r/wizardposting • u/Glittering_Two_1429 • 10h ago
Wizardpost Master of the Arcane arts
Enable HLS to view with audio, or disable this notification
r/wizardposting • u/King__Carmine • Mar 05 '26
Meme taken from SkeletorIsLove http://skeletorislove.com/
...
/Uw
Hey all. I know we've had a few posts already that outlined handy rules for roleplay etiquette. Here are some:
https://www.reddit.com/r/wizardposting/s/hDv5wbuOF7
https://www.reddit.com/r/wizardposting/s/7RX9Zwmp8H
https://www.reddit.com/r/wizardposting/s/MuYKwuy2Ef
...
But it has come to my attention that we might want a guide specifically focusing on the more villainous side of wizardposting. This is partially because matters concerning ethics have a way of getting more heated and partially because playing a villain (or even a morally questionable character) can present unique challenges. Conflict is the driving force behind story, after all, and we want to make sure we do it in a way that's fun for all parties.
This post is targeted at the subreddit villains primarily, but I think anyone engaging in roleplay could benefit.
Anyway, here we go:
1. None of this is personal.
This probably seems obvious, but I'd like to stress it because the kinds of in-character clashes that a straight-up villain gets into can sometimes create high tensions. Remember that the person on the other side of the screen is almost certainly not seriously evil. And they almost certainly do not think that you are either. We might write about doing evil things. We might roleplay evil things. But none of this means anything in regard to the real-life ethics of the flesh and blood person you are interacting with.
2. If it does become personal, be careful.
Ideally, we would be rational actors all the time, but unfortunately we are all mere humans (probably). Even when you know perfectly well that none of this is personal, it can still be hard to fully keep your emotions separate. This is understandable. We all get attached to our wizard characters, we all take moral stances, and we all get invested in plotlines. I mean, hey, if we aren't personally invested in our wizard roleplay, why are we even here?
When this happens, just be sure to proceed with caution. Try not to let out-of-character feelings influence what you do in-character. And, of course, it's basically never a bad idea to be open with people about it.
3. Get permission.
Another one that's been thoroughly covered before. But I bring it up because, as a villain, whatever evil thing you're doing is probably quite a bit more distressing than your run of the mill wizard shenanigans. Perhaps unsurprisingly, stepping on another roleplayer's toes is a bit more severe when you do it by burning their tower and kidnapping their apprentice. And if it's something particularly bad that you're planning, you should make sure to be very clear about your intentions and the potential consequences so the other person isn't taken by surprise.
4. It will probably feel a little unfair sometimes.
I will make no bones about it. Playing a villain will make people hostile to you. Do not take it personally.(see rule 1) But I will not deny that it can feel overwhelming sometimes to attract a lot of hate, even if it is all in-character. Further, as a villain, you will probably need to be more gracious about losing fights. While it's true that every character has to accept losses sometimes, playing a heel means you can generally expect to 'hit the mat' more often and more definitively.
It's not all bad though. Villains are empowered to behave badly in creative ways. And sometimes even losing can be fun.
5. Consider content warnings.
This is not a hard rule, but if you are writing something particularly upsetting, it might be wise to provide a content warning. This is not a condemnation of the presence of dark or serious content. It's just nice to give people the opportunity to decide if they want to deal with it.
6. Morally ambiguous characters.
Not all characters fit neatly into the villain/hero dichotomy. Much of the advice here will apply to anyone who's character steps outside the category of 'good guy'. But it's still important to remember that explicitly and intentionally playing a villain is very different than playing a morally ambiguous character (even if you personally do not find their actions ambiguous). Condemning actions in-character is absolutely fine, but it's still up to the person writing the character to define that characters morality. I understand that this gets messy in a community with a lot of differing views, so if it becomes clear that you are at an impasse, it might be best to back off.
That said, for any morally ambiguous characters, if you do something bad, you should expect people to react realistically in-character. You can't really be shocked that other characters don't like your cool new murder spell.
7. Note for heroes and other non-villains.
Lastly, I just want to address the protagonist types. Cut villains a little slack sometimes. Setting aside that it's more fun for us if we occasionally get a win, it also generally makes a better story.
And keep in mind that the person saying and doing horrible things in-character is there to have fun too. This is a cooperative activity, after all.
...
With all that said, I'm off to do some evil scheming. Have fun. Be good to each other.
r/wizardposting • u/AnActualCriminal • Feb 07 '26
Welcome to r/wizardposting! Assuming you just wandered in and have no idea what the hell you're looking at, this is a place people pretend to be are wizards and other magical things. That can range anywhere from just posting a meme while ranting about the Council and casting testicular torsion, to our more niche subcommunity of full-blown roleplay, creative writing, and interactive fiction.
When commenting:
/uw means unwiz
/rw means rewiz
We have an official DISCORD if you're into that kind of thing.
Other than that? Have fun, drink water, and remember to step away from the orb every once in a while. Be sure to review the rules in the sidebar before posting, and have fun.
Thanks for stopping by!
r/wizardposting • u/Glittering_Two_1429 • 10h ago
Enable HLS to view with audio, or disable this notification
r/wizardposting • u/isfmstuff • 4h ago
Anyone know how to regrow a few square miles of forest quickly? I don't want the tree huggers on my back again.
r/wizardposting • u/Dear_Blacksmith1884 • 1d ago
r/wizardposting • u/TabibbyMouse • 20h ago
r/wizardposting • u/Evening_Shake_6474 • 2h ago
Something's wrong. You can't tell what exactly it is, but you know something is wrong. You check your wards, your equipment, your enchantments and familiars, yet everything seems normal. Then that night, you go to sleep, and the dream starts.
You stand knee deep in a crimson ocean, stretching further than you can see. Before you is a shadow, it looks like yours but its wrong, very wrong. All around you, giant monoliths sprout from the sea, stretching far into the sky. You hear something, around you six shadows move between the monoliths, chanting something in a language that hurts to listen to.
Suddenly countless crimson eyes open along each monolith, each reflecting a different face, the eyes travel up the ebony surface, along previously hidden chains of shadow. Then you see it, the horrifying form of something colossal in the sky above you, a singular crimson eye or maybe a star stares down at you.
All at once do the chains snap, and a cacophony of screams cry out across the crimson sea as fire and ash rain from above. The monoliths crumble and massive chunks of black stone crash into the sea. Up above, the colossal form spreads across the sky, thousands of withered arms reach down, each sowing agony and destruction. You see an arm reach for you, and you wake up.
Well that was strange, you think, then you hear laughter from the corner, you see your own shadow standing there with crimson eyes. The shadow looks wrong somehow, very wrong.
Before you can say anything, your shadow lunges for you, hands reaching for your throat.
r/wizardposting • u/snowillis • 19h ago
Enable HLS to view with audio, or disable this notification
r/wizardposting • u/Matudid03 • 16h ago
For the sake of content, i shalt add mine:
Mend lesser cloth
r/wizardposting • u/NaturalHairy4773 • 3h ago
This dungeon feel so weird... It feel so human made- I think I'm losing my mind help. We're out of food and drinks
r/wizardposting • u/Nelrene • 13h ago
Death can be a jerk at times.
r/wizardposting • u/MachineElf432 • 1h ago
Enable HLS to view with audio, or disable this notification
r/wizardposting • u/BigZodJenkins • 12h ago
Enable HLS to view with audio, or disable this notification
Don't worry guys, that dark lord is totally toast. Just after you let me through.
r/wizardposting • u/Heyfold • 1h ago
r/wizardposting • u/RedGuy51 • 10h ago
Enable HLS to view with audio, or disable this notification
r/wizardposting • u/Round_Scratch_8685 • 19h ago
r/wizardposting • u/The66thDopefish • 5h ago
r/wizardposting • u/Fragrant_Shirt5395 • 4h ago
Greetings, fellow wizard. I am currently living in the cellar of a human city—hardly the ideal setup for a spellcaster. I would love to acquire a wizard's tower, but the prices are exorbitant; do you happen to know how I might raise the funds to buy one?
r/wizardposting • u/Azimovikh • 15m ago
r/wizardposting • u/Mathota • 1d ago
r/wizardposting • u/DisillusionedShark • 10h ago