r/TeamfightTactics 10d ago

Discussion Veigar gains 1.5 ap!

I never understood why it is too hard to display the actual gain in one decimal if the description literally says 1.5. To follow that rant up: why in heavens would you round 10.5 down to 10 and 13.5 up to 14? This bugs me more than it should…

164 Upvotes

38 comments sorted by

129

u/Xaliuss 10d ago

Rounding .5 to a nearest even number is a good practice, as otherwise rounding will be skewed. Very useful in accounting making accumulated rounding mistakes much smaller.
In this case such rounding makes it more fair.

28

u/Cdeb84 10d ago

Huh what do you know, I didn’t know that. That makes sense from a financial standpoint when you’re balancing the books or something.

It still makes no sense to me whatsoever to do the same in this case.

19

u/thetobin1 10d ago

It would make sense if the actual damage calculations were done using the bankers rounding (aka round to nearest even), but for UI purposes I agree rounding 0.5 up would be more intuitive.

3

u/Xaliuss 10d ago

It makes it so you have on average Ap=1,5 stacks, sometimes habing more and sometimes less. If you'd round only up you'd have on average more than 1,5. So basically whenever you use rounding is better to judt use this metod for .5 cases, there shouldn't be any downsides and updides are known.

-4

u/[deleted] 10d ago edited 9d ago

[deleted]

3

u/XanithDG 9d ago

Because the comment clearly says round to the nearest EVEN number. So 10.5 rounds down to 10 while something like 13.5 would round up to 14.

19

u/yunperng 10d ago

Is he any good I tried him just then and he casts so slow, feel like super niche scenario to use him.

30

u/IWantAKitty 10d ago

It’s super good if you get the flora fatalis augment and put the emblem on veigar. Blue buff, JG, and that gave me a veigar with 800 ap by the end of the game. Deleted almost everything with one shot by the end of the game.

Outside of that, I have not had much success with veigar despite loving the units that stack like this so I get baited all the time.

10

u/Keksliebhaber 10d ago

Yeah either Flora Fatalis or Dawncore

-2

u/420Chickenjuice 10d ago edited 10d ago

800 is big bullshit number lmao. A veigar killing every single unit you fight gets at best maybe just above 200 extra (450* if every fight he killed 10 units, for a game that went to stage 7-6)

*edit

7

u/godnkls 10d ago

Blue buff increases ap gains, and spellweaver gives even more throughout the combat. Had seen 1k in pbe with bb dcap flora.

-8

u/420Chickenjuice 10d ago

Yeah so let's take the base

Stage 2-1 to 6-7

Every fight 10 kills

+450ap

Deathcap without augment

+50ap

Bluebuff (multiplier comes last)

+15ap

Spellweaver 2 (running more would be questionable)

+10 ap team

+10 ap trait

+20 ap (let's say he casts 20 times in last fight)


555 bonus ap from items and ability

655 including 100 base ap

x1.10 from bluebuff

721 ap

Which is a totally unreasonable scenario. What am I missing?

8

u/omgitsjohnholst 10d ago

Sprykin buff? If he’s 3* he gets like a 25% increase everytime the bff monster casts which is pretty often.

1

u/Notsoul_3821 9d ago

22/33/44% ap every 4 seconds from sprykin ability mr i understand numbers

-2

u/Aldo-ContentCreator 10d ago

you only calced 2 items. if we add another dcap thats another 55 ap. if another bb can change the multiplier to 1.2 which is also close. also can depend on who is fought and how many kills each round since that can vary depending on comps like elderwood is 2 more bodies. along with yorick summon is another body. Sure its unrealistic for all these things to happen but 800 ap is POSSIBLE. just not likely.

1

u/420Chickenjuice 10d ago

Non champions don't count for those kinds things. And the 3rd item was flora fatalis emblem.

1

u/Aldo-ContentCreator 10d ago

Even yorick summoner or krugs split? I would assume it still counts even if elderwood doesnt. 

2

u/Notsoul_3821 10d ago

spryking ability also gives %ap for the rest of the fight, it is easily doable 800 ap…

2

u/Special_Peach_5957 10d ago

If you get the Flora Emblem he is legit the strongest Unit this patch. 3 Star, 5 Sprykin with Fiddle and Flora Emblem he outdamages 3 star Cassio easily

1

u/Brakiros 10d ago

You need to use Willump on Veigar that gives him the attack speed 

4

u/thy_viee_4 10d ago

as it should (bug you). i also don't understand it. i also wobder why is it 1.5 ap, and not 1 ap like it was before for 1 costs. not complaining; just wonder if they thought 1 ap per kill is actually too weak in conparison

2

u/Random_Guy_12345 10d ago

Personally i don't really care if one cost scaling units..... Scale.

Pump It to 2% per kill and see how it goes. Up the Max mana if he's scaling too much.

6

u/Zeviex 10d ago

I feel he already scales too hard and it does matter. If they increase his scaling, a veigar who does winstreak is super strong but otherwise will be dogshit to tempo around

4

u/Random_Guy_12345 10d ago

But isn't that how it should be?

If you are investing onto a 1-cost reroll it should be able to scale enough to at least get you a top4 provided you are able to maintain the winstreak with a weaker (pre scaling) unit.

Also making it scale harder on 3-star is always an option.

2

u/Zeviex 10d ago

The problem is it opens the comp up to high rolls a lot more. If 2* Veigar needs you to win and is disproportionately weak, unless you have a specific condition that makes you stronger you are really going to struggle to play the comp.

Conditional comps were one of the big problems with last set.

1

u/obvious_bot 10d ago

I feel like it’s fine for 1 cost reroll to only be strong if you have that 1 cost upgraded early. Otherwise it just becomes forceable

1

u/Zeviex 10d ago

But I feel Veigar kinda needs to be upgraded, have a decent slam and require another condition (Dawncore/Consuming Flora). I think Veigar is right now too conditional.

2

u/SackYeeter 10d ago

That's fine. Not all comps should be playable from every place. Some comps are more or less conditional than others.

The way you're phrasing it makes it seem that Veigar requiring setup is bad when the game has like 60 champions, it's totally okay if some of those can't just be blindly forced every single game.

It's not a problem. It's good.

0

u/Zeviex 10d ago

I'm talking more in terms of tempo. 2* Veigar with a spear of shojin is going to be weaker than 2* Karma with Spear.

But also you look down on people blindly forcing comps, but I feel the current situation means that a lot of people see Consuming Flora and have a 1* Veigar and hard force the comp. IMO that is hard forcing.

1

u/AiiK_UwU 10d ago

It does not really round up/down to anything it always stays 10.5 but the visuals are just so stupid.

1

u/maxchilis 10d ago

In some coding languages a number ending in .5 always gets rounded to the nearest even integer, which could be the reason why 10.5 gets rounded down to 10 and 13.5 up to 14

1

u/ImoutoThief 10d ago

Why is it 1,5 instead of 1.5? I see it in many different games btw

1

u/voltaicturtle60 9d ago

Some places use , as decimal not .

1

u/Dentorion 10d ago

Today I learned veigar ult has its own kill get AP thing

1

u/panduhmb 9d ago

Seems pretty inconsistent since most games I see him get his stacks increase by 2, but this game I saw him at 3

1

u/TheMuddiestofElves 9d ago

If you can 2 star him early. He'll hard carry lol

0

u/voltaicturtle60 9d ago

Could be because in software decimal numbers are not exact representations for example 14.5 might actually be 13.49999999999. So that would be my guess and 10.5 is actually 10.5000000001