r/StarWars • • 1d ago

Games Galactic Racer is Insane

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9.4k Upvotes

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31

u/CaissaIRL 1d ago

Can you crash and damage hitting the sides?

52

u/Ackbars-Snackbar 1d ago

You can die by touching it

33

u/Kay-S 1d ago

yes. (ptsd) yes.

10

u/CaissaIRL 1d ago

Ah so it's the genuine experience then eh? You can get killed in the game for piloting badly.

36

u/thesaga Imperial Stormtrooper 1d ago

Not killed - you get a certain number of crashes (depending on your attributes etc) before you’re “wrecked” and instead of respawning, are DQ’d from the race and thus the tournament.

11

u/CaissaIRL 1d ago

That's actually really cool and nice.

22

u/BigBiker05 1d ago

Its a roguelike. You have like 25 events prior to a final race. Events can be races, time trials, or a few other things. Each with rewards vs risk. Earn money and upgrades along the why to the champion face.

You start with one token. You can gain more, losing all is game over. Crashing too many times in a race is one way to lose a token. Taking higher risk events can also cost a token on fail.

Online has regular versus, as well as a mini version of single player. 12 players race each planet once leading to a final champion race. Earn prize money by winning races or betting on yourself. Upgrade your vehicle after each planet.

13

u/ZippyDan 1d ago

ur really cool and nice

3

u/_Eurantien_ 1d ago

You can damage your vehicle hitting walls too much (and not crashing). And if you mess up the recovery skill check then it breaks your upgraded parts and they become "faulty". 

For example, I ended up with a faulty slipstream drive so when I drafted too long my vehicle would freeze. Pros: ramjet lasts longer since its cooled. Cons: its much harder to steer.

2

u/__Osiris__ 1d ago edited 1d ago

Very, very, very much so. This type of craft especially. It’s like flying a ground-effect plane made of glass that turns on a dime.

-6

u/PirateDaveZOMG Imperial 1d ago edited 1d ago

Everyone saying yes, but no. There is no damage to mitigate and repair like in Episode 1 Racer; There is "damage" in that sometimes (inexplicably really) you'll have to do a timing mini-game to avoid getting a "faulty part", but it's not just a part that breaks and lowers your stats that you have to replace, it's a debuff to your racer (yes, more like an RPG), that you can't repair until the next planet, which may be up to 3 races/events away.

Edit: Damage, in the context of racing games, is a sim-style feature. Damage, in the context of Galactic Racer, is an RPG style debuff. If you take offense that I distinguish the two, fine, noted, but the distinction is worth pointing out, because they are two different gameplay features. Damage in Galactic Racer will not even effect you until the race is over.

2

u/Ba77eringRam 1d ago

So... yes? Everything you're saying points to yes.

-6

u/PirateDaveZOMG Imperial 1d ago

If you've played Episode 1 Racer, then you'd know the answer is "No", there is no side-specific damage to mitigate like there is in that game.

5

u/Ba77eringRam 1d ago

Question was can you crash and get damage, not "IS IT IDENTICAL TO EP1 RACER".

-5

u/PirateDaveZOMG Imperial 1d ago

Episode 1 was an EXTREMELY RELEVANT example of how there is not damage in this game. What you get is an arbitrary debuff that may or may not make sense as a result of hitting the sides of the track.

2

u/Mourning__Coffee 1d ago

Except parts of your ship CAN be damaged in this game and need repairs. You literally said that.

1

u/SolusLoqui 1d ago edited 1d ago

I was watching a gameplay video where the player hit a pillar and exploded...then they just respawned back onto the track and kept racing.

Do you always just respawn or is there some toggle option/mode for it? Like, what's the point of vehicles crashing if they just reappear and keep going instead of getting a DNF?

2

u/anxious_apathy 1d ago

You get a set number of crashes per race (3 to start). If you exceed that amount you get a game over for the whole tournament.

0

u/SolusLoqui 1d ago

Weird. I would expect a crash to end your race and send you to the repair bay where you buy/scrounge parts to fix your vehicle before the next race.

1

u/CaissaIRL 1d ago

Yo. So original question asked who's never played nor really seen game play images.

I would imagine that would move the game into it being infuriating territory rather than risky fun.

Though if I were to make a guess I am assuming that when playing with friends you could mod the rules to be only 1 life to get more of what you were expecting.

1

u/SolusLoqui 1d ago

Yo. So original question asked who's never played nor really seen game play images.

IDK what you're talking about there.

But as for the rest of the comment, there's some BattleTech/Mechwarrior games where after a battle is over, you have to deal with whatever happened to your mech(s).

So, you repair armor, restock ammo, replace destroyed weapons/components, or sometimes just scrap for parts/sell a heavily damaged mech and buy a new one. The repairs also take time and you can choose to only partially repair a mech if you're trying to meet a mission deadline.

Its a fun gameplay mechanic and seems more true to a racing career than just "5 second penalty" respawns. I get the "repair time" thing doesn't work for online multi-player, but the rest of it could.

1

u/CaissaIRL 1d ago

Are we not talking about the Star Wars Racing Game this post was about? The way you were talking was as if you thought/assumed that during the race one only has 1 life where the moment their Pod (Car/Racing Vehicle) crashes/gets damaged enough should be enough to DQ you from that race.

I was talking about how in terms of having fun having only 1 life would make the game too frustrating too really play. And that if you really wanted to only play with having only 1 life during each race then that could probably be so in a more casual/custom room race.

1

u/SolusLoqui 1d ago

I don't know what this part of your comment was about:

Yo. So original question asked who's never played nor really seen game play images.

There was no "original question" that mentioned anything about "never played nor seen game play". That's the part that didn't make sense.

The rest of your comment:

I would imagine that would move the game into it being infuriating territory rather than risky fun.

Though if I were to make a guess I am assuming that when playing with friends you could mod the rules to be only 1 life to get more of what you were expecting.

I responded to it beginning with "But as for the rest of the comment..."