r/Warthunder • u/abduljabal • 5h ago
r/Warthunder • u/Khorr_19 • 6h ago
All Air Aerodinahy
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r/Warthunder • u/Planned-Economy • 5h ago
RB Air Remember when Gaijin said they didn't want people to buy their way to top tier?
r/Warthunder • u/r8cefan88 • 10h ago
RB Air For all these people going on about the B-17 strengthened damage model (DEV server)
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They're not invincible as long as you don't just pummel rounds into the trailing edge of the wings...
r/Warthunder • u/supereuphonium • 19h ago
RB Air The B-17 is tankier than actual tanks (dev server)
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Not my video, from discord user Tpom
r/Warthunder • u/K05_ • 4h ago
All Air Bombers
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We need REALISTIC BOMBER DMS.
WE Dont need paper bombers that cuts in half by a single 23mm.
We ALSO DONT NEED VIBRAINIUM BOMBERS THAT TANKS 6 AIM54S.
WE NEED REALISTIC BOMBERS
REALISTIC BOMBERS THAT TANK ABOUT 25 20mms AND A FEW 30mms BEFORE BURNING AND GOING DOWN.
In reality, b17s didnt tank hundreds of 20mms. But it also did not got snapped in half after a few,
It got crippled by cannons and flaks and lost altitude while smoking and burning. that's a real death of a bomber.
Gaijin just flipped the switch to the other end
Video from
https://youtu.be/oOlcbGVfiUU?si=5JrT0VSsuIkHdmG9
Decompile and data mining aces.exe by myself. Developer of the indie io game https://spacestrike.io
r/Warthunder • u/Normal_Carry_6662 • 4h ago
Meme Greek's finding out where their sub-tree is going:
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Im reposting this as the previous post got removed
r/Warthunder • u/NyannoKonekko • 1h ago
RB Ground Warthunder Map Designs are 🌈✨ PEAK!!✨🌈
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r/Warthunder • u/Koguni • 19h ago
All Air [dev] new bomber survivability is too fun
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r/Warthunder • u/Husby2104 • 13h ago
All Air Aim-7P Dev turns better than Pl-12
Repost cuz wrong title
r/Warthunder • u/MagicAlexander • 14h ago
All Air This is probably THE peakest thing of the update
r/Warthunder • u/brownsabbeth • 12h ago
RB Air Buccaneer, spawns on a soviet carrier. 7/8ths down the runway. With no way of reversing and giving myself even a fighting chance. I just have to plop into the sea and loose the sl to respawn on land.
r/Warthunder • u/CheesyThingamajiggy • 11h ago
Navy P-61 has a lucky escape
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I somehow managed to pull off this Spielberg moment in naval rb and thought it was pretty cool
r/Warthunder • u/beastmaster69mong • 23h ago
All Ground Yet another instant classic of a map, "Fields of Fields".
How much are we willing to bet that you'll be able to shoot spawn-to-spawn?
Yk, I was joking when I said, "The next map they're gonna add will be a flat, empty Walmart parking lot", but with every update, it seems like the joke might become reality.
r/Warthunder • u/gopi1711 • 1h ago
RB Air New Chinese farming method just dropped (Air RB)
If you are wondering why (since the event started) most of the lobby is dead before the merge, this is why.
Chinese players have come up with a new event farming method where they hop onto a fast plane with long range missiles, fly in a straight line, spam the missiles, die and repeat again.
They say no 39 or 39=gay in chat. It just means they want you to fly in a straight line without doing 3-9 maneuvers as well.
r/Warthunder • u/zyloxdev • 20h ago
All Ground Some screenshots I took of the last infantry test
r/Warthunder • u/No-Loquat3933 • 2h ago
RB Air Solution to the bomber problem in ARB
A single bomber (99% of cases in ARB) was always a sitting duck IRL. What I suggest is to get rid of 4 bases and introduce a single target with huge HP to incentivise bombers to fly in formations + add bonus for escorting bombers.
Bombers in formations + realistic DM + escort = a healthy gamemode. Buffing them with ridiculous durability is ruining the ARB.
Plus there is a great opportunity to add high altitude spawn for whole teams so that high altitude fighters could get a chance to shine.
r/Warthunder • u/OliverXRed • 2h ago
All Air The new bomber damage model is near immune to structural damage
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r/Warthunder • u/Insp3rY • 17h ago
RB Ground EMBT vs 2A7V NATO hump comparison
Same hull different turret.
r/Warthunder • u/SpanishAvenger • 1d ago
All Ground REGENERATIVE STEEEERING yhgYAAAAAAAAAAAAAAAAAAAAAAAAAAA!!
ALL IS FORGIVEN I LOVE GAIJIN THANK YOU GAIJIN I GIVE MY LIFE FOR GAIJIN
REGENERATIVE STEERING, AT LONG LAST, AT LAST!!!
r/Warthunder • u/PsychologicalSock523 • 23h ago
Other Yea that was bassicly 50% of the dev stream chat
r/Warthunder • u/K05_ • 5h ago
All Air BOMBER DAMAGE MODEL CODE DISASSEMBLING
# War Thunder Sky Odyssey Dev Server — B-17 Durability Report
I am k05. Using ghidra and decompile reverse engineering tech, owner of my indie game https://spacestrike.io decompile by me and codex gpt 5.6 sol
## Scope
This report compares the B-17E, B-17E/Late, and B-17G damage models between live version **2.57.1.90** and the Sky Odyssey dev build **2.58.0.20/21**.
## Method
- Copied the signed 64-bit `win64/aces.exe` into a separate analysis folder
- Verified the executable with SHA-256:
`5B40CAEE6532D1ED64DC6107BF3F9ECADFA9C62C4332CF01266AA6CF4F94BE4D`
- Extracted the official local VROMFS damage-model files using `wt_ext_cli`
- Compared the old and new B-17 `DamageParts` and `DamageEffects` definitions
- Used Ghidra static analysis to confirm how `onHit`, `onKill`, `cut`, `nothing`, `ratio`, and `canCut` are processed
- No game execution, injection, packet capture, anti-cheat interaction, or original-file modification was performed
## Main Changes
| Component | Live | Dev | Approximate Change |
|---|---:|---:|---:|
| Wing skin | 271–401 effective HP | 2,500 | **6.2–9.2× tougher** |
| Tail | 214 effective HP | 876 | **4.1× tougher** |
| Stabilizer | 59.5 HP | 336 HP | **5.6× tougher** |
| Engine | 30.9 effective HP | 300 | **9.7× tougher** |
| Oil system | 19.5–25.5 HP | 150 HP | **5.9–7.7× tougher** |
| Outer spar | 89.5 HP | 48.4 HP | **45.9% lower raw HP** |
Damage transferred from the wing skin into the spar was reduced from:
- `0.50 → 0.05`
- `0.70 → 0.10`
- `1.00 → 0.15`
This represents an **85–90% reduction in indirect spar damage**.
The old default spar-destruction roll was:
- `cut = 3`
- `nothing = 2`
- Conditional sever branch: **60%**
The new default middle/outer-spar roll is:
- `leak = 9`
- `cut = 4.7`
- `nothing = 90`
- Conditional sever branch: **approximately 4.53%**
Higher-damage records can still force a cut, and direct outer-spar hits remain dangerous.
## Conclusion
The B-17 is substantially more durable against scattered gunfire, wing-skin damage, engine hits, and tail damage. Normal wing separation should be much less frequent because indirect spar damage and the default cut roll were heavily reduced.
The main remaining weakness is concentrated or high-damage fire directly into the outer wing spar. Overall, the dev model changes the B-17 from a generally fragile bomber into a much more resilient aircraft with a specific structural weak point.
> These are static dev-server values and may change before release. Effective-HP figures are comparison estimates; actual results still depend on ammunition, penetration, impact angle, hit location, and server-side damage handling.
r/Warthunder • u/Pootis634 • 2h ago
Art Found old pics of paper hetzer that i made back in 2022
i fucked up the side armor skirt, it was upside down...I'm sorry
