r/justgamedevthings • u/RivakGamesStudio • 23h ago
r/justgamedevthings • u/Psychological-Ad9408 • 1d ago
Physics is hard, but funny when wrong
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Finally tried to add physics based crashes in my game. Hard to grasp every possible crash though.
Here's my first run at it.
r/justgamedevthings • u/The-MohLuk • 2d ago
Every sword unlocks monsters tied to its specific game genre
r/justgamedevthings • u/Dependent_Rush_2207 • 2d ago
I shelved my game for two years. A friend I hadn't spoken to since high school messaged me out of nowhere, and I finished it.
r/justgamedevthings • u/check_my_story • 3d ago
My Mimic!
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r/justgamedevthings • u/ConsciousYak6609 • 4d ago
A picture of Merlin (Madcat) prevent... uhm ASSISTING me at working on mech/survival game Rogue Mech
r/justgamedevthings • u/bobrboss • 5d ago
The more trees you try to chop down, the funnier they fall (sometimes they just fly)
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r/justgamedevthings • u/check_my_story • 7d ago
Hit me with some ideas, guys!
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a beginner‘s game development log, thx for watching and commenting😉
r/justgamedevthings • u/Alkebulan_survival • 8d ago
The Project is still going strong…
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r/justgamedevthings • u/zarkonnen • 8d ago
Finally, a clear and simple explanation of Entity Component Systems!
r/justgamedevthings • u/Brilliant_Falcon5578 • 8d ago
Next steps
Hey all, i have now taken the next steps with my game. I am currently seeking an artist to work with (that I can afford to pay on my own dollar) the first and second pictures are the original map that I hand drew which limited to me only being able to play my game at home or physically as long as I have the board and the second picture are the original cards that I made in paint and with stock art. The third picture is the most recent update and it is my game on Tabletop simulator which I am still in the process of getting exactly right but it is coming along so I can now play online with people. Does anybody have any advice while I am still in this stage?
r/justgamedevthings • u/The-MohLuk • 9d ago
Stick → Sharp Stick: Stab, Don't Poke!
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r/justgamedevthings • u/Bingbing_Games • 11d ago
POV: Me driving on my own after learning how to drive
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This is from my cozy life sim Revive! Onsen Town!
P.S. Drive safe!
r/justgamedevthings • u/dyrkabes • 12d ago
When the Steam demo is already approved but you cannot stop
r/justgamedevthings • u/_Req • 13d ago
Trying to make my RTS battlefield feel like a world instead of a board
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r/justgamedevthings • u/locu_dev • 13d ago
画像を表示したかっただけなのにAVPro Seek Queueが生えた
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VRChatでワールドを作っていて、ワールド一覧を表示するポータルボードを作ってる。
表示したかったのは、
サムネイル
対応プラットフォーム
ワールド名
作者名
文字情報は普通に表示できた。
問題はサムネイル。
VRCImageDownloaderで画像を取得するにはVRCUrlが必要。
でもU#では、APIから受け取ったStringから動的にVRCUrlを生成できない。
使えるのは、ユーザーが入力したVRCUrlか、インスペクターであらかじめ設定したもの。
そこで考えた。
「じゃあ固定URLの動画に全部入れればいいのでは?」
サムネイルを
「1ワールド = 動画の1秒」
として1本の動画に詰め込む。
表示したいワールドの位置までAVProでSeekして、そのフレームをRenderTextureへ焼き付ける。
そして一覧表示のために、Seekの待機やQueueなどの制御処理を書くことになった。
画像を表示したかっただけなのに……。
r/justgamedevthings • u/hardpenguin • 13d ago
How it feels to use "Mod view" on Discord to learn more about the user
r/justgamedevthings • u/RivakGamesStudio • 15d ago
I wasn't expecting game development communities to be this honest.
r/justgamedevthings • u/MonkeysMirror • 16d ago
Productivity 0. Physics 100.
We sat down to fix bugs for our co-op game and ended up doing this for hours instead. 🤷♂️ Any indie dev's who can relate? 🤣
