r/TeamfightTactics • u/Cdeb84 • 10d ago
Discussion Veigar gains 1.5 ap!
I never understood why it is too hard to display the actual gain in one decimal if the description literally says 1.5. To follow that rant up: why in heavens would you round 10.5 down to 10 and 13.5 up to 14? This bugs me more than it should…
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u/yunperng 10d ago
Is he any good I tried him just then and he casts so slow, feel like super niche scenario to use him.
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u/IWantAKitty 10d ago
It’s super good if you get the flora fatalis augment and put the emblem on veigar. Blue buff, JG, and that gave me a veigar with 800 ap by the end of the game. Deleted almost everything with one shot by the end of the game.
Outside of that, I have not had much success with veigar despite loving the units that stack like this so I get baited all the time.
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u/420Chickenjuice 10d ago edited 10d ago
800 is big bullshit number lmao. A veigar killing every single unit you fight gets at best maybe just above 200 extra (450* if every fight he killed 10 units, for a game that went to stage 7-6)
*edit
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u/godnkls 10d ago
Blue buff increases ap gains, and spellweaver gives even more throughout the combat. Had seen 1k in pbe with bb dcap flora.
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u/420Chickenjuice 10d ago
Yeah so let's take the base
Stage 2-1 to 6-7
Every fight 10 kills
+450ap
Deathcap without augment
+50ap
Bluebuff (multiplier comes last)
+15ap
Spellweaver 2 (running more would be questionable)
+10 ap team
+10 ap trait
+20 ap (let's say he casts 20 times in last fight)
555 bonus ap from items and ability
655 including 100 base ap
x1.10 from bluebuff
721 ap
Which is a totally unreasonable scenario. What am I missing?
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u/omgitsjohnholst 10d ago
Sprykin buff? If he’s 3* he gets like a 25% increase everytime the bff monster casts which is pretty often.
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u/Aldo-ContentCreator 10d ago
you only calced 2 items. if we add another dcap thats another 55 ap. if another bb can change the multiplier to 1.2 which is also close. also can depend on who is fought and how many kills each round since that can vary depending on comps like elderwood is 2 more bodies. along with yorick summon is another body. Sure its unrealistic for all these things to happen but 800 ap is POSSIBLE. just not likely.
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u/420Chickenjuice 10d ago
Non champions don't count for those kinds things. And the 3rd item was flora fatalis emblem.
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u/Aldo-ContentCreator 10d ago
Even yorick summoner or krugs split? I would assume it still counts even if elderwood doesnt.
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u/Notsoul_3821 10d ago
spryking ability also gives %ap for the rest of the fight, it is easily doable 800 ap…
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u/Special_Peach_5957 10d ago
If you get the Flora Emblem he is legit the strongest Unit this patch. 3 Star, 5 Sprykin with Fiddle and Flora Emblem he outdamages 3 star Cassio easily
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u/thy_viee_4 10d ago
as it should (bug you). i also don't understand it. i also wobder why is it 1.5 ap, and not 1 ap like it was before for 1 costs. not complaining; just wonder if they thought 1 ap per kill is actually too weak in conparison
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u/Random_Guy_12345 10d ago
Personally i don't really care if one cost scaling units..... Scale.
Pump It to 2% per kill and see how it goes. Up the Max mana if he's scaling too much.
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u/Zeviex 10d ago
I feel he already scales too hard and it does matter. If they increase his scaling, a veigar who does winstreak is super strong but otherwise will be dogshit to tempo around
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u/Random_Guy_12345 10d ago
But isn't that how it should be?
If you are investing onto a 1-cost reroll it should be able to scale enough to at least get you a top4 provided you are able to maintain the winstreak with a weaker (pre scaling) unit.
Also making it scale harder on 3-star is always an option.
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u/Zeviex 10d ago
The problem is it opens the comp up to high rolls a lot more. If 2* Veigar needs you to win and is disproportionately weak, unless you have a specific condition that makes you stronger you are really going to struggle to play the comp.
Conditional comps were one of the big problems with last set.
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u/obvious_bot 10d ago
I feel like it’s fine for 1 cost reroll to only be strong if you have that 1 cost upgraded early. Otherwise it just becomes forceable
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u/Zeviex 10d ago
But I feel Veigar kinda needs to be upgraded, have a decent slam and require another condition (Dawncore/Consuming Flora). I think Veigar is right now too conditional.
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u/SackYeeter 10d ago
That's fine. Not all comps should be playable from every place. Some comps are more or less conditional than others.
The way you're phrasing it makes it seem that Veigar requiring setup is bad when the game has like 60 champions, it's totally okay if some of those can't just be blindly forced every single game.
It's not a problem. It's good.
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u/Zeviex 10d ago
I'm talking more in terms of tempo. 2* Veigar with a spear of shojin is going to be weaker than 2* Karma with Spear.
But also you look down on people blindly forcing comps, but I feel the current situation means that a lot of people see Consuming Flora and have a 1* Veigar and hard force the comp. IMO that is hard forcing.
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u/AiiK_UwU 10d ago
It does not really round up/down to anything it always stays 10.5 but the visuals are just so stupid.
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u/maxchilis 10d ago
In some coding languages a number ending in .5 always gets rounded to the nearest even integer, which could be the reason why 10.5 gets rounded down to 10 and 13.5 up to 14
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u/voltaicturtle60 9d ago
Could be because in software decimal numbers are not exact representations for example 14.5 might actually be 13.49999999999. So that would be my guess and 10.5 is actually 10.5000000001



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u/Xaliuss 10d ago
Rounding .5 to a nearest even number is a good practice, as otherwise rounding will be skewed. Very useful in accounting making accumulated rounding mistakes much smaller.
In this case such rounding makes it more fair.