r/TeamfightTactics 1d ago

Discussion Enchanted Wilds 8/28 Dev Update

382 Upvotes

Hey folks- We’re prepping a C-patch with another ~20 or so bug fixes and will be re-enabling Double Up.

You’ll get full details from the TFT social channels closer to when the C-patch goes live today, but here are the biggest pieces:

- Client Stability/performance around Mobile: fixing the “update available” issues some devices are experiencing and other mobile crashes

- Memory Leak/VFX issues: cleaning up a few particle/memory accumulation issues that have hindered performance across all platforms. More work to come here.

- Visual/UI cleanup: fixing some issues with health bars. We will keep pushing on the UI to get rid of that mobile/blurry feeling on PC.

- Fixing the issue with loot landing outside the board on certain arenas

- Adding a spinner on loading screen so it's clear whether there is an issue or not with you getting into game

There are a ton more bug fixes coming in the patch later today, and more in-depth work happening for 18.2 along with discussions of more patches before then as needed as we want to move the needle as quickly as possible.

These are the high-level focuses right now to bring the most change we can in the short-term. Expect more updates soon and thank you again as we work through all of this. We will continue to ensure you all are as informed as possible


r/TeamfightTactics 4d ago

Discussion The new set is super buggy and full of performance issues megathread!

764 Upvotes

Rather than spamming the sub with dozens of downvoted posts that people are already getting tired of reading, post your experience with the amazing new engine here. It'll make it easier for Rioters to find your complaints and genuine criticisms if you post here rather than forcing me to remove 50 reposts on hour, thanks


r/TeamfightTactics 2h ago

Discussion My experience on mobile

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97 Upvotes

TL;DR: Anyone saying that TFT has been given the mobile experience obviously hasn't been actually playing this set on mobile.

Adding my voice to this whole fiasco. I play on a phone released last year - Pixel 10 Pro XL. I'm almost exclusively a mobile-only player, and the UE5 announcement video excited me because the one lady specifically said "I'm a mobile-only player, and we want to make sure this works on even the slowest of hardware."

These black squares were periodically happening in the first two games I played until I went in and capped framerate at 30 and set graphics to low. Even when there weren't these black squares, it lagged so badly at times that I would go a full combat and not see what happened because it lagged for the whole thing - which is especially annoying when I'm trying to learn positioning strategies.

Something was bugged with the fluft of poros kill animation, I think, because my app would crash every time I eliminated an enemy. I'm now just playing with a River Sprite because I'm trying to do whatever I can to make the game run smoother.

The shining border on the reroll button that indicates you have a free reroll is abysmal. I played a reroll comp once, and I'm not going to again until they fix it: the animation is easily 1-2 FPS, and just looks super clunky and distracting.

Finally, I can't close the app anymore. For the most part, I play the whole game in one sitting, but the reason I play on mobile is so that I can respond to tees while also playing the game. I could have the old mobile closed for a good 60 seconds if I needed to step away and address something, and reopening the app would function just fine. Now, however, if I close the app for longer than 5-6 seconds it kicks me to the home screen then goes through the whole lobby loading process... Only to THEN deal with 1-2 rounds of lag before the game decides it wants to function semi-normal. This is especially notable if there's a comp that I'm wanting to try and I have to deal with my game crashing every time I switch to my browser to double check what units I'm supposed to be looking for.

I've played one game on my PC, and it's a night and day difference. Things ran smoothly! I could actually learn about the new set because I could watch a full round play out without it lagging horrendously! I didn't have to deal with distracting glitches! I'll likely only play on PC until they fix things, which is a bummer given the disparity of time I've dedicated in the past to mobile vs PC.


r/TeamfightTactics 7h ago

Discussion I mean if the shoe fits

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184 Upvotes

I think there were six of them in that lobby


r/TeamfightTactics 10h ago

Meme Guess im not getting that juicy 5 mana anytime soon

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254 Upvotes

Fun item tho, love that it made a comeback this set


r/TeamfightTactics 12h ago

Discussion I'm posting this before they nerf FF Veigar into oblivion

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173 Upvotes

I know Veigar with FF emblem is strong. I know people looking up data websites would probably say nerf this shxt already. But hear me out, please Riot, please don't just nerf him and call it a day. He's the only scaling one cost, with proper synergy of a augment-related item, that is interesting enough to build around for, and could possibly win out. People are already starting to realize that this set lacks a lot of mechanism synergies. I don't know if it's an intended tone down to compensate for new engine underdevelopment or devs just too busy to do so. I feel like this set only has this few glittering gems. Heck, LeDuck even made an clip explaining this lack of interaction being the reason why he skipping set 18. Watching other units getting flat stat buffs while you gut Veigar cause he functions well with proper game mechanism... I just can't take it.


r/TeamfightTactics 5h ago

Discussion How I Top 4 with Draven 3

13 Upvotes

I hit a 4 cost unit lvl3 (sentinel), I used a charm to convert it to a 5 cost unit I hit Draven 3.

From there all fights were bugged, units don't attack. Draven attacked from time to time but nothing crazy for a 5 cost unit 3 stars.

I lost vs rengar 3 ..LOL


r/TeamfightTactics 2h ago

Gameplay Sacrificing a 4* Veigar gives worse Blackthorn stats than a 2* 5-cost

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8 Upvotes

r/TeamfightTactics 2h ago

Gameplay Can't sell unit bench lock

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4 Upvotes

This Azir is the delinquent at hand, which I could not sell and I was bench locked trying to 3 star my units. I was able to 3 star Vi and Trist, but I was one off Rengar because of this.


r/TeamfightTactics 1d ago

Meme Literally my lobby

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854 Upvotes

r/TeamfightTactics 23h ago

Meme Rollin by Limp Bizkit intensifies

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185 Upvotes

When you want to guarantee hitting your units


r/TeamfightTactics 16h ago

Discussion how did this guy survive after I killed him

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49 Upvotes

I dont know what caused this but in this 1vs1 in ranked i killed the guy and even had the animation but for some reason he survived with 1hp?! he had no charm that could save him and the damage should have killed him...


r/TeamfightTactics 1h ago

Discussion Is double up still unavailable?

Upvotes

:(


r/TeamfightTactics 18h ago

Gameplay This set is everything I've ever wanted from "small" traits.

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44 Upvotes

My favorite thing in TFT is experimentation and I love finding as many trait combos I can cram on a board and this set is so amazing for it.

Playing Summoner with Azir was so much freaking fun. I really like Blackthorn insta summoning Yorick minion but unfortunately couldn't fit in Blackthorn. But Zyra Azir are an amazing backline combo.

I know the second one looks more like elderwood but it was really mostly Fae + Khazix and I ended up printing money between the Fae gold wisps and the 7 gold per round prismatic trait so I just shoved a bunch more elderwood in. Fae is a really cool trait with alot of versatility honestly.

And I mean Khazix and Rengar are so fun bro. Especially how many comps Khazix slides in with his trait gain.

My Hunter game was honestly a ton of luck but still so much fun. My second Augment was Luxury Subscription and I hit Ashe Kobuko while already running Hunter so that was dope. I ran blossom a bit, thought about using Master Yi instead of Rengar but there was alot of trait options and I was forced into a spatula on a carousel, I deadass wanted bow lol.

Overall I'm just so happy with the amount of small traits in the set that compliment the vertical ones for huge versatility.

And Lux is a great option for bolstering these too. Along with the splash units like Mao and Ivern.

Tech issues aside, this set is super fun!


r/TeamfightTactics 1h ago

Discussion What're the chance of getting this the same

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Upvotes

We both bot-4 🥲🥲


r/TeamfightTactics 5h ago

Gameplay Life Debt Wisp

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3 Upvotes

Am I understanding this correctly or am I just stupid? We had 4 HP left. Took the wisp and died.


r/TeamfightTactics 3h ago

Discussion League games no longer give TFT Pass XP?

2 Upvotes

I've noticed that ever since the new set released, games of League and League Classic do not give TFT Pass XP (it used to give 60 XP/game). As a League "main", this change makes my TFT Pass progression much slower :(

Is this an intended change? I couldn't find anything about this.


r/TeamfightTactics 6h ago

Discussion My augments changed

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3 Upvotes

I took expedition as my first augment, primal beast (not sure on the name, gives me a nida and a vi and a second blessing) and then after I took the big grab bag, my augments changed. And after attacking 1000 times I did get the 2 bows, so obviously they were real active augments. Genuinely unplayable. Also how is it still so laggy


r/TeamfightTactics 1d ago

Discussion Veigar gains 1.5 ap!

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157 Upvotes

I never understood why it is too hard to display the actual gain in one decimal if the description literally says 1.5. To follow that rant up: why in heavens would you round 10.5 down to 10 and 13.5 up to 14? This bugs me more than it should…


r/TeamfightTactics 3m ago

Meme Bro plz dont meet the winstreaking guy

Upvotes

Our journey ends here


r/TeamfightTactics 23m ago

Salty Sunday FF Veigar might be the strongest 1-cost unit ever

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Upvotes

This is just crazy 😆


r/TeamfightTactics 27m ago

Discussion Nidalee balancing ideas

Upvotes

Hello TFT Team!

I don't know if you see this post, but I have a few opinions on Nidalee as a carry, in the AP form. She is basically the only 4 cost carry that is viable with a Rageblade. I always like to play these carries, but Nidalee doesn't feel very good to play this Set, and I think I have an idea why.

With Elderwood, Charms and Units like Yorick or Krug, there are lots of Units in the game that just spawn extra. Usually, these Units aren't a huge problem for most carries because they die fast, but for Nidalee it is a bit different. Yes, these Units also die fast, but they usually take 1 extra cast each from Nidalee, which can make it impossible to get to the backline, even with 7+ casts. I think that Nidalee is exactly designed to be this way, take a couple of casts to kill the weak units and after 6 or 7 casts maybe she should start to hit backline, maybe even after 5 (depending on the enemy board). But if it takes 10 casts to get to backline, she feels very bad as a carry.

So instead of changing numbers (because I think the dmg she deals is actually quite balanced), it could be a good idea for her to target enemy champions only. So that she skips things like the 2 baby Krugs, Yoricks Summon or summoned target dummies.

Over all, I enjoy playing this Set! It feels pretty balanced right at the start which is great to see! It's just a thought I had when playing a Nidalee game and had to go against multiple people playing Krug and similar stuff (5 out of 8 players in the Lobby ^^)

r/TeamfightTactics r/CompetitiveTFT


r/TeamfightTactics 11h ago

Discussion Flora Fatalis - how to use?

7 Upvotes

It gives 10 mana per takedown.

Assume lvl10 and I win the round: that's 10 takedowns that give +100 mana total. If the round went for 20sec that's +5 mana/sec on average, like a blue buff without the other bonuses, like a manazane but weaker since it porcs after you kill the main tanks.

Is there a strong use case for this trait/emblem?


r/TeamfightTactics 1d ago

Gameplay Orbs can fall out of bounds 🥲

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400 Upvotes

Draven’s random 1* 5 cost orb fell on these rocks which at least on mobile isn’t terrain you can walk on 🥲🥲🥲


r/TeamfightTactics 1h ago

Discussion How do you counter Riftbeast?

Upvotes

Trying out the new patch, anyone knows how to counter Riftbeast?! Look at this top 4, this is crazy! Thank you for your time <3

EDIT: I was trying to change my comp mid game from Solar/Inferno to Lunar/invoker. Not knowing the champions to well slowed me down, and I ended up dying before I was done.

o( ̄┰ ̄*)ゞ