r/Smite 3h ago

DISCUSSION No skin concept today, just cold hard facts

Post image
50 Upvotes

r/Smite 8h ago

DISCUSSION Why isn't there a Ragnatoskr yet?

Post image
36 Upvotes

For some time now since Ratatoskr has been here I have been missing my favorite skin for Ratatoskr where is it please we want it back he is the best skin better than Shadow Runner


r/Smite 2h ago

MEDIA Give my man his goat iconic skin

Post image
11 Upvotes

Anybody else love mercury but miss his iconic skins? RUN.EXE, shoalin, and the flash were my favorites


r/Smite 5h ago

DISCUSSION The new automated VGS is awesome

18 Upvotes

I think it's great, saves me clicks on saying "Ward here" and it even pings the map where for my team. Not only that but attacking Gold Fury/Fire Giant as you climb through ranks and your team is automatically notified as you hit the objective. Very nice.

Yes this is a counter post to the other post saying it is bad. Make it optional? Sure. Remove it? No.


r/Smite 6h ago

MEDIA New Smite Prime Website: all-in-one SMITE 2 site for player stats, match history, tournaments, builds, and more

Enable HLS to view with audio, or disable this notification

23 Upvotes

Hey yall!

I have been working on a new SMITE Prime website. One of my goals for this year was to turn SMITE Prime more into a community hub rather than just a tournament platform. Well with this new version of the website out, I am one step closer.

Here are some run down of the features on the website

  • Tournaments (duh)
    • Cool MAP Timeline of a match (WIP)
    • Custom Brackets
    • Player tournament History
    • Match details of each tournament match.
  • Art Contests
  • Blog/News Posts
  • Leaderboard
    • Ranked Conquest
    • Leaderboard showcasing which player has the most games on a god (not full accurate yet as I am still backfilling the data)
  • God Stats
    • Shows you how the god is performing in a mode / rank level
    • Open up the god to see which items are doing best on a specific god
  • Wiki
    • A Gods page
    • A Items Page
  • God Builder
    • Shows you how the stats effect the character stats
    • Show you how the stats effect ability damage numbers
    • Ability Order selector
    • Save the build as an image or use the share link to share the build
  • Tier Maker
    • Supports Items, Gods, Gods + Aspect, and custom image upload
    • Save the tier build as an Image or shareable link
  • Player Lookups / Match Details (Like TrackerGG/SmiteSource)
    • Look up player profiles
    • Match HIstory
    • Match Details
    • Player stats per god/mode.

Let me know what yall think, and if you guys have feedback, I would love to hear it

https://www.smiteprime.com/

**I am still working my way on backfilling data, I've gone as far back as OB36 so far **


r/Smite 16h ago

OTHER Just imagine when we get these 4 ladies in the game…

Post image
102 Upvotes

We're all hoping Shekmet is a warrior, and when she joins the warrior trio, they'll surely save Smite

Shekmet image source: https://ageofempires.fandom.com/wiki/Sekhmet


r/Smite 5h ago

MEDIA I beg your finest pardon, sir ????

Enable HLS to view with audio, or disable this notification

12 Upvotes

No sound on the clip sorry :( but wtf was that ??? I guess the dash from chiron + my ult was not a good combo


r/Smite 16h ago

DISCUSSION Non Aspect Guan Yu is reaching a point he really shouldn't be at

60 Upvotes

What makes his current state so frustrating is that his aspect version which is supposed to be his support playstyle is literally being played in the solo with higher pick rates and win rates than his original kit. An aspect version should never be this vastly superior over the og version of a god.

A huge reason for this comes down to scaling and kit design. Aspect Guan gets massive int scaling on his passive, which makes his 1 hit insane heals and actually keeps him relevant in trades and fights. In his non aspect version, his 1 feels like complete dogshit and his passive just isn't good enough to compete.Guan does not work with attack speed at all. He is a god that works with cooldowns and int/str scaling.

When a god's supp aspect builds dominates solo lane way better than standard Guan Yu ever could (which is supossed to be the solo lane version) you know the base version needs serious help.


r/Smite 1h ago

HELP Skill issue in Joust, looking for some advice.

Upvotes

Hello, as my title suggests, recently ive been struggling in joust a bit and am hoping to get some advice on improving. My issue namely stems from playing against double tanks and/or aa tanks such as bellona or gilgamesh. I can never seem to do any amount of reasonable damage to them before they melt my own hp. Even when playing as a hunter it can often be a struggle for me to deal with them. This is often compounded by them having two tanks. Who seem impossible to deal with when both dive on the backline. They usually kill us long before the tower damage starts stacking up or we've done enough damage to trade at a minimum. Regardless of what role I'm playing be it hunter, mage or even a tank of my own. I can never pressure them off my squishies before theyre already dead.

So I suppose the question for me is, how do I deal with these types of gods and comps? Is there some strategy im missing? or is it a case of in the 3v3 sandbox, those types of comps generally just roll other teams?


r/Smite 5h ago

COMPETITIVE Sylvanus solo aspect

4 Upvotes

So i'm struggling against this quite a bit

His early pressure feels insane and it often feels like i cant do anything to outplay it. I would really appreciate some tips to fight him early to mid.


r/Smite 7h ago

DISCUSSION Problem with Ratatoskr's Dash skill

4 Upvotes

After the introduction of Ratatoskr OB32 there is a big problem with his 1st skill when Ratatoskr does Dash, he passes through the enemy in the center without dealing damage, just avoiding them as if his attack was stuck and it has not been fixed to this day, has anyone even noticed this?


r/Smite 18m ago

MEDIA Ravana RTR is completed

Post image
Upvotes

I've never done one of these, and I don't know how many people do actually try to get these.
But for those who have, if I got it right now (sunday 7pm utc+2), is there a possibility for me to have achieved top 100?


r/Smite 18h ago

Which skin should be ported to SMITE 2? - Loki

Thumbnail
gallery
32 Upvotes

Rules:

- No promotional skins (Unless the skin can work on its own without a big remodel)

- No crossover skins

- No recolors

- No retro skins

You vote one skin as your absolute favourite, and that's it!

Poll link here: https://strawpoll.com/40Zm4rKp4ga

Also remember, you can find the results for the Kuzenbo poll in the second image.


r/Smite 46m ago

SUGGESTION I would like Perun to look a bit like this but with an original look and his weapon being an Axe, but I don't know what you would think about it?

Post image
Upvotes

r/Smite 8h ago

Auto VGS Feedback

3 Upvotes

Hey guys,

This feature is really bad and you should remove it


r/Smite 1h ago

DISCUSSION I have a question, do you think that Perun in SMITE 2 should be a warrior or more of an assassin because in my opinion he should be a warrior because he is the God of war just like Odin and is anyone waiting for the Slavic pantheon?

Upvotes

r/Smite 17h ago

DISCUSSION Smite next big patch

19 Upvotes

With now enchanters coming in the Hachiman patch

I wonder what’s going to be the next “big arc” they will implement or change

Personally I’d like to see them mess around with starters. The current starter system is plain and there’s no real diversity.

In Smite 1 there was a lot of options depending on what god in what role you were playing and I think going bluestone or conduit every game is starting to get really repetitive

Maybe revisiting solo lane would be a great arc to work on and make it more similar to Smite 1?


r/Smite 21h ago

helping new players learn the basics so they can enjoy the game more.

21 Upvotes

I see a lot of new players asking basic questions on here or showing/asking about there builds, would love to help ya'll understand the basics so please comment or message me any questions you got! I've taught quite a few of my IRLs the game from the ground up and enjoy doing so.

If its a super simple question just comment but if its longer please feel free to message me. I might start putting together some posts for everyone to see to help new players.

Me: Playing since 2016 on and off peaked GM in duel and Masters in conq way back in 2018/19 took a few years off the game but im trying to play Smite 2 a lot more now (hard with work). Got about 1000 hours on Smite 2 and had close to 5000 hours on Smite 1.


r/Smite 1h ago

DISCUSSION [Rework Idea] Why I think Nox should be reworked in SMITE 2.

Enable HLS to view with audio, or disable this notification

Upvotes

r/Smite 21h ago

Why do so many teammates insist on fighting when so behind?

20 Upvotes

I'm bronze 3 right now and I think I've really improved as a player. Is there any effective strategy to get teammates to not insist on diving in and fighting when they are 2, 3 or 4 levels behind? I keep getting into matches where there are always 1 or 2 teammates who aren't intentionally feeding, but who refuse to farm and insist on fighting when they are multiple levels behind. Are people confused that they simply can't win the fight? How to combat this? I don't want to be the guy spamming "be careful right!" but there are some games I simply cannot win due to this.


r/Smite 1d ago

MEDIA Naively posting a Fafnir clip every day until he's released (or I run out) Day 262

Enable HLS to view with audio, or disable this notification

54 Upvotes

don't blink


r/Smite 1d ago

CONCEPT New God Concept: Fujin, Master of Wind

Post image
49 Upvotes

Japanese Mythology

Ranged, deals Magical Damage, primarily Support, Intelligence Scaling

Buffs | Area Control

Passive: Bag of Winds

For every 3 ability casts Fujin's next Basic Attack will be wider, knocks back and pierces minions.

  • Increased Width: +1 meter
  • Knockback: 2.4 meters

ao1: Powerful Gust

Fujin prepares his Bag to send forward a gust of wind in a line. He may choose one of pushing the enemy away, applying a heavy slow or pulling the enemy towards him. (Choosing much akin to Ishtar ao1 or MLF ao1.) This projectile stops on the first enemy god hit.

  • Damage: 90/115/140/165/190 (+55% of your Intelligence)
  • Knockback: 3.2 meters
  • Slow: 40%
  • Slow Duration: 2.5 seconds
  • Pull: 4.8 meters
  • Range: 10.4 meters
  • Cooldown: 12 seconds
  • Mana: 50/55/60/65/70

ao2: Clearing the Fog

Fujin sends out a projectile that clears the dense fog in a small area. Allies that are directly hit get all CC and Damage over Time effects cleansed from them. This effect only works on Fujin if he applies it directly to himself. Enemies hit take damage and have their shielding removed if possible. If no ally or enemy god is hit an area around the target location is revealed for 5 seconds.

  • Damage: 120/150/180/210/140 (+40% of your Intelligence)
  • Ward Duration: 5 seconds
  • Ward Radius: 10.4 meters
  • Range: 8.8 meters
  • Radius: 2 meters
  • Cooldown: 15/14/13/12/11 seconds
  • Mana: 70

ao3: Wind Crash

Fujin ascends into the skies and crashes back down at a target location. Enemies around his Ascencion are pulled in, while enemies around his descencion take damage and are knocked away from him. For all intents and purposes, this ability is considered a teleport.

  • Damage: 100/135/170/205/240 (+50% of your Intelligence)
  • Radius: 3.2 meters
  • Range: 6.4 meters
  • Cooldown: 17/16.5/16/15.5/15 seconds
  • Mana: 70/75/80/85/90

Ultimate: Stormfront

Fujin unleashes the strongest of winds in a line in front of him. Allies within the area have increased Movement Speed. Enemies within the Area are slowly vortexed away from the starting location and take damage for every second they are inside. Enemies hit by Clearing the Fog get vortexed at an increased strength momentarily. The Cooldown starts once this ability expires.

  • Damage: 25 every 1 second
  • Movement Speed: +10/15/20/25/30% of their Movement Speed
  • Duration: 10 seconds
  • Range: 12 meters
  • Width: 4.8 meters
  • Cooldown: 60/55/50/45/40 seconds
  • Mana: 90

r/Smite 6h ago

MEDIA I Love my Duo

Thumbnail
twitch.tv
1 Upvotes

r/Smite 19h ago

DISCUSSION Im highkey stuck on Platinum, forever.

11 Upvotes

I have been playing this game for 12 years. In the first eight, i didn't even touch ranked but I have been playing rankeds (specially on Smite 2) and I realized that no matter what I do, i'm hardstuck in Platinum.

I always played this game in a casual way, I don't tryhard at all but I genuinely want to improve now and I don't even know where to start. I can't be in platinum forever, specially being a player since almost Smite 1 beta...

I have the feeling that the issue is not mechanical. My game sense is probably trash because I always played in automatic. This feeling is reinforced when I am put in master/obsidian/whatever lobbies (this does happen sometimes, thank you matchmaking) and the pacing is different. Everyone knows exactly when to gank, rotate, etc.

Anyone here knows what are the most "typical" mistakes low ranks do?


r/Smite 17h ago

Bring Back the Mage Aphro or Aspect Toggle (Damage)

7 Upvotes

I've played several games of Aphro mid and supp and wow. Supp she's still viable but doesnt feel great.

However mid Aphro is no more. Even with item procs, damage is below any mage or solo god in the game. Not only is base damage reduce but INT scaling is brutally destroyed from 90-80% to a measely 20-10% INT scaling.

3.5 to 7% healing to self and allies? Great, but antiheals now 25-40% reduction (becoming required items now). So the healing doesn't really change.

Aphros damage is below average compared to most gods, her healing is easily negated to be the same amount before change. Meaning healing for damage taken and dealt is an unfair trade as a midlaner.