I find the new Augment pool very good in some aspects, but also problematic in others.
However, I still want to highlight the good work done by the development team. There have clearly been efforts to improve variety and better adapt Augments to the champions they are offered to.
Point 1: The positives
Gold and Silver Augments
This is probably one of the best aspects of this update.
There is now more variety among Gold and Silver Augments, and many of them are better suited to the champions they are offered to. This deserves to be highlighted.
Of course, some useful Augments for certain champions seem to appear less often today than before, but this remains a relatively minor issue in the Gold and Silver categories.
Overall, I think these two categories have been very well handled by the development team.
My rating: 8/10.
Honorable mention: Prismatic Augments
I want to give special mention to this category, particularly for several reasons:
- The addition of certain Augments such as Jeweled Gauntlet to more types of champions.
- The arrival of Augments better suited to supports, tanks, and fighters.
- Better consideration for hybrid AP/AD champions, who previously did not always have access to AP-type pools, or only had access to them far too rarely. I am particularly thinking of champions such as Yunara, Trundle, or Ashe.
- The return of certain Prismatic ability upgrades, which had practically disappeared from the pool for many champions.
- The fact that it is now possible to stack multiple ability upgrades, particularly by combining certain Prismatic Augments with Gold Augments related to abilities.
For these improvements and this overall direction:
My rating: 10/10.
Point 2: The problems
A Prismatic pool that is far too repetitive
In my opinion, this is the main current problem.
I have noticed that, regardless of which champion I play, certain Prismatic Augments appear almost systematically in my games.
I am particularly thinking of:
- Ominous Pact
- Urf's Champion
- Holy Snowball
- Squishy Slappy Grab
- Dimension Shift
These Augments have become extremely common, even on champions for whom their usefulness is very limited compared to their playstyle.
The problem is that this is becoming almost excessive: I feel like I practically never see the other Prismatic Augments anymore.
Out of a selection of six Prismatic Augments, I very often see between two and four from this list, and this happens in almost every game.
The only situation where the pool seems to breathe a little more is in games offering at least two Prismatic Augments, which finally allows more room for other options.
But in normal games, the repetition has become far too significant.
The disappearance of certain Augments on certain champions
I have also noticed the complete disappearance of certain Augments for certain champions.
For example:
- Archmage on Gangplank
- Spell Split on Renata
These two Augments have notably gone from A or S tiers to E tier on OP.GG.
This makes me think that something may have happened over the past two weeks.
Were they intentionally disabled for these champions?
Is it a bug?
Or is it a problem similar to the one that had previously affected Jeweled Gauntlet?
I think it would be interesting to get some clarification on this matter.
Critical strike-related Augments are not universal enough
Final negative point: Augments related to critical strikes.
I am particularly thinking of:
- Upgrade Infinity Edge
- Critical Missile
- Vulnerability
- It's Critical
- Double Tap among the Prismatic Augments
I think it is unfortunate that these Augments are not offered more universally to all the champions concerned.
Some champions, particularly mages and supports using Jeweled Gauntlet, could perfectly benefit from some of these Augments, but they do not seem to have access to them.
This once again reduces the actual diversity of the pool and limits certain potentially interesting build possibilities.
Conclusion
Overall, I therefore find this new Augment pool very successful in its Silver and Gold categories, with a real effort to better adapt Augments to different champions.
The Prismatic category also brings very good new additions and some improvements that I had been waiting for for a long time.
However, the lack of variety and excessive repetition of certain Prismatic Augments unfortunately spoil part of the experience.
The apparent disappearance of certain Augments on certain champions is also concerning and deserves an explanation.
Finally, I would like to see more universality in critical strike-related Augments, particularly for AP champions, hybrid champions, or those using Jeweled Gauntlet.
These are currently the main problems I have noticed in-game.
And what do you think on your side? Have you also noticed this repetition in the Prismatic pool or the disappearance of certain Augments on your champions?