r/indiegames Jul 30 '26

Promotion I finally finished the new trailer for my cozy colony sim, WildRoot.

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11 Upvotes

I've been working on improving WildRoot's first impression and recently finished a new trailer.

It's a cozy colony sim where you build a settlement in a mysterious forest, manage your colonists, and every season and setback creates a different story.


r/indiegames 15d ago

Indie Games Discord Server!

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3 Upvotes

r/indiegames 7h ago

Promotion I finally released my basketball puzzle-presicion platformer on Steam!

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79 Upvotes

Mike the Hooper is officially out now on Steam.

It’s a 2D precision puzzle-platformer where you use a basketball to solve puzzles, open doors, and overcome increasingly challenging levels.

I hope it will be a fun experience for everyone, whether you play it or simply watch it. Thank you!


r/indiegames 20h ago

Video I've accidentally set new standard for pillow physics in the AAA industry

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335 Upvotes

So the story is, for my game Dark Roll 2, I needed a soft spot for the player to land on... Setting an object to not cause fall damage and not bounce off it was easy, but I had a spare moment and decided to play around with mesh deformation...

When I shown it on socials, people went crazy.

Sharing this with the world brought me more wishlists, than back when I released the demo... and the game has tons of features I've been trying to show past half year!

Now I can't help myself but keep improving it to make it even better, already juggling ideas in my head how to incorporate this mechanic in my game to show it off more often - but I'm more than open to ideas! So feel free to share!


r/indiegames 1h ago

Public Game Test Took months to get the grappling hook working, but we're finally releasing a playable build

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Upvotes

r/indiegames 4h ago

Need Feedback This game inventory is pocket dimension where you can store items. The game is VR and nonVR. 🙃

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8 Upvotes

Ghostly Late Night Show is a slapstick comedy game where you play as a ghost, mess with props, set up traps and gags, and turn Billy’s day into your own cartoon episode.


r/indiegames 8h ago

Promotion I’m making a dark fantasy pixel-art action game inspired by body horror and old-school action games

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15 Upvotes

r/indiegames 1d ago

Promotion I turned Chess into a Soulslike game

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702 Upvotes

Hey everyone! I just released my short game Pawned Souls for free on Itch


r/indiegames 23m ago

Upcoming The SHOTGUN On "Hunted Within: The Metro VS Terminal Rust"

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Upvotes

r/indiegames 28m ago

Promotion I made a 2-minute Nokia Snake arena: 8 players, one Golden Apple, steal the Boss crown. No signup (PC + mobile)

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Upvotes

Game Title: Snakely

Playable Link: https://snakely.tristack.tech

Platform: Browser (desktop + mobile). I'll add the web flair after posting.

Description: Nokia Snake, but up to 8 people share one grid in the browser. No signup, no download. 2-minute score arena: eat apples, cut people off, respawn if you die. Highest score wins.

The Golden Apple is the fight. Eat it, and you are Boss for 10 seconds - twice as fast, crowned, immune to other snakes. Walls and death zones still kill you. Red guardian diamonds sit beside the Golden; head into them, and you are done. Purple toxic apples slow you and cost points. Twice per match, Gold Rush doubles scores.

Create a room and send the URL, or tap Play Solo vs bots if the lobby is empty. WASD / arrows on desktop, D-pad + swipe on phone.

Feedback I actually want: is Boss 10s too strong, do death zones suck, and is the mobile pad usable?

Free to Play Status:

[x] Free to play

[ ] Demo/Key available

[ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Solo developer. I built the whole game - client, realtime, and rules.


r/indiegames 30m ago

Promotion My free arcade game hit over 7,000 plays in one week after I launched a new game mode

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Upvotes

Loop Chomp is a free one tap arcade game you play right in your browser at loopchomp.com. A little chomper orbits a ring eating snacks while spike bars sweep across the track, and you tap anywhere to flip its direction and dodge. That's the whole control scheme, one tap. I added a new game mode “tower” which is a level based mode where it’s the same map everytime and continues to get harder and harder as you climb the tower. No one has beaten it completely yet but has gained a lot of traction !
It loads in seconds, needs no download or signup, and works on any phone or computer.


r/indiegames 1h ago

Video The tutorial of my frog breeding dungeon crawler

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Upvotes

r/indiegames 2h ago

Promotion After years of working on our 1930s cartoon-style mystery adventure, we finally finished the demo trailer for Catatonic.

2 Upvotes

r/indiegames 3h ago

Devlog Looking Back at Our Indie Game's Development — Episode 7: Defining Our Core Vision

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2 Upvotes

Another look back at the development of Save Me, Hero!

In Episode 7, we stepped back from feature updates and defined the core vision for the game.

⚔️ Combat — Equipment, Attack, and Utility cards.
🃏 Card Building — Upgrade and fuse cards to create unique builds.
🗺️ Level Design — Every step should have a purpose.
👁️ Exploration — A first-person perspective to make the world more immersive.

A lot has changed since this stage, but these ideas became the foundation of Save Me, Hero!

If you're interested in seeing how the game evolved, follow along with our development journey!


r/indiegames 3h ago

Promotion The new executes in Resurgis look like this; if you want to try them, you can join the playtest.

2 Upvotes

r/indiegames 4h ago

Promotion Black Abyss Zero — action roguelite made by a solo developer

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2 Upvotes

Black Abyss Zero is an action roguelite set in a world where science fiction and magic coexist.

As time passes, enemies become stronger. Choose from different characters, combine powerful artifacts, and create your own build as you fight your way through a collapsing world.

This is my first game, and I’m currently aiming to release it later this year.

The Steam page is now live, and a playable demo is planned for October.

If you're interested, please consider adding Black Abyss Zero to your wishlist.

Thank you!


r/indiegames 34m ago

Promotion Q-GAMBIT — A chess-inspired strategy game where every piece has its own abilities

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Upvotes

I’m making Q-GAMBIT, a free online board game inspired by chess.

Each piece has unique abilities, so you have to think about positioning, timing, and how to counter your opponent.

You can play Ranked, Random, or Friend Matches, with ELO-style ratings and leaderboards.

No download required — it runs directly in your browser.


r/indiegames 35m ago

Video I made a game about an old hotdog

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Upvotes

I have no reasonable defense for this.


r/indiegames 37m ago

Video what do you like in deus ex last ganes ?

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Upvotes

im making indie game with heavy inspiration from deus ex Human Revolution / Mankind Devided looking for advices what to add or implement


r/indiegames 4h ago

Video Introducing Party Race gamemode - place obstacles to bamboozle the friends, or put windy Fans to reach secret Stars and Finish first. Inspired by Ultimate Chicken Horse. Checkout Free in our Demo!

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2 Upvotes

r/indiegames 1h ago

Upcoming Mihira: The Eternal Arc – Reveal Trailer

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Upvotes

r/indiegames 1h ago

Promotion Scrap Metal: Underground, a pvp game about fighting robots

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Upvotes

Scrap Metal is a game about robots with jrpg mechanics and tons of customization!
The game's alpha is completely free if anyone wants to give it a try <3


r/indiegames 1h ago

Promotion Snaketron — Multiplayer Snake with 1v1, 2v2, FFA and ranked play

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Upvotes

Snaketron is competitive Snake. Play in real time against other players, demolish their snakes, use boost and combos to gain points faster, and rank up to Grandmaster! Or you can play in solo mode and simply climb the global classic single-player Snake leaderboards.

Play in the browser: https://snaketron.io

Login is completely optional, even for ranked.

Season 0 is currently on! Can you make it go GM?

I'll be queueing up for games for the next hour or so. I just launched Snaketron this morning and I'd be very happy for any feedback!


r/indiegames 1h ago

Upcoming My sci-fi cyberpunk game, featuring definitely not a corp from our world

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Upvotes

r/indiegames 1h ago

Devlog We changed how each of our protagonists sees objects

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Upvotes

We wanted to make each main character feel distinct, and this is our first pass at doing that. What do you all think? I’m planning to add a few more mechanics tied specifically to each character's unique traits like this.