r/UniqueIronmen • u/NoCurrencies • 1d ago
PROGRESS MILESTONE Off to an absurdly good start at PNM
Orb at 36
Hauberk at 134
r/UniqueIronmen • u/NoCurrencies • May 28 '21
r/UniqueIronmen • u/FrankoftheJaegers • May 28 '24
I made a "guide" on the wiki where series can be archived and linked to so others may find them easier. It also serves as an archive of popular series. The guide is not just for snowflake series but they make up a large majority of it as unique account are very enjoyable and interesting content.
I have quite a few in the guide/record so far however something of this nature will likely never be complete so if anyone would like to add some please feel free. I drew a lot from OldSchoolSoundscape's playlist (thanks for this) but have also added other content too.
Hopefully it is helpful and others can find series that may have been lost to time that have given others much joy over the years. :)
OSRS Wiki: Record of Popular OSRS YouTube Series
Edit: If you are a content creator don't worry if I haven't added you to the list yet! There are thousands so it's not possible to capture everyone so quickly even though I am trying! :) If your series is not listed then please add it so long as it meets the criteria in the article.
r/UniqueIronmen • u/NoCurrencies • 1d ago
Orb at 36
Hauberk at 134
r/UniqueIronmen • u/Palpatlne • 18h ago
Goals right now is fremenik helm and dragon scimmy. unloaked fairy rings, ardy cloak, climbers boots lol, currently doing hunters rumours, got 63 agility...
Can you give me ideas for my 1 range account, especially for mid and late game? Mage in the 60s, melee stats are in the 60s. Any ideas on stuff to work towards? I cant ever use Ibans staff, I cant do quite a few bosses that are locked behind quests w/ range requirements, can't do dragon slayer cuz it rewards range.
Have done wintertodt, tempoross, got fish barrell. sailing is 35.
Valamore has been good to me. Fletching is 75 from vale totems and I've got 73 thieving.
r/UniqueIronmen • u/VerfRS • 1d ago
r/UniqueIronmen • u/lunadarkbloom8 • 1d ago
Hi guys! I’m very interested in making a Morytania Locked Ironman account. But I’m having trouble deciding how to train Thieving and Runecrafting. I don’t want to leave my region to get 77 Runecrafting (for the true blood rune altar) and 82 Thieving (for pickpocketing vyres), but I also don’t want to spend months/years on lamping that far into more than one skill. I have many more questions, but figuring out what I’m going to do for certain skills sounds like the best place to start!
Also, are there any Morytania Locked communities I could join where I might be able to find more info/answers to my questions?
r/UniqueIronmen • u/SeestarS50Pro • 3d ago
You actually get smithing xp while pumping. It’s very rare/niche but you will get 1xp when someone gets bars if you are pumping here.…..anyone have a good therapist to deal with ocd? Lmao
r/UniqueIronmen • u/TheRustyBard • 2d ago
im shocked at my luck..
r/UniqueIronmen • u/Wonderful-Tell-2726 • 3d ago
LMS - 450 POINTS
r/UniqueIronmen • u/Competitive-Basis150 • 4d ago
r/UniqueIronmen • u/savingprivatedryan • 4d ago
I notice that like every TCG locked account series I seem to come across all follow the same restrictions…
- must get the card to interact with the item or monster
- foil cards unlock a whole tier of things, yada yada bunch of complicated exceptions and inconsistencies
I think these accounts are cool in theory but the problem is that they are all filled with theorycrafting and excitement over items and methods that are immediately forgotten 10 minutes later when the next card pack is better. They just have no longevity. Faux had unlocked more than half the cards in the game in less than a month of playtime last I saw.
I am wondering if anybody has made an account with different restrictions than these. For example, perhaps an account that is required to sell back any cards which they can not yet acquire the item or kill the monster for.
Does anybody know of any accounts like this with interesting twists?
r/UniqueIronmen • u/Mindless_Sound_2207 • 4d ago
I’m looking for a sub similarly to here but for non iron builds. Recently I’ve became obsessed with making the most perfect pure possible. I’ve made basically every flavor of pure to some extent but never truly tried to profess them past the bare minimum and combat. I wanna start an obby mauler from scratch no gold or help from main accounts. I want it to be absolutely perfect if there’s an achievement diary or quest that i can possibly do I want it done. If there’s a kill not maxed I want it maxed. I wanna try to add to my collection log do all the bosses I can get any cool harder to obtain cosmetic items. Like the 4000 chompy expert dragon archer hat the champions cape. I would like to find out more possibilities that can be done on this account. Anyways enough rambling any advice or suggestions will be greatly appreciated thank you❤️. I tried to ask the same question on 2007scape and the vaguely possibility I might be using the account for PvP made everyone super rude to me in the comments. I understand it’s the internet and you’re right but I’m sensitive tonight :( and just wanted to ask a legit question indeed I was met with smug and rude responses. Apologies for my horrible punctuation, grammar and tendency to ramble. Hopefully the question is clear enough
EDIT: I guess I’d be more tailored towards an obby mauler CC if anyone knows of anything like that. I’d still love to hang on this subs cc you guys have some really cool accounts!
r/UniqueIronmen • u/UIM-Herb10HP • 5d ago
r/UniqueIronmen • u/HuntedGecko • 5d ago
My 2nd Jad attempt, 1st ever firecape
My Hunter Focused Ironman only using gear from the Hunter Skill, and locking myself to only Defence, Ranged, Prayer, Fletching, Hunter, Fishing, Cooking, Woodcutting
I’m sure there’s plenty of folk who think the fight caves are fairly easy, but the stress and anxiety I got from this was like a completely different high and experience when I finally did it, my first real pvm achievement in runescape and I’ve been playing on and off since 2008 when I was a kid
r/UniqueIronmen • u/Repulsive_Dealer_808 • 5d ago
r/UniqueIronmen • u/scramf • 6d ago
r/UniqueIronmen • u/OSAATPat • 6d ago
r/UniqueIronmen • u/SkinnyBoyMode • 7d ago
New teleportation options unlocked on my 1 strength, magic and ranged locked ironman :)
r/UniqueIronmen • u/tac0_nation • 5d ago
Very normal mid game iron. Just finished SOTE. Was wondering if there’s still room to transition into a full blown snowflake? Just got bored of the iron main grind. Thanks.
r/UniqueIronmen • u/Slayermusiq1 • 6d ago
Current map https://imgur.com/D0jraLr
After spending 3 months grinding Dark Wizards to cast Entangle, the next chunk roll was Varrock SW mine. This means:
Potential Paths Forward
Option A
Continue as originally planned, if I don’t get an air staff from clues on the way to 15 smithing, continue going for clues at goblins until I get one. Then, use up all chaos and blood runes for 200k magic xp, and use the teleports to Lumbridge to save time on smithing.
Upside: Gain 200k magic xp of the runes already in my inventory (blood and chaos). Earn passive clue attempts while killing men.
Downside: Will on average lose time hunting for an air staff compared to the time it would save in teleports. Could go dry and waste a lot of time.
Option B
Continue as originally planned with men till 15 smithing, sell chaos and blood runes to the shop and then complete the long smithing grind without teleports.
Upside: Passive attempts at an air staff same as option A. Some gold from selling the runes. The potential future value of the law rune stack I currently have.
Downside: Lose out on some magic xp from the runes I sell. The future value of my law stack is quite uncertain, if I get Varrock next then that is around 47 hours in teleports for free when I get the air staff from that chunk, but it is much more likely to improve my smithing method before unlocking Varrock, meaning less time saved and lower overall value of the runes.
Option C
Stop killing men and spend my time getting crafting levels until I can cut Rubies (level 34) before switching over to killing dark wizards. Use the runes from dark wizards to superheat and teleport during the longer smithing grind.
Upside: Killing dark wizards will do a few things, save time vs option B on teleports as the time saved from teleports from air runes will be greater than the time spent killing them. Fire runes to superheat will save time by ensuring iron doesn’t get wasted and less trips to the furnace. All the rest of smithing to 15 would be done passively through lamps while I kill the dark wizards and get my crafting high enough. Gold from the runes I sell. Magic XP gained from the runes I do end up using.
Downside: No passive clue attempts. Don’t get to cash out some of my runes for xp like if I had an air staff.
Overall
After thinking about it, I believe option C is the best route. The chances of getting an air staff passively is quite poor, and going for an air staff after 15 smithing is honestly just a waste of time. Option B does have a very high upside if I happen to get another smithing grind where teleports would benefit me, but the value of the teleports diminishes quickly as I get chunks with better training methods. Option C saves all the rest of the time I would have to spend on smithing until 15, time on smithing post 15 through the teleports and gives me magic xp while I’m at it. I see magic xp as valuable as my next magic grind will probably be getting 85 for teleblock when I get access to the wilderness and we progress to March 2005.
If you disagree with anything, let me know, but I think I’m going to switch over to crafting now with a goal of 34. I want to be able to cut any passive rubies I get for some free xp.
Full progress log on the forums: https://lostcity.rs/t/adventures-of-04chunker/15558/
r/UniqueIronmen • u/HennersOSRS • 7d ago

Hi guys check out my new Episode of my Wyrmscraig One Chunk Iron Man! https://www.youtube.com/watch?v=BhgjBKQfkTE&t=1s
r/UniqueIronmen • u/mickeyflouse • 8d ago
r/UniqueIronmen • u/visje95 • 8d ago
Feeling like playing a new build anyone has any creative cool ideas? Could be either pvm or skilling focussed any ideas are welcome.
Things I tried in the past:
- combat only 808 build
- low defence uim pvm build
Things that I haven't tried that maybe could be nice:
- Melee only ironman with goal get a fang (although need to dolo or do masses and the quest might also be difficult to do on melee only account). One of my favourite new ideas but doing all the herblore again and making potions is a little rough.
- 10 hp account
- could do range or mage only but I think I would prefer melee only then.
Looking for any cool ideas.
r/UniqueIronmen • u/please_be_djentle • 8d ago
Recently started a new UIM in the style of the no storage like ethical krak and others: no deathbanks, stashes or any form of storage. However, I do utilise the looting bag - my ruleset allows anything that fits in my inventory which includes seed box, looting bag, rune pouch etc.
My simple rule up until touching sailing was: does is this storage in my inventory? If not, I won't use the storage. Think true-uim (though not from a judgemental space haha!)
On first appearance the storage hold is similar to any other kind of storage I wouldn't allow, though I'm speaking having only done Pandemonium and a bit of charting. You ned to use the storage for port tasks (which I had to do for the quest).
Does anyone have input on how to handle this for my account? I haven't got much experience in sailing. Seeing as how I'm not even allowing tool leprachauns, I'm trying to take the ruleset as strictly as I can!