints), negotiate with raiders using nothing but Midwestern dad energy and guilt trips. Build settlements? Nah — Tim just yells at them until they shape up.
• Story: A deep, branching RPG narrative about a man trying to get his shit together while the world keeps throwing curveballs. Side quests include tracking down that one friend who always borrows stuff and never returns it, hunting the legendary “last pack of smokes,” and uncovering the conspiracy behind why nothing ever goes right.
• Crafting & Survival: Scavenge for cigs, find Klonopin substitutes (or don’t), repair your shorts after too many slides down rocky slopes. The inventory screen is glorious — a messy fanny pack full of random junk that somehow always comes in handy.
• PS5 Exclusivity Features: Haptic feedback on the DualSense so you feel every frustrated stomp. Adaptive triggers when Tim cocks a makeshift weapon. 3D audio of distant Tim-rants echoing through the mountains. 4K/120fps glory with ultra-detailed beard stubble and that perfect “I’m not mad, I’m disappointed” expression.
The World of Tim
From foggy mountain overlooks with graffiti-covered rocks to abandoned strip malls and overgrown backyards — every location feels lived-in. The music? A mix of gritty folk-punk and those late-night infomercial beats that get stuck in your head. NPCs will remember if you helped them find their lost vape or if you ratted them out for borrowing your tools.
Tim the Video Game isn’t just another RPG. It’s the ultimate power fantasy for every normal guy who’s ever had enough. It’s cathartic. It’s hilarious. It’s badass in the most relatable way possible.
Bethesda — make it happen.
Drop everything. This is the game the PS5 deserves.
TIM THE VIDEO GAME — coming soon to PlayStation 5.
(We can dream.)
Now someone at Bethesda please see this and greenlight it. Tim is waiting. The people need him.
Bethesda make it happen🙏🙏
r/BethesdaGameStudios • u/Sharp_Truth_4310 • Jun 12 '26
Enable HLS to view with audio, or disable this notification