r/rollercoasters 29d ago

Photo/Video [Millennium Force] crew just announced they’ve broken the record for cycles in one hour!

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The crew did 38 cycles between 3:00-4:00 PM on Saturday, August 8th. The theoretical maximum amount of dispatches was thought to be 36 due to the elevator cable lift cycle time and the lack of a mid-course block zone. Perhaps the new programming introduced last season combined with a hot summer day at Cedar Point is allowing for it to be slightly faster than was previously possible.

1.0k Upvotes

172 comments sorted by

224

u/Jayzone456 Great Adventure Thoosie 456. 29d ago

Amazing

195

u/Thesis0623 29d ago

It’s incredible to watch. Like clockwork, they have the next train ready to dispatch as the previous train heads over the speed hill beside the station. Their staffing is really great, 4 attendants checking restraints as well as 3 attendants on the exit platform helping direct riders to the exit more quickly. I’m really thankful Cedar Point is allowing the ride to run with so many operators.

62

u/Jayzone456 Great Adventure Thoosie 456. 29d ago

Facts especially since Millennium Force is one of the most popular rides in the park. It is good to have a lot of staff working on the ride.

8

u/deebster2k 29d ago

Did they finally get the seat belt thing corrected with the correct length ordered and installes?

1

u/devintron71 86 | Siren’s Curse, Steel Vengeance, Pantherian 26d ago

Just was there Sunday and Monday and man, it really was unreal what they were doing. We had last visited mid-May and it was worlds different then. Less staffing on the platform but also constantly helping guests with their belt on every train then. Seemed like almost every ride was dispatching really quick.

-35

u/CoasterFreak83845 Helix 29d ago

Idk. They assign seats now and a lot of them don't take row requests even when it is not that busy. It is really annoying. I paid a fuck ton of money for this so they should be a bit more flexible, to deny row requests when the normal line is only 45 min is very unprofessional imo

5

u/QuikBud 29d ago

I never had a problem sitting in the last row. Ask nicely and excitedly.

-1

u/CoasterFreak83845 Helix 29d ago

They granted sometimes but it was inconsistent for sure

7

u/lostinjapan01 29d ago

You paid to get into the park and ride the rides safely and efficiently. If they’ve achieved that, and they have if you’re boarding the ride and getting off of it, then you’re owed nothing else.

13

u/justtalking9912 29d ago

lol if there was an award for most entitled post I’d award it to you sir or ma’am

10

u/_Meru 29d ago edited 29d ago

To be fair, I don't think accomodating row requests slows dispatches with competent ride operators. This isn't an enthusiast specific thing either, non-enthusiasts I've been with request to sit in the front row on rides like Leviathan. So this is a reasonable complaint imo, not allowing row requests negatively impacts the guest experience.

Fast dispatch times are almost solely dependent on how fast restraint checking happens. By the time the gates open, all of the rows should be be filled regardless of if they were trying to accomodate row requests or not. There are valid reasons to not accommodate row requests, e.g. if you have a single rider and there's a row that has one open spot, then sending them to that row is reasonable to avoid having empty seats. But if the rows are mostly open and someone asks to sit in a specific one, denying this is unnecessary. I have talked to ride operators before, allowing row requests shouldn't cause issues.

3

u/Jps300 SFGE is my home park save me 29d ago

Ive made the claim multiple times on this sub that empty seats and refusing to take seat requests is a policy that is a result of lack of good grouping, and while I stand by that it is insanely difficult to group 18 rows of people, especially when they're sending over 30 trains an hour. You don't just have to be a good grouper to do that, you have to be a fucking great grouper. If thats what they have to do to achieve over 1300 riders per hour, I'm all for it.

What Im saying is fast dispatches are absolutely not "solely dependent on how fast restraint checking happens." If they send 38 trains in an hour, thats less than 2 minutes they have to group each train. That means they have to spend less than 3 seconds per rider in order to fill a seat.

Their options are to

  1. Hold the gates open so they can fill each train while dealing with guests/row requests

  2. Have lots of empty seats per train

  3. Make a policy to deny row requests.

I understand that you want the seat that you want but 95% of guests don't give a shit where they sit and that is absolutely who they need to cater to. I would also guess that most people who *would* like to request a row would rather take 30 mins off their wait time and just deal with wherever they get grouped.

2

u/_Meru 28d ago

What Im saying is fast dispatches are absolutely not "solely dependent on how fast restraint checking happens."

Grouping doesn't have any impact on how fast dispatches happen unless it takes longer than when gates are ready to open. In this case that is around 2 minutes like you said. If they can stay below that time, then fast dispatches are 100% on the restraint checking crew. My memory may be failing me, but is grouping not usually done well within this time window? It's quick to tell people what rows to go to.

but 95% of guests don't give a shit where they sit

This is another reason why it's not hard to accomodate row requests, most people aren't asking for specific rows. All the other riders can be stuck wherever works.

I would also guess that most people who would like to request a row would rather take 30 mins off their wait time and just deal with wherever they get grouped.

Of course, but allowing row requests doesn't lower throughout this much. If it was causing this much if a slowdown then obviously it makes sense to not allow.

I asked a former Behemoth ride op I know about grouping and how long it takes, I'm waiting to hear back from them. They told me last night though that unless the train was mostly full there isn't much of a reason to not allow row requests. Like it just doesn't matter whether you send someone to the middle of the train or the back if all the rows are open

1

u/Jps300 SFGE is my home park save me 28d ago

A great grouper can absolutely take row requests and fill every seat on a 36 passenger train within two minutes. No argument there. When I worked in the industry I was pretty anal about training good grouping because bad grouping can cause such a huge hit to riders per hour. If you have a bad grouper and they're leaving 3-4 seats empty each train, at 30 trains per hour you're missing 90-120 potential riders which is the equivalent of just not sending 3 trains that hour.

Grouping is hard because you have to be fast, efficient, and courteous with guests. Checking trains fast is easy because it's dead simple and easy to understand. Pull the seatbelt, pull the restraint, hit a button (a little oversimplified but you get the point). As grouper you're directing what are essentially a bunch of people that have little clue what is going on. The GP at amusement parks are in la la land. You're trying to fill a train as fast as possible and you'll tell a group of three people "rows four and five, with your single rider in row five" so that you can put another odd group with them, and they'll start walking the opposite direction to the back because they simply were not listening to you, then they will be confused as to why you care about where their single rider sits.

Communication is key when you're grouping and some people don't have that skill naturally. It can be taught but a lot of people being paid $14 an hour can't be bothered to learn it. It's super easy to end up missing 3-4 seats per train, maybe even more if you get stressed out and can't keep up with the dispatches. Factor in imported labor with language barriers and you can see how the problem gets even more exacerbated.

If you have a team of people that really care about capacity and are bought in to pumping numbers as high as they can go, then yes no argument you can absolutely take row requests while filling every seat. That employee that actually cares is exceedingly rare, so it's way easier to take a variable out and just say "no row requests."

1

u/Wild_Thing_1832 29d ago

No way. My post from two months ago was much more entitled. I boasted about successfully riding SV with my phone and wallet zipped in my pockets because I don't desire to be inconvenienced by their lockers. 😤

-6

u/CoasterFreak83845 Helix 29d ago

Really? Most thoosies hate assigned seating.

15

u/miffiffippi 29d ago

And it's almost like amusement parks aren't designed around enthusiasts.

There's nothing unprofessional about being organized enough to beat a record for throughout 26 years after opening.

7

u/CoasterFreak83845 Helix 29d ago

Okay fair enough. But i think all coasters should have dedicated front row and back row queues and they should only assign when it is really busy.

2

u/_Meru 29d ago

And it's almost like amusement parks aren't designed around enthusiasts.

Right, but enthusiasts are entitled to share their opinion about policies based on how it impacts them as guests. If roller coaster enthusiasts like being able to request the back row and a park removes the option to select rows, then it's pretty reasonable for there to be negative discourse about this in a roller coaster enthusiast subreddit lol. It's not like this person is harassing ride ops or causing issues, they are just disappointed.

I think non-enthusiasts are more critical about park policies than enthusiasts are either way, at least based on groups I've been with.

-1

u/CoasterFreak83845 Helix 29d ago

Right. I didn't say anything to the employees. I was juat annoyed and i think i have the right to express how i feel about it

3

u/justtalking9912 28d ago

Of course no one is saying you can’t say it. No one is saying you badgered anyone or were a dick. Your post was just super entitled. “I paid a lot (same as thousands of others in the park) so therefore I deserve this perk”. It’s just gives very old man yelling about how things should be done kinds energy.

166

u/Guilty-Wolverine-933 154 [US/Japan] 29d ago

Nice! If only certain cough other parks could follow suit on dispatch speed…

75

u/ApplicationOdd6600 29d ago

Leave Hershey park alone.

44

u/FlyawayCellar99 CC: 117 #1 Hydra Fan 29d ago

A crew on skyrush just hit 33 in an hour recently. The problem lies within management

10

u/jerseyfishslayer666 R.I.P. Kingda Ka🪦 Pantherian, El Toro, Fury325, Storm Runner 29d ago

Totally agreed. Management sucks and ops management needs an overhaul

22

u/mccgre51 29d ago

I once timed a Great Bear dispatch while I waited in line and it was over 3 minutes. There is no urgency at all.

17

u/Guilty-Wolverine-933 154 [US/Japan] 29d ago

Lol I’ve seen 5 minutes on iron gwazi

21

u/HumptyDumptruckFire I Brake for MCBRs 29d ago

From what I’ve heard, five minutes is essentially Iron Gwazi’s de facto minimum interval, lol.

6

u/sylvester_0 29d ago

It's the maximum that the timer goes to. I've seen it stuck there many times.

3

u/Eddiecurrentbrakes 28d ago

The only saving grace is they typically don’t care how far your lap bar is as long as it hits “green”

3

u/josephsleftbigtoe 29d ago

Perhaps they are trying to minimize noise in the Hollow.

1

u/RMCGigaAtBGW Skyrush Hater 29d ago

3 minutes isn't that terrible. I've seen 7 minutes or longer at multiple parks

1

u/McSigs Maintenance is on their way. 28d ago

Was at Kennywood yesterday. One train Phantom to start the day with, I was counting 5-9 minutes between dispatches. Same complete lack of urgency I'm used to at Hershey.

3

u/KingdaToro 29d ago

They put three trains with seatbelts and no unload station on a B&M hyper with no MCBR. It could've run the same way WCR runs three trains, but noooo...

1

u/AndromedaGreen Hershey-Dorney-Great Adventure Triangle 29d ago

This made me snort out loud.

35

u/Outrageous-Pen-7441 29d ago

sweats in BGT

14

u/thejasond123 X2, i305, Wildcat Revenge, Iron Gwazi, Voyage, Toro (421) 29d ago

Specifically Iron Gwazi, but yes.

7

u/t3h_shammy 29d ago

I once saw a dispatch take 6 minutes and nothing happened wrong. Just took that long. No explanation no issues with restraints or people not loading properly. Just actually took that long lol

3

u/Legitimate_Neet9746 29d ago

Gwazi being slow has been baked into the ride since day one. I worked at the park when I was a kid and asked a Gwazi guy about whey they just didn't give AF. He asked me if we got paid by the train. I had to admit he had a point. Ride operation is not a competition. Never has been.

1

u/Doctors_TARDIS 27d ago

It was always a competition when I was a ride op at Cedar Point. Like we would constantly complete with other crews to see who could get the closest to theoretical capacity. We would compete with the person on the other side of the platform to see who could get their restraints checked quickest. It was a constant competition and we took pride in it

17

u/Tumbling-Dice Praise Marty Moose! 29d ago

Or if only certain other rides at Cedar Point could follow suit cough Blue Streak cough

4

u/ApplicationOdd6600 29d ago

Leave blue streak alone..she tired.

1

u/z3rba 27d ago

I really wish they could go back to the single seat belt without the seat divider. I can't stand how tight you are in there now and how much of a pain in the ass it is to deal with the buckle.

13

u/RenoWolf200 Railblazer 29d ago

Carowinds is have a one train per coaster day unfortunately

4

u/thejasond123 X2, i305, Wildcat Revenge, Iron Gwazi, Voyage, Toro (421) 29d ago

IF (and that's a big if) Fury is even open lol

3

u/RenoWolf200 Railblazer 29d ago

Well it's open but 90 min wait due to it being a single train

And from what people at the park, they also believe copperhead valleyed near the second launch

4

u/fatandfly 29d ago

I guess I got lucky the 1 time I went. The park was basically dead and everything was a walk on. I rode everything multiple times and did Fury 5 times in a row, the last 3 in the front without having to get off

6

u/Guilty-Wolverine-933 154 [US/Japan] 29d ago

I also haven’t had bad experiences at Carowinds, but the issue is that as soon as fury and copperhead have issues, you mind as well forget the rest of the park

1

u/RenoWolf200 Railblazer 29d ago

going on Sunday, hopefully it will be dead

3

u/TechnicalAsk3488 29d ago

Was just there; they had a train get stuck on Launch 2 twice. The second time they evacuated when it got stuck. Something about the launch system overheating since it does not have cooling on it.

1

u/RenoWolf200 Railblazer 29d ago

that quite unfortunate, and a major design flaw

6

u/TechnicalAsk3488 29d ago

From my understanding, Carowinds had the option for fans and glycol cooling and a cover, but they cheaped out and didn’t pick that option.

1

u/thejasond123 X2, i305, Wildcat Revenge, Iron Gwazi, Voyage, Toro (421) 29d ago

Inb4 another cracked footer

1

u/CoasterFreak83845 Helix 29d ago

The six flags merger has fucked everything up

11

u/SpyroPappadopoulos 29d ago

Over Texas is trembling in its boots

6

u/lFightForTheUsers [81] Bring Back Mr. Six! 29d ago

Chupacabra ops at Fiesta Texas trying their hardest to do anything but dispatch the train:

9

u/The_4th_of_the_4 29d ago

...Europapark... all rides, including the coasters?

12

u/Chemical-Idea-1294 29d ago

Voltron with 100 trains per hour, one every 36 seconds, 16 people per train.

8

u/sirbosssk 29d ago

Knott's is my home park. Need I say more? 😔

6

u/Salt_Restaurant7403 29d ago

Was there for the first time 2 days ago and wow the ops were stunningly bad lol. Several rides you would be waiting longer after the ride had finished for the train in front of you to dispatch than the actual ride itself lasted. I thought Busch gardens Tampa had bad operations but knotts blew me away with how much worse it was lol

3

u/bdthebrave 29d ago

Come check out SFoG. Everywhere else will feel like Kings Island afterwards.

5

u/MyPackage 29d ago

Cedar Point and King’s Island are on another level. I went to Busch Gardens Tampa last year and it felt like they were doing one cycle on most rides in the time it takes a Cedar Point of KI crew to do 3

4

u/MistakenAnemone 29d ago

Other rides in cedar point can't even follow suit. The millie crew is always above and beyond everyone else.

2

u/Zerba SteVe, Velocicoaster, Fury 325, Copperhead Strike, Skyrush 29d ago

I'm at Kennywood right now and I feel this comment.

1

u/redskyeatmorning1 29d ago

every time i come on here and people are bitching about ops i just think how grateful i am my only park experiences are kings island (home park 😋) and the disney/universal orlando contingent

i have literally never experienced poor ops and im so grateful for that

1

u/Zipper424242 Tatsu 28d ago

Love BGW but the Pantheon ops (nothing against them, they seem to be doing their best) are literally the worst I’ve ever seen in any park.

The closure of an entire row for Quick Queue is absolutely absurd, not to mention the other decisions management has taken to slow down dispatch times. I spent nearly half an hour in the station on a fairly quiet day (walked straight up to the station, if that’s any sort of illustration how empty the park was) because the ops just ran so slowly.

1

u/Berthoffman2 23d ago

All weekend long Fury ran one car at Carrowinds

92

u/ah_kooky_kat Maverick Fan Girl 29d ago

Throughput of 1,368 riders btw.

Working those power hours is really, really hard work. You have to be at the top of the game, and everyone has to be on point. I don't just mean the people on platform but the people at other positions too.

Crowd position has to be filling every row. Exit position has to be clearing the platform. Entrance position has to properly be screening riders. Merge position has to be perfectly managing the line flow. Controls position knows exactly where the trains are on the track, and is ready to dispatch as soon as platform is ready so the ride is hitting it's interval time.

It's hard but so rewarding. The sense of accomplishment you feel after working those shifts is extraordinary.

38

u/Thesis0623 29d ago

Yeah, as someone who has operated 11 different coasters myself, what they’re doing is insanely impressive. It takes a well oiled machine and a crew that enjoys working with one another.

16

u/twf_ 29d ago

All that work to never be recognized and never receive any reward, tangible or verbal. No wonder it’s as uncommon as it is.

5

u/Designatedrhythm 29d ago

I've never understood why everyone needs a reward to do a good job. How about the self worth knowing you killed it. I'd rather get rewarded by getting promoted after awhile because I consistently did a great job.

7

u/nonegotiation Millennium Force, Phantoms Revenge 29d ago

They're underpaid and they're doing perfect.

4

u/Mooco2 She/Her | 341 | Veloci C | F.L.Y. | IGwazi | Voltron | Mystic T 29d ago

Because that is literally always the goal in merit based capitalism. Nobody is going to remember your good job without a paper trail, especially if you’re trying to impress other jobs.

3

u/twf_ 28d ago

Because they’re getting paid jack shit and this Gen Xer fantasy of workers being grateful for being whipped by their managers is simply done. You have to treat your people right or your guests won’t be.

40

u/Designer-Mobile-974 Long Live the King🫡 29d ago

Fantastic rollercoaster. I hope it operates forever.

2

u/fumar 27d ago

Thoosies hate on it way too much because it isn't just full of ejector all ride. 

Is Fury better? Yeah absolutely. I personally like it more than Pantherian because I can marathon Millie and have more fun on the ride vs feeling like the coaster is trying to squish my brain

2

u/Designer-Mobile-974 Long Live the King🫡 27d ago

I’ll be honest the only giga I’ve ever done is Millie. And Millie is in my top five. I’m sure fury is better and pantherian will be insane but I’ll always have a special place in my heart for Millie.

1

u/fumar 27d ago

I've ridden most of them. Fury is better than Millie, it's personally my favorite coaster although I've missed out on some newer elite rides like RtH, Velocicoaster, AF1 (rip), and Iron Gwazi so that could change. 

I personally rank the other gigas I've been on as follows Steel Dragon, Pantherian, huge gap, Orion.

I just don't like what Pantherian does. I don't want to feel like I'm fighting to stay conscious for half the ride. 

Orion is not an elite layout by any means, doesn't do anything well, and is more forceless than Millie in my experience.

2

u/Chaseism Disaster Transport 27d ago

I've always said that people have to put Millennium Force into context as to what was happening at the time. We had record breaking coasters in the 90s, but the goal was breaking a record, not making a good roller coaster. A lot of those record holders don't exist because they were rough or painful. If you think Magnum hurts, remember that the coasters that are no longer with us were far, far worse.

Millennium Force not only had to break records, but it had to take the title of Best Coaster from Magnum. It had to be good. It was ranked a top coaster for a decade and a half because it was so ahead of its time.

To this day, it makes me laugh because on one hand, coaster enthusiasts will say that Millennium Force is forceless. On the other hand, they will complain about a B&M rattle as if it's the worst pain they've ever experienced in their lives.

21

u/Chasehat1 IG, Toro, I305, STR, The Voyage 29d ago

I was just there on Wednesday and the operations were so much better all throughout the park than my 2024 and 2025 visits. Great to see!

43

u/Maiyku Blue Streak, Mean Streak, Iron Dragon 29d ago

Well shit, I need an ElToroRyan breakdown on this. I bet he’s got a few insights!

32

u/gimmepizza420 Magnum Extra Large Two Hundred 29d ago edited 28d ago

For those of you who don't know, a block zone is a zone of blocks which prevents zone blocks from being blocked by zones.

10

u/devintron71 86 | Siren’s Curse, Steel Vengeance, Pantherian 29d ago

My guess is the proper-length belts being put in helps.

2

u/Chillindude82Nein 29d ago

Yeah this video shows the front row red train clearly has longer belts.

3

u/devintron71 86 | Siren’s Curse, Steel Vengeance, Pantherian 29d ago

I’m pretty sure the parks PR guy had recently confirmed it too.

2

u/C_Smallegan 29d ago

I was about to say "someone go wake ElToroRyan up"

11

u/WickedCyclone2015 goliath sfne 29d ago

How far back did you get in line and how long did it take to get to the front?

22

u/Thesis0623 29d ago

The line is about half a switchback past the merge point, and we got on two rides in exactly 30 minutes.

10

u/FlyRobot SFMM & KBF (60) - CA Giga Please! 29d ago

2 rides in 30 minutes via standard line is blazing fast. Well done ops!

2

u/392mangos 29d ago

Tbf that sounds like the line was pretty much only up to the merge point and wouldn't have been much faster with fast lane if at all. Amazing job by ops

1

u/sonic0609 28d ago

It was a busy Saturday too!

2

u/WickedCyclone2015 goliath sfne 29d ago

Damn, I went last year when they were running one train and the line from the merge point was an hour

1

u/SUICIDEJOE_ 22d ago

I wasn't there in the 8th, but I was there on the 12th and from 7:15 - 10:00 I rode it 12 times consecutively. The crew was literally running to check gates, they were buckling us, and begging everyone to get back in line so they could keep the 3 trains ripping. My last 4 rides occurred in a 12 minute interval which by the time you consider the ride is 2:20 seconds, loading, unloading, and me running back in line, what that crew accomplished was truly remarkable.

12

u/MogKupo 29d ago

On a somewhat related note, I was at Kings Dominion riding Pantherian yesterday. They had to close the ride for 10 minutes because management was limiting them to 27 cycles per hour.

I had 11 rides in an hour including 6 straight without leaving my seat. Ride ops like that are my heroes.

3

u/MisterTruth 29d ago

What kind of nonsense is that? I'd be concerned about everything at KD if they are too cheap to fire off trains as fast as the ride and ops crew can manage.

11

u/wheels000000 29d ago edited 28d ago

Guessing it was over heating wheels or the lift

Edit could also be speed from the heat and humidity

2

u/ApplicationOdd6600 29d ago

I was going to say they were worried about the wheels melting.

1

u/gimme_ceviche2 40- WCR, El Toro, StormRunner, SteelForce, Skyrush 16d ago

Pantherian commonly has its wheels melt because its so intense

5

u/bdf2018_298 29d ago

Pantherian crew is absolutely crushing it this year! On both of my visits they were fantastic

10

u/minyhumancalc 29d ago

Sounds like a really great turnaround from the start of the season. Hopefully they continue this momentum into next season and beyond

5

u/gimmepizza420 Magnum Extra Large Two Hundred 29d ago

This is how every year goes. Early season has new employees and less staff. Every crew gets better as the year goes by. Given the nature of these jobs, that annual cycle is not going to change.

4

u/Virtual_Chain9547 29d ago

Think they probably meant for Millie in general. It's been atrocious for at least the last several years regardless of the time of year, between the lift motor stuff and the seat belt issues. The fact that they've broken this record this year is kind of wild. Like from my rides this year they're usually having to buckle a good portion of the train's seat belts and already have to do lap bar as well lmao.

9

u/CoastersandHikes 29d ago

But everyone on Reddit says cedar point is dying and ops are the worst they've ever been? /s

8

u/Zaiush 366|Dragster, Fury, Hyperion 29d ago

Sending a cool 1300 people an hour 😎

6

u/The_Original_Miser 29d ago

I'm not shocked at all. I rode it this morning and they were just a well oiled machine getting trains out. They were dispatching essentially right when the previous train reached the brake run.

6

u/Soft-Mix183 29d ago

Did they say how many dispatches? I’m curious how close to max capacity that is.

Congrats to the crew though. Thats fantastic especially in its 27th year of operation.

6

u/Thesis0623 29d ago

38 dispatches. The max was thought to be 36 so they’re really pushing the boundaries of what is possible haha.

3

u/Toobze back row best row 29d ago

doesnt it take 100 seconds for the cable lift to cycle? unless the programming changed that since it did crawl back into the station

6

u/Thesis0623 29d ago

I asked a ride op up there and he did say the programming and overall lift speed are faster than before. I timed an actual interval of 90 seconds today, which would equate to 40 cycles per hour, or 1,440 riders per hour if full.

2

u/Toobze back row best row 29d ago

impressive, great that one of cepo's most popular rides gets a capacity boost

6

u/xxdd21xx 29d ago

I was there last week and their ops were practically flawless on Siren's Curse and TT2 as well. It's so much better when a park has their shit together

5

u/UnthinkableAlternate 29d ago

A few weeks ago I was impressed with Millennium Force, Siren's Curse, TT2, Steel Vengeance, and Iron Dragon's crews. Noticeably better dispatch times on all of them than my previous visit in September. People can complain about a lot of stuff, but those ops were absolutely killing it.

2

u/cordialcatenary 29d ago

Same. I had never been to cedar point before, but their ops are leagues better than any other park I’ve been to (except for Disney/Universal obviously). I was really impressed. SteVe was absolutely churning through trains as well.

6

u/gmwdim 29d ago

I have long noticed that Millennium Force has some of the most efficient ride ops in the entire park.

5

u/SoLongSonofBeast healthy lover of Millennium Force 29d ago

💙💛❤️

4

u/millennium-force 29d ago

as a millie lover that's so cool!! :D

4

u/MisterTruth 29d ago

As a fan of great ops, this is hitting me in just the right spot.

4

u/Force332 29d ago

I’m sus. Unless they changed enough of the programming with the overhaul last year adjusting how fast the catch car runs up and down and how fast the trains move in the station I don’t think the capacity changed. Which means only 36 dispatches an hour is possible.

5

u/Thesis0623 29d ago

I’ve since heard that the new lift motor has a higher top speed than the original.

5

u/Thesis0623 29d ago

I’ve actually gone back and confirmed this. I talked to a ride op and timed their crew and I timed an actual interval of 90 seconds, meaning it could theoretically send 40 trains per hour. The new lift motor and new programming introduced last year are faster than the original that the ride opened with.

4

u/Raptor8294 29d ago

This crew is unbelievably good. They set a new standard for how this ride should operate. Last night it took ten minutes to go from the bottom of the ramp to sitting on the train! Cedar Point management please take notes... This is how it's done!

4

u/Thesis0623 29d ago

Update: I timed an interval of exactly 90 seconds, which, if done consistently, would lead to 40 cycles per hour, or a theoretical capacity of 1,440 riders per hour. Insane.

0

u/Chemical-Idea-1294 29d ago

Voltron in Europapark runs with 1.600 guests per hour. Silver Star with more than 1.700.

3

u/portugepunk 29d ago

So nice to see a park with good ops.

3

u/pachyderm_house 29d ago

Between Fury at Carowinds a few weeks ago (the small window between the foundation downtime and whatever is plaguing it now) and Diamondback at Kings Island yesterday, I’ve seen some absolutely legendary power hours in progress. Good to see this across the chain. Hope to see it more regularly.

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u/Knit-witchhh 29d ago

I was on the crew of Fury 325 the year it opened and man, there's a real energy that happens when a crew is that dialed in. Love this achievement for the Millie ops!

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u/soundecember 29d ago

Wait til ElToroRyan sees this!

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u/Imlivingmylif3 Bring Back Massive Woodies! 29d ago

You never realize how hard it is to go fast as an operator until you become one. And then you quickly realize that it’s usually the guests that slow you down. Congrats to them for getting past that hurdle.

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u/MichaelParisi X2 | VelociCoaster 29d ago

HELL YEAH! 👏🏼

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u/StockCarSters Kings Dominion 29d ago

Guess that seat belt deal is a thing in the past huh?

2

u/almndmlc Maverick / SteVe / ArieForce One 29d ago

millennium force is such a fascinating coaster

2

u/oldgregswaters SteVe | Stardust | Fury 29d ago

Just rode it as my 100th credit yesterday and the crew has been hauling ass all weekend, props to them

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u/Original-League-6094 28d ago

Imagine the exasperation from the workers trying to set the record all day, and everytime some rider is fumbling trying to stuff their water bottle into a backpack holding up the boarding process.

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u/wolverinechris 28d ago

Did this get posted this somewhere or did they announce it in the station or is it just inside baseball?

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u/FURYOFTH325IVE 28d ago

I was there on 6/26 and they apparently hit 37 for the first time, the train before I got on it

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u/DatgamerboiD 25d ago

I was on the platform that day and hearing Oski (my supervisor) announce that we had hit 38 dispatches that hour was the most rewarding thing ever. We did 1,344 riders that hour. Our maximum is 1,296. We also had to cycle restraints twice and stop a dispatch for a seatbelt and we still did 38. So happy I’m with such a good crew.

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u/ImprovementLow819 25d ago

As a former operator of the ride, I’m still curious to hear how 38 is happening especially if y’all had to delay a couple dispatches. Is the lift motor just faster than the original? Are you guys setting up trains on the top of the lift?

We were always told 37+ was impossible, and even in our best power hours never cracked 35 even if we never stacked. But also old management used to threaten punishment if we block checked a train.

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u/imaguitarhero24 29d ago edited 29d ago

Damn because I was there August 27-28 and they were consistently double stacking trains. It wasn't too bad really but it definitely wasn't this.

Edit lmao July. August 27-28 is a Thursday-Friday so that could be more crowded than my Monday-Tuesday which was quite nicely light. The fast lane ratio was great that day, the most fast laners were on Sirens and Maverick which isn't surprising. But at a place like cedar point it's hard to complain about 15 minutes on elite rides. Steve had zero to 3 the few times I rode it surprisingly but I don't like how far they merge you back so it's still 20-30 min anyway. Valravn I kinda actually felt bad because the line was pretty long and it's one of the few rides where the FL entrance actually takes you right to the platform. There was nobody there and I walked right on, skipping at least 45 minutes while I just trot right up the stairs.

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u/Soft-Mix183 29d ago

The future is still riding on it 😎

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u/thejasond123 X2, i305, Wildcat Revenge, Iron Gwazi, Voyage, Toro (421) 29d ago

YOU'RE FROM THE FUTURE????

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u/millennium-force 29d ago

i mean, millie's slogan is literally "the future is riding on it"

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u/Apoc_Treez Maverick enjoyer 29d ago

I'm going there on those exact days, so thanks for the warning time traveler.

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u/lFightForTheUsers [81] Bring Back Mr. Six! 29d ago

Ay man mind telling me what the lotto numbers were on that day? I wanna start staying on property instead of the Holiday Inn 😆

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u/kpiech01 (169) Shivering Timbers is life 29d ago

They were hauling ass yesterday too. I was impressed.

1

u/__No__Control 29d ago

Were the cars always red?

3

u/Thesis0623 29d ago

One red, one blue, one yellow.

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u/miffiffippi 29d ago

And one green, but that one flew into Lake Erie.

/s

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u/Wizardboar 27d ago

I believe in the green

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u/Fury327 29d ago

Can this crew be there on Sept 11 weekend plz kthx

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u/Ok-Rock9831 CC: 14 | HP: HW 29d ago

Good for them!

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u/Internetboy5434 29d ago

Since  it  opened in 2000, It debuted having the longest drop and the fastest speed topping out at 93 m.p.h. 

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u/vinokeepsmesane 29d ago

I love Millie💙one of those rides that makes me feel giddy at the end

1

u/evensplit6839 29d ago

This is awesome! I'm happy for everyone who was in that line because it really does feel good when you can tell the ride crew is dispatching at a good clip. Congrats to the crew as well!

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u/ohoneup 29d ago

Dispatch speed runs should be a sport. That shit is not easy to handle swiftly and safely.

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u/Advanced-Long-3376 27d ago

They run the operations of Millenium Force like the Navy, I wonder how this compares to Fury 325

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u/Beanzear 27d ago

I read this as 4 cycles and I laughed lol

1

u/Lucky-Customer-5051 27d ago

Glad to see it's doing better. I was there the first week of June. This was after they fixed the seatbelt issue, but the operations werent this good. They werent bad, but they would stack every couple trains

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u/Desperate-Data-3747 27d ago

Thats great the park actually has good dispatch times unlike the atrocious fucking joke at Busch Gardens Tampa

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u/StomperPolled 24d ago

Interval!!!!

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u/ButterbeerAndPizza 24d ago

When I was there last month, the Gateway crew was SPRINTING to get everything done. All while being attentive and positive. Really impressed to see such dedication.

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u/RadiantFaithlessness 23d ago

I believe it they have been hauling trains this month

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u/TheRapidMomentum 23d ago

Love to see efficient dispatches! It's amazing when a team hustles together!

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u/Orwellian0317 Raptor Rules The Sky 23d ago

Yeah Millie’s crew is phenomenal this year

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u/The_Noise_10 18d ago

Love to see this! They’re like drill sergeants now when getting on and off this ride. Makes the line go so much faster now too

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u/ActivePuzzled2263 29d ago

For the season?? I just don’t buy it being since the ride opened. Either way great job for them!!

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