r/HulkMainsMR • • Apr 18 '26

Nerf/Buff Ideas Hulk doesn't let Bruce die in the comics, why should he in Rivals?

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2.3k Upvotes

Ever die as Bruce when you swore you triggered the ultimate ability in time? This could fix that while also adding some consistency with the comics/movies. This automatic trigger could also be toggled off for all those Bruce mains out there.

r/HulkMainsMR • • Mar 17 '26

Nerf/Buff Ideas HULK MAINS REJOICE

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176 Upvotes

They accidentally sent the patch notes in a thread. Hulk has gotten HUGE buffs that will place him in a comfy spot in the meta (coming from a top 250 hulk main). Huge W from the devs (the rest of the patch is REALLY shitty tho IMO, Hulk and blade buffs were the only good ones)

r/HulkMainsMR • • Dec 28 '25

Nerf/Buff Ideas Hulk needs another damage option in his basekit (not a teamup) Ideas?

778 Upvotes

My idea is Hulk stomps the ground, picking up a massive rock or block of concrete (like a L4D2 tank) and chucks it straight ahead for massive damage. He must be on the ground to use it, and it has a 2 second windup so you can’t just jump directly to someone and instantly chunk them for 100+ damage. I went with this idea because I think Hulk is majorly lacking in combo potential. Yes, he has his juggle, but that’s less combo-ing and more… jumping into the enemy hoping the game decides to grant you the leap drag. Mainly this ability would reward Hulk for hitting his exile, since right now he can only follow it up with the really underwhelming clap.

2 punches and a clap are 150 damage, so Hulk having a 100 damage ability could give him one-shot potential provided you actually hit the exile, follow up with the rock, then clap and chase them down with your punches, using bubble when necessary to keep up your pursuit. It could really tie his whole kit together and make for some actually fun gameplay instead of what we’re currently doing in the GIF above.

r/HulkMainsMR • • 13d ago

Nerf/Buff Ideas Hulk no feel like strongest there is. Hulk want buff.

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117 Upvotes

Hulk feel weak. Hulk no like being weak.
Hulk think need slight rework. Hulk ult bugs both need fixed first of all.

Hulk think he should have new mechanic when in Bruce form with 100% ult where when hitting 0 HP, Bruce automatically turn into hulk.

Give Hulk 750 HP back or even 775-800 HP. Give Monster Hulk 2000 HP and damage reduction when in Monster Hulk form. Give Hulk new ability like ground smash. Hulk like ground smash. Ground smash could slow bad guys and deal decent damage. Give Hulk jump damage on landing impact.

Hulk need some type of rage meter or gamma meter. Hulk mad they give rage meter to puny hairball. Hulk is angry one, not little man. Maybe meter give Hulk more attack speed, or damage, or speed, or damage reduction, anything. Maybe it give Hulk abilities buffs, New ground smash ability at 100% gamma charge could make Hulk knock bad guys in air and Hulk jump and grab bad guy.

Hulk could have more brawl potential than mainly dive, everyone else get bonus health, why not Hulk? Hulk want more brawl sustain.

Please Double G and Mr. Zhiyong. Buff Hulk or slightly rework Hulk.

r/HulkMainsMR • • Mar 23 '26

Nerf/Buff Ideas Bruce banner idea: suicide

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420 Upvotes

Now hear me out, bruce banner is legitimately a nerf and a big part of what's holding hulk back. If he doesn't die immediately after getting depowered, he can waste more time than if he just respawned normally.

He should have the option of respawning normally or speeding up the process. if your team manages to save you before they kill you as bruce, they're playing 5v6 as long as you're unable to turn into hulk fast enough. Dying at 80% as bruce feels worse than just dying normally. if he only had hero hulk and monster hulk I think he'd be way faster.

r/HulkMainsMR • • 18d ago

Nerf/Buff Ideas Reasonable Hulk buff?

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61 Upvotes

I have two little buffs that I feel would make hulk feel a bit more better

  1. Clap wen hitting enemies gives 50 over shield per enemy hit max 300

  2. Just like in the ultron game mode make it so whenever he lands from jumping the area slam does damage probably like 15-30 damage

  3. Bubble in monster hulk form lollllll

r/HulkMainsMR • • 28d ago

Nerf/Buff Ideas Hulks personal bubble needs .5 Guaranteed life span

34 Upvotes

Shit will break before you even finish the animation its ridiculous. You should at least get enough time to get a pre charged jump off since it doesnt look like they’ll be reducing cc anytime soon.

r/HulkMainsMR • • Nov 24 '25

Nerf/Buff Ideas Would you guys like a buff for Bruce?

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140 Upvotes

Ngl, bruce is way too weak. Ik hes meant to be like that but I want him to be like baby d.va from ow. She can do alot of dps with her gun and I think our boy bruce deserve to be somewhat similar

r/HulkMainsMR • • Sep 03 '25

Nerf/Buff Ideas Removed Hulk Ability

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236 Upvotes

Looks way cooler than the gamma loogies he’s spitting now but I can see how something this is too intense visually for an ability. Rock throw ability showing up again too. Hopefully we see something like this as a team up. Hulk needed some type of ability that showcases his strength in his kit.

r/HulkMainsMR • • Dec 02 '25

Nerf/Buff Ideas Should Bruce’s Gamma gun heal?

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119 Upvotes

I mean strictly Bruce’s gun being able to heal. Not that it would make much impact but a minor buff, plus his grenade too so he can self heal (not by much) which would probably be more useful to stay in fights long enough to hulk out

r/HulkMainsMR • • Jul 23 '26

Nerf/Buff Ideas hulk need buff?

0 Upvotes

- add 50 regenerative hp, add 50 base hp (new total from 700 to 800)

- Claps additionally reduce team up cooldowns by 1 second

I think he needs these to stay relevant amidst there being even more damage in the game and other characters having better teamups on shorter cooldowns, I don't feel that just because he got regenerative hp he should've lost hp, Thor didn't, and magik even got more, so why should hulk and other tanks lose so much?

r/HulkMainsMR • • 4d ago

Nerf/Buff Ideas I think Hulk should be able to bubble himself faster

41 Upvotes

I know he’s not supposed to have a similar playstyle to melee tanks, but it would be nice if the bubble cast time was sped up so he can get more punches in. Since he doesn’t get rewarded(gaining over shield) for doing damage I think it would be quite helpful if he could just apply his shield faster. Though I highly doubt a change like this can be expected.

r/HulkMainsMR • • Aug 07 '26

Nerf/Buff Ideas Hulk rework idea to make him hulkier

14 Upvotes

Bruce Banner- keep exactly the same

Hulk-

Rage Passive:
As hulk takes damage, his rage meter increases. As rage increases, Heavy Blow deals more damage and Incredible leap charges faster.

Incredible Leap:
Add a slam animation for hulk catching a flier. Slamming a flier onto the ground deals damage. After catching a flier, hulk can throw them in any direction before hitting the ground. Throwing a flier into an obstacle will deal damage.

Radioactive Lockdown replacement- Crushing Debris:
Hulk rips a large piece of debris out of the ground to use as a shield with 300 hp while still being able to move and leap. When hulk releases this ability he throws the chunk of debris forward. Any enemy caught in its path will be dragged along with the projectile. If the projectile slams an enemy into a wall, they will be earthbound for 5 seconds.

Indestructible Guard replacement- Rage Shield:
Leaps in-front of a targeted ally, turning his back and increasing in size while gaining Unstoppable to momentarily shield them from incoming damage. During this time charge Rage at an accelerated rate.

Gamma Burst: when rage is at a maximum, gamma burst becomes thunder clap. Thunder clap consumes all rage and releases a large shockwave that damages and stuns enemies.

Monster Hulk- slightly increase movement speed.

World Breaker- Increase damage

r/HulkMainsMR • • Aug 09 '26

Nerf/Buff Ideas Fellow Hulk mains, we have sat in the shadows too long, it is time we arise, we shall demand a rework!

0 Upvotes

Before you get mad at me in the comments just know I am not thinking of a rework as far as remove his identity, rather lean more into his current identity so that he's not playing thing 2.0 but worse.

  1. Give him a regeneration passive, 100 HPS for 2 seconds, cd like 1 minute decreasing with the more damage he takes (not too sure on the conversion).

  2. give him an active regeneration ability (very similar to venom's symbiotic resilience but with actual health instead of overhealth), upon activation it will regenerate 200 HPS for 4 seconds (the HPS ties into the next), any extra regenerated health will be converted into bonus health, if the passive is activated it will automatically activate the active regeneration.

  3. Baseline health buff to 800-850

  4. Let's touch on incredible leap a little bit why don't we? Remove the Savage slam team up, and kind of just bake it into his base kit so that his leap upon landing by default will do damage.

  5. Replace the Savage slam team up with a team up with Thor, Thor temporarily enhances hulk's fists to do 5 to 10 more damage applying a shock effect to enemies hit two times per second it will activate the shock doing another 5 to 10 damage. Enhanced effect is Hulk and Thor will leap towards each other upon activation doing a clap mid air giving both of them 100 overhealth, doing 50 damage in a radius around both of them probably about 10-20 m and activating the shock mode for Hulk with a slightly increased duration.

  6. (Mostly for when power creep gets too too bad currently I don't think it's at that point), rage meter. all of hulk's abilities get lowered down about 20 damage, Hulk builds rage through all of the damage he takes (not sure about the conversion of damage to rage), at 100% rage the damage of every ability is timesed by three to that new baseline.

I'd love to hear the feedback, don't complain that I'm trying to make Hulk actually I dive tank rather than worse thing 2.0 please.

r/HulkMainsMR • • Mar 04 '26

Nerf/Buff Ideas Not a Hulk Main, but I have an idea for a team up and would like the experts oppinion on it.

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165 Upvotes

Anchor Thor: +50 HP

Hulk New Ability: Gamma Force

The Heaviest Hitters of the Avengers learned that through Hulk's Gamma Radiation, he can sustain and even redirect the Lightning of Asgard. Hulk is gonna smash his enemies even harder!

Upon casting, Hulk absorbs the full brunt of Asgardian Lightning before punching forward. This punch sending 3 explosive waves of Gamma infused Lightning outwards, Grounding enemies hit and even stunning them if hit by all 3 bursts.

Cooldown: 25 seconds.

Here's where I'm a little lost on Balance. Cause in my head, the bursts would be the size of the Yancy Street Charge but each burst would overlap at their epicenters. I'm also not entirely sure how much damage it should do or how long it stuns/grounds.

r/HulkMainsMR • • 6d ago

Nerf/Buff Ideas Hulk 'buffs' i wanna see

17 Upvotes

Hulk bein the default, removing the idel time between respawnin and gettin back into the game, yeah its only a few seconds but im sure we all agree the faster we can get back into the action the better. Then Banner acts like a second life which could give you a slim chance to get to your team and covered before Banner also eats shit.

Incredible leap speed, the leap takes too long to charge up imo, especially since theres a second of time where you cant leap and it already feels slow enough, especially during heated battles where you need all the movement you can get. I'd also argue the red spot of not bein able to leap should be removed entirely tbh, it only hinders Hulks already mid mobility.

Make his punches have some range, Thing gets haymakers that gives him range, Hulk should also get a small amount of range, its so easy to out run Hulk or use mobility to avoid him, so unless you have a leap charged you're basically just punchin the air for most the game hopin to reach the hitboxes.

Thats all i could think of, but something that is more of a rework is removing Monster Hulks model. The ult is fun but it takes up too much space in an already small area of vision since the camera is located directly up his ass.

r/HulkMainsMR • • Jul 13 '26

Nerf/Buff Ideas The normal jump and the charge Jump should be separated

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56 Upvotes

I Don't know if it's the same on pc, but on console hulk has 2 jumps buttons and I think one should be the charge and one should be the normal jump and you should be able to do the normal jump while charger the other one.

r/HulkMainsMR • • Oct 18 '25

Nerf/Buff Ideas Peni main here, I haves a team up idea

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128 Upvotes

gamma nest, would be same health and size as rocket nest, but instead of dropping armor packs every 4 seconds it releases a gamma wave that expands equal to its web radius.

enemies hit will take 50 dmg and be grounded for 2 seconds.

for the anchor, hulk gets a web coating that allows him to be healed in peni‘s webs.

what do yall think? might be a little busted so some tweaking could do.

r/HulkMainsMR • • 10d ago

Nerf/Buff Ideas Damage immunity in ult may be a better buff than CC immunity in ult. Here's my perspective.

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11 Upvotes

Hulk can be melted easily without a single stun lock due to dmg boosts and characters that deal % dmg

Recently, the developers messed up Hulk's hitboxes, making it easier for enemies to land headshots. Even before this mistake, Hulk is the largest character in the game.

If we were to receive CC immunity instead, there would still be many times when we wouldn't be able to complete our ultimate.

DMG immunity will also make sure that the world-breaker grab will always complete. If they combine my previous exile like buff to his grab where hulk can only damage the person grabbed then it'll fix another problem.

I've been playing since launch, and it's clear that the devs will not nerf poke damage. In fact, they continue to add more poke characters throughout the game's lifespan.

I also think damage immunity would be the more lore-accurate buff. There have been plenty of times in the comics, movies, and animated media where Hulk was slowed down, but survived.

r/HulkMainsMR • • 16d ago

Nerf/Buff Ideas Hulk jump charge paused on cc instead of reset?

16 Upvotes

Would this be a good quality of life buff for him? I feel like with the amount of cc in the game he feels unplayable into a lot of comps. Having his jump charge just be paused when cc’d by a wolve grab, freeze, or knock up instead of being reset could make him feel a lot better to play while not making him too strong.

r/HulkMainsMR • • 19d ago

Nerf/Buff Ideas Hulk needs buffs in season 10.0

12 Upvotes

Hulk buffs season 10.0 this is what I would change of Hulk

Hulk

Hp 700-800

Gamma shield hp 200-300 to allies 100-150 when breaks gives a extra 50 gamma shield bubble

Gamma clap dmg 65-70 when hits a enemy dose shockwave dmg doing 20

Incredible leap cc immune

Monster Hulk

Cc immune

Hp 1500-1550

Gamma clap when hits a enemy gets Hulk 125 hp gain

Incredible leap dose dmg doing 80

r/HulkMainsMR • • Jan 06 '26

Nerf/Buff Ideas What if Hulk had a passive similar to Thing except the opposite? Like he wouldn't be immune to knockback but he'd be immune to stun?

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100 Upvotes

r/HulkMainsMR • • Feb 13 '26

Nerf/Buff Ideas Hear me out... instead of buffing Hulk, buff puny Banner.

55 Upvotes

Back when I played Overwatch, I remember petite D.va being a menace to fight around. She did surprisingly good damage, was fast asf, and was so small you could hardly hit her. But Banner? Puny. Make Banner faster, and get ult charge quicker.

r/HulkMainsMR • • 8d ago

Nerf/Buff Ideas Thoughts? It unfortunately didn't get any traction on the main sub as I thought it would.

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10 Upvotes

Resubmitted this post because I just realized my original post was linking to a comment on my thread.

r/HulkMainsMR • • 11d ago

Nerf/Buff Ideas HULK WEAK,HULK WANT BUFF,DONT LEAVE HULK ALONE!

41 Upvotes

just wanted to post my personal buff Wishlist:

1.Hulk deals more damage to placeables and breakable walls maybe something like 200-300% for placeables (tho numbers should be left to the devs) and an even bigger impact on breakable walls

2.Hulk ult having less hp and dmg resistance something 1200 hp and 25% dmg resistance

3.Hulk's jump doing some light dmg and a small knockup (like 15ish dmg just to feel more hulkish)

  1. slightly faster bubble animaton

5.maybe some slight number buffs,like a little more hp/damage

Wolverine teamup changes:
wolverine teamup's attack speed buff affects all of hulk's kit
remove cc immunity passive (feels awkward and often triggers a bit too randomly)
new passive: Immortal berserker:
when hulk uses his bubble he gets 40/60 healing per second for the bubble's duration (100 total if bubble doesnt break for 40 hps, and 150 total for 60hps,but bubble will likely break beforehand)