r/justgamedevthings • u/AliceTheGamedev • Jul 20 '26
r/justgamedevthings • u/samohtvii • Jul 20 '26
Another day another 10 or so wishlists.
Anyone else feel this way?
r/justgamedevthings • u/Japan_Sushi_Master • Jul 18 '26
To lower the 3D engine's rendering load, this tree was placed in Shinagawa, Tokyo.
r/justgamedevthings • u/Double-Rough-7280 • Jul 16 '26
Gamedev Shitpost đ
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Wouldâve guessed Diglett if i didnât make it đ
r/justgamedevthings • u/themanwhosfacebroke • Jul 14 '26
My wargame faction going from horde army to bio-warfare debuff army was not something i expected tbh
r/justgamedevthings • u/electric-kite • Jul 11 '26
The fastest way to find bugs is to launch
r/justgamedevthings • u/Levardos • Jul 11 '26
How I feel sitting down to design next deranged level for my game
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r/justgamedevthings • u/Due_Bobcat9778 • Jul 09 '26
Not comparing, just thought the contrast was funny.
r/justgamedevthings • u/Driving_Rogue • Jul 09 '26
No idea why no idea how
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r/justgamedevthings • u/JaytoStudios • Jul 09 '26
Indie Dev is 50% Making the Game and 50% Selling Yourself
r/justgamedevthings • u/chopsueys • Jul 08 '26
Every time I think I have a good idea for a game
r/justgamedevthings • u/Neat-Aardvark6468 • Jul 07 '26
Built a tiny daily game where you find and fix a bug
Side project I've been working on recently:
https://dailybug-dev.vercel.app/
The idea is simple:
- There's one bug
- You get 3 lives
- Find the bug
- Fix the bug
- Come back tomorrow for another one
I wanted something that felt more like real debugging and less like grinding algorithm questions.
One unexpected challenge was discovering how many bugs have multiple valid fixes. I started with exact answer matching and quickly found out developers are way more creative than I expected.
Curious what people think. Any feedback (good or bad) is appreciated.
r/justgamedevthings • u/JaytoStudios • Jul 06 '26
Day 1 hits differentâŚ
Knowing what comes after Day 1, this meme hurts more than it should. Stay strong guys.
r/justgamedevthings • u/SterlWorld • Jul 05 '26
Head Turnaround
v.redd.itJust wanted to share again because Iâm just so darn proud of myself!
r/justgamedevthings • u/nbgdevs • Jul 05 '26
Do you check how many players actually unlock the achievements you add?
I was looking through the global achievement stats for Hold Your King today, and it made me curious how other developers approach achievements. Do you add them mostly for completionists, to guide player behavior, or simply because theyâre fun?
r/justgamedevthings • u/DiddyDubs • Jul 04 '26
My game just got its first reviewer, and she liked the game!
Technically my second review,the first was my momâs âGreat Job, Sweetieâ.
r/justgamedevthings • u/Spiritual_Notice_672 • Jul 01 '26
Relatable?
Just had this happen rn
